// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "extensions/common/image_util.h" #include #include #include #include "base/check.h" #include "base/cxx17_backports.h" #include "base/files/file_path.h" #include "base/files/file_util.h" #include "base/metrics/histogram_macros.h" #include "base/notreached.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_util.h" #include "base/strings/stringprintf.h" #include "base/time/time.h" #include "base/timer/elapsed_timer.h" #include "content/public/common/color_parser.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkImage.h" #include "ui/gfx/codec/png_codec.h" namespace extensions { namespace image_util { bool IsIconSufficientlyVisible(const SkBitmap& bitmap) { // TODO(crbug.com/805600): Currently, we only consider if there are enough // visible pixels that it won't be difficult for the user to see. Future // revisions will consider the background color of the display context. // If the alpha value of any pixel is greater than kAlphaThreshold, the // pixmap is not transparent. These values will likely be adjusted, based // on stats and research into visibility thresholds. constexpr unsigned int kAlphaThreshold = 10; // The minimum "percent" of pixels that must be visible for the icon to be // considered OK. constexpr double kMinPercentVisiblePixels = 0.03; const int total_pixels = bitmap.height() * bitmap.width(); // Pre-calculate the minimum number of visible pixels so we can exit early. // Since we expect most icons to be visible, this will perform better for // the common case. const int minimum_visible_pixels = std::max(kMinPercentVisiblePixels * total_pixels, 1.0); int visible_pixels = 0; for (int y = 0; y < bitmap.height(); ++y) { for (int x = 0; x < bitmap.width(); ++x) { if (SkColorGetA(bitmap.getColor(x, y)) >= kAlphaThreshold) { if (++visible_pixels == minimum_visible_pixels) { return true; } } } } return false; } bool IsIconAtPathSufficientlyVisible(const base::FilePath& path) { SkBitmap icon; if (!LoadPngFromFile(path, &icon)) { return false; } return IsIconSufficientlyVisible(icon); } const SkColor kDefaultToolbarColor = SK_ColorWHITE; struct ScopedUmaMicrosecondHistogramTimer { ScopedUmaMicrosecondHistogramTimer() : timer() {} ~ScopedUmaMicrosecondHistogramTimer() { UMA_HISTOGRAM_CUSTOM_MICROSECONDS_TIMES( "Extensions.IsRenderedIconSufficientlyVisibleTime", timer.Elapsed(), base::Microseconds(1), base::Seconds(5), 50); } const base::ElapsedTimer timer; }; bool IsRenderedIconSufficientlyVisible(const SkBitmap& icon, SkColor background_color) { const ScopedUmaMicrosecondHistogramTimer timer; // If any of a pixel's RGB values is greater than this number, the pixel is // considered visible. constexpr unsigned int kThreshold = 7; // The minimum "percent" of pixels that must be visible for the icon to be // considered OK. constexpr double kMinPercentVisiblePixels = 0.03; const int total_pixels = icon.height() * icon.width(); // Pre-calculate the minimum number of visible pixels so we can exit early. // Since we expect most icons to be visible, this will perform better for // the common case. const int minimum_visible_pixels = std::max(kMinPercentVisiblePixels * total_pixels, 1.0); // Draw the icon onto a canvas, then draw the background color onto the // resulting bitmap, using SkBlendMode::kDifference. Then, check the RGB // values against the threshold. Any pixel with a value greater than the // threshold is considered visible. SkBitmap bitmap; RenderIconForVisibilityAnalysis(icon, background_color, &bitmap); int visible_pixels = 0; for (int x = 0; x < icon.width(); ++x) { for (int y = 0; y < icon.height(); ++y) { SkColor pixel = bitmap.getColor(x, y); if (SkColorGetR(pixel) > kThreshold || SkColorGetB(pixel) > kThreshold || SkColorGetG(pixel) > kThreshold) { if (++visible_pixels == minimum_visible_pixels) { return true; } } } } return false; } void RenderIconForVisibilityAnalysis(const SkBitmap& icon, SkColor background_color, SkBitmap* rendered_icon) { DCHECK(rendered_icon); DCHECK(rendered_icon->empty()); rendered_icon->allocN32Pixels(icon.width(), icon.height()); rendered_icon->eraseColor(background_color); SkCanvas offscreen(*rendered_icon, SkSurfaceProps{}); offscreen.drawImage(SkImage::MakeFromBitmap(icon), 0, 0); offscreen.drawColor(background_color, SkBlendMode::kDifference); } bool IsRenderedIconAtPathSufficientlyVisible(const base::FilePath& path, SkColor background_color) { SkBitmap icon; if (!LoadPngFromFile(path, &icon)) { return false; } return IsRenderedIconSufficientlyVisible(icon, background_color); } bool LoadPngFromFile(const base::FilePath& path, SkBitmap* dst) { std::string png_bytes; if (!base::ReadFileToString(path, &png_bytes)) { return false; } return gfx::PNGCodec::Decode( reinterpret_cast(png_bytes.data()), png_bytes.length(), dst); } } // namespace image_util } // namespace extensions