// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_NATIVE_PIXMAP_H_ #define UI_GFX_NATIVE_PIXMAP_H_ #include "base/bind.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "ui/gfx/buffer_types.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/native_pixmap_handle.h" #include "ui/gfx/native_widget_types.h" #include "ui/gfx/overlay_transform.h" namespace gfx { class Rect; class RectF; // This represents a buffer that can be directly imported via GL for // rendering, or exported via dma-buf fds. class NativePixmap : public base::RefCountedThreadSafe { public: NativePixmap() {} virtual void* /* EGLClientBuffer */ GetEGLClientBuffer() const = 0; virtual bool AreDmaBufFdsValid() const = 0; virtual size_t GetDmaBufFdCount() const = 0; virtual int GetDmaBufFd(size_t plane) const = 0; virtual int GetDmaBufPitch(size_t plane) const = 0; virtual int GetDmaBufOffset(size_t plane) const = 0; virtual uint64_t GetDmaBufModifier(size_t plane) const = 0; virtual gfx::BufferFormat GetBufferFormat() const = 0; virtual gfx::Size GetBufferSize() const = 0; // Sets the overlay plane to switch to at the next page flip. // |widget| specifies the screen to display this overlay plane on. // |plane_z_order| specifies the stacking order of the plane relative to the // main framebuffer located at index 0. // |plane_transform| specifies how the buffer is to be transformed during // composition. // |display_bounds| specify where it is supposed to be on the screen. // |crop_rect| specifies the region within the buffer to be placed // inside |display_bounds|. This is specified in texture coordinates, in the // range of [0,1]. virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, int plane_z_order, gfx::OverlayTransform plane_transform, const gfx::Rect& display_bounds, const gfx::RectF& crop_rect) = 0; // Export the buffer for sharing across processes. // Any file descriptors in the exported handle are owned by the caller. virtual gfx::NativePixmapHandle ExportHandle() = 0; protected: virtual ~NativePixmap() {} private: friend class base::RefCountedThreadSafe; DISALLOW_COPY_AND_ASSIGN(NativePixmap); }; } // namespace gfx #endif // UI_GFX_NATIVE_PIXMAP_H_