1 | // -*- c-basic-offset: 2 -*-
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2 | /*
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3 | * This file is part of the KDE libraries
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4 | * Copyright (C) 1999-2001 Harri Porten ([email protected])
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5 | * Copyright (C) 2001 Peter Kelly ([email protected])
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6 | * Copyright (C) 2003, 2004, 2005, 2006 Apple Computer, Inc.
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7 | *
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8 | * This library is free software; you can redistribute it and/or
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9 | * modify it under the terms of the GNU Library General Public
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10 | * License as published by the Free Software Foundation; either
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11 | * version 2 of the License, or (at your option) any later version.
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12 | *
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13 | * This library is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 | * Library General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU Library General Public License
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19 | * along with this library; see the file COPYING.LIB. If not, write to
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20 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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21 | * Boston, MA 02110-1301, USA.
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22 | *
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23 | */
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24 |
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25 | #ifndef KJS_OBJECT_H
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26 | #define KJS_OBJECT_H
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27 |
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28 | #include "JSType.h"
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29 | #include "interpreter.h"
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30 | #include "property_map.h"
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31 | #include "property_slot.h"
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32 | #include "scope_chain.h"
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33 | #include <wtf/AlwaysInline.h>
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34 |
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35 | namespace KJS {
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36 |
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37 | class HashTable;
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38 | class HashEntry;
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39 | class ListImp;
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40 | class InternalFunctionImp;
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41 |
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42 | // ECMA 262-3 8.6.1
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43 | // Property attributes
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44 | enum Attribute { None = 0,
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45 | ReadOnly = 1 << 1, // property can be only read, not written
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46 | DontEnum = 1 << 2, // property doesn't appear in (for .. in ..)
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47 | DontDelete = 1 << 3, // property can't be deleted
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48 | Internal = 1 << 4, // an internal property, set to bypass checks
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49 | Function = 1 << 5, // property is a function - only used by static hashtables
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50 | GetterSetter = 1 << 6 }; // property is a getter or setter
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51 |
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52 | /**
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53 | * Class Information
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54 | */
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55 | struct ClassInfo {
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56 | /**
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57 | * A string denoting the class name. Example: "Window".
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58 | */
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59 | const char* className;
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60 | /**
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61 | * Pointer to the class information of the base class.
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62 | * 0L if there is none.
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63 | */
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64 | const ClassInfo *parentClass;
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65 | /**
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66 | * Static hash-table of properties.
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67 | */
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68 | const HashTable *propHashTable;
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69 | /**
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70 | * Reserved for future extension.
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71 | */
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72 | void *dummy;
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73 | };
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74 |
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75 | // This is an internal value object which stores getter and setter functions
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76 | // for a property.
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77 | class GetterSetterImp : public JSCell {
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78 | public:
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79 | JSType type() const { return GetterSetterType; }
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80 |
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81 | GetterSetterImp() : getter(0), setter(0) { }
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82 |
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83 | virtual JSValue *toPrimitive(ExecState *exec, JSType preferred = UnspecifiedType) const;
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84 | virtual bool toBoolean(ExecState *exec) const;
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85 | virtual double toNumber(ExecState *exec) const;
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86 | virtual UString toString(ExecState *exec) const;
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87 | virtual JSObject *toObject(ExecState *exec) const;
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88 |
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89 | virtual void mark();
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90 |
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91 | JSObject *getGetter() { return getter; }
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92 | void setGetter(JSObject *g) { getter = g; }
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93 | JSObject *getSetter() { return setter; }
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94 | void setSetter(JSObject *s) { setter = s; }
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95 |
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96 | private:
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97 | JSObject *getter;
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98 | JSObject *setter;
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99 | };
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100 |
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101 | class JSObject : public JSCell {
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102 | public:
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103 | /**
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104 | * Creates a new JSObject with the specified prototype
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105 | *
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106 | * @param proto The prototype
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107 | */
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108 | JSObject(JSValue* proto, bool destructorIsThreadSafe = true);
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109 |
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110 | /**
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111 | * Creates a new JSObject with a prototype of jsNull()
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112 | * (that is, the ECMAScript "null" value, not a null object pointer).
