1 | /*
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2 | * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
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3 | *
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4 | * This library is free software; you can redistribute it and/or
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5 | * modify it under the terms of the GNU Library General Public
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6 | * License as published by the Free Software Foundation; either
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7 | * version 2 of the License, or (at your option) any later version.
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8 | *
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9 | * This library is distributed in the hope that it will be useful,
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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12 | * Library General Public License for more details.
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13 | *
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14 | * You should have received a copy of the GNU Library General Public License
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15 | * along with this library; see the file COPYING.LIB. If not, write to
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16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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17 | * Boston, MA 02110-1301, USA.
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18 | *
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19 | */
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20 |
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21 | #ifndef Identifier_h
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22 | #define Identifier_h
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23 |
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24 | #include "JSGlobalData.h"
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25 | #include "ThreadSpecific.h"
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26 | #include "UString.h"
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27 |
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28 | namespace JSC {
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29 |
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30 | class ExecState;
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31 |
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32 | class Identifier {
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33 | friend class Structure;
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34 | public:
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35 | Identifier() { }
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36 |
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37 | Identifier(ExecState* exec, const char* s) : _ustring(add(exec, s)) { } // Only to be used with string literals.
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38 | Identifier(ExecState* exec, const UChar* s, int length) : _ustring(add(exec, s, length)) { }
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39 | Identifier(ExecState* exec, UString::Rep* rep) : _ustring(add(exec, rep)) { }
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40 | Identifier(ExecState* exec, const UString& s) : _ustring(add(exec, s.rep())) { }
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41 |
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42 | Identifier(JSGlobalData* globalData, const char* s) : _ustring(add(globalData, s)) { } // Only to be used with string literals.
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43 | Identifier(JSGlobalData* globalData, const UChar* s, int length) : _ustring(add(globalData, s, length)) { }
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44 | Identifier(JSGlobalData* globalData, UString::Rep* rep) : _ustring(add(globalData, rep)) { }
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45 | Identifier(JSGlobalData* globalData, const UString& s) : _ustring(add(globalData, s.rep())) { }
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46 |
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47 | // Special constructor for cases where we overwrite an object in place.
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48 | Identifier(PlacementNewAdoptType) : _ustring(PlacementNewAdopt) { }
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49 |
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50 | const UString& ustring() const { return _ustring; }
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51 |
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52 | const UChar* data() const { return _ustring.data(); }
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53 | int size() const { return _ustring.size(); }
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54 |
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55 | const char* ascii() const { return _ustring.ascii(); }
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56 |
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57 | static Identifier from(ExecState* exec, unsigned y) { return Identifier(exec, UString::from(y)); }
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58 | static Identifier from(ExecState* exec, int y) { return Identifier(exec, UString::from(y)); }
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59 | static Identifier from(ExecState* exec, double y) { return Identifier(exec, UString::from(y)); }
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60 |
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61 | bool isNull() const { return _ustring.isNull(); }
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62 | bool isEmpty() const { return _ustring.isEmpty(); }
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63 |
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64 | uint32_t toUInt32(bool* ok) const { return _ustring.toUInt32(ok); }
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65 | uint32_t toUInt32(bool* ok, bool tolerateEmptyString) const { return _ustring.toUInt32(ok, tolerateEmptyString); };
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66 | uint32_t toStrictUInt32(bool* ok) const { return _ustring.toStrictUInt32(ok); }
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67 | unsigned toArrayIndex(bool* ok) const { return _ustring.toArrayIndex(ok); }
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68 | double toDouble() const { return _ustring.toDouble(); }
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69 |
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70 | friend bool operator==(const Identifier&, const Identifier&);
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71 | friend bool operator!=(const Identifier&, const Identifier&);
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72 |
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73 | friend bool operator==(const Identifier&, const char*);
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74 | friend bool operator!=(const Identifier&, const char*);
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75 |
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76 | static void remove(UString::Rep*);
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77 |
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78 | static bool equal(const UString::Rep*, const char*);
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79 | static bool equal(const UString::Rep*, const UChar*, unsigned length);
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80 | static bool equal(const UString::Rep* a, const UString::Rep* b) { return JSC::equal(a, b); }
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81 |
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82 | static PassRefPtr<UString::Rep> add(ExecState*, const char*); // Only to be used with string literals.
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83 | static PassRefPtr<UString::Rep> add(JSGlobalData*, const char*); // Only to be used with string literals.
