// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/render_text.h" #include #include #include #include "base/command_line.h" #include "base/feature_list.h" #include "base/i18n/break_iterator.h" #include "base/logging.h" #include "base/memory/ptr_util.h" #include "base/numerics/ranges.h" #include "base/stl_util.h" #include "base/strings/string_util.h" #include "base/strings/utf_string_conversions.h" #include "base/trace_event/trace_event.h" #include "build/build_config.h" #include "cc/paint/paint_canvas.h" #include "cc/paint/paint_shader.h" #include "third_party/icu/source/common/unicode/rbbi.h" #include "third_party/icu/source/common/unicode/utf16.h" #include "third_party/skia/include/core/SkDrawLooper.h" #include "third_party/skia/include/core/SkFontStyle.h" #include "third_party/skia/include/core/SkTypeface.h" #include "third_party/skia/include/effects/SkGradientShader.h" #include "ui/gfx/canvas.h" #include "ui/gfx/geometry/insets.h" #include "ui/gfx/geometry/safe_integer_conversions.h" #include "ui/gfx/platform_font.h" #include "ui/gfx/render_text_harfbuzz.h" #include "ui/gfx/scoped_canvas.h" #include "ui/gfx/skia_paint_util.h" #include "ui/gfx/skia_util.h" #include "ui/gfx/switches.h" #include "ui/gfx/text_elider.h" #include "ui/gfx/text_utils.h" #include "ui/gfx/utf16_indexing.h" #if defined(OS_MACOSX) #include "third_party/skia/include/ports/SkTypeface_mac.h" #include "ui/gfx/render_text_mac.h" #endif // defined(OS_MACOSX) namespace gfx { namespace { // Default color used for the text and cursor. const SkColor kDefaultColor = SK_ColorBLACK; // Default color used for drawing selection background. const SkColor kDefaultSelectionBackgroundColor = SK_ColorGRAY; // Fraction of the text size to raise the center of a strike-through line above // the baseline. const SkScalar kStrikeThroughOffset = (SK_Scalar1 * 65 / 252); // Fraction of the text size to lower an underline below the baseline. const SkScalar kUnderlineOffset = (SK_Scalar1 / 9); // Default fraction of the text size to use for a strike-through or underline. const SkScalar kLineThicknessFactor = (SK_Scalar1 / 18); // Invalid value of baseline. Assigning this value to |baseline_| causes // re-calculation of baseline. const int kInvalidBaseline = INT_MAX; // Given |font| and |display_width|, returns the width of the fade gradient. int CalculateFadeGradientWidth(const FontList& font_list, int display_width) { // Fade in/out about 3 characters of the beginning/end of the string. // Use a 1/3 of the display width if the display width is very short. const int narrow_width = font_list.GetExpectedTextWidth(3); const int gradient_width = std::min(narrow_width, gfx::ToRoundedInt(display_width / 3.f)); DCHECK_GE(gradient_width, 0); return gradient_width; } // Appends to |positions| and |colors| values corresponding to the fade over // |fade_rect| from color |c0| to color |c1|. void AddFadeEffect(const Rect& text_rect, const Rect& fade_rect, SkColor c0, SkColor c1, std::vector* positions, std::vector* colors) { const SkScalar left = static_cast(fade_rect.x() - text_rect.x()); const SkScalar width = static_cast(fade_rect.width()); const SkScalar p0 = left / text_rect.width(); const SkScalar p1 = (left + width) / text_rect.width(); // Prepend 0.0 to |positions|, as required by Skia. if (positions->empty() && p0 != 0.0) { positions->push_back(0.0); colors->push_back(c0); } positions->push_back(p0); colors->push_back(c0); positions->push_back(p1); colors->push_back(c1); } // Creates a SkShader to fade the text, with |left_part| specifying the left // fade effect, if any, and |right_part| specifying the right fade effect. sk_sp CreateFadeShader(const FontList& font_list, const Rect& text_rect, const Rect& left_part, const Rect& right_part, SkColor color) { // The shader should only specify transparency of the fade itself, not the // original transparency, which will be applied by the actual renderer. DCHECK_EQ(SkColorGetA(color), static_cast(0xff)); // In general, fade down to 0 alpha. But when the available width is less // than four characters, linearly ramp up the fade target alpha to as high as // 20% at zero width. This allows the user to see the last faded characters a // little better when there are only a few characters shown. const float width_fraction = text_rect.width() / static_cast(font_list.GetExpectedTextWidth(4)); const SkAlpha kAlphaAtZeroWidth = 51; const SkAlpha alpha = (width_fraction < 1) ? gfx::ToRoundedInt((1 - width_fraction) * kAlphaAtZeroWidth) : 0; const SkColor fade_color = SkColorSetA(color, alpha); std::vector positions; std::vector colors; if (!left_part.IsEmpty()) AddFadeEffect(text_rect, left_part, fade_color, color, &positions, &colors); if (!right_part.IsEmpty()) AddFadeEffect(text_rect, right_part, color, fade_color, &positions, &colors); DCHECK(!positions.empty()); // Terminate |positions| with 1.0, as required by Skia. if (positions.back() != 1.0) { positions.push_back(1.0); colors.push_back(colors.back()); } const SkPoint points[2] = { PointToSkPoint(text_rect.origin()), PointToSkPoint(text_rect.top_right()) }; return cc::PaintShader::MakeLinearGradient(&points[0], &colors[0], &positions[0], colors.size(), SkShader::kClamp_TileMode); } // Converts a FontRenderParams::Hinting value to the corresponding // cc::PaintFlags::Hinting value. cc::PaintFlags::Hinting FontRenderParamsHintingToPaintFlagsHinting( FontRenderParams::Hinting params_hinting) { switch (params_hinting) { case FontRenderParams::HINTING_NONE: return cc::PaintFlags::kNo_Hinting; case FontRenderParams::HINTING_SLIGHT: return cc::PaintFlags::kSlight_Hinting; case FontRenderParams::HINTING_MEDIUM: return cc::PaintFlags::kNormal_Hinting; case FontRenderParams::HINTING_FULL: return cc::PaintFlags::kFull_Hinting; } return cc::PaintFlags::kNo_Hinting; } // Make sure ranges don't break text graphemes. If a range in |break_list| // does break a grapheme in |render_text|, the range will be slightly // extended to encompass the grapheme. template void RestoreBreakList(RenderText* render_text, BreakList* break_list) { break_list->SetMax(render_text->text().length()); Range range; while (range.end() < break_list->max()) { const auto& current_break = break_list->GetBreak(range.end()); range = break_list->GetRange(current_break); if (range.end() < break_list->max() && !render_text->IsValidCursorIndex(range.end())) { range.set_end( render_text->IndexOfAdjacentGrapheme(range.end(), CURSOR_FORWARD)); break_list->ApplyValue(current_break->second, range); } } } } // namespace namespace internal { SkiaTextRenderer::SkiaTextRenderer(Canvas* canvas) : canvas_(canvas), canvas_skia_(canvas->sk_canvas()) { DCHECK(canvas_skia_); flags_.setTextEncoding(cc::PaintFlags::kGlyphID_TextEncoding); flags_.setStyle(cc::PaintFlags::kFill_Style); flags_.setAntiAlias(true); flags_.setSubpixelText(true); flags_.setLCDRenderText(true); flags_.setHinting(cc::PaintFlags::kNormal_Hinting); } SkiaTextRenderer::~SkiaTextRenderer() { } void SkiaTextRenderer::SetDrawLooper(sk_sp