// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/exo/touch.h" #include "ash/public/cpp/shell_window_ids.h" #include "ash/shell.h" #include "ash/wm/window_positioner.h" #include "ash/wm/window_positioning_utils.h" #include "components/exo/buffer.h" #include "components/exo/shell_surface.h" #include "components/exo/surface.h" #include "components/exo/test/exo_test_base.h" #include "components/exo/test/exo_test_helper.h" #include "components/exo/touch_delegate.h" #include "components/exo/touch_stylus_delegate.h" #include "testing/gmock/include/gmock/gmock.h" #include "ui/events/base_event_utils.h" #include "ui/events/test/event_generator.h" #include "ui/views/widget/widget.h" namespace exo { namespace { using TouchTest = test::ExoTestBase; class MockTouchDelegate : public TouchDelegate { public: MockTouchDelegate() {} // Overridden from TouchDelegate: MOCK_METHOD1(OnTouchDestroying, void(Touch*)); MOCK_CONST_METHOD1(CanAcceptTouchEventsForSurface, bool(Surface*)); MOCK_METHOD4(OnTouchDown, void(Surface*, base::TimeTicks, int, const gfx::PointF&)); MOCK_METHOD2(OnTouchUp, void(base::TimeTicks, int)); MOCK_METHOD3(OnTouchMotion, void(base::TimeTicks, int, const gfx::PointF&)); MOCK_METHOD3(OnTouchShape, void(int, float, float)); MOCK_METHOD0(OnTouchFrame, void()); MOCK_METHOD0(OnTouchCancel, void()); }; class MockTouchStylusDelegate : public TouchStylusDelegate { public: MockTouchStylusDelegate() {} // Overridden from TouchStylusDelegate: MOCK_METHOD1(OnTouchDestroying, void(Touch*)); MOCK_METHOD2(OnTouchTool, void(int, ui::EventPointerType)); MOCK_METHOD3(OnTouchForce, void(base::TimeTicks, int, float)); MOCK_METHOD3(OnTouchTilt, void(base::TimeTicks, int, const gfx::Vector2dF&)); }; TEST_F(TouchTest, OnTouchDown) { MockTouchDelegate delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); auto bottom_window = exo_test_helper()->CreateWindow(10, 10, false); auto top_window = exo_test_helper()->CreateWindow(8, 8, false); EXPECT_CALL(delegate, OnTouchShape(testing::_, testing::_, testing::_)) .Times(testing::AnyNumber()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(top_window.surface())) .WillRepeatedly(testing::Return(true)); EXPECT_CALL(delegate, OnTouchDown(top_window.surface(), testing::_, 1, gfx::PointF())); EXPECT_CALL(delegate, OnTouchFrame()); generator.set_current_screen_location(top_window.origin()); generator.PressTouchId(1); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(bottom_window.surface())) .WillRepeatedly(testing::Return(true)); // Second touch point should be relative to the focus surface. EXPECT_CALL(delegate, OnTouchDown(top_window.surface(), testing::_, 2, gfx::PointF(-1, -1))); EXPECT_CALL(delegate, OnTouchFrame()); generator.set_current_screen_location(bottom_window.origin()); generator.PressTouchId(2); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } TEST_F(TouchTest, OnTouchUp) { auto window = exo_test_helper()->CreateWindow(10, 10, false); MockTouchDelegate delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); EXPECT_CALL(delegate, OnTouchShape(testing::_, testing::_, testing::_)) .Times(testing::AnyNumber()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(window.surface())) .WillRepeatedly(testing::Return(true)); EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())) .Times(2); EXPECT_CALL(delegate, OnTouchFrame()).Times(2); generator.set_current_screen_location(window.origin()); generator.PressTouchId(1); generator.PressTouchId(2); EXPECT_CALL(delegate, OnTouchUp(testing::_, 1)); EXPECT_CALL(delegate, OnTouchFrame()); generator.ReleaseTouchId(1); EXPECT_CALL(delegate, OnTouchUp(testing::_, 2)); EXPECT_CALL(delegate, OnTouchFrame()); generator.ReleaseTouchId(2); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } TEST_F(TouchTest, OnTouchMotion) { auto window = exo_test_helper()->CreateWindow(10, 10, false); MockTouchDelegate delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); EXPECT_CALL(delegate, OnTouchShape(testing::_, testing::_, testing::_)) .Times(testing::AnyNumber()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(window.surface())) .WillRepeatedly(testing::Return(true)); EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())); EXPECT_CALL(delegate, OnTouchMotion(testing::_, testing::_, gfx::PointF(5, 