1 | // -*- c-basic-offset: 2 -*-
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2 | /*
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3 | * This file is part of the KDE libraries
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4 | * Copyright (C) 1999-2000 Harri Porten ([email protected])
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5 | *
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6 | * This library is free software; you can redistribute it and/or
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7 | * modify it under the terms of the GNU Library General Public
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8 | * License as published by the Free Software Foundation; either
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9 | * version 2 of the License, or (at your option) any later version.
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10 | *
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11 | * This library is distributed in the hope that it will be useful,
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 | * Library General Public License for more details.
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15 | *
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16 | * You should have received a copy of the GNU Library General Public License
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17 | * along with this library; see the file COPYING.LIB. If not, write to
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18 | * the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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19 | * Boston, MA 02111-1307, USA.
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20 | *
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21 | */
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22 |
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23 | #ifndef _KJS_USTRING_H_
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24 | #define _KJS_USTRING_H_
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25 |
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26 | #if APPLE_CHANGES
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27 | #include <sys/types.h>
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28 | #ifndef KWQ_UNSIGNED_TYPES_DEFINED
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29 | #define KWQ_UNSIGNED_TYPES_DEFINED
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30 | typedef unsigned char uchar;
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31 | typedef unsigned long ulong;
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32 | #endif
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33 | #endif
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34 |
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35 | /**
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36 | * @internal
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37 | */
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38 | namespace DOM {
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39 | class DOMString;
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40 | };
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41 | class KJScript;
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42 | class QString;
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43 | class QConstString;
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44 |
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45 | namespace KJS {
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46 |
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47 | class UCharReference;
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48 | class UString;
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49 |
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50 | /**
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51 | * @short Unicode character.
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52 | *
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53 | * UChar represents a 16 bit Unicode character. It's internal data
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54 | * representation is compatible to XChar2b and QChar. It's therefore
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55 | * possible to exchange data with X and Qt with shallow copies.
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56 | */
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57 | struct UChar {
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58 | /**
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59 | * Construct a character with uninitialized value.
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60 | */
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61 | UChar();
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62 | /**
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63 | * Construct a character with the value denoted by the arguments.
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64 | * @param h higher byte
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65 | * @param l lower byte
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66 | */
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67 | UChar(unsigned char h , unsigned char l);
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68 | /**
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69 | * Construct a character with the given value.
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70 | * @param u 16 bit Unicode value
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71 | */
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72 | UChar(char u);
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73 | UChar(unsigned char u);
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74 | UChar(unsigned short u);
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75 | UChar(const UCharReference &c);
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76 | /**
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77 | * @return The higher byte of the character.
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78 | */
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79 | unsigned char high() const { return uc >> 8; }
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80 | /**
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81 | * @return The lower byte of the character.
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82 | */
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83 | unsigned char low() const { return uc; }
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84 | /**
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85 | * @return the 16 bit Unicode value of the character
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86 | */
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87 | unsigned short unicode() const { return uc; }
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88 | public:
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89 | /**
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90 | * @return The character converted to lower case.
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91 | */
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92 | UChar toLower() const;
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93 | /**
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94 | * @return The character converted to upper case.
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95 | */
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96 | UChar toUpper() const;
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97 | /**
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98 | * A static instance of UChar(0).
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99 | */
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100 | static UChar null;
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101 | private:
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102 | friend class UCharReference;
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103 | friend class UString;
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104 | friend bool operator==(const UChar &c1, const UChar &c2);
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105 | friend bool operator==(const UString& s1, const char *s2);
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106 | friend bool operator<(const UString& s1, const UString& s2);
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107 |
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108 | unsigned short uc;
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109 | };
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110 |
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111 | inline UChar::UChar() { }
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112 | inline UChar::UChar(unsigned char h , unsigned char l) : uc(h << 8 | l) { }
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113 | inline UChar::UChar(char u) : uc((unsigned char)u) { }
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114 | inline UChar::UChar(unsigned char u) : uc(u) { }
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115 | inline UChar::UChar(unsigned short u) : uc(u) { }
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116 |
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117 | /**
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118 | * @short Dynamic reference to a string character.
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119 | *
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120 | * UCharReference is the dynamic counterpart of @ref UChar. It's used when
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121 | * characters retrieved via index from a @ref UString are used in an
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122 | * assignment expression (and therefore can't be treated as being const):
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123 | * <pre>
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124 | * UString s("hello world");
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125 | * s[0] = 'H';
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126 | * </pre>
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127 | *
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128 | * If that sounds confusing your best bet is to simply forget about the
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129 | * existance of this class and treat is as being identical to @ref UChar.
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130 | */
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131 | class UCharReference {
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132 | friend class UString;
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133 | UCharReference(UString *s, unsigned int off) : str(s), offset(off) { }
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134 | public:
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135 | /**
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136 | * Set the referenced character to c.
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137 | */
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138 | UCharReference& operator=(UChar c);
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139 | /**
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140 | * Same operator as above except the argument that it takes.