draw_looper) { flags_.setLooper(std::move(draw_looper)); } void SkiaTextRenderer::SetFontRenderParams(const FontRenderParams& params, bool subpixel_rendering_suppressed) { ApplyRenderParams(params, subpixel_rendering_suppressed, &flags_); } void SkiaTextRenderer::SetTypeface(sk_sp typeface) { flags_.setTypeface(std::move(typeface)); } void SkiaTextRenderer::SetTextSize(SkScalar size) { flags_.setTextSize(size); } void SkiaTextRenderer::SetForegroundColor(SkColor foreground) { flags_.setColor(foreground); } void SkiaTextRenderer::SetShader(sk_sp shader) { flags_.setShader(std::move(shader)); } void SkiaTextRenderer::DrawPosText(const SkPoint* pos, const uint16_t* glyphs, size_t glyph_count) { SkTextBlobBuilder builder; const auto& run_buffer = builder.allocRunPos(flags_.ToSkPaint(), glyph_count); static_assert(sizeof(*glyphs) == sizeof(*run_buffer.glyphs), ""); memcpy(run_buffer.glyphs, glyphs, glyph_count * sizeof(*glyphs)); static_assert(sizeof(*pos) == 2 * sizeof(*run_buffer.pos), ""); memcpy(run_buffer.pos, pos, glyph_count * sizeof(*pos)); canvas_skia_->drawTextBlob(builder.make(), 0, 0, flags_); } void SkiaTextRenderer::DrawUnderline(int x, int y, int width) { SkScalar x_scalar = SkIntToScalar(x); const SkScalar text_size = flags_.getTextSize(); SkRect r = SkRect::MakeLTRB( x_scalar, y + text_size * kUnderlineOffset, x_scalar + width, y + (text_size * (kUnderlineOffset + kLineThicknessFactor))); canvas_skia_->drawRect(r, flags_); } void SkiaTextRenderer::DrawStrike(int x, int y, int width, SkScalar thickness_factor) { const SkScalar text_size = flags_.getTextSize(); const SkScalar height = text_size * thickness_factor; const SkScalar top = y - text_size * kStrikeThroughOffset - height / 2; SkScalar x_scalar = SkIntToScalar(x); const SkRect r = SkRect::MakeLTRB(x_scalar, top, x_scalar + width, top + height); canvas_skia_->drawRect(r, flags_); } StyleIterator::StyleIterator(const BreakList& colors, const BreakList& baselines, const BreakList& weights, const std::vector>& styles) : colors_(colors), baselines_(baselines), weights_(weights), styles_(styles) { color_ = colors_.breaks().begin(); baseline_ = baselines_.breaks().begin(); weight_ = weights_.breaks().begin(); for (size_t i = 0; i < styles_.size(); ++i) style_.push_back(styles_[i].breaks().begin()); } StyleIterator::~StyleIterator() {} Range StyleIterator::GetRange() const { Range range(colors_.GetRange(color_)); range = range.Intersect(baselines_.GetRange(baseline_)); range = range.Intersect(weights_.GetRange(weight_)); for (size_t i = 0; i < NUM_TEXT_STYLES; ++i) range = range.Intersect(styles_[i].GetRange(style_[i])); return range; } void StyleIterator::UpdatePosition(size_t position) { color_ = colors_.GetBreak(position); baseline_ = baselines_.GetBreak(position); weight_ = weights_.GetBreak(position); for (size_t i = 0; i < NUM_TEXT_STYLES; ++i) style_[i] = styles_[i].GetBreak(position); } LineSegment::LineSegment() : run(0) {} LineSegment::~LineSegment() {} Line::Line() : preceding_heights(0), baseline(0) {} Line::Line(const Line& other) = default; Line::~Line() {} void ApplyRenderParams(const FontRenderParams& params, bool subpixel_rendering_suppressed, cc::PaintFlags* flags) { flags->setAntiAlias(params.antialiasing); flags->setLCDRenderText(!subpixel_rendering_suppressed && params.subpixel_rendering != FontRenderParams::SUBPIXEL_RENDERING_NONE); flags->setSubpixelText(params.subpixel_positioning); flags->setAutohinted(params.autohinter); flags->setHinting(FontRenderParamsHintingToPaintFlagsHinting(params.hinting)); } } // namespace internal // static constexpr base::char16 RenderText::kPasswordReplacementChar; constexpr bool RenderText::kDragToEndIfOutsideVerticalBounds; RenderText::~RenderText() { } // static RenderText* RenderText::CreateInstance() { #if defined(OS_MACOSX) const bool use_native = !base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableHarfBuzzRenderText); if (use_native) return new RenderTextMac; #endif // defined(OS_MACOSX) return new RenderTextHarfBuzz; } // static RenderText* RenderText::CreateInstanceForEditing() { return new RenderTextHarfBuzz; } std::unique_ptr RenderText::CreateInstanceOfSameStyle( const base::string16& text) const { std::unique_ptr render_text = CreateInstanceOfSameType(); // |SetText()| must be called before styles are set. render_text->SetText(text); render_text->SetFontList(font_list_); render_text->SetDirectionalityMode(directionality_mode_); render_text->SetCursorEnabled(cursor_enabled_); render_text->set_truncate_length(truncate_length_); render_text->styles_ = styles_; render_text->baselines_ = baselines_; render_text->colors_ = colors_; render_text->weights_ = weights_; return render_text; } void RenderText::SetText(const base::string16& text) { DCHECK(!composition_range_.IsValid()); if (text_ == text) return; text_ = text; UpdateStyleLengths(); // Clear style ranges as they might break new text graphemes and apply // the first style to the whole text instead. colors_.SetValue(colors_.breaks().begin()->second); baselines_.SetValue(baselines_.breaks().begin()->second); weights_.SetValue(weights_.breaks().begin()->second); for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) styles_[style].SetValue(styles_[style].breaks().begin()->second); cached_bounds_and_offset_valid_ = false; // Reset selection model. SetText should always followed by SetSelectionModel // or SetCursorPosition in upper layer. SetSelectionModel(SelectionModel()); // Invalidate the cached text direction if it depends on the text contents. if (directionality_mode_ == DIRECTIONALITY_FROM_TEXT) text_direction_ = base::i18n::UNKNOWN_DIRECTION; obscured_reveal_index_ = -1; OnTextAttributeChanged(); } void RenderText::AppendText(const base::string16& text) { text_ += text; UpdateStyleLengths(); cached_bounds_and_offset_valid_ = false; obscured_reveal_index_ = -1; OnTextAttributeChanged(); } void RenderText::SetHorizontalAlignment(HorizontalAlignment alignment) { if (horizontal_alignment_ != alignment) { horizontal_alignment_ = alignment; display_offset_ = Vector2d(); cached_bounds_and_offset_valid_ = false; } } void RenderText::SetFontList(const FontList& font_list) { font_list_ = font_list; const int font_style = font_list.GetFontStyle(); weights_.SetValue(font_list.GetFontWeight()); styles_[ITALIC].SetValue((font_style & Font::ITALIC) != 0); styles_[UNDERLINE].SetValue((font_style & Font::UNDERLINE) != 0); baseline_ = kInvalidBaseline; cached_bounds_and_offset_valid_ = false; OnLayoutTextAttributeChanged(false); } void RenderText::SetCursorEnabled(bool cursor_enabled) { cursor_enabled_ = cursor_enabled; cached_bounds_and_offset_valid_ = false; } void RenderText::SetObscured(bool obscured) { if (obscured != obscured_) { obscured_ = obscured; obscured_reveal_index_ = -1; cached_bounds_and_offset_valid_ = false; OnTextAttributeChanged(); } } void RenderText::SetObscuredRevealIndex(int index) { if (obscured_reveal_index_ == index) return; obscured_reveal_index_ = index; cached_bounds_and_offset_valid_ = false; OnTextAttributeChanged(); } void RenderText::SetMultiline(bool multiline) { if (multiline != multiline_) { multiline_ = multiline; cached_bounds_and_offset_valid_ = false; lines_.clear(); OnTextAttributeChanged(); } } void RenderText::SetMaxLines(size_t max_lines) { max_lines_ = max_lines; OnDisplayTextAttributeChanged(); } size_t RenderText::GetNumLines() { return lines_.size(); } void RenderText::SetWordWrapBehavior(WordWrapBehavior behavior) { if (word_wrap_behavior_ == behavior) return; word_wrap_behavior_ = behavior; if (multiline_) { cached_bounds_and_offset_valid_ = false; lines_.clear(); OnTextAttributeChanged(); } } void RenderText::SetReplaceNewlineCharsWithSymbols(bool replace) { if (replace_newline_chars_with_symbols_ == replace) return; replace_newline_chars_with_symbols_ = replace; cached_bounds_and_offset_valid_ = false; OnTextAttributeChanged(); } void RenderText::SetMinLineHeight(int line_height) { if (min_line_height_ == line_height) return; min_line_height_ = line_height; cached_bounds_and_offset_valid_ = false; lines_.clear(); OnDisplayTextAttributeChanged(); } void RenderText::SetElideBehavior(ElideBehavior elide_behavior) { // TODO(skanuj) : Add a test for triggering layout change. if (elide_behavior_ != elide_behavior) { elide_behavior_ = elide_behavior; OnDisplayTextAttributeChanged(); } } void RenderText::SetDisplayRect(const Rect& r) { if (r != display_rect_) { display_rect_ = r; baseline_ = kInvalidBaseline; cached_bounds_and_offset_valid_ = false; lines_.clear(); if (elide_behavior_ != NO_ELIDE && elide_behavior_ != FADE_TAIL) { OnDisplayTextAttributeChanged(); } } } void RenderText::SetCursorPosition(size_t position) { size_t cursor = std::min(position, text().length()); if (IsValidCursorIndex(cursor)) { SetSelectionModel(SelectionModel( cursor, (cursor == 0) ? CURSOR_FORWARD : CURSOR_BACKWARD)); } } void RenderText::MoveCursor(BreakType break_type, VisualCursorDirection direction, SelectionBehavior selection_behavior) { SelectionModel cursor(cursor_position(), selection_model_.caret_affinity()); // Ensure |cursor| is at the "end" of the current selection, since this // determines which side should grow or shrink. If the prior change to the // selection wasn't from cursor movement, the selection may be undirected. Or, // the selection may be collapsing. In these cases, pick the "end" using // |direction| (e.g. the arrow key) rather than the current selection range. if ((!has_directed_selection_ || selection_behavior == SELECTION_NONE) && !selection().is_empty()) { SelectionModel start = GetSelectionModelForSelectionStart(); int start_x = GetCursorBounds(start, true).x(); int end_x = GetCursorBounds(cursor, true).x(); // Use the selection start if it is left (when |direction| is CURSOR_LEFT) // or right (when |direction| is CURSOR_RIGHT) of the selection end. if (direction == CURSOR_RIGHT ? start_x > end_x : start_x < end_x) { // In this case, a direction has been chosen that doesn't match // |selection_model|, so the range must be reversed to place the cursor at // the other end. Note the affinity won't matter: only the affinity of // |start| (which points "in" to the selection) determines the movement. Range range = selection_model_.selection(); selection_model_ = SelectionModel(Range(range.end(), range.start()), selection_model_.caret_affinity()); cursor = start; } } // Cancelling a selection moves to the edge of the selection. if (break_type != LINE_BREAK && !selection().is_empty() && selection_behavior == SELECTION_NONE) { // Use the nearest word boundary in the proper |direction| for word breaks. if (break_type == WORD_BREAK) cursor = GetAdjacentSelectionModel(cursor, break_type, direction); // Use an adjacent selection model if the cursor is not at a valid position. if (!IsValidCursorIndex(cursor.caret_pos())) cursor = GetAdjacentSelectionModel(cursor, CHARACTER_BREAK, direction); } else { cursor = GetAdjacentSelectionModel(cursor, break_type, direction); } // |cursor| corresponds to the tentative end point of the new selection. The // selection direction is reversed iff the current selection is non-empty and // the old selection end point and |cursor| are at the opposite ends of the // old selection start point. uint32_t min_end = std::min(selection().end(), cursor.selection().end()); uint32_t max_end = std::max(selection().end(), cursor.selection().end()); uint32_t current_start = selection().start(); bool selection_reversed = !selection().is_empty() && min_end <= current_start && current_start <= max_end; // Take |selection_behavior| into account. switch (selection_behavior) { case SELECTION_RETAIN: cursor.set_selection_start(current_start); break; case SELECTION_EXTEND: cursor.set_selection_start(selection_reversed ? selection().end() : current_start); break; case SELECTION_CARET: if (selection_reversed) { cursor = SelectionModel(current_start, selection_model_.caret_affinity()); } else { cursor.set_selection_start(current_start); } break; case SELECTION_NONE: // Do nothing. break; } SetSelection(cursor); has_directed_selection_ = true; } bool RenderText::SetSelection(const SelectionModel& model) { // Enforce valid selection model components. size_t text_length = text().length(); Range range( std::min(model.selection().start(), static_cast(text_length)), std::min(model.caret_pos(), text_length)); // The current model only supports caret positions at valid cursor indices. if (!IsValidCursorIndex(range.start()) || !IsValidCursorIndex(range.end())) return false; SelectionModel sel(range, model.caret_affinity()); bool changed = sel != selection_model_; SetSelectionModel(sel); return changed; } bool RenderText::MoveCursorToPoint(const gfx::Point& point, bool select) { gfx::SelectionModel model = FindCursorPosition(point); if (select) model.set_selection_start(selection().start()); return SetSelection(model); } bool RenderText::SelectRange(const Range& range) { uint32_t text_length = static_cast(text().length()); Range sel(std::min(range.start(), text_length), std::min(range.end(), text_length)); // Allow selection bounds at valid indicies amid multi-character graphemes. if (!IsValidLogicalIndex(sel.start()) || !IsValidLogicalIndex(sel.end())) return false; LogicalCursorDirection affinity = (sel.is_reversed() || sel.is_empty()) ? CURSOR_FORWARD : CURSOR_BACKWARD; SetSelectionModel(SelectionModel(sel, affinity)); return true; } bool RenderText::IsPointInSelection(const Point& point) { if (selection().is_empty()) return false; SelectionModel cursor = FindCursorPosition(point); return RangeContainsCaret( selection(), cursor.caret_pos(), cursor.caret_affinity()); } void RenderText::ClearSelection() { SetSelectionModel( SelectionModel(cursor_position(), selection_model_.caret_affinity())); } void RenderText::SelectAll(bool reversed) { const size_t length = text().length(); const Range all = reversed ? Range(length, 0) : Range(0, length); const bool success = SelectRange(all); DCHECK(success); } void