1 | /*
|
---|
2 | * Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
|
---|
3 | *
|
---|
4 | * Redistribution and use in source and binary forms, with or without
|
---|
5 | * modification, are permitted provided that the following conditions
|
---|
6 | * are met:
|
---|
7 | *
|
---|
8 | * 1. Redistributions of source code must retain the above copyright
|
---|
9 | * notice, this list of conditions and the following disclaimer.
|
---|
10 | * 2. Redistributions in binary form must reproduce the above copyright
|
---|
11 | * notice, this list of conditions and the following disclaimer in the
|
---|
12 | * documentation and/or other materials provided with the distribution.
|
---|
13 | * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
|
---|
14 | * its contributors may be used to endorse or promote products derived
|
---|
15 | * from this software without specific prior written permission.
|
---|
16 | *
|
---|
17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
|
---|
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
---|
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
---|
20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
|
---|
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
---|
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
---|
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
---|
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
---|
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
---|
26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
---|
27 | */
|
---|
28 |
|
---|
29 | #include "config.h"
|
---|
30 | #include "MainThread.h"
|
---|
31 |
|
---|
32 | #include "Threading.h"
|
---|
33 | #include "Vector.h"
|
---|
34 |
|
---|
35 | namespace WTF {
|
---|
36 |
|
---|
37 | struct FunctionWithContext {
|
---|
38 | MainThreadFunction* function;
|
---|
39 | void* context;
|
---|
40 | ThreadCondition* syncFlag;
|
---|
41 |
|
---|
42 | FunctionWithContext(MainThreadFunction* function = 0, void* context = 0, ThreadCondition* syncFlag = 0)
|
---|
43 | : function(function)
|
---|
44 | , context(context)
|
---|
45 | , syncFlag(syncFlag)
|
---|
46 | {
|
---|
47 | }
|
---|
48 | };
|
---|
49 |
|
---|
50 | typedef Vector<FunctionWithContext> FunctionQueue;
|
---|
51 |
|
---|
52 | static bool callbacksPaused; // This global variable is only accessed from main thread.
|
---|
53 |
|
---|
54 | Mutex& mainThreadFunctionQueueMutex()
|
---|
55 | {
|
---|
56 | static Mutex& staticMutex = *new Mutex;
|
---|
57 | return staticMutex;
|
---|
58 | }
|
---|
59 |
|
---|
60 | static FunctionQueue& functionQueue()
|
---|
61 | {
|
---|
62 | static FunctionQueue& staticFunctionQueue = *new FunctionQueue;
|
---|
63 | return staticFunctionQueue;
|
---|
64 | }
|
---|
65 |
|
---|
66 | #if !PLATFORM(WIN)
|
---|
67 | void initializeMainThread()
|
---|
68 | {
|
---|
69 | mainThreadFunctionQueueMutex();
|
---|
70 | }
|
---|
71 | #endif
|
---|
72 |
|
---|
73 | void dispatchFunctionsFromMainThread()
|
---|
74 | {
|
---|
75 | ASSERT(isMainThread());
|
---|
76 |
|
---|
77 | if (callbacksPaused)
|
---|
78 | return;
|
---|
79 |
|
---|
80 | FunctionQueue queueCopy;
|
---|
81 | {
|
---|
82 | MutexLocker locker(mainThreadFunctionQueueMutex());
|
---|
83 | queueCopy.swap(functionQueue());
|
---|
84 | }
|
---|
85 |
|
---|
86 | for (unsigned i = 0; i < queueCopy.size(); ++i) {
|
---|
87 | FunctionWithContext& invocation = queueCopy[i];
|
---|
88 | invocation.function(invocation.context);
|
---|
89 | if (invocation.syncFlag)
|
---|
90 | invocation.syncFlag->signal();
|
---|
91 | }
|
---|
92 | }
|
---|
93 |
|
---|
94 | void callOnMainThread(MainThreadFunction* function, void* context)
|
---|
95 | {
|
---|
96 | ASSERT(function);
|
---|
97 |
|
---|
98 | {
|
---|
99 | MutexLocker locker(mainThreadFunctionQueueMutex());
|
---|
100 | functionQueue().append(FunctionWithContext(function, context));
|
---|
101 | }
|
---|
102 |
|
---|
103 | scheduleDispatchFunctionsOnMainThread();
|
---|
104 | }
|
---|
105 |
|
---|
106 | void callOnMainThreadAndWait(MainThreadFunction* function, void* context)
|
---|
107 | {
|
---|
108 | ASSERT(function);
|
---|
109 |
|
---|
110 | if (isMainThread()) {
|
---|
111 | function(context);
|
---|
112 | return;
|
---|
113 | }
|
---|
114 |
|
---|
115 | ThreadCondition syncFlag;
|
---|
116 | Mutex conditionMutex;
|
---|
117 |
|
---|
118 | {
|
---|
119 | MutexLocker locker(mainThreadFunctionQueueMutex());
|
---|
120 | functionQueue().append(FunctionWithContext(function, context, &syncFlag));
|
---|
121 | conditionMutex.lock();
|
---|
122 | }
|
---|
123 |
|
---|
124 | scheduleDispatchFunctionsOnMainThread();
|
---|
125 | syncFlag.wait(conditionMutex);
|
---|
126 | }
|
---|
127 |
|
---|
128 | void setMainThreadCallbacksPaused(bool paused)
|
---|
129 | {
|
---|
130 | ASSERT(isMainThread());
|
---|
131 |
|
---|
132 | if (callbacksPaused == paused)
|
---|
133 | return;
|
---|
134 |
|
---|
135 | callbacksPaused = paused;
|
---|
136 |
|
---|
137 | if (!callbacksPaused)
|
---|
138 | scheduleDispatchFunctionsOnMainThread();
|
---|
139 | }
|
---|
140 |
|
---|
141 | } // namespace WTF
|
---|