1 | // -*- mode: c++; c-basic-offset: 4 -*-
|
---|
2 | /*
|
---|
3 | * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
|
---|
4 | *
|
---|
5 | * Redistribution and use in source and binary forms, with or without
|
---|
6 | * modification, are permitted provided that the following conditions
|
---|
7 | * are met:
|
---|
8 | * 1. Redistributions of source code must retain the above copyright
|
---|
9 | * notice, this list of conditions and the following disclaimer.
|
---|
10 | * 2. Redistributions in binary form must reproduce the above copyright
|
---|
11 | * notice, this list of conditions and the following disclaimer in the
|
---|
12 | * documentation and/or other materials provided with the distribution.
|
---|
13 | *
|
---|
14 | * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
---|
15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
---|
16 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
---|
17 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
---|
18 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
---|
19 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
---|
20 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
---|
21 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
---|
22 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
---|
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
---|
24 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
---|
25 | */
|
---|
26 |
|
---|
27 | // For browser-based testing
|
---|
28 | if (typeof window != 'undefined') {
|
---|
29 | /*
|
---|
30 | The methods and constructors below approximate what that the native host should provide
|
---|
31 |
|
---|
32 | print(string);
|
---|
33 |
|
---|
34 | Node
|
---|
35 | |-- TextNode
|
---|
36 | |-- Element
|
---|
37 | |-- RootElement
|
---|
38 | |-- HeroElement
|
---|
39 | |-- VillainElement
|
---|
40 | |-- NameElement
|
---|
41 | |-- WeaponElement
|
---|
42 | |-- Document
|
---|
43 | */
|
---|
44 |
|
---|
45 | function print(string, indentLevel)
|
---|
46 | {
|
---|
47 | document.getElementById('pre').appendChild(document.createTextNode(string));
|
---|
48 | }
|
---|
49 |
|
---|
50 | Node = function()
|
---|
51 | {
|
---|
52 | this.__defineGetter__("childNodes", function() {
|
---|
53 | if (!this._childNodes)
|
---|
54 | this._childNodes = new Array();
|
---|
55 | return this._childNodes;
|
---|
56 | });
|
---|
57 | this.__defineGetter__("firstChild", function () {
|
---|
58 | return this.childNodes[0];
|
---|
59 | });
|
---|
60 | }
|
---|
61 |
|
---|
62 | Node.prototype.nodeType = "Node";
|
---|
63 |
|
---|
64 | Node.prototype.appendChild = function(child) {
|
---|
65 | this.childNodes.push(child);
|
---|
66 | }
|
---|
67 |
|
---|
68 | Node.prototype.serialize = function(numSpaces) {
|
---|
69 | function printSpaces(n)
|
---|
70 | {
|
---|
71 | for (var i = 0; i < n; i++) // >
|
---|
72 | print(" ");
|
---|
73 | }
|
---|
74 |
|
---|
75 | printSpaces(numSpaces);
|
---|
76 | print('<' + this.nodeType + '>' + '\n');
|
---|
77 |
|
---|
78 | var childNodesLength = this.childNodes.length;
|
---|
79 | for (var i = 0; i < childNodesLength; i++) //>
|
---|
80 | this.childNodes[i].serialize(numSpaces + 4);
|
---|
81 |
|
---|
82 | printSpaces(numSpaces);
|
---|
83 | print('</' + this.nodeType + '>\n');
|
---|
84 | }
|
---|
85 |
|
---|
86 | TextNode = function(text)
|
---|
87 | {
|
---|
88 | this.text = text;
|
---|