RenderText::SelectWord() { SelectRange(ExpandRangeToWordBoundary(selection())); } void RenderText::SetCompositionRange(const Range& composition_range) { CHECK(!composition_range.IsValid() || Range(0, text_.length()).Contains(composition_range)); composition_range_.set_end(composition_range.end()); composition_range_.set_start(composition_range.start()); // TODO(oshima|msw): Altering composition underlines shouldn't // require layout changes. It's currently necessary because // RenderTextHarfBuzz paints text decorations by run, and // RenderTextMac applies all styles during layout. OnLayoutTextAttributeChanged(false); } void RenderText::SetColor(SkColor value) { colors_.SetValue(value); OnTextColorChanged(); } void RenderText::ApplyColor(SkColor value, const Range& range) { colors_.ApplyValue(value, range); OnTextColorChanged(); } void RenderText::SetBaselineStyle(BaselineStyle value) { baselines_.SetValue(value); } void RenderText::ApplyBaselineStyle(BaselineStyle value, const Range& range) { baselines_.ApplyValue(value, range); } void RenderText::SetStyle(TextStyle style, bool value) { styles_[style].SetValue(value); cached_bounds_and_offset_valid_ = false; // TODO(oshima|msw): Not all style change requires layout changes. // Consider optimizing based on the type of change. OnLayoutTextAttributeChanged(false); } void RenderText::ApplyStyle(TextStyle style, bool value, const Range& range) { // Do not change styles mid-grapheme to avoid breaking ligatures. const size_t start = IsValidCursorIndex(range.start()) ? range.start() : IndexOfAdjacentGrapheme(range.start(), CURSOR_BACKWARD); const size_t end = IsValidCursorIndex(range.end()) ? range.end() : IndexOfAdjacentGrapheme(range.end(), CURSOR_FORWARD); styles_[style].ApplyValue(value, Range(start, end)); cached_bounds_and_offset_valid_ = false; // TODO(oshima|msw): Not all style change requires layout changes. // Consider optimizing based on the type of change. OnLayoutTextAttributeChanged(false); } void RenderText::SetWeight(Font::Weight weight) { weights_.SetValue(weight); cached_bounds_and_offset_valid_ = false; OnLayoutTextAttributeChanged(false); } void RenderText::ApplyWeight(Font::Weight weight, const Range& range) { weights_.ApplyValue(weight, range); cached_bounds_and_offset_valid_ = false; OnLayoutTextAttributeChanged(false); } bool RenderText::GetStyle(TextStyle style) const { return (styles_[style].breaks().size() == 1) && styles_[style].breaks().front().second; } void RenderText::SetDirectionalityMode(DirectionalityMode mode) { if (mode == directionality_mode_) return; directionality_mode_ = mode; text_direction_ = base::i18n::UNKNOWN_DIRECTION; cached_bounds_and_offset_valid_ = false; OnLayoutTextAttributeChanged(false); } base::i18n::TextDirection RenderText::GetDisplayTextDirection() { return GetTextDirection(GetDisplayText()); } VisualCursorDirection RenderText::GetVisualDirectionOfLogicalEnd() { return GetDisplayTextDirection() == base::i18n::LEFT_TO_RIGHT ? CURSOR_RIGHT : CURSOR_LEFT; } VisualCursorDirection RenderText::GetVisualDirectionOfLogicalBeginning() { return GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT ? CURSOR_RIGHT : CURSOR_LEFT; } SizeF RenderText::GetStringSizeF() { return SizeF(GetStringSize()); } float RenderText::GetContentWidthF() { const float string_size = GetStringSizeF().width(); // The cursor is drawn one pixel beyond the int-enclosed text bounds. return cursor_enabled_ ? std::ceil(string_size) + 1 : string_size; } int RenderText::GetContentWidth() { return ToCeiledInt(GetContentWidthF()); } int RenderText::GetBaseline() { if (baseline_ == kInvalidBaseline) { baseline_ = DetermineBaselineCenteringText(display_rect().height(), font_list()); } DCHECK_NE(kInvalidBaseline, baseline_); return baseline_; } void RenderText::Draw(Canvas* canvas) { EnsureLayout(); if (clip_to_display_rect()) { Rect clip_rect(display_rect()); clip_rect.Inset(ShadowValue::GetMargin(shadows_)); canvas->Save(); canvas->ClipRect(clip_rect); } if (!text().empty() && focused()) DrawSelection(canvas); if (!text().empty()) { internal::SkiaTextRenderer renderer(canvas); DrawVisualText(&renderer); } if (clip_to_display_rect()) canvas->Restore(); } bool RenderText::IsValidLogicalIndex(size_t index) const { // Check that the index is at a valid code point (not mid-surrgate-pair) and // that it's not truncated from the display text (its glyph may be shown). // // Indices within truncated text are disallowed so users can easily interact // with the underlying truncated text using the ellipsis as a proxy. This lets // users select all text, select the truncated text, and transition from the // last rendered glyph to the end of the text without getting invisible cursor // positions nor needing unbounded arrow key presses to traverse the ellipsis. return index == 0 || index == text().length() || (index < text().length() && (truncate_length_ == 0 || index < truncate_length_) && IsValidCodePointIndex(text(), index)); } Rect RenderText::GetCursorBounds(const SelectionModel& caret, bool insert_mode) { // TODO(ckocagil): Support multiline. This function should return the height // of the line the cursor is on. |GetStringSize()| now returns // the multiline size, eliminate its use here. DCHECK(!multiline_); EnsureLayout(); size_t caret_pos = caret.caret_pos(); DCHECK(IsValidLogicalIndex(caret_pos)); // In overtype mode, ignore the affinity and always indicate that we will // overtype the next character. LogicalCursorDirection caret_affinity = insert_mode ? caret.caret_affinity() : CURSOR_FORWARD; int x = 0, width = 1; Size size = GetStringSize(); if (caret_pos == (caret_affinity == CURSOR_BACKWARD ? 0 : text().length())) { // The caret is attached to the boundary. Always return a 1-dip width caret, // since there is nothing to overtype. if ((GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT) == (caret_pos == 0)) { x = size.width(); } } else { size_t grapheme_start = (caret_affinity == CURSOR_FORWARD) ? caret_pos : IndexOfAdjacentGrapheme(caret_pos, CURSOR_BACKWARD); Range xspan(GetGlyphBounds(grapheme_start)); if (insert_mode) { x = (caret_affinity == CURSOR_BACKWARD) ? xspan.end() : xspan.start(); } else { // overtype mode x = xspan.GetMin(); width = xspan.length(); } } return Rect(ToViewPoint(Point(x, 0)), Size(width, size.height())); } const Rect& RenderText::GetUpdatedCursorBounds() { UpdateCachedBoundsAndOffset(); return cursor_bounds_; } size_t RenderText::IndexOfAdjacentGrapheme(size_t index, LogicalCursorDirection direction) { if (index > text().length()) return text().length(); EnsureLayout(); if (direction == CURSOR_FORWARD) { while (index < text().length()) { index++; if (IsValidCursorIndex(index)) return index; } return text().length(); } while (index > 0) { index--; if (IsValidCursorIndex(index)) return index; } return 0; } SelectionModel RenderText::GetSelectionModelForSelectionStart() const { const Range& sel = selection(); if (sel.is_empty()) return selection_model_; return SelectionModel(sel.start(), sel.is_reversed() ? CURSOR_BACKWARD : CURSOR_FORWARD); } std::vector RenderText::GetSubstringBoundsForTesting( const gfx::Range& range) { return GetSubstringBounds(range); } const Vector2d& RenderText::GetUpdatedDisplayOffset() { UpdateCachedBoundsAndOffset(); return display_offset_; } void RenderText::SetDisplayOffset(int horizontal_offset) { const int extra_content = GetContentWidth() - display_rect_.width(); const int cursor_width = cursor_enabled_ ? 