1 | /*
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2 | * Copyright (C) 2008, 2009 Apple Inc. All rights reserved.
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3 | *
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4 | * Redistribution and use in source and binary forms, with or without
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5 | * modification, are permitted provided that the following conditions
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6 | * are met:
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7 | * 1. Redistributions of source code must retain the above copyright
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8 | * notice, this list of conditions and the following disclaimer.
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9 | * 2. Redistributions in binary form must reproduce the above copyright
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10 | * notice, this list of conditions and the following disclaimer in the
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11 | * documentation and/or other materials provided with the distribution.
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12 | *
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13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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24 | */
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25 |
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26 | #ifndef DebuggerActivation_h
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27 | #define DebuggerActivation_h
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28 |
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29 | #include "JSObject.h"
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30 |
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31 | namespace JSC {
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32 |
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33 | class JSActivation;
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34 |
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35 | class DebuggerActivation : public JSObject {
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36 | public:
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37 | DebuggerActivation(JSObject*);
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38 |
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39 | virtual void markChildren(MarkStack&);
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40 | virtual UString className() const;
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41 | virtual bool getOwnPropertySlot(ExecState*, const Identifier& propertyName, PropertySlot&);
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42 | virtual void put(ExecState*, const Identifier& propertyName, JSValue, PutPropertySlot&);
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43 | virtual void putWithAttributes(ExecState*, const Identifier& propertyName, JSValue, unsigned attributes);
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44 | virtual bool deleteProperty(ExecState*, const Identifier& propertyName);
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45 | virtual void getPropertyNames(ExecState*, PropertyNameArray&);
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46 | virtual bool getPropertyAttributes(ExecState*, const Identifier& propertyName, unsigned& attributes) const;
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47 | virtual void defineGetter(ExecState*, const Identifier& propertyName, JSObject* getterFunction);
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48 | virtual void defineSetter(ExecState*, const Identifier& propertyName, JSObject* setterFunction);
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49 | virtual JSValue lookupGetter(ExecState*, const Identifier& propertyName);
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50 | virtual JSValue lookupSetter(ExecState*, const Identifier& propertyName);
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51 |
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52 | static PassRefPtr<Structure> createStructure(JSValue prototype)
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53 | {
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54 | return Structure::create(prototype, TypeInfo(ObjectType));
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55 | }
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56 |
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57 | private:
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58 | JSActivation* m_activation;
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59 | };
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60 |
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61 | } // namespace JSC
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62 |
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63 | #endif // DebuggerActivation_h
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