5))); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)); EXPECT_CALL(delegate, OnTouchFrame()).Times(3); generator.set_current_screen_location(window.origin()); generator.PressMoveAndReleaseTouchBy(5, 5); // Check if touch point motion outside focus surface is reported properly to // the focus surface. EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())); EXPECT_CALL(delegate, OnTouchMotion(testing::_, testing::_, gfx::PointF(100, 100))); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)); EXPECT_CALL(delegate, OnTouchFrame()).Times(3); generator.set_current_screen_location(window.origin()); generator.PressMoveAndReleaseTouchBy(100, 100); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } TEST_F(TouchTest, OnTouchShape) { auto window = exo_test_helper()->CreateWindow(10, 10, false); MockTouchDelegate delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(window.surface())) .WillRepeatedly(testing::Return(true)); { testing::InSequence sequence; EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())); EXPECT_CALL(delegate, OnTouchShape(testing::_, 20, 10)); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchMotion(testing::_, testing::_, gfx::PointF(5, 5))); EXPECT_CALL(delegate, OnTouchShape(testing::_, 20, 10)); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchMotion(testing::_, testing::_, gfx::PointF(10, 10))); EXPECT_CALL(delegate, OnTouchShape(testing::_, 20, 20)); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)); EXPECT_CALL(delegate, OnTouchFrame()); } generator.set_current_screen_location(window.origin()); generator.SetTouchRadius(10, 5); generator.PressTouch(); generator.MoveTouchBy(5, 5); generator.SetTouchRadius(10, 0); // Minor not supported generator.MoveTouchBy(5, 5); generator.ReleaseTouch(); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } TEST_F(TouchTest, OnTouchCancel) { auto window = exo_test_helper()->CreateWindow(10, 10, false); MockTouchDelegate delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); EXPECT_CALL(delegate, OnTouchShape(testing::_, testing::_, testing::_)) .Times(testing::AnyNumber()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(window.surface())) .WillRepeatedly(testing::Return(true)); EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())) .Times(2); EXPECT_CALL(delegate, OnTouchFrame()).Times(2); generator.set_current_screen_location(window.origin()); generator.PressTouchId(1); generator.PressTouchId(2); // One touch point being canceled is enough for OnTouchCancel to be called. EXPECT_CALL(delegate, OnTouchCancel()); EXPECT_CALL(delegate, OnTouchFrame()); ui::TouchEvent cancel_event( ui::ET_TOUCH_CANCELLED, gfx::Point(), ui::EventTimeForNow(), ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); generator.Dispatch(&cancel_event); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } TEST_F(TouchTest, IgnoreTouchEventDuringModal) { auto window = exo_test_helper()->CreateWindow(10, 10, false); auto modal = exo_test_helper()->CreateWindow(5, 5, true); MockTouchDelegate delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); // Make the window modal. modal.shell_surface()->SetSystemModal(true); EXPECT_TRUE(ash::Shell::IsSystemModalWindowOpen()); EXPECT_CALL(delegate, OnTouchShape(testing::_, testing::_, testing::_)) .Times(testing::AnyNumber()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(window.surface())) .WillRepeatedly(testing::Return(true)); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(modal.surface())) .WillRepeatedly(testing::Return(true)); // Check if touch events on modal window are registered. { testing::InSequence sequence; EXPECT_CALL(delegate, OnTouchDown(modal.surface(), testing::_, testing::_, gfx::PointF())); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchMotion(testing::_, testing::_, gfx::PointF(1, 1))); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)); EXPECT_CALL(delegate, OnTouchFrame()); } generator.set_current_screen_location(modal.origin()); generator.PressMoveAndReleaseTouchBy(1, 1); // Check if touch events on non-modal window are ignored. { testing::InSequence sequence; EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())) .Times(0); EXPECT_CALL(delegate, OnTouchMotion(testing::_, testing::_, gfx::PointF(1, 