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Revert "Force use of "%I64d" format for 64 bit ints on MinGW."
author
Andrew Dunstan
<
[email protected]
>
Wed, 27 Apr 2011 18:55:18 +0000
(14:55 -0400)
committer
Andrew Dunstan
<
[email protected]
>
Wed, 27 Apr 2011 18:55:18 +0000
(14:55 -0400)
This reverts commit
52d01c2f52c462d29ae0fdfa44c3cae129148a6d
.
the UINT64_FORMAT bit broke the b uildfarm, so I'm reverting the whole thing pending further investigation.
src/include/port/win32.h
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diff --git
a/src/include/port/win32.h
b/src/include/port/win32.h
index 8863bb300cd5b78abe1fbcc51ee646ce760cfd3f..34f40041298e4378d9d9d9a0ec2f5bceaf2a497c 100644
(file)
--- a/
src/include/port/win32.h
+++ b/
src/include/port/win32.h
@@
-88,19
+88,6
@@
#define PGDLLEXPORT
#endif
-/*
- * MinGW compilers accept both "%I64d" and "%lld" for 64 bit ints,
- * but whine about the latter, so force the former, regardless of what
- * configure found.
- */
-#if __GNUC__
-#ifdef INT64_FORMAT
-#undef INT64_FORMAT
-#undef UINT64_FORMAT
-#endif
-#define INT64_FORMAT "%I64d"
-#define UINT64_FORMAT "%I64u"
-#endif
/*
* IPC defines