/* Flags set by timeout handlers */
static volatile sig_atomic_t got_standby_deadlock_timeout = false;
+static volatile sig_atomic_t got_standby_delay_timeout = false;
static volatile sig_atomic_t got_standby_lock_timeout = false;
static void ResolveRecoveryConflictWithVirtualXIDs(VirtualTransactionId *waitlist,
enable_timeouts(timeouts, cnt);
}
- /* Wait to be signaled by UnpinBuffer() */
+ /*
+ * Wait to be signaled by UnpinBuffer() or for the wait to be interrupted
+ * by one of the timeouts established above.
+ */
ProcWaitForSignal(PG_WAIT_BUFFER_PIN);
- if (got_standby_deadlock_timeout)
+ if (got_standby_delay_timeout)
+ SendRecoveryConflictWithBufferPin(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN);
+ else if (got_standby_deadlock_timeout)
{
/*
* Send out a request for hot-standby backends to check themselves for
* individually, but that'd be slower.
*/
disable_all_timeouts(false);
+ got_standby_delay_timeout = false;
got_standby_deadlock_timeout = false;
}
*/
/*
- * StandbyDeadLockHandler() will be called if STANDBY_DEADLOCK_TIMEOUT
- * occurs before STANDBY_TIMEOUT.
+ * StandbyDeadLockHandler() will be called if STANDBY_DEADLOCK_TIMEOUT is
+ * exceeded.
*/
void
StandbyDeadLockHandler(void)
/*
* StandbyTimeoutHandler() will be called if STANDBY_TIMEOUT is exceeded.
- * Send out a request to release conflicting buffer pins unconditionally,
- * so we can press ahead with applying changes in recovery.
*/
void
StandbyTimeoutHandler(void)
{
- /* forget any pending STANDBY_DEADLOCK_TIMEOUT request */
- disable_timeout(STANDBY_DEADLOCK_TIMEOUT, false);
-
- SendRecoveryConflictWithBufferPin(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN);
+ got_standby_delay_timeout = true;
}
/*