1 : 0; int min_offset = 0; int max_offset = 0; if (extra_content > 0) { switch (GetCurrentHorizontalAlignment()) { case ALIGN_LEFT: min_offset = -extra_content; break; case ALIGN_RIGHT: max_offset = extra_content; break; case ALIGN_CENTER: // The extra space reserved for cursor at the end of the text is ignored // when centering text. So, to calculate the valid range for offset, we // exclude that extra space, calculate the range, and add it back to the // range (if cursor is enabled). min_offset = -(extra_content - cursor_width + 1) / 2 - cursor_width; max_offset = (extra_content - cursor_width) / 2; break; default: break; } } if (horizontal_offset < min_offset) horizontal_offset = min_offset; else if (horizontal_offset > max_offset) horizontal_offset = max_offset; cached_bounds_and_offset_valid_ = true; display_offset_.set_x(horizontal_offset); cursor_bounds_ = GetCursorBounds(selection_model_, true); } Vector2d RenderText::GetLineOffset(size_t line_number) { EnsureLayout(); Vector2d offset = display_rect().OffsetFromOrigin(); // TODO(ckocagil): Apply the display offset for multiline scrolling. if (!multiline()) { offset.Add(GetUpdatedDisplayOffset()); } else { DCHECK_LT(line_number, lines().size()); offset.Add(Vector2d(0, lines_[line_number].preceding_heights)); } offset.Add(GetAlignmentOffset(line_number)); return offset; } bool RenderText::GetDecoratedWordAtPoint(const Point& point, DecoratedText* decorated_word, Point* baseline_point) { if (obscured()) return false; EnsureLayout(); const SelectionModel model_at_point = FindCursorPosition(point); const size_t word_index = GetNearestWordStartBoundary(model_at_point.caret_pos()); if (word_index >= text().length()) return false; const Range word_range = ExpandRangeToWordBoundary(Range(word_index)); DCHECK(!word_range.is_reversed()); DCHECK(!word_range.is_empty()); const std::vector word_bounds = GetSubstringBounds(word_range); if (word_bounds.empty() || !GetDecoratedTextForRange(word_range, decorated_word)) { return false; } // Retrieve the baseline origin of the left-most glyph. const auto left_rect = std::min_element( word_bounds.begin(), word_bounds.end(), [](const Rect& lhs, const Rect& rhs) { return lhs.x() < rhs.x(); }); const int line_index = GetLineContainingYCoord(left_rect->CenterPoint().y() - GetLineOffset(0).y()); if (line_index < 0 || line_index >= static_cast(lines().size())) return false; *baseline_point = left_rect->origin() + Vector2d(0, lines()[line_index].baseline); return true; } base::string16 RenderText::GetTextFromRange(const Range& range) const { if (range.IsValid() && range.GetMin() < text().length()) return text().substr(range.GetMin(), range.length()); return base::string16(); } RenderText::RenderText() : horizontal_alignment_(base::i18n::IsRTL() ? ALIGN_RIGHT : ALIGN_LEFT), directionality_mode_(DIRECTIONALITY_FROM_TEXT), text_direction_(base::i18n::UNKNOWN_DIRECTION), cursor_enabled_(true), has_directed_selection_(kSelectionIsAlwaysDirected), selection_color_(kDefaultColor), selection_background_focused_color_(kDefaultSelectionBackgroundColor), focused_(false), composition_range_(Range::InvalidRange()), colors_(kDefaultColor), baselines_(NORMAL_BASELINE), weights_(Font::Weight::NORMAL), styles_(NUM_TEXT_STYLES), composition_and_selection_styles_applied_(false), obscured_(false), obscured_reveal_index_(-1), truncate_length_(0), elide_behavior_(NO_ELIDE), text_elided_(false), min_line_height_(0), multiline_(false), max_lines_(0), word_wrap_behavior_(IGNORE_LONG_WORDS), replace_newline_chars_with_symbols_(true), subpixel_rendering_suppressed_(false), clip_to_display_rect_(true), baseline_(kInvalidBaseline), cached_bounds_and_offset_valid_(false), strike_thickness_factor_(kLineThicknessFactor) {} SelectionModel RenderText::GetAdjacentSelectionModel( const SelectionModel& current, BreakType break_type, VisualCursorDirection direction) { EnsureLayout(); if (break_type == LINE_BREAK || text().empty()) return EdgeSelectionModel(direction); if (break_type == CHARACTER_BREAK) return AdjacentCharSelectionModel(current, direction); DCHECK(break_type == WORD_BREAK); return AdjacentWordSelectionModel(current, direction); } SelectionModel RenderText::EdgeSelectionModel( VisualCursorDirection direction) { if (direction == GetVisualDirectionOfLogicalEnd()) return SelectionModel(text().length(), CURSOR_FORWARD); return SelectionModel(0, CURSOR_BACKWARD); } SelectionModel RenderText::LineSelectionModel(size_t line_index, VisualCursorDirection direction) { const internal::Line& line = lines()[line_index]; if (line.segments.empty()) { // Only the last line can be empty. DCHECK_EQ(lines().size() - 1, line_index); return EdgeSelectionModel(GetVisualDirectionOfLogicalEnd()); } size_t max_index = 0; size_t min_index = text().length(); for (const auto& segment : line.segments) { min_index = std::min(min_index, segment.char_range.GetMin()); max_index = std::max(max_index, segment.char_range.GetMax()); } return direction == GetVisualDirectionOfLogicalEnd() ? SelectionModel(DisplayIndexToTextIndex(max_index), CURSOR_FORWARD) : SelectionModel(DisplayIndexToTextIndex(min_index), CURSOR_BACKWARD); } void RenderText::SetSelectionModel(const SelectionModel& model) { DCHECK_LE(model.selection().GetMax(), text().length()); selection_model_ = model; cached_bounds_and_offset_valid_ = false; has_directed_selection_ = kSelectionIsAlwaysDirected; } void RenderText::OnTextColorChanged() { } void RenderText::UpdateDisplayText(float text_width) { // TODO(krb): Consider other elision modes for multiline. if ((multiline_ && (!max_lines_ || elide_behavior() != ELIDE_TAIL)) || elide_behavior() == NO_ELIDE || elide_behavior() == FADE_TAIL || (text_width > 0 && text_width < display_rect_.width()) || layout_text_.empty()) { text_elided_ = false; display_text_.clear(); return; } if (!multiline_) { // This doesn't trim styles so ellipsis may get rendered as a different // style than the preceding text. See crbug.com/327850. display_text_.assign(Elide(layout_text_, text_width, static_cast(display_rect_.width()), elide_behavior_)); } else { bool was_elided = text_elided_; text_elided_ = false; display_text_.clear(); std::unique_ptr render_text( CreateInstanceOfSameStyle(layout_text_)); render_text->SetMultiline(true); render_text->SetDisplayRect(display_rect_); // Have it arrange words on |lines_|. render_text->EnsureLayout(); if (render_text->lines_.size() > max_lines_) { size_t start_of_elision = render_text->lines_[max_lines_ - 1] .segments.front() .char_range.start(); base::string16 