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113 | */
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114 | explicit JSObject(bool destructorIsThreadSafe = true);
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115 |
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116 | virtual void mark();
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117 | virtual JSType type() const;
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118 |
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119 | /**
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120 | * A pointer to a ClassInfo struct for this class. This provides a basic
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121 | * facility for run-time type information, and can be used to check an
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122 | * object's class an inheritance (see inherits()). This should
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123 | * always return a statically declared pointer, or 0 to indicate that
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124 | * there is no class information.
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125 | *
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126 | * This is primarily useful if you have application-defined classes that you
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127 | * wish to check against for casting purposes.
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128 | *
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129 | * For example, to specify the class info for classes FooImp and BarImp,
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130 | * where FooImp inherits from BarImp, you would add the following in your
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131 | * class declarations:
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132 | *
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133 | * \code
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134 | * class BarImp : public JSObject {
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135 | * virtual const ClassInfo *classInfo() const { return &info; }
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136 | * static const ClassInfo info;
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137 | * // ...
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138 | * };
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139 | *
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140 | * class FooImp : public JSObject {
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141 | * virtual const ClassInfo *classInfo() const { return &info; }
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142 | * static const ClassInfo info;
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143 | * // ...
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144 | * };
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145 | * \endcode
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146 | *
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147 | * And in your source file:
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148 | *
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149 | * \code
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150 | * const ClassInfo BarImp::info = {"Bar", 0, 0, 0}; // no parent class
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151 | * const ClassInfo FooImp::info = {"Foo", &BarImp::info, 0, 0};
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152 | * \endcode
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153 | *
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154 | * @see inherits()
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155 | */
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156 | virtual const ClassInfo *classInfo() const;
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157 |
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158 | /**
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159 | * Checks whether this object inherits from the class with the specified
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160 | * classInfo() pointer. This requires that both this class and the other
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161 | * class return a non-NULL pointer for their classInfo() methods (otherwise
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162 | * it will return false).
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163 | *
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164 | * For example, for two JSObject pointers obj1 and obj2, you can check
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165 | * if obj1's class inherits from obj2's class using the following:
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166 | *
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167 | * if (obj1->inherits(obj2->classInfo())) {
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168 | * // ...
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169 | * }
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170 | *
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171 | * If you have a handle to a statically declared ClassInfo, such as in the
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172 | * classInfo() example, you can check for inheritance without needing
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173 | * an instance of the other class:
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174 | *
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175 | * if (obj1->inherits(FooImp::info)) {
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176 | * // ...
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177 | * }
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178 | *
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179 | * @param cinfo The ClassInfo pointer for the class you want to check
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180 | * inheritance against.
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181 | * @return true if this object's class inherits from class with the
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182 | * ClassInfo pointer specified in cinfo
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183 | */
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184 | bool inherits(const ClassInfo *cinfo) const;
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185 |
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186 | // internal properties (ECMA 262-3 8.6.2)
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187 |
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188 | /**
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189 | * Returns the prototype of this object. Note that this is not the same as
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190 | * the "prototype" property.
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191 | *
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192 | * See ECMA 8.6.2
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193 | *
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194 | * @return The object's prototype
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195 | */
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196 | JSValue *prototype() const;
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197 | void setPrototype(JSValue *proto);
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198 |
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199 | /**
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200 | * Returns the class name of the object
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201 | *
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202 | * See ECMA 8.6.2
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203 | *
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204 | * @return The object's class name
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205 | */
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206 | /**
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207 | * Implementation of the [[Class]] internal property (implemented by all
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208 | * Objects)
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209 | *
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210 | * The default implementation uses classInfo().
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211 | * You should either implement classInfo(), or
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212 | * if you simply need a classname, you can reimplement className()
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213 | * instead.
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214 | */
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215 | virtual UString className() const;
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216 |
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217 | /**
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218 | * Retrieves the specified property from the object. If neither the object
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219 | * or any other object in it's prototype chain have the property, this
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220 | * function will return Undefined.