1))) .Times(0); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)).Times(0); EXPECT_CALL(delegate, OnTouchFrame()).Times(0); } generator.set_current_screen_location(window.origin()); generator.PressMoveAndReleaseTouchBy(1, 1); // Make the window non-modal. modal.shell_surface()->SetSystemModal(false); EXPECT_FALSE(ash::Shell::IsSystemModalWindowOpen()); // Check if touch events on non-modal window are registered. { testing::InSequence sequence; EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchMotion(testing::_, testing::_, gfx::PointF(1, 1))); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)); EXPECT_CALL(delegate, OnTouchFrame()); } generator.set_current_screen_location(window.origin()); generator.PressMoveAndReleaseTouchBy(1, 1); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } TEST_F(TouchTest, OnTouchTool) { auto window = exo_test_helper()->CreateWindow(10, 10, false); MockTouchDelegate delegate; MockTouchStylusDelegate stylus_delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); touch->SetStylusDelegate(&stylus_delegate); EXPECT_CALL(delegate, OnTouchShape(testing::_, testing::_, testing::_)) .Times(testing::AnyNumber()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(window.surface())) .WillRepeatedly(testing::Return(true)); // Expect tool change to happen before frame of down event. { testing::InSequence sequence; EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())); EXPECT_CALL(stylus_delegate, OnTouchTool(0, ui::EventPointerType::POINTER_TYPE_PEN)); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)); EXPECT_CALL(delegate, OnTouchFrame()); } generator.set_current_screen_location(window.origin()); generator.SetTouchPointerType(ui::EventPointerType::POINTER_TYPE_PEN); generator.PressTouch(); generator.ReleaseTouch(); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } TEST_F(TouchTest, OnTouchForce) { auto window = exo_test_helper()->CreateWindow(10, 10, false); MockTouchDelegate delegate; MockTouchStylusDelegate stylus_delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); touch->SetStylusDelegate(&stylus_delegate); EXPECT_CALL(delegate, OnTouchShape(testing::_, testing::_, testing::_)) .Times(testing::AnyNumber()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(window.surface())) .WillRepeatedly(testing::Return(true)); // Expect tool change to happen before frame of down event. { testing::InSequence sequence; EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())); EXPECT_CALL(stylus_delegate, OnTouchTool(0, ui::EventPointerType::POINTER_TYPE_PEN)); EXPECT_CALL(stylus_delegate, OnTouchForce(testing::_, 0, 1.0)); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)); EXPECT_CALL(delegate, OnTouchFrame()); } generator.set_current_screen_location(window.origin()); generator.SetTouchPointerType(ui::EventPointerType::POINTER_TYPE_PEN); generator.SetTouchForce(1.0); generator.PressTouch(); generator.ReleaseTouch(); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } TEST_F(TouchTest, OnTouchTilt) { auto window = exo_test_helper()->CreateWindow(10, 10, false); MockTouchDelegate delegate; MockTouchStylusDelegate stylus_delegate; std::unique_ptr touch(new Touch(&delegate)); ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow()); touch->SetStylusDelegate(&stylus_delegate); EXPECT_CALL(delegate, OnTouchShape(testing::_, testing::_, testing::_)) .Times(testing::AnyNumber()); EXPECT_CALL(delegate, CanAcceptTouchEventsForSurface(window.surface())) .WillRepeatedly(testing::Return(true)); // Expect tool change to happen before frame of down event. { testing::InSequence sequence; EXPECT_CALL(delegate, OnTouchDown(window.surface(), testing::_, testing::_, gfx::PointF())); EXPECT_CALL(stylus_delegate, OnTouchTool(0, ui::EventPointerType::POINTER_TYPE_PEN)); EXPECT_CALL(stylus_delegate, OnTouchTilt(testing::_, 0, gfx::Vector2dF(1.0, 2.0))); EXPECT_CALL(delegate, OnTouchFrame()); EXPECT_CALL(delegate, OnTouchUp(testing::_, testing::_)); EXPECT_CALL(delegate, OnTouchFrame()); } generator.set_current_screen_location(window.origin()); generator.SetTouchPointerType(ui::EventPointerType::POINTER_TYPE_PEN); generator.SetTouchTilt(1.0, 2.0); generator.PressTouch(); generator.ReleaseTouch(); EXPECT_CALL(delegate, OnTouchDestroying(touch.get())); touch.reset(); } } // namespace } // namespace exo