text_to_elide = layout_text_.substr(start_of_elision); display_text_.assign(layout_text_.substr(0, start_of_elision) + Elide(text_to_elide, 0, static_cast(display_rect_.width()), ELIDE_TAIL)); // Have GetLineBreaks() re-calculate. line_breaks_.SetMax(0); } else { // If elision changed, re-calculate. if (was_elided) line_breaks_.SetMax(0); // Initial state above is fine. return; } } text_elided_ = display_text_ != layout_text_; if (!text_elided_) display_text_.clear(); } const BreakList& RenderText::GetLineBreaks() { if (line_breaks_.max() != 0) return line_breaks_; const base::string16& layout_text = GetDisplayText(); const size_t text_length = layout_text.length(); line_breaks_.SetValue(0); line_breaks_.SetMax(text_length); base::i18n::BreakIterator iter(layout_text, base::i18n::BreakIterator::BREAK_LINE); const bool success = iter.Init(); DCHECK(success); if (success) { do { line_breaks_.ApplyValue(iter.pos(), Range(iter.pos(), text_length)); } while (iter.Advance()); } return line_breaks_; } void RenderText::ApplyCompositionAndSelectionStyles() { // Save the underline and color breaks to undo the temporary styles later. DCHECK(!composition_and_selection_styles_applied_); saved_colors_ = colors_; saved_underlines_ = styles_[UNDERLINE]; // Apply an underline to the composition range in |underlines|. if (composition_range_.IsValid() && !composition_range_.is_empty()) styles_[UNDERLINE].ApplyValue(true, composition_range_); // Apply the selected text color to the [un-reversed] selection range. if (!selection().is_empty() && focused()) { const Range range(selection().GetMin(), selection().GetMax()); colors_.ApplyValue(selection_color_, range); } composition_and_selection_styles_applied_ = true; } void RenderText::UndoCompositionAndSelectionStyles() { // Restore the underline and color breaks to undo the temporary styles. DCHECK(composition_and_selection_styles_applied_); colors_ = saved_colors_; styles_[UNDERLINE] = saved_underlines_; composition_and_selection_styles_applied_ = false; } Point RenderText::ToViewPoint(const Point& point) { if (!multiline()) return point + GetLineOffset(0); // TODO(ckocagil): Traverse individual line segments for RTL support. DCHECK(!lines_.empty()); int x = point.x(); size_t line = 0; for (; line < lines_.size() && x > lines_[line].size.width(); ++line) x -= lines_[line].size.width(); // If |point| is outside the text space, clip it to the end of the last line. if (line == lines_.size()) x = lines_[--line].size.width(); return Point(x, point.y()) + GetLineOffset(line); } HorizontalAlignment RenderText::GetCurrentHorizontalAlignment() { if (horizontal_alignment_ != ALIGN_TO_HEAD) return horizontal_alignment_; return GetDisplayTextDirection() == base::i18n::RIGHT_TO_LEFT ? ALIGN_RIGHT : ALIGN_LEFT; } Vector2d RenderText::GetAlignmentOffset(size_t line_number) { // TODO(ckocagil): Enable |lines_| usage on RenderTextMac. if (MultilineSupported() && multiline_) DCHECK_LT(line_number, lines_.size()); Vector2d offset; HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment(); if (horizontal_alignment != ALIGN_LEFT) { const int width = multiline_ ? std::ceil(lines_[line_number].size.width()) + (cursor_enabled_ ? 1 : 0) : GetContentWidth(); offset.set_x(display_rect().width() - width); // Put any extra margin pixel on the left to match legacy behavior. if (horizontal_alignment == ALIGN_CENTER) offset.set_x((offset.x() + 1) / 2); } // Vertically center the text. if (multiline_) { const int text_height = lines_.back().preceding_heights + lines_.back().size.height(); offset.set_y((display_rect_.height() - text_height) / 2); } else { offset.set_y(GetBaseline() - GetDisplayTextBaseline()); } return offset; } void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) { const int width = display_rect().width(); if (multiline() || elide_behavior_ != FADE_TAIL || GetContentWidth() <= width) return; const int gradient_width = CalculateFadeGradientWidth(font_list(), width); if (gradient_width == 0) return; HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment(); Rect solid_part = display_rect(); Rect left_part; Rect right_part; if (horizontal_alignment != ALIGN_LEFT) { left_part = solid_part; left_part.Inset(0, 0, solid_part.width() - gradient_width, 0); solid_part.Inset(gradient_width, 0, 0, 0); } if (horizontal_alignment != ALIGN_RIGHT) { right_part = solid_part; right_part.Inset(solid_part.width() - gradient_width, 0, 0, 0); solid_part.Inset(0, 0, gradient_width, 0); } Rect text_rect = display_rect(); text_rect.Inset(GetAlignmentOffset(0).x(), 0, 0, 0); // TODO(msw): Use the actual text colors corresponding to each faded part. renderer->SetShader( CreateFadeShader(font_list(), text_rect, left_part, right_part, SkColorSetA(colors_.breaks().front().second, 0xff))); } void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) { renderer->SetDrawLooper(CreateShadowDrawLooper(shadows_)); } base::i18n::TextDirection RenderText::GetTextDirection( const base::string16& text) { if (text_direction_ == base::i18n::UNKNOWN_DIRECTION) { switch (directionality_mode_) { case DIRECTIONALITY_FROM_TEXT: // Derive the direction from the display text, which differs from text() // in the case of obscured (password) textfields. text_direction_ = base::i18n::GetFirstStrongCharacterDirection(text); break; case DIRECTIONALITY_FROM_UI: text_direction_ = base::i18n::IsRTL() ? base::i18n::RIGHT_TO_LEFT : base::i18n::LEFT_TO_RIGHT; break; case DIRECTIONALITY_FORCE_LTR: text_direction_ = base::i18n::LEFT_TO_RIGHT; break; case DIRECTIONALITY_FORCE_RTL: text_direction_ = base::i18n::RIGHT_TO_LEFT; break; case DIRECTIONALITY_AS_URL: // Rendering as a URL implies left-to-right paragraph direction. // URL Standard specifies that a URL "should be rendered as if it were // in a left-to-right embedding". // https://url.spec.whatwg.org/#url-rendering // // Consider logical string for domain "ABC.com/hello" (where ABC are // Hebrew (RTL) characters). The normal Bidi algorithm renders this as // "com/hello.CBA"; by forcing LTR, it is rendered as "CBA.com/hello". // // Note that this only applies a LTR embedding at the top level; it // doesn't change the Bidi algorithm, so there are still some URLs that // will render in a confusing order. Consider the logical string // "abc.COM/HELLO/world", which will render as "abc.OLLEH/MOC/world". // See https://crbug.com/351639. // // Note that the LeftToRightUrls feature flag enables additional // behaviour for DIRECTIONALITY_AS_URL, but the left-to-right embedding // behaviour is always enabled, regardless of the flag. text_direction_ = base::i18n::LEFT_TO_RIGHT; break; default: NOTREACHED(); } } return text_direction_; } size_t RenderText::TextIndexToGivenTextIndex(const base::string16& given_text, size_t index) const { DCHECK(given_text == layout_text() || given_text == display_text()); DCHECK_LE(index, text().length()); ptrdiff_t i = obscured() ? UTF16IndexToOffset(text(), 0, index) : index; CHECK_GE(i, 0); // Clamp indices to the length of the