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221 | *
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222 | * See ECMA 8.6.2.1
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223 | *
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224 | * @param exec The current execution state
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225 | * @param propertyName The name of the property to retrieve
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226 | *
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227 | * @return The specified property, or Undefined
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228 | */
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229 | JSValue *get(ExecState *exec, const Identifier &propertyName) const;
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230 | JSValue *get(ExecState *exec, unsigned propertyName) const;
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231 |
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232 | bool getPropertySlot(ExecState *, const Identifier&, PropertySlot&);
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233 | bool getPropertySlot(ExecState *, unsigned, PropertySlot&);
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234 |
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235 | virtual bool getOwnPropertySlot(ExecState *, const Identifier&, PropertySlot&);
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236 | virtual bool getOwnPropertySlot(ExecState *, unsigned index, PropertySlot&);
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237 |
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238 | /**
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239 | * Sets the specified property.
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240 | *
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241 | * See ECMA 8.6.2.2
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242 | *
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243 | * @param exec The current execution state
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244 | * @param propertyName The name of the property to set
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245 | * @param propertyValue The value to set
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246 | */
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247 | virtual void put(ExecState *exec, const Identifier &propertyName, JSValue *value, int attr = None);
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248 | virtual void put(ExecState *exec, unsigned propertyName, JSValue *value, int attr = None);
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249 |
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250 | /**
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251 | * Used to check whether or not a particular property is allowed to be set
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252 | * on an object
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253 | *
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254 | * See ECMA 8.6.2.3
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255 | *
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256 | * @param exec The current execution state
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257 | * @param propertyName The name of the property
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258 | * @return true if the property can be set, otherwise false
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259 | */
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260 | /**
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261 | * Implementation of the [[CanPut]] internal property (implemented by all
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262 | * Objects)
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263 | */
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264 | virtual bool canPut(ExecState *exec, const Identifier &propertyName) const;
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265 |
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266 | /**
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267 | * Checks if a property is enumerable, that is if it doesn't have the DontEnum
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268 | * flag set
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269 | *
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270 | * See ECMA 15.2.4
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271 | * @param exec The current execution state
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272 | * @param propertyName The name of the property
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273 | * @return true if the property is enumerable, otherwise false
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274 | */
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275 | bool propertyIsEnumerable(ExecState *exec, const Identifier &propertyName) const;
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276 |
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277 | /**
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278 | * Checks to see whether the object (or any object in it's prototype chain)
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279 | * has a property with the specified name.
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280 | *
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281 | * See ECMA 8.6.2.4
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282 | *
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283 | * @param exec The current execution state
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284 | * @param propertyName The name of the property to check for
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285 | * @return true if the object has the property, otherwise false
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286 | */
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287 | bool hasProperty(ExecState *exec, const Identifier &propertyName) const;
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288 | bool hasProperty(ExecState *exec, unsigned propertyName) const;
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289 |
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290 | /**
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291 | * Removes the specified property from the object.
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292 | *
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293 | * See ECMA 8.6.2.5
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294 | *
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295 | * @param exec The current execution state
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296 | * @param propertyName The name of the property to delete
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297 | * @return true if the property was successfully deleted or did not
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298 | * exist on the object. false if deleting the specified property is not
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299 | * allowed.
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300 | */
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301 | virtual bool deleteProperty(ExecState *exec, const Identifier &propertyName);
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302 | virtual bool deleteProperty(ExecState *exec, unsigned propertyName);
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303 |
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304 | /**
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305 | * Converts the object into a primitive value. The value return may differ
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306 | * depending on the supplied hint
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307 | *
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308 | * See ECMA 8.6.2.6
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309 | *
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310 | * @param exec The current execution state
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311 | * @param hint The desired primitive type to convert to
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312 | * @return A primitive value converted from the objetc. Note that the
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313 | * type of primitive value returned may not be the same as the requested
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314 | * hint.
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315 | */
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316 | /**
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317 | * Implementation of the [[DefaultValue]] internal property (implemented by
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318 | * all Objects)
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319 | */
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320 | virtual JSValue *defaultValue(ExecState *exec, JSType hint) const;
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321 |
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322 | /**
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323 | * Whether or not the object implements the construct() method. If this
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324 | * returns false you should not call the construct() method on this
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325 | * object (typically, an assertion will fail to indicate this).
