# Checking out and building Chromium for Android There are instructions for other platforms linked from the [get the code](get_the_code.md) page. ## Instructions for Google Employees Are you a Google employee? See [go/building-chrome](https://goto.google.com/building-chrome) instead. [TOC] ## System requirements * A 64-bit Intel machine running Linux with at least 8GB of RAM. More than 16GB is highly recommended. * At least 100GB of free disk space. * You must have Git and Python installed already. Most development is done on Ubuntu. Other distros may or may not work; see the [Linux instructions](linux_build_instructions.md) for some suggestions. Building the Android client on Windows or Mac is not supported and doesn't work. ## Install `depot_tools` Clone the `depot_tools` repository: ```shell $ git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git ``` Add `depot_tools` to the end of your PATH (you will probably want to put this in your `~/.bashrc` or `~/.zshrc`). Assuming you cloned `depot_tools` to `/path/to/depot_tools`: ```shell $ export PATH="$PATH:/path/to/depot_tools" ``` ## Get the code Create a `chromium` directory for the checkout and change to it (you can call this whatever you like and put it wherever you like, as long as the full path has no spaces): ```shell $ mkdir ~/chromium && cd ~/chromium $ fetch --nohooks android ``` If you don't want the full repo history, you can save a lot of time by adding the `--no-history` flag to `fetch`. Expect the command to take 30 minutes on even a fast connection, and many hours on slower ones. If you've already installed the build dependencies on the machine (from another checkout, for example), you can omit the `--nohooks` flag and `fetch` will automatically execute `gclient runhooks` at the end. When `fetch` completes, it will have created a hidden `.gclient` file and a directory called `src` in the working directory. The remaining instructions assume you have switched to the `src` directory: ```shell $ cd src ``` ### Converting an existing Linux checkout If you have an existing Linux checkout, you can add Android support by appending `target_os = ['android']` to your `.gclient` file (in the directory above `src`): ```shell $ echo "target_os = [ 'android' ]" >> ../.gclient ``` Then run `gclient sync` to pull the new Android dependencies: ```shell $ gclient sync ``` (This is the only difference between `fetch android` and `fetch chromium`.) ### Install additional build dependencies Once you have checked out the code, run ```shell $ build/install-build-deps-android.sh ``` to get all of the dependencies you need to build on Linux, *plus* all of the Android-specific dependencies (you need some of the regular Linux dependencies because an Android build includes a bunch of the Linux tools and utilities). ### Run the hooks Once you've run `install-build-deps` at least once, you can now run the Chromium-specific hooks, which will download additional binaries and other things you might need: ```shell $ gclient runhooks ``` *Optional*: You can also [install API keys](https://www.chromium.org/developers/how-tos/api-keys) if you want your build to talk to some Google services, but this is not necessary for most development and testing purposes. ## Setting up the build Chromium uses [Ninja](https://ninja-build.org) as its main build tool along with a tool called [GN](../tools/gn/docs/quick_start.md) to generate `.ninja` files. You can create any number of *build directories* with different configurations. To create a build directory which builds Chrome for Android, run: ```shell $ gn gen --args='target_os="android"' out/Default ``` * You only have to run this once for each new build directory, Ninja will update the build files as needed. * You can replace `Default` with another name, but it should be a subdirectory of `out`. * For other build arguments, including release settings, see [GN build configuration](https://www.chromium.org/developers/gn-build-configuration). The default will be a debug component build matching the current host operating system and CPU. * For more info on GN, run `gn help` on the command line or read the [quick start guide](../tools/gn/docs/quick_start.md). Also be aware that some scripts (e.g. `tombstones.py`, `adb_gdb.py`) require you to set `CHROMIUM_OUTPUT_DIR=out/Default`. ## Build Chromium Build Chromium with Ninja using the command: ```shell $ ninja -C out/Default chrome_public_apk ``` You can get a list of all of the other build targets from GN by running `gn ls out/Default` from the command line. To compile one, pass the GN label to Ninja with no preceding "//" (so, for `//chrome/test:unit_tests` use `ninja -C out/Default chrome/test:unit_tests`). ## Installing and Running Chromium on a device If the `adb_install_apk.py` script below fails, make sure `aapt` is in your PATH. If not, add `aapt`'s parent directory to your `PATH` environment variable (it should be `/path/to/src/third_party/android_tools/sdk/build-tools/{latest_version}/`). Prepare the environment: ```shell $ . build/android/envsetup.sh ``` ### Plug in your Android device Make sure your Android device is plugged in via USB, and USB Debugging is enabled. To enable USB Debugging: * Navigate to Settings \> About Phone \> Build number * Click 'Build number' 7 times * Now navigate back to Settings \> Developer Options * Enable 'USB Debugging' and follow the prompts You may also be prompted to allow access to your PC once