given layout or display text. return std::min(given_text.length(), i); } void RenderText::UpdateStyleLengths() { const size_t text_length = text_.length(); colors_.SetMax(text_length); baselines_.SetMax(text_length); weights_.SetMax(text_length); for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) styles_[style].SetMax(text_length); } int RenderText::GetLineContainingYCoord(float text_y) { if (text_y < 0) return -1; for (size_t i = 0; i < lines().size(); i++) { const internal::Line& line = lines()[i]; if (text_y <= line.size.height()) return i; text_y -= line.size.height(); } return lines().size(); } // static bool RenderText::RangeContainsCaret(const Range& range, size_t caret_pos, LogicalCursorDirection caret_affinity) { // NB: exploits unsigned wraparound (WG14/N1124 section 6.2.5 paragraph 9). size_t adjacent = (caret_affinity == CURSOR_BACKWARD) ? caret_pos - 1 : caret_pos + 1; return range.Contains(Range(caret_pos, adjacent)); } // static int RenderText::DetermineBaselineCenteringText(const int display_height, const FontList& font_list) { const int font_height = font_list.GetHeight(); // Lower and upper bound of baseline shift as we try to show as much area of // text as possible. In particular case of |display_height| == |font_height|, // we do not want to shift the baseline. const int min_shift = std::min(0, display_height - font_height); const int max_shift = std::abs(display_height - font_height); const int baseline = font_list.GetBaseline(); const int cap_height = font_list.GetCapHeight(); const int internal_leading = baseline - cap_height; // Some platforms don't support getting the cap height, and simply return // the entire font ascent from GetCapHeight(). Centering the ascent makes // the font look too low, so if GetCapHeight() returns the ascent, center // the entire font height instead. const int space = display_height - ((internal_leading != 0) ? cap_height : font_height); const int baseline_shift = space / 2 - internal_leading; return baseline + std::max(min_shift, std::min(max_shift, baseline_shift)); } void RenderText::OnTextAttributeChanged() { layout_text_.clear(); display_text_.clear(); text_elided_ = false; line_breaks_.SetMax(0); if (obscured_) { size_t obscured_text_length = static_cast(UTF16IndexToOffset(text_, 0, text_.length())); layout_text_.assign(obscured_text_length, kPasswordReplacementChar); if (obscured_reveal_index_ >= 0 && obscured_reveal_index_ < static_cast(text_.length())) { // Gets the index range in |text_| to be revealed. size_t start = obscured_reveal_index_; U16_SET_CP_START(text_.data(), 0, start); size_t end = start; UChar32 unused_char; U16_NEXT(text_.data(), end, text_.length(), unused_char); // Gets the index in |layout_text_| to be replaced. const size_t cp_start = static_cast(UTF16IndexToOffset(text_, 0, start)); if (layout_text_.length() > cp_start) layout_text_.replace(cp_start, 1, text_.substr(start, end - start)); } } else { layout_text_ = text_; } const base::string16& text = layout_text_; if (truncate_length_ > 0 && truncate_length_ < text.length()) { // Truncate the text at a valid character break and append an ellipsis. icu::StringCharacterIterator iter(text.c_str()); // Respect ELIDE_HEAD and ELIDE_MIDDLE preferences during truncation. if (elide_behavior_ == ELIDE_HEAD) { iter.setIndex32(text.length() - truncate_length_ + 1); layout_text_.assign(kEllipsisUTF16 + text.substr(iter.getIndex())); } else if (elide_behavior_ == ELIDE_MIDDLE) { iter.setIndex32(truncate_length_ / 2); const size_t ellipsis_start = iter.getIndex(); iter.setIndex32(text.length() - (truncate_length_ / 2)); const size_t ellipsis_end = iter.getIndex(); DCHECK_LE(ellipsis_start, ellipsis_end); layout_text_.assign(text.substr(0, ellipsis_start) + kEllipsisUTF16 + text.substr(ellipsis_end)); } else { iter.setIndex32(truncate_length_ - 1); layout_text_.assign(text.substr(0, iter.getIndex()) + kEllipsisUTF16); } } static const base::char16 kNewline[] = { '\n', 0 }; static const base::char16 kNewlineSymbol[] = { 0x2424, 0 }; if (!multiline_ && replace_newline_chars_with_symbols_) base::ReplaceChars(layout_text_, kNewline, kNewlineSymbol, &layout_text_); OnLayoutTextAttributeChanged(true); } base::string16 RenderText::Elide(const base::string16& text, float text_width, float available_width, ElideBehavior behavior) { if (available_width <= 0 || text.empty()) return base::string16(); if (behavior == ELIDE_EMAIL) return ElideEmail(text, available_width); if (text_width > 0 && text_width <= available_width) return text; TRACE_EVENT0("ui", "RenderText::Elide"); // Create a RenderText copy with attributes that affect the rendering width. std::unique_ptr render_text = CreateInstanceOfSameStyle(text); render_text->UpdateStyleLengths(); if (text_width == 0) text_width = render_text->GetContentWidthF(); if (text_width <= available_width) return text; const base::string16 ellipsis = base::string16(kEllipsisUTF16); const bool insert_ellipsis = (behavior != TRUNCATE); const bool elide_in_middle = (behavior == ELIDE_MIDDLE); const bool elide_at_beginning = (behavior == ELIDE_HEAD); if (insert_ellipsis) { render_text->SetText(ellipsis); const float ellipsis_width = render_text->GetContentWidthF(); if (ellipsis_width > available_width) return base::string16(); } StringSlicer slicer(text, ellipsis, elide_in_middle, elide_at_beginning); // Use binary(-like) search to compute the elided text. In particular, do // an interpolation search, which is a binary search in which each guess // is an attempt to smartly calculate the right point rather than blindly // guessing midway between the endpoints. size_t lo = 0; size_t hi = text.length() - 1; size_t guess = std::string::npos; // These two widths are not exactly right but they're good enough to provide // some guidance to the search. For example, |text_width| is actually the // length of text.length(), not text.length()-1. float lo_width = 0; float hi_width = text_width; const base::i18n::TextDirection text_direction = GetTextDirection(text); while (lo <= hi) { // Linearly interpolate between |lo| and |hi|, which correspond to widths // of |lo_width| and |hi_width| to estimate at what position // |available_width| would be at. Because |lo_width| and |hi_width| are // both estimates (may be off by a little because, for example, |lo_width| // may have been calculated from |lo| minus one, not |lo|), we clamp to the // the valid range. // |last_guess| is merely used to verify that we're not repeating guesses. const size_t last_guess = guess; guess = lo + static_cast(ToRoundedInt((available_width - lo_width) * (hi - lo) / (hi_width - lo_width))); guess = base::ClampToRange(guess, lo, hi); DCHECK_NE(last_guess, guess); // Restore colors. They will be truncated to size by SetText. render_text->colors_ = colors_; base::string16 new_text = slicer.CutString(guess, insert_ellipsis && behavior != ELIDE_TAIL); // This has to be an additional step so that the ellipsis is rendered with // same style as trailing part of the