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326 | *
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327 | * @return true if this object implements the construct() method, otherwise
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328 | * false
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329 | */
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330 | virtual bool implementsConstruct() const;
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331 |
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332 | /**
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333 | * Creates a new object based on this object. Typically this means the
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334 | * following:
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335 | * 1. A new object is created
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336 | * 2. The prototype of the new object is set to the value of this object's
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337 | * "prototype" property
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338 | * 3. The call() method of this object is called, with the new object
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339 | * passed as the this value
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340 | * 4. The new object is returned
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341 | *
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342 | * In some cases, Host objects may differ from these semantics, although
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343 | * this is discouraged.
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344 | *
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345 | * If an error occurs during construction, the execution state's exception
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346 | * will be set. This can be tested for with ExecState::hadException().
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347 | * Under some circumstances, the exception object may also be returned.
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348 | *
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349 | * Note: This function should not be called if implementsConstruct() returns
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350 | * false, in which case it will result in an assertion failure.
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351 | *
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352 | * @param exec The current execution state
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353 | * @param args The arguments to be passed to call() once the new object has
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354 | * been created
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355 | * @return The newly created & initialized object
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356 | */
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357 | /**
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358 | * Implementation of the [[Construct]] internal property
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359 | */
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360 | virtual JSObject* construct(ExecState* exec, const List& args);
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361 | virtual JSObject* construct(ExecState* exec, const List& args, const Identifier& functionName, const UString& sourceURL, int lineNumber);
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362 |
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363 | /**
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364 | * Whether or not the object implements the call() method. If this returns
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365 | * false you should not call the call() method on this object (typically,
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366 | * an assertion will fail to indicate this).
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367 | *
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368 | * @return true if this object implements the call() method, otherwise
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369 | * false
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370 | */
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371 | virtual bool implementsCall() const;
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372 |
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373 | /**
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374 | * Calls this object as if it is a function.
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375 | *
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376 | * Note: This function should not be called if implementsCall() returns
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377 | * false, in which case it will result in an assertion failure.
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378 | *
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379 | * See ECMA 8.6.2.3
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380 | *
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381 | * @param exec The current execution state
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382 | * @param thisObj The obj to be used as "this" within function execution.
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383 | * Note that in most cases this will be different from the C++ "this"
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384 | * object. For example, if the ECMAScript code "window.location->toString()"
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385 | * is executed, call() will be invoked on the C++ object which implements
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386 | * the toString method, with the thisObj being window.location
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387 | * @param args List of arguments to be passed to the function
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388 | * @return The return value from the function
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389 | */
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390 | JSValue *call(ExecState *exec, JSObject *thisObj, const List &args);
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391 | virtual JSValue *callAsFunction(ExecState *exec, JSObject *thisObj, const List &args);
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392 |
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393 | /**
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394 | * Whether or not the object implements the hasInstance() method. If this
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395 | * returns false you should not call the hasInstance() method on this
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396 | * object (typically, an assertion will fail to indicate this).
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397 | *
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398 | * @return true if this object implements the hasInstance() method,
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399 | * otherwise false
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400 | */
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401 | virtual bool implementsHasInstance() const;
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402 |
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403 | /**
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404 | * Checks whether value delegates behavior to this object. Used by the
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405 | * instanceof operator.
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406 | *
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407 | * @param exec The current execution state
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408 | * @param value The value to check
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409 | * @return true if value delegates behavior to this object, otherwise
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410 | * false
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411 | */
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412 | virtual bool hasInstance(ExecState *exec, JSValue *value);
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413 |
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414 | /**
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415 | * Returns the scope of this object. This is used when execution declared
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416 | * functions - the execution context for the function is initialized with
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417 | * extra object in it's scope. An example of this is functions declared
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418 | * inside other functions:
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419 | *
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420 | * \code
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421 | * function f() {
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422 | *
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423 | * function b() {
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424 | * return prototype;
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425 | * }
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426 | *
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427 | * var x = 4;
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428 | * // do some stuff
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429 | * }
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430 | * f.prototype = new String();
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431 | * \endcode
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432 | *
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433 | * When the function f.b is executed, its scope will include properties of
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434 | * f. So in the example above the return value of f.b() would be the new
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435 | * String object that was assigned to f.prototype.
