// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_DISPLAY_DISPLAY_H_ #define UI_DISPLAY_DISPLAY_H_ #include #include "base/compiler_specific.h" #include "mojo/public/cpp/bindings/struct_traits.h" #include "ui/display/display_export.h" #include "ui/display/types/display_constants.h" #include "ui/gfx/color_space.h" #include "ui/gfx/geometry/rect.h" namespace display { namespace mojom { class DisplayDataView; } // Returns true if one of following conditions is met. // 1) id1 is internal. // 2) output index of id1 < output index of id2 and id2 isn't internal. DISPLAY_EXPORT bool CompareDisplayIds(int64_t id1, int64_t id2); // This class typically, but does not always, correspond to a physical display // connected to the system. A fake Display may exist on a headless system, or a // Display may correspond to a remote, virtual display. // // Note: The screen and display currently uses pixel coordinate // system. For platforms that support DIP (density independent pixel), // |bounds()| and |work_area| will return values in DIP coordinate // system, not in backing pixels. class DISPLAY_EXPORT Display final { public: // Screen Rotation in clock-wise degrees. // This enum corresponds to DisplayRotationDefaultProto::Rotation in // chrome/browser/chromeos/policy/proto/chrome_device_policy.proto. enum Rotation { ROTATE_0 = 0, ROTATE_90, ROTATE_180, ROTATE_270, }; // The display rotation can have multiple causes for change. A user can set a // preference. On devices with accelerometers, they can change the rotation. // RotationSource allows for the tracking of a Rotation per source of the // change. ROTATION_SOURCE_ACTIVE is the current rotation of the display. // Rotation changes not due to an accelerometer, nor the user, are to use this // source directly. ROTATION_SOURCE_UNKNOWN is when no rotation source has // been provided. enum RotationSource { ROTATION_SOURCE_ACCELEROMETER = 0, ROTATION_SOURCE_ACTIVE, ROTATION_SOURCE_USER, ROTATION_SOURCE_UNKNOWN, }; // Touch support for the display. enum TouchSupport { TOUCH_SUPPORT_UNKNOWN, TOUCH_SUPPORT_AVAILABLE, TOUCH_SUPPORT_UNAVAILABLE, }; // Accelerometer support for the display. enum AccelerometerSupport { ACCELEROMETER_SUPPORT_UNKNOWN, ACCELEROMETER_SUPPORT_AVAILABLE, ACCELEROMETER_SUPPORT_UNAVAILABLE, }; // Creates a display with kInvalidDisplayId as default. Display(); explicit Display(int64_t id); Display(int64_t id, const gfx::Rect& bounds); Display(const Display& other); ~Display(); // Returns the forced device scale factor, which is given by // "--force-device-scale-factor". static float GetForcedDeviceScaleFactor(); // Indicates if a device scale factor is being explicitly enforced from the // command line via "--force-device-scale-factor". static bool HasForceDeviceScaleFactor(); // Returns the forced display color profile, which is given by // "--force-color-profile". static gfx::ColorSpace GetForcedColorProfile(); // Indicates if a display color profile is being explicitly enforced from the // command line via "--force-color-profile". static bool HasForceColorProfile(); // Resets the caches used to determine if a device scale factor is being // forced from the command line via "--force-device-scale-factor", and thus // ensures that the command line is reevaluated. static void ResetForceDeviceScaleFactorForTesting(); // Resets the cache and sets a new force device scale factor. static void SetForceDeviceScaleFactor(double dsf); // Sets/Gets unique identifier associated with the display. // -1 means invalid display and it doesn't not exit. int64_t id() const { return id_; } void set_id(int64_t id) { id_ = id; } // Gets/Sets the display's bounds in Screen's coordinates. const gfx::Rect& bounds() const { return bounds_; } void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds; } // Gets/Sets the display's work area in Screen's coordinates. const gfx::Rect& work_area() const { return work_area_; } void set_work_area(const gfx::Rect& work_area) { work_area_ = work_area; } // Output device's pixel scale factor. This specifies how much the // UI should be scaled when the actual output has more pixels than // standard displays (which is around 100~120dpi.) The potential return // values depend on each platforms. float