1 | /*
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2 | * Copyright (C) 2005, 2008, 2009 Apple Inc. All rights reserved.
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3 | *
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4 | * This library is free software; you can redistribute it and/or
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5 | * modify it under the terms of the GNU Library General Public
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6 | * License as published by the Free Software Foundation; either
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7 | * version 2 of the License, or (at your option) any later version.
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8 | *
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9 | * This library is distributed in the hope that it will be useful,
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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12 | * Library General Public License for more details.
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13 | *
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14 | * You should have received a copy of the GNU Library General Public License
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15 | * along with this library; see the file COPYING.LIB. If not, write to
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16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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17 | * Boston, MA 02110-1301, USA.
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18 | *
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19 | */
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20 |
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21 | #ifndef JSLock_h
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22 | #define JSLock_h
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23 |
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24 | #include <wtf/Assertions.h>
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25 | #include <wtf/Noncopyable.h>
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26 |
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27 | namespace JSC {
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28 |
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29 | // To make it safe to use JavaScript on multiple threads, it is
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30 | // important to lock before doing anything that allocates a
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31 | // JavaScript data structure or that interacts with shared state
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32 | // such as the protect count hash table. The simplest way to lock
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33 | // is to create a local JSLock object in the scope where the lock
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34 | // must be held. The lock is recursive so nesting is ok. The JSLock
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35 | // object also acts as a convenience short-hand for running important
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36 | // initialization routines.
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37 |
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38 | // To avoid deadlock, sometimes it is necessary to temporarily
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39 | // release the lock. Since it is recursive you actually have to
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40 | // release all locks held by your thread. This is safe to do if
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41 | // you are executing code that doesn't require the lock, and you
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42 | // reacquire the right number of locks at the end. You can do this
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43 | // by constructing a locally scoped JSLock::DropAllLocks object. The
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44 | // DropAllLocks object takes care to release the JSLock only if your
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45 | // thread acquired it to begin with.
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46 |
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47 | // For contexts other than the single shared one, implicit locking is not done,
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48 | // but we still need to perform all the counting in order to keep debug
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49 | // assertions working, so that clients that use the shared context don't break.
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50 |
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51 | class ExecState;
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52 |
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53 | enum JSLockBehavior { SilenceAssertionsOnly, LockForReal };
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54 |
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55 | class JSLock : public Noncopyable {
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56 | public:
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57 | JSLock(ExecState*);
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58 |
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59 | JSLock(JSLockBehavior lockBehavior)
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60 | : m_lockBehavior(lockBehavior)
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61 | {
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62 | #ifdef NDEBUG
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63 | // Locking "not for real" is a debug-only feature.
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64 | if (lockBehavior == SilenceAssertionsOnly)
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65 | return;
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66 | #endif
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67 | lock(lockBehavior);
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68 | }
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69 |
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70 | ~JSLock()
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71 | {
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72 | #ifdef NDEBUG
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73 | // Locking "not for real" is a debug-only feature.
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74 | if (m_lockBehavior == SilenceAssertionsOnly)
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75 | return;
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76 | #endif
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77 | unlock(m_lockBehavior);
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78 | }
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79 |
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80 | static void lock(JSLockBehavior);
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81 | static void unlock(JSLockBehavior);
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82 | static void lock(ExecState*);
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83 | static void unlock(ExecState*);
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84 |
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85 | static intptr_t lockCount();
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86 | static bool currentThreadIsHoldingLock();
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87 |
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88 | JSLockBehavior m_lockBehavior;
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89 |
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90 | class DropAllLocks : public Noncopyable {
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91 | public:
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92 | DropAllLocks(ExecState* exec);
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93 | DropAllLocks(JSLockBehavior);
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94 | ~DropAllLocks();
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95 |
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96 | private:
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97 | intptr_t m_lockCount;
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98 | JSLockBehavior m_lockBehavior;
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99 | };
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100 | };
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101 |
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102 | } // namespace
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103 |
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104 | #endif // JSLock_h
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