89 | }
|
---|
90 |
|
---|
91 | TextNode.prototype = new Node();
|
---|
92 |
|
---|
93 | TextNode.prototype.nodeType = "Text";
|
---|
94 |
|
---|
95 | TextNode.prototype.serialize = function(numSpaces) {
|
---|
96 | for (var i = 0; i < numSpaces; i++) // >
|
---|
97 | print(" ");
|
---|
98 | print(this.text + '\n');
|
---|
99 | }
|
---|
100 |
|
---|
101 | Element = function()
|
---|
102 | {
|
---|
103 | }
|
---|
104 |
|
---|
105 | Element.prototype = new Node();
|
---|
106 |
|
---|
107 | Element.prototype.nodeType = "Element";
|
---|
108 |
|
---|
109 | RootElement = function()
|
---|
110 | {
|
---|
111 | }
|
---|
112 |
|
---|
113 | RootElement.prototype = new Element();
|
---|
114 |
|
---|
115 | RootElement.prototype.nodeType = "Root";
|
---|
116 |
|
---|
117 | HeroElement = function()
|
---|
118 | {
|
---|
119 | }
|
---|
120 |
|
---|
121 | HeroElement.prototype = new Element();
|
---|
122 |
|
---|
123 | HeroElement.prototype.nodeType = "Hero";
|
---|
124 |
|
---|
125 | VillainElement = function()
|
---|
126 | {
|
---|
127 | }
|
---|
128 |
|
---|
129 | VillainElement.prototype = new Element();
|
---|
130 |
|
---|
131 | VillainElement.prototype.nodeType = "Villain";
|
---|
132 |
|
---|
133 | NameElement = function()
|
---|
134 | {
|
---|
135 | }
|
---|
136 |
|
---|
137 | NameElement.prototype = new Element();
|
---|
138 |
|
---|
139 | NameElement.prototype.nodeType = "Name";
|
---|
140 |
|
---|
141 | WeaponElement = function()
|
---|
142 | {
|
---|
143 | }
|
---|
144 |
|
---|
145 | WeaponElement.prototype = new Element();
|
---|
146 |
|
---|
147 | WeaponElement.prototype.nodeType = "Weapon";
|
---|
148 |
|
---|
149 | Document = function()
|
---|
150 | {
|
---|
151 | }
|
---|
152 |
|
---|
153 | Document.prototype = new Node();
|
---|
154 |
|
---|
155 | Document.prototype.serialize = function() {
|
---|
156 | this.firstChild.serialize(0);
|
---|
157 | }
|
---|
158 |
|
---|
159 | Document.prototype.createElement = function(elementType) {
|
---|
160 | return eval('new ' + elementType + 'Element()');
|
---|
161 | }
|
---|
162 |
|
---|
163 | Document.prototype.createTextNode = function(text) {
|
---|
164 | return new TextNode(text);
|
---|
165 | }
|
---|
166 | }
|
---|
167 |
|
---|
168 | function shouldBe(a, b)
|
---|
169 | {
|
---|
170 | var evalA;
|
---|
171 | try {
|
---|
172 | evalA = eval(a);
|
---|
173 | } catch(e) {
|
---|
174 | evalA = e;
|
---|
175 | }
|
---|
176 |
|
---|
177 | if (evalA == b || isNaN(evalA) && typeof evalA == 'number' && isNaN(b) && typeof b == 'number')
|
---|
178 | print("PASS: " + a + " should be " + b + " and is.", "green");
|
---|
179 | else
|
---|
180 | print("__FAIL__: " + a + " should be " + b + " but instead is " + evalA + ".", "red");
|
---|
181 | }
|
---|
182 |
|
---|
183 | function test()
|
---|
184 | {
|
---|
185 | print("Node is " + Node);
|
---|
186 | for (var p in Node)
|
---|
187 | print(p + ": " + Node[p]);
|
---|
188 |
|
---|
189 | node = new Node();
|
---|
190 | print("node is " + node);
|
---|
191 | for (var p in node)
|
---|
192 | print(p + ": " + node[p]);
|
---|
193 |
|
---|
194 | child1 = new Node();
|
---|
195 | child2 = new Node();
|
---|
196 | child3 = new Node();
|
---|
197 |
|
---|
198 | node.appendChild(child1);
|
---|
199 | node.appendChild(child2);
|
---|
200 |
|
---|
201 | var childNodes = node.childNodes;
|
---|
202 |
|
---|
203 | for (var i = 0; i < childNodes.length + 1; i++) {
|
---|