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141 | */
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142 | UCharReference& operator=(char c) { return operator=(UChar(c)); }
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143 | /**
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144 | * @return Unicode value.
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145 | */
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146 | unsigned short unicode() const { return ref().unicode(); }
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147 | /**
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148 | * @return Lower byte.
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149 | */
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150 | unsigned char low() const { return ref().uc & 0xFF; }
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151 | /**
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152 | * @return Higher byte.
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153 | */
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154 | unsigned char high() const { return ref().uc >> 8; }
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155 | /**
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156 | * @return Character converted to lower case.
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157 | */
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158 | UChar toLower() const { return ref().toLower(); }
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159 | /**
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160 | * @return Character converted to upper case.
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161 | */
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162 | UChar toUpper() const { return ref().toUpper(); }
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163 | private:
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164 | // not implemented, can only be constructed from UString
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165 | UCharReference();
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166 |
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167 | UChar& ref() const;
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168 | UString *str;
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169 | int offset;
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170 | };
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171 |
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172 | inline UChar::UChar(const UCharReference &c) : uc(c.unicode()) { }
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173 |
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174 | /**
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175 | * @short 8 bit char based string class
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176 | */
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177 | class CString {
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178 | public:
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179 | CString() : data(0L) { }
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180 | CString(const char *c);
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181 | CString(const CString &);
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182 |
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183 | ~CString();
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184 |
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185 | CString &append(const CString &);
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186 | CString &operator=(const char *c);
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187 | CString &operator=(const CString &);
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188 | CString &operator+=(const CString &c) { return append(c); }
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189 |
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190 | int size() const;
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191 | const char *c_str() const { return data; }
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192 | private:
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193 | char *data;
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194 | };
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195 |
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196 | /**
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197 | * @short Unicode string class
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198 | */
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199 | class UString {
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200 | friend bool operator==(const UString&, const UString&);
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201 | friend class UCharReference;
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202 | /**
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203 | * @internal
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204 | */
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205 | struct Rep {
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206 | friend class UString;
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207 | friend bool operator==(const UString&, const UString&);
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208 | static Rep *create(UChar *d, int l);
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209 | inline UChar *data() const { return dat; }
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210 | inline int size() const { return len; }
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211 |
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212 | inline void ref() { rc++; }
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213 | inline int deref() { return --rc; }
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214 |
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215 | UChar *dat;
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216 | int len;
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217 | int capacity;
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218 | int rc;
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219 | static Rep null;
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220 | static Rep empty;
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221 | };
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222 |
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223 | public:
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224 | /**
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225 | * Constructs a null string.
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226 | */
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227 | UString();
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228 | /**
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229 | * Constructs a string from the single character c.
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230 | */
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231 | explicit UString(char c);
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232 | /**
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233 | * Constructs a string from a classical zero determined char string.
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234 | */
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235 | UString(const char *c);
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236 | /**
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237 | * Constructs a string from an array of Unicode characters of the specified
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238 | * length.
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239 | */
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240 | UString(const UChar *c, int length);
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241 | /**
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242 | * If copy is false the string data will be adopted.
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243 | * That means that the data will NOT be copied and the pointer will
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244 | * be deleted when the UString object is modified or destroyed.
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245 | * Behaviour defaults to a deep copy if copy is true.
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246 | */
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247 | UString(UChar *c, int length, bool copy);
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248 | /**
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249 | * Copy constructor. Makes a shallow copy only.
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250 | */
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251 | UString(const UString &);
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252 | /**
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253 | * Convenience declaration only ! You'll be on your own to write the
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254 | * implementation for a construction from QString.
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255 | *
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256 | * Note: feel free to contact me if you want to see a dummy header for
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257 | * your favourite FooString class here !
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258 | */
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259 | UString(const QString &);
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260 | /**
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261 | * Convenience declaration only ! See @ref UString(const QString&).
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262 | */
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263 | UString(const DOM::DOMString &);
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264 | /**
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265 | * Concatenation constructor. Makes operator+ more efficient.
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266 | */
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267 | UString(const UString &, const UString &);
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268 | /**
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269 | * Destructor. If this handle was the only one holding a reference to the
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270 | * string the data will be freed.
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271 | */
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272 | ~UString() { release(); }
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273 |
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274 | /**
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275 | * Constructs a string from an int.
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276 | */
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277 | static UString from(int i);
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278 | /**
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279 | * Constructs a string from an unsigned int.
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280 | */
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281 | static UString from(unsigned int u);
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282 | /**
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283 | * Constructs a string from a long.
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284 | */
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285 | static UString from(long l);
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286 | /**
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287 | * Constructs a string from a double.
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288 | */
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289 | static UString from(double d);
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290 |
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291 | /**
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292 | * Append another string.
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293 | */
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294 | UString &append(const UString &);
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295 |
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296 | /**
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297 | * @return The string converted to the 8-bit string type @ref CString().
