// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gl/gl_image.h" namespace gl { bool GLImage::BindTexImageWithInternalformat(unsigned target, unsigned internalformat) { return false; } bool GLImage::EmulatingRGB() const { return false; } GLImage::Type GLImage::GetType() const { return Type::NONE; } } // namespace gl