your device is plugged in. You can check if the device is connected by running: ```shell third_party/android_tools/sdk/platform-tools/adb devices ``` Which prints a list of connected devices. If not connected, try unplugging and reattaching your device. ### Build the full browser ```shell ninja -C out/Default chrome_public_apk ``` And deploy it to your Android device: ```shell build/android/adb_install_apk.py out/Default/apks/ChromePublic.apk ``` The app will appear on the device as "Chromium". ### Build Content shell Wraps the content module (but not the /chrome embedder). See [https://www.chromium.org/developers/content-module](https://www.chromium.org/developers/content-module) for details on the content module and content shell. ```shell ninja -C out/Default content_shell_apk build/android/adb_install_apk.py out/Default/apks/ContentShell.apk ``` this will build and install an Android apk under `out/Default/apks/ContentShell.apk`. If you use custom out dir instead of standard out/ dir, use CHROMIUM_OUT_DIR env. ```shell export CHROMIUM_OUT_DIR=out_android ``` ### Build WebView [Android WebView](https://developer.android.com/reference/android/webkit/WebView.html) is a system framework component. Since Android KitKat, it is implemented using Chromium code (based off the [content module](https://dev.chromium.org/developers/content-module)). If you want to build the complete Android WebView framework component and test the effect of your chromium changes in Android apps using WebView, you should follow the [Android AOSP + chromium WebView instructions](https://www.chromium.org/developers/how-tos/build-instructions-android-webview) ### Running Set [command line flags](https://www.chromium.org/developers/how-tos/run-chromium-with-flags) if necessary. For Content shell: ```shell build/android/adb_run_content_shell http://example.com ``` For Chrome public: ```shell build/android/adb_run_chrome_public http://example.com ``` ### Logging and debugging Logging is often the easiest way to understand code flow. In C++ you can print log statements using the LOG macro or printf(). In Java, you can print log statements using [android.util.Log](https://developer.android.com/reference/android/util/Log.html): `Log.d("sometag", "Reticulating splines progress = " + progress);` You can see these log statements using adb logcat: ```shell adb logcat...01-14 11:08:53.373 22693 23070 D sometag: Reticulating splines progress = 0.99 ``` You can debug Java or C++ code. To debug C++ code, use one of the following commands: ```shell build/android/adb_gdb_content_shell build/android/adb_gdb_chrome_public ``` See [Android Debugging Instructions](android_debugging_instructions.md) for more on debugging, including how to debug Java code. ### Testing For information on running tests, see [Android Test Instructions](android_test_instructions.md). ### Faster Edit/Deploy (GN only) GN's "incremental install" uses reflection and side-loading to speed up the edit & deploy cycle (normally < 10 seconds). The initial launch of the apk will be a little slower since updated dex files are installed manually. * Make sure to set` is_component_build = true `in your GN args * All apk targets have \*`_incremental` targets defined (e.g. `chrome_public_apk_incremental`) except for Webview and Monochrome Here's an example: ```shell ninja -C out/Default chrome_public_apk_incremental out/Default/bin/install_chrome_public_apk_incremental -v ``` For gunit tests (note that run_*_incremental automatically add --fast-local-dev when calling test\_runner.py): ```shell ninja -C out/Default base_unittests_incremental out/Default/bin/run_base_unittests_incremental ``` For instrumentation tests: ```shell ninja -C out/Default chrome_public_test_apk_incremental out/Default/bin/run_chrome_public_test_apk_incremental ``` To uninstall: ```shell out/Default/bin/install_chrome_public_apk_incremental -v --uninstall ``` A subtly erroneous flow arises when you build a regular apk but install an incremental apk (e.g. `ninja -C out/Default foo_apk && out/Default/bin/install_foo_apk_incremental`). Setting `incremental_apk_by_default = true` in your GN args aliases regular targets as their incremental counterparts. With this arg set, the commands above become: ```shell ninja -C out/Default chrome_public_apk out/Default/bin/install_chrome_public_apk ninja -C out/Default base_unittests out/Default/bin/run_base_unittests ninja -C out/Default chrome_public_test_apk out/Default/bin/run_chrome_public_test_apk ``` If you want to build a non-incremental apk you'll need to remove `incremental_apk_by_default` from your GN args. ## Tips, tricks, and troubleshooting ### Rebuilding libchrome.so for a particular release These instructions are only necessary for Chrome 51 and earlier. In the case where you want to modify the native code for an existing release of Chrome for Android (v25+) you can do the following steps. Note that in order to get your changes into the official release, you'll need to send your change for a codereview using the regular process for committing code to chromium. 1. Open Chrome on your Android device and visit chrome://version 2. Copy down the id listed next to "Build ID:" 3. Go to [http://storage.googleapis.com/chrome-browser-components/BUILD\_ID\_FROM\_STEP\_2/index.html](http://storage.googleapis.com/chrome-browser-components/BUILD_ID_FROM_STEP_2/index.html) 4. Download the listed files and follow the steps in the README.