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436 | *
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437 | * @param exec The current execution state
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438 | * @return The function's scope
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439 | */
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440 | const ScopeChain &scope() const { return _scope; }
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441 | void setScope(const ScopeChain &s) { _scope = s; }
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442 |
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443 | /**
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444 | * Returns a List of References to all the properties of the object. Used
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445 | * in "for x in y" statements. The list is created new, so it can be freely
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446 | * modified without affecting the object's properties. It should be deleted
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447 | * by the caller.
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448 | *
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449 | * Subclasses can override this method in ObjectImpl to provide the
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450 | * appearance of
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451 | * having extra properties other than those set specifically with put().
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452 | *
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453 | * @param exec The current execution state
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454 | * @param recursive Whether or not properties in the object's prototype
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455 | * chain should be
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456 | * included in the list.
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457 | * @return A List of References to properties of the object.
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458 | **/
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459 | virtual void getPropertyList(ExecState *exec, ReferenceList& propertyList, bool recursive = true);
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460 |
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461 | /**
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462 | * Returns the internal value of the object. This is used for objects such
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463 | * as String and Boolean which are wrappers for native types. The interal
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464 | * value is the actual value represented by the wrapper objects.
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465 | *
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466 | * @see ECMA 8.6.2
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467 | * @return The internal value of the object
|
---|
468 | */
|
---|
469 | JSValue *internalValue() const;
|
---|
470 |
|
---|
471 | /**
|
---|
472 | * Sets the internal value of the object
|
---|
473 | *
|
---|
474 | * @see internalValue()
|
---|
475 | *
|
---|
476 | * @param v The new internal value
|
---|
477 | */
|
---|
478 | void setInternalValue(JSValue *v);
|
---|
479 |
|
---|
480 | virtual JSValue *toPrimitive(ExecState *exec, JSType preferredType = UnspecifiedType) const;
|
---|
481 | virtual bool toBoolean(ExecState *exec) const;
|
---|
482 | virtual double toNumber(ExecState *exec) const;
|
---|
483 | virtual UString toString(ExecState *exec) const;
|
---|
484 | virtual JSObject *toObject(ExecState *exec) const;
|
---|
485 |
|
---|
486 | bool getPropertyAttributes(const Identifier& propertyName, unsigned& attributes) const;
|
---|
487 |
|
---|
488 | // Returns whether the object should be treated as undefined when doing equality comparisons
|
---|
489 | virtual bool masqueradeAsUndefined() const { return false; }
|
---|
490 |
|
---|
491 | // This get function only looks at the property map.
|
---|
492 | // This is used e.g. by lookupOrCreateFunction (to cache a function, we don't want
|
---|
493 | // to look up in the prototype, it might already exist there)
|
---|
494 | JSValue *getDirect(const Identifier& propertyName) const
|
---|
495 | { return _prop.get(propertyName); }
|
---|
496 | JSValue **getDirectLocation(const Identifier& propertyName)
|
---|
497 | { return _prop.getLocation(propertyName); }
|
---|
498 | void putDirect(const Identifier &propertyName, JSValue *value, int attr = 0);
|
---|
499 | void putDirect(const Identifier &propertyName, int value, int attr = 0);
|
---|
500 |
|
---|
501 | // convenience to add a function property under the function's own built-in name
|
---|
502 | void putDirectFunction(InternalFunctionImp*, int attr = 0);
|
---|
503 |
|
---|
504 | void fillGetterPropertySlot(PropertySlot& slot, JSValue **location);
|
---|
505 |
|
---|
506 | void defineGetter(ExecState *exec, const Identifier& propertyName, JSObject *getterFunc);
|
---|
507 | void defineSetter(ExecState *exec, const Identifier& propertyName, JSObject *setterFunc);
|
---|
508 |
|
---|
509 | /**
|
---|
510 | * Remove all properties from this object.
|
---|
511 | * This doesn't take DontDelete into account, and isn't in the ECMA spec.
|
---|
512 | * It's simply a quick way to remove everything stored in the property map.
