// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_REPEAT_CONTROLLER_H_ #define UI_VIEWS_REPEAT_CONTROLLER_H_ #include "base/callback.h" #include "base/time/time.h" #include "base/timer/timer.h" #include "ui/views/views_export.h" namespace base { class TickClock; } namespace views { /////////////////////////////////////////////////////////////////////////////// // // RepeatController // // An object that handles auto-repeating UI actions. There is a longer initial // delay after which point repeats become constant. Users provide a callback // that is notified when each repeat occurs so that they can perform the // associated action. // /////////////////////////////////////////////////////////////////////////////// class VIEWS_EXPORT RepeatController { public: explicit RepeatController(base::RepeatingClosure callback, const base::TickClock* tick_clock = nullptr); RepeatController(const RepeatController&) = delete; RepeatController& operator=(const RepeatController&) = delete; virtual ~RepeatController(); // Start repeating. void Start(); // Stop repeating. void Stop(); static constexpr base::TimeDelta GetInitialWaitForTesting() { return kInitialWait; } static constexpr base::TimeDelta GetRepeatingWaitForTesting() { return kRepeatingWait; } const base::OneShotTimer& timer_for_testing() const { return timer_; } private: // Initial time required before the first callback occurs. static constexpr base::TimeDelta kInitialWait = base::Milliseconds(250); // Period of callbacks after the first callback. static constexpr base::TimeDelta kRepeatingWait = base::Milliseconds(50); // Called when the timer expires. void Run(); // The current timer. base::OneShotTimer timer_; base::RepeatingClosure callback_; }; } // namespace views #endif // UI_VIEWS_REPEAT_CONTROLLER_H_