204 | print("item " + i + ": " + childNodes.item(i));
|
---|
205 | }
|
---|
206 |
|
---|
207 | for (var i = 0; i < childNodes.length + 1; i++) {
|
---|
208 | print(i + ": " + childNodes[i]);
|
---|
209 | }
|
---|
210 |
|
---|
211 | node.removeChild(child1);
|
---|
212 | node.replaceChild(child3, child2);
|
---|
213 |
|
---|
214 | for (var i = 0; i < childNodes.length + 1; i++) {
|
---|
215 | print("item " + i + ": " + childNodes.item(i));
|
---|
216 | }
|
---|
217 |
|
---|
218 | for (var i = 0; i < childNodes.length + 1; i++) {
|
---|
219 | print(i + ": " + childNodes[i]);
|
---|
220 | }
|
---|
221 |
|
---|
222 | try {
|
---|
223 | node.appendChild(null);
|
---|
224 | } catch(e) {
|
---|
225 | print("caught: " + e);
|
---|
226 | }
|
---|
227 |
|
---|
228 | try {
|
---|
229 | var o = new Object();
|
---|
230 | o.appendChild = node.appendChild;
|
---|
231 | o.appendChild(node);
|
---|
232 | } catch(e) {
|
---|
233 | print("caught: " + e);
|
---|
234 | }
|
---|
235 |
|
---|
236 | try {
|
---|
237 | node.appendChild();
|
---|
238 | } catch(e) {
|
---|
239 | print("caught: " + e);
|
---|
240 | }
|
---|
241 |
|
---|
242 | oldNodeType = node.nodeType;
|
---|
243 | node.nodeType = 1;
|
---|
244 | shouldBe("node.nodeType", oldNodeType);
|
---|
245 |
|
---|
246 | shouldBe("node instanceof Node", true);
|
---|
247 | shouldBe("new Object() instanceof Node", false);
|
---|
248 |
|
---|
249 | print(Node);
|
---|
250 |
|
---|
251 | /*
|
---|
252 | var element, name, weapon;
|
---|
253 |
|
---|
254 | var document = new Document();
|
---|
255 | document.appendChild(document.createElement('Root'));
|
---|
256 |
|
---|
257 | // Tank Girl
|
---|
258 | element = document.createElement('Hero');
|
---|
259 |
|
---|
260 | name = document.createElement('Name');
|
---|
261 | name.appendChild(document.createTextNode('Tank Girl'));
|
---|
262 | element.appendChild(name);
|
---|
263 |
|
---|
264 | weapon = document.createElement('Weapon');
|
---|
265 | weapon.appendChild(document.createTextNode('Tank'));
|
---|
266 | element.appendChild(weapon);
|
---|
267 |
|
---|
268 | weapon = document.createElement('Weapon');
|
---|
269 | weapon.appendChild(document.createTextNode('Attitude'));
|
---|
270 | element.appendChild(weapon);
|
---|
271 |
|
---|
272 | weapon = document.createElement('Weapon');
|
---|
273 | weapon.appendChild(document.createTextNode('Army of genetically engineered super-kangaroos'));
|
---|
274 | element.appendChild(weapon);
|
---|
275 |
|
---|
276 | document.firstChild.appendChild(element);
|
---|
277 |
|
---|
278 |
|
---|
279 | // Skeletor
|
---|
280 | element = document.createElement('Villain');
|
---|
281 |
|
---|
282 | name = document.createElement('Name');
|
---|
283 | name.appendChild(document.createTextNode('Skeletor'));
|
---|
284 | element.appendChild(name);
|
---|
285 |
|
---|
286 | weapon = document.createElement('Weapon');
|
---|
287 | weapon.appendChild(document.createTextNode('Havok Staff'));
|
---|
288 | element.appendChild(weapon);
|
---|
289 |
|
---|
290 | weapon = document.createElement('Weapon');
|
---|
291 | weapon.appendChild(document.createTextNode('Motley crew of henchmen'));
|
---|
292 | element.appendChild(weapon);
|
---|
293 |
|
---|
294 | document.firstChild.appendChild(element);
|
---|
295 |
|
---|
296 | // Serialize
|
---|
297 | document.serialize();
|
---|
298 | */
|
---|
299 | }
|
---|
300 |
|
---|
301 | test();
|
---|