|
---|
513 | */
|
---|
514 | void clearProperties() { _prop.clear(); }
|
---|
515 |
|
---|
516 | void saveProperties(SavedProperties &p) const { _prop.save(p); }
|
---|
517 | void restoreProperties(const SavedProperties &p) { _prop.restore(p); }
|
---|
518 |
|
---|
519 | virtual bool isActivation() { return false; }
|
---|
520 | protected:
|
---|
521 | PropertyMap _prop;
|
---|
522 | private:
|
---|
523 | const HashEntry* findPropertyHashEntry( const Identifier& propertyName ) const;
|
---|
524 | JSValue *_proto;
|
---|
525 | JSValue *_internalValue;
|
---|
526 | ScopeChain _scope;
|
---|
527 | };
|
---|
528 |
|
---|
529 | /**
|
---|
530 | * Types of Native Errors available. For custom errors, GeneralError
|
---|
531 | * should be used.
|
---|
532 | */
|
---|
533 | enum ErrorType { GeneralError = 0,
|
---|
534 | EvalError = 1,
|
---|
535 | RangeError = 2,
|
---|
536 | ReferenceError = 3,
|
---|
537 | SyntaxError = 4,
|
---|
538 | TypeError = 5,
|
---|
539 | URIError = 6};
|
---|
540 |
|
---|
541 | /**
|
---|
542 | * @short Factory methods for error objects.
|
---|
543 | */
|
---|
544 | class Error {
|
---|
545 | public:
|
---|
546 | /**
|
---|
547 | * Factory method for error objects.
|
---|
548 | *
|
---|
549 | * @param exec The current execution state
|
---|
550 | * @param errtype Type of error.
|
---|
551 | * @param message Optional error message.
|
---|
552 | * @param lineNumber Optional line number.
|
---|
553 | * @param sourceId Optional source id.
|
---|
554 | * @param sourceURL Optional source URL.
|
---|
555 | */
|
---|
556 | static JSObject *create(ExecState *, ErrorType, const UString &message, int lineNumber, int sourceId, const UString &sourceURL);
|
---|
557 | static JSObject *create(ExecState *, ErrorType, const char *message);
|
---|
558 |
|
---|
559 | /**
|
---|
560 | * Array of error names corresponding to ErrorType
|
---|
561 | */
|
---|
562 | static const char * const * const errorNames;
|
---|
563 | };
|
---|
564 |
|
---|
565 | JSObject *throwError(ExecState *, ErrorType, const UString &message, int lineNumber, int sourceId, const UString &sourceURL);
|
---|
566 | JSObject *throwError(ExecState *, ErrorType, const UString &message);
|
---|
567 | JSObject *throwError(ExecState *, ErrorType, const char *message);
|
---|
568 | JSObject *throwError(ExecState *, ErrorType);
|
---|
569 |
|
---|
570 | inline JSObject::JSObject(JSValue* proto, bool destructorIsThreadSafe)
|
---|
571 | : JSCell(destructorIsThreadSafe)
|
---|
572 | , _proto(proto)
|
---|
573 | , _internalValue(0)
|
---|
574 | {
|
---|
575 | assert(proto);
|
---|
576 | }
|
---|
577 |
|
---|
578 | inline JSObject::JSObject(bool destructorIsThreadSafe)
|
---|
579 | : JSCell(destructorIsThreadSafe)
|
---|
580 | , _proto(jsNull())
|
---|
581 | , _internalValue(0)
|
---|
582 | {
|
---|
583 | }
|
---|
584 |
|
---|
585 | inline JSValue *JSObject::internalValue() const
|
---|
586 | {
|
---|
587 | return _internalValue;
|
---|
588 | }
|
---|
589 |
|
---|
590 | inline void JSObject::setInternalValue(JSValue *v)
|
---|
591 | {
|
---|
592 | _internalValue = v;
|
---|
593 | }
|
---|
594 |
|
---|
595 | inline JSValue *JSObject::prototype() const
|
---|
596 | {
|
---|
597 | return _proto;
|
---|
598 | }
|
---|
599 |
|
---|
600 | inline void JSObject::setPrototype(JSValue *proto)
|
---|
601 | {
|
---|
602 | assert(proto);
|
---|
603 | _proto = proto;
|
---|
604 | }
|
---|
605 |
|
---|
606 | inline bool JSObject::inherits(const ClassInfo *info) const
|
---|
607 | {
|
---|
608 | for (const ClassInfo *ci = classInfo(); ci; ci = ci->parentClass)