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84 |
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85 | private:
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86 | UString _ustring;
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87 |
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88 | static bool equal(const Identifier& a, const Identifier& b) { return a._ustring.rep() == b._ustring.rep(); }
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89 | static bool equal(const Identifier& a, const char* b) { return equal(a._ustring.rep(), b); }
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90 |
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91 | static PassRefPtr<UString::Rep> add(ExecState*, const UChar*, int length);
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92 | static PassRefPtr<UString::Rep> add(JSGlobalData*, const UChar*, int length);
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93 |
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94 | static PassRefPtr<UString::Rep> add(ExecState* exec, UString::Rep* r)
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95 | {
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96 | if (r->isIdentifier()) {
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97 | #ifndef NDEBUG
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98 | checkSameIdentifierTable(exec, r);
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99 | #endif
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100 | return r;
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101 | }
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102 | return addSlowCase(exec, r);
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103 | }
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104 | static PassRefPtr<UString::Rep> add(JSGlobalData* globalData, UString::Rep* r)
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105 | {
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106 | if (r->isIdentifier()) {
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107 | #ifndef NDEBUG
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108 | checkSameIdentifierTable(globalData, r);
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109 | #endif
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110 | return r;
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111 | }
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112 | return addSlowCase(globalData, r);
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113 | }
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114 |
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115 | static PassRefPtr<UString::Rep> addSlowCase(ExecState*, UString::Rep* r);
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116 | static PassRefPtr<UString::Rep> addSlowCase(JSGlobalData*, UString::Rep* r);
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117 |
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118 | static void checkSameIdentifierTable(ExecState*, UString::Rep*);
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119 | static void checkSameIdentifierTable(JSGlobalData*, UString::Rep*);
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120 | };
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121 |
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122 | inline bool operator==(const Identifier& a, const Identifier& b)
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123 | {
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124 | return Identifier::equal(a, b);
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125 | }
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126 |
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127 | inline bool operator!=(const Identifier& a, const Identifier& b)
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128 | {
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129 | return !Identifier::equal(a, b);
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130 | }
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131 |
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132 | inline bool operator==(const Identifier& a, const char* b)
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133 | {
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134 | return Identifier::equal(a, b);
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135 | }
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136 |
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137 | inline bool operator!=(const Identifier& a, const char* b)
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138 | {
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139 | return !Identifier::equal(a, b);
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140 | }
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141 |
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142 | IdentifierTable* createIdentifierTable();
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143 | void deleteIdentifierTable(IdentifierTable*);
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144 |
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145 | struct ThreadIdentifierTableData {
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146 | ThreadIdentifierTableData()
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147 | : defaultIdentifierTable(0)
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148 | , currentIdentifierTable(0)
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149 | {
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150 | }
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151 |
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152 | IdentifierTable* defaultIdentifierTable;
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153 | IdentifierTable* currentIdentifierTable;
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154 | };
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155 |
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156 | extern WTF::ThreadSpecific<ThreadIdentifierTableData>* g_identifierTableSpecific;
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157 | void createIdentifierTableSpecific();
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158 |
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159 | inline IdentifierTable* defaultIdentifierTable()
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160 | {
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161 | if (!g_identifierTableSpecific)
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162 | createIdentifierTableSpecific();
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163 | ThreadIdentifierTableData& data = **g_identifierTableSpecific;
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164 |
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165 | return data.defaultIdentifierTable;
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166 | }
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167 |
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168 | inline void setDefaultIdentifierTable(IdentifierTable* identifierTable)
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169 | {
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170 | if (!g_identifierTableSpecific)
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171 | createIdentifierTableSpecific();
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172 | ThreadIdentifierTableData& data = **g_identifierTableSpecific;
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173 |
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174 | data.defaultIdentifierTable = identifierTable;
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175 | }
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176 |
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177 | inline IdentifierTable* currentIdentifierTable()
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178 | {
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179 | if (!g_identifierTableSpecific)
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180 | createIdentifierTableSpecific();
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181 | ThreadIdentifierTableData& data = **g_identifierTableSpecific;
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182 |
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183 | return data.currentIdentifierTable;
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184 | }
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185 |
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186 | inline IdentifierTable* setCurrentIdentifierTable(IdentifierTable* identifierTable)
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187 | {
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188 | if (!g_identifierTableSpecific)
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189 | createIdentifierTableSpecific();
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190 | ThreadIdentifierTableData& data = **g_identifierTableSpecific;
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191 |
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192 | IdentifierTable* oldIdentifierTable = data.currentIdentifierTable;
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193 | data.currentIdentifierTable = identifierTable;
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194 | return oldIdentifierTable;
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195 | }
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196 |
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197 | inline void resetCurrentIdentifierTable()
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198 | {
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199 | if (!g_identifierTableSpecific)
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200 | createIdentifierTableSpecific();
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201 | ThreadIdentifierTableData& data = **g_identifierTableSpecific;
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202 |
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203 | data.currentIdentifierTable = data.defaultIdentifierTable;
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204 | }
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205 |
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206 | } // namespace JSC
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207 |
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208 | #endif // Identifier_h
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