device_scale_factor() const { return device_scale_factor_; } void set_device_scale_factor(float scale) { device_scale_factor_ = scale; } Rotation rotation() const { return rotation_; } void set_rotation(Rotation rotation) { rotation_ = rotation; } int RotationAsDegree() const; void SetRotationAsDegree(int rotation); TouchSupport touch_support() const { return touch_support_; } void set_touch_support(TouchSupport support) { touch_support_ = support; } AccelerometerSupport accelerometer_support() const { return accelerometer_support_; } void set_accelerometer_support(AccelerometerSupport support) { accelerometer_support_ = support; } // Utility functions that just return the size of display and // work area. const gfx::Size& size() const { return bounds_.size(); } const gfx::Size& work_area_size() const { return work_area_.size(); } // Returns the work area insets. gfx::Insets GetWorkAreaInsets() const; // Sets the device scale factor and display bounds in pixel. This // updates the work are using the same insets between old bounds and // work area. void SetScaleAndBounds(float device_scale_factor, const gfx::Rect& bounds_in_pixel); // Sets the display's size. This updates the work area using the same insets // between old bounds and work area. void SetSize(const gfx::Size& size_in_pixel); // Computes and updates the display's work are using // |work_area_insets| and the bounds. void UpdateWorkAreaFromInsets(const gfx::Insets& work_area_insets); // Returns the display's size in pixel coordinates. gfx::Size GetSizeInPixel() const; #if defined(OS_ANDROID) void set_size_in_pixels(const gfx::Size& size) { size_in_pixels_ = size; } #endif // defined(OS_ANDROID) // Returns a string representation of the display; std::string ToString() const; // True if the display contains valid display id. bool is_valid() const { return id_ != kInvalidDisplayId; } // True if the display corresponds to internal panel. bool IsInternal() const; // Gets/Sets an id of display corresponding to internal panel. static int64_t InternalDisplayId(); static void SetInternalDisplayId(int64_t internal_display_id); // Test if the |id| is for the internal display if any. static bool IsInternalDisplayId(int64_t id); // True if there is an internal display. static bool HasInternalDisplay(); // Maximum cursor size in native pixels. const gfx::Size& maximum_cursor_size() const { return maximum_cursor_size_; } void set_maximum_cursor_size(const gfx::Size& size) { maximum_cursor_size_ = size; } // The color space of the display. gfx::ColorSpace color_space() const { return color_space_; } void set_color_space(const gfx::ColorSpace& color_space) { color_space_ = color_space; } // Set the color space of the display and reset the color depth and depth per // component based on whether or not the color space is HDR. void SetColorSpaceAndDepth(const gfx::ColorSpace& color_space); // The number of bits per pixel. Used by media query APIs. int color_depth() const { return color_depth_; } void set_color_depth(int color_depth) { color_depth_ = color_depth; } // The number of bits per color component (all color components are assumed to // have the same number of bits). Used by media query APIs. int depth_per_component() const { return depth_per_component_; } void set_depth_per_component(int depth_per_component) { depth_per_component_ = depth_per_component; } // True if this is a monochrome display (e.g, for accessiblity). Used by media // query APIs. bool is_monochrome() const { return is_monochrome_; } void set_is_monochrome(bool is_monochrome) { is_monochrome_ = is_monochrome; } private: friend struct mojo::StructTraits; int64_t id_; gfx::Rect bounds_; // If non-empty, then should be same size as |bounds_|. Used to avoid rounding // errors. gfx::Size size_in_pixels_; gfx::Rect work_area_; float device_scale_factor_; Rotation rotation_ = ROTATE_0; TouchSupport touch_support_ = TOUCH_SUPPORT_UNKNOWN; AccelerometerSupport accelerometer_support_ = ACCELEROMETER_SUPPORT_UNKNOWN; gfx::Size maximum_cursor_size_; // NOTE: this is not currently written to the mojom as it is not used in // aura. gfx::ColorSpace color_space_; int color_depth_; int depth_per_component_; bool is_monochrome_ = false; }; } // namespace display #endif // UI_DISPLAY_DISPLAY_H_