|
---|
609 | if (ci == info)
|
---|
610 | return true;
|
---|
611 | return false;
|
---|
612 | }
|
---|
613 |
|
---|
614 | // this method is here to be after the inline declaration of JSObject::inherits
|
---|
615 | inline bool JSCell::isObject(const ClassInfo *info) const
|
---|
616 | {
|
---|
617 | return isObject() && static_cast<const JSObject *>(this)->inherits(info);
|
---|
618 | }
|
---|
619 |
|
---|
620 | // this method is here to be after the inline declaration of JSCell::isObject
|
---|
621 | inline bool JSValue::isObject(const ClassInfo *c) const
|
---|
622 | {
|
---|
623 | return !JSImmediate::isImmediate(this) && downcast()->isObject(c);
|
---|
624 | }
|
---|
625 |
|
---|
626 | // It may seem crazy to inline a function this large but it makes a big difference
|
---|
627 | // since this is function very hot in variable lookup
|
---|
628 | inline bool JSObject::getPropertySlot(ExecState *exec, const Identifier& propertyName, PropertySlot& slot)
|
---|
629 | {
|
---|
630 | JSObject *object = this;
|
---|
631 | while (true) {
|
---|
632 | if (object->getOwnPropertySlot(exec, propertyName, slot))
|
---|
633 | return true;
|
---|
634 |
|
---|
635 | JSValue *proto = object->_proto;
|
---|
636 | if (!proto->isObject())
|
---|
637 | return false;
|
---|
638 |
|
---|
639 | object = static_cast<JSObject *>(proto);
|
---|
640 | }
|
---|
641 | }
|
---|
642 |
|
---|
643 | // It may seem crazy to inline a function this large, especially a virtual function,
|
---|
644 | // but it makes a big difference to property lookup that derived classes can inline their
|
---|
645 | // base class call to this.
|
---|
646 | ALWAYS_INLINE bool JSObject::getOwnPropertySlot(ExecState *exec, const Identifier& propertyName, PropertySlot& slot)
|
---|
647 | {
|
---|
648 | if (JSValue **location = getDirectLocation(propertyName)) {
|
---|
649 | if (_prop.hasGetterSetterProperties() && location[0]->type() == GetterSetterType)
|
---|
650 | fillGetterPropertySlot(slot, location);
|
---|
651 | else
|
---|
652 | slot.setValueSlot(this, location);
|
---|
653 | return true;
|
---|
654 | }
|
---|
655 |
|
---|
656 | // non-standard Netscape extension
|
---|
657 | if (propertyName == exec->dynamicInterpreter()->specialPrototypeIdentifier()) {
|
---|
658 | slot.setValueSlot(this, &_proto);
|
---|
659 | return true;
|
---|
660 | }
|
---|
661 |
|
---|
662 | return false;
|
---|
663 | }
|
---|
664 |
|
---|
665 | // FIXME: Put this function in a separate file named something like scope_chain_mark.h -- can't put it in scope_chain.h since it depends on JSObject.
|
---|
666 |
|
---|
667 | inline void ScopeChain::mark()
|
---|
668 | {
|
---|
669 | for (ScopeChainNode *n = _node; n; n = n->next) {
|
---|
670 | JSObject *o = n->object;
|
---|
671 | if (!o->marked())
|
---|
672 | o->mark();
|
---|
673 | }
|
---|
674 | }
|
---|
675 |
|
---|
676 | inline void ScopeChain::release()
|
---|
677 | {
|
---|
678 | // This function is only called by deref(),
|
---|
679 | // Deref ensures these conditions are true.
|
---|
680 | assert(_node && _node->refCount == 0);
|
---|
681 | ScopeChainNode *n = _node;
|
---|
682 | do {
|
---|
683 | ScopeChainNode *next = n->next;
|
---|
684 | delete n;
|
---|
685 | n = next;
|
---|
686 | } while (n && --n->refCount == 0);
|
---|
687 | }
|
---|
688 |
|
---|
689 | inline JSValue* JSObject::toPrimitive(ExecState* exec, JSType preferredType) const
|
---|
690 | {
|
---|
691 | return defaultValue(exec, preferredType);
|
---|
692 | }
|
---|
693 |
|
---|
694 | } // namespace
|
---|
695 |
|
---|
696 | #endif // KJS_OBJECT_H
|
---|