text. if (insert_ellipsis && behavior == ELIDE_TAIL) { // When ellipsis follows text whose directionality is not the same as that // of the whole text, it will be rendered with the directionality of the // whole text. Since we want ellipsis to indicate continuation of the // preceding text, we force the directionality of ellipsis to be same as // the preceding text using LTR or RTL markers. base::i18n::TextDirection trailing_text_direction = base::i18n::GetLastStrongCharacterDirection(new_text); new_text.append(ellipsis); if (trailing_text_direction != text_direction) { if (trailing_text_direction == base::i18n::LEFT_TO_RIGHT) new_text += base::i18n::kLeftToRightMark; else new_text += base::i18n::kRightToLeftMark; } } render_text->SetText(new_text); // Restore styles and baselines without breaking multi-character graphemes. render_text->styles_ = styles_; for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) RestoreBreakList(render_text.get(), &render_text->styles_[style]); RestoreBreakList(render_text.get(), &render_text->baselines_); render_text->weights_ = weights_; RestoreBreakList(render_text.get(), &render_text->weights_); // We check the width of the whole desired string at once to ensure we // handle kerning/ligatures/etc. correctly. const float guess_width = render_text->GetContentWidthF(); if (guess_width == available_width) break; if (guess_width > available_width) { hi = guess - 1; hi_width = guess_width; // Move back on the loop terminating condition when the guess is too wide. if (hi < lo) { lo = hi; lo_width = guess_width; } } else { lo = guess + 1; lo_width = guess_width; } } return render_text->text(); } base::string16 RenderText::ElideEmail(const base::string16& email, float available_width) { // The returned string will have at least one character besides the ellipsis // on either side of '@'; if that's impossible, a single ellipsis is returned. // If possible, only the username is elided. Otherwise, the domain is elided // in the middle, splitting available width equally with the elided username. // If the username is short enough that it doesn't need half the available // width, the elided domain will occupy that extra width. // Split the email into its local-part (username) and domain-part. The email // spec allows for @ symbols in the username under some special requirements, // but not in the domain part, so splitting at the last @ symbol is safe. const size_t split_index = email.find_last_of('@'); DCHECK_NE(split_index, base::string16::npos); base::string16 username = email.substr(0, split_index); base::string16 domain = email.substr(split_index + 1); DCHECK(!username.empty()); DCHECK(!domain.empty()); // Subtract the @ symbol from the available width as it is mandatory. const base::string16 kAtSignUTF16 = base::ASCIIToUTF16("@"); available_width -= GetStringWidthF(kAtSignUTF16, font_list()); // Check whether eliding the domain is necessary: if eliding the username // is sufficient, the domain will not be elided. const float full_username_width = GetStringWidthF(username, font_list()); const float available_domain_width = available_width - std::min(full_username_width, GetStringWidthF(username.substr(0, 1) + kEllipsisUTF16, font_list())); if (GetStringWidthF(domain, font_list()) > available_domain_width) { // Elide the domain so that it only takes half of the available width. // Should the username not need all the width available in its half, the // domain will occupy the leftover width. // If |desired_domain_width| is greater than |available_domain_width|: the // minimal username elision allowed by the specifications will not fit; thus // |desired_domain_width| must be <= |available_domain_width| at all cost. const float desired_domain_width = std::min(available_domain_width, std::max(available_width - full_username_width, available_width / 2)); domain = Elide(domain, 0, desired_domain_width, ELIDE_MIDDLE); // Failing to elide the domain such that at least one character remains // (other than the ellipsis itself) remains: return a single ellipsis. if (domain.length() <= 1U) return base::string16(kEllipsisUTF16); } // Fit the username in the remaining width (at this point the elided username // is guaranteed to fit with at least one character remaining given all the // precautions taken earlier). available_width -= GetStringWidthF(domain, font_list()); username = Elide(username, 0, available_width, ELIDE_TAIL); return username + kAtSignUTF16 + domain; } void RenderText::UpdateCachedBoundsAndOffset() { if (cached_bounds_and_offset_valid_) return; // TODO(ckocagil): Add support for scrolling multiline text. int delta_x = 0; if (cursor_enabled()) { // When cursor is enabled, ensure it is visible. For this, set the valid // flag true and calculate the current cursor bounds using the stale // |display_offset_|. Then calculate the change in offset needed to move the // cursor into the visible area. cached_bounds_and_offset_valid_ = true; cursor_bounds_ = GetCursorBounds(selection_model_, true); // TODO(bidi): Show RTL glyphs at the cursor position for ALIGN_LEFT, etc. if (cursor_bounds_.right() > display_rect_.right()) delta_x = display_rect_.right() - cursor_bounds_.right(); else if (cursor_bounds_.x() < display_rect_.x()) delta_x = display_rect_.x() - cursor_bounds_.x(); } SetDisplayOffset(display_offset_.x() + delta_x); } void RenderText::DrawSelection(Canvas* canvas) { for (const Rect& s : GetSubstringBounds(selection())) canvas->FillRect(s, selection_background_focused_color_); } size_t RenderText::GetNearestWordStartBoundary(size_t index) const { const size_t length = text().length(); if (obscured() || length == 0) return length; base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); const bool success = iter.Init(); DCHECK(success); if (!success) return length; // First search for the word start boundary in the CURSOR_BACKWARD direction, // then in the CURSOR_FORWARD direction. for (int i = std::min(index, length - 1); i >= 0; i--) if (iter.IsStartOfWord(i)) return i; for (size_t i = index + 1; i < length; i++) if (iter.IsStartOfWord(i)) return i; return length; } Range RenderText::ExpandRangeToWordBoundary(const Range& range) const { const size_t length = text().length(); DCHECK_LE(range.GetMax(), length); if (obscured()) return range.is_reversed() ? Range(length, 0) : Range(0, length); base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); const bool success = iter.Init(); DCHECK(success); if (!success) return range; size_t range_min = range.GetMin(); if (range_min == length && range_min != 0) --range_min; for (; range_min != 0; --range_min) if (iter.IsStartOfWord(range_min) || iter.IsEndOfWord(range_min)) break; size_t range_max = range.GetMax(); if (range_min == range_max && range_max != length) ++range_max; for (; range_max < length; ++range_max) if (iter.IsEndOfWord(range_max) || iter.IsStartOfWord(range_max)) break; return range.is_reversed() ? Range(range_max, range_min) : Range(range_min, range_max); } } // namespace gfx