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298 | */
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299 | CString cstring() const;
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300 | /**
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301 | * Convert the Unicode string to plain ASCII chars chopping of any higher
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302 | * bytes. This method should only be used for *debugging* purposes as it
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303 | * is neither Unicode safe nor free from side effects. In order not to
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304 | * waste any memory the char buffer is static and *shared* by all UString
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305 | * instances.
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306 | */
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307 | char *ascii() const;
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308 | /**
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309 | * @see UString(const QString&).
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310 | */
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311 | DOM::DOMString string() const;
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312 | /**
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313 | * @see UString(const QString&).
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314 | */
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315 | QString qstring() const;
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316 | /**
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317 | * @see UString(const QString&).
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318 | */
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319 | QConstString qconststring() const;
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320 |
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321 | /**
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322 | * Assignment operator.
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323 | */
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324 | UString &operator=(const char *c);
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325 | UString &operator=(const UString &);
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326 | /**
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327 | * Appends the specified string.
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328 | */
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329 | UString &operator+=(const UString &s) { return append(s); }
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330 |
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331 | /**
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332 | * @return A pointer to the internal Unicode data.
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333 | */
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334 | const UChar* data() const { return rep->data(); }
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335 | /**
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336 | * @return True if null.
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337 | */
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338 | bool isNull() const { return (rep == &Rep::null); }
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339 | /**
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340 | * @return True if null or zero length.
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341 | */
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342 | bool isEmpty() const { return (!rep->len); }
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343 | /**
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344 | * Use this if you want to make sure that this string is a plain ASCII
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345 | * string. For example, if you don't want to lose any information when
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346 | * using @ref cstring() or @ref ascii().
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347 | *
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348 | * @return True if the string doesn't contain any non-ASCII characters.
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349 | */
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350 | bool is8Bit() const;
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351 | /**
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352 | * @return The length of the string.
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353 | */
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354 | int size() const { return rep->size(); }
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355 | /**
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356 | * Const character at specified position.
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357 | */
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358 | UChar operator[](int pos) const;
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359 | /**
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360 | * Writable reference to character at specified position.
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361 | */
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362 | UCharReference operator[](int pos);
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363 |
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364 | /**
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365 | * Attempts an conversion to a number. Apart from floating point numbers,
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366 | * the algorithm will recognize hexadecimal representations (as
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367 | * indicated by a 0x or 0X prefix) and +/- Infinity.
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368 | * Returns NaN if the conversion failed.
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369 | * @param tolerant if true, toDouble can tolerate garbage after the number.
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370 | */
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371 | double toDouble(bool tolerant=false) const;
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372 | /**
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373 | * Attempts an conversion to an unsigned long integer. ok will be set
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374 | * according to the success.
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375 | */
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376 | unsigned long toULong(bool *ok = 0L) const;
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377 | /**
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378 | * @return Position of first occurence of f starting at position pos.
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379 | * -1 if the search was not successful.
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380 | */
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381 | int find(const UString &f, int pos = 0) const;
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382 | int find(UChar, int pos = 0) const;
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383 | /**
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384 | * @return Position of first occurence of f searching backwards from
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385 | * position pos.
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386 | * -1 if the search was not successful.
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387 | */
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388 | int rfind(const UString &f, int pos) const;
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389 | int rfind(UChar, int pos) const;
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390 | /**
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391 | * @return The sub string starting at position pos and length len.
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392 | */
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393 | UString substr(int pos = 0, int len = -1) const;
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394 | /**
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395 | * Static instance of a null string.
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396 | */
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397 | static UString null;
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398 | #ifdef KJS_DEBUG_MEM
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399 | /**
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400 | * Clear statically allocated resources.
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401 | */
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402 | static void globalClear();
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403 | #endif
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404 | private:
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405 | void attach(Rep *r);
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406 | void detach();
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407 | void release();
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408 | Rep *rep;
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409 | };
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410 |
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411 | inline bool operator==(const UChar &c1, const UChar &c2) {
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412 | return (c1.uc == c2.uc);
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413 | }
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414 | bool operator==(const UString& s1, const UString& s2);
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415 | inline bool operator!=(const UString& s1, const UString& s2) {
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416 | return !KJS::operator==(s1, s2);
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417 | }
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418 | bool operator<(const UString& s1, const UString& s2);
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419 | bool operator==(const UString& s1, const char *s2);
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420 | inline bool operator!=(const UString& s1, const char *s2) {
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421 | return !KJS::operator==(s1, s2);
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422 | }
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423 | inline bool operator==(const char *s1, const UString& s2) {
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424 | return operator==(s2, s1);
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425 | }
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426 | inline bool operator!=(const char *s1, const UString& s2) {
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427 | return !KJS::operator==(s1, s2);
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428 | }
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429 | bool operator==(const CString& s1, const CString& s2);
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430 | inline UString operator+(const UString& s1, const UString& s2) {
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431 | return UString(s1, s2);
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432 | }
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433 |
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434 | }; // namespace
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435 |
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436 | #endif
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