1 | /*
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2 | * Copyright (C) 2008 Apple Inc. All rights reserved.
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3 | * Copyright (C) 2009 Google Inc. All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * 1. Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * 2. Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
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15 | * its contributors may be used to endorse or promote products derived
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16 | * from this software without specific prior written permission.
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17 | *
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18 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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19 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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20 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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21 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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22 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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23 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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24 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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25 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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26 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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27 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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28 | */
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29 |
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30 | #ifndef MessageQueue_h
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31 | #define MessageQueue_h
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32 |
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33 | #include <limits>
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34 | #include <wtf/Assertions.h>
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35 | #include <wtf/Deque.h>
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36 | #include <wtf/Noncopyable.h>
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37 | #include <wtf/Threading.h>
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38 |
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39 | namespace WTF {
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40 |
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41 | enum MessageQueueWaitResult {
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42 | MessageQueueTerminated, // Queue was destroyed while waiting for message.
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43 | MessageQueueTimeout, // Timeout was specified and it expired.
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44 | MessageQueueMessageReceived, // A message was successfully received and returned.
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45 | };
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46 |
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47 | // The queue takes ownership of messages and transfer it to the new owner
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48 | // when messages are fetched from the queue.
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49 | // Essentially, MessageQueue acts as a queue of OwnPtr<DataType>.
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50 | template<typename DataType>
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51 | class MessageQueue : public Noncopyable {
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52 | public:
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53 | MessageQueue() : m_killed(false) { }
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54 | ~MessageQueue();
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55 |
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56 | void append(PassOwnPtr<DataType>);
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57 | bool appendAndCheckEmpty(PassOwnPtr<DataType>);
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58 | void prepend(PassOwnPtr<DataType>);
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59 |
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60 | PassOwnPtr<DataType> waitForMessage();
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61 | PassOwnPtr<DataType> tryGetMessage();
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62 | template<typename Predicate>
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63 | PassOwnPtr<DataType> waitForMessageFilteredWithTimeout(MessageQueueWaitResult&, Predicate&, double absoluteTime);
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64 |
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65 | template<typename Predicate>
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66 | void removeIf(Predicate&);
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67 |
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68 | void kill();
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69 | bool killed() const;
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70 |
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71 | // The result of isEmpty() is only valid if no other thread is manipulating the queue at the same time.
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72 | bool isEmpty();
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73 |
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74 | static double infiniteTime() { return std::numeric_limits<double>::max(); }
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75 |
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76 | private:
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77 | static bool alwaysTruePredicate(DataType*) { return true; }
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78 |
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79 | mutable Mutex m_mutex;
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80 | ThreadCondition m_condition;
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81 | Deque<DataType*> m_queue;
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82 | bool m_killed;
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83 | };
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84 |
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85 | template<typename DataType>
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86 | MessageQueue<DataType>::~MessageQueue()
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87 | {
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88 | deleteAllValues(m_queue);
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89 | }
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90 |
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91 | template<typename DataType>
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92 | inline void MessageQueue<DataType>::append(PassOwnPtr<DataType> message)
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93 | {
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94 | MutexLocker lock(m_mutex);
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95 | m_queue.append(message.leakPtr());
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96 | m_condition.signal();
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97 | }
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98 |
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99 | // Returns true if the queue was empty before the item was added.
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100 | template<typename DataType>
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101 | inline bool MessageQueue<DataType>::appendAndCheckEmpty(PassOwnPtr<DataType> message)
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102 | {
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103 | MutexLocker lock(m_mutex);
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104 | bool wasEmpty = m_queue.isEmpty();
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105 | m_queue.append(message.leakPtr());
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106 | m_condition.signal();
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107 | return wasEmpty;
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108 | }
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109 |
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110 | template<typename DataType>
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111 | inline void MessageQueue<DataType>::prepend(PassOwnPtr<DataType> message)
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112 | {
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113 | MutexLocker lock(m_mutex);
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114 | m_queue.prepend(message.leakPtr());
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115 | m_condition.signal();
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116 | }
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117 |
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118 | template<typename DataType>
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119 | inline PassOwnPtr<DataType> MessageQueue<DataType>::waitForMessage()
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120 | {
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121 | MessageQueueWaitResult exitReason;
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122 | PassOwnPtr<DataType> result = waitForMessageFilteredWithTimeout(exitReason, MessageQueue<DataType>::alwaysTruePredicate, infiniteTime());
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123 | ASSERT(exitReason == MessageQueueTerminated || exitReason == MessageQueueMessageReceived);
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124 | return result;
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125 | }
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126 |
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127 | template<typename DataType>
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128 | template<typename Predicate>
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129 | inline PassOwnPtr<DataType> MessageQueue<DataType>::waitForMessageFilteredWithTimeout(MessageQueueWaitResult& result, Predicate& predicate, double absoluteTime)
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130 | {
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131 | MutexLocker lock(m_mutex);
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132 | bool timedOut = false;
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133 |
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134 | DequeConstIterator<DataType*> found = m_queue.end();
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135 | while (!m_killed && !timedOut && (found = m_queue.findIf(predicate)) == m_queue.end())
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136 | timedOut = !m_condition.timedWait(m_mutex, absoluteTime);
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137 |
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138 | ASSERT(!timedOut || absoluteTime != infiniteTime());
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139 |
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140 | if (m_killed) {
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141 | result = MessageQueueTerminated;
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142 | return 0;
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143 | }
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144 |
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145 | if (timedOut) {
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146 | result = MessageQueueTimeout;
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147 | return 0;
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148 | }
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149 |
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150 | ASSERT(found != m_queue.end());
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151 | DataType* message = *found;
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152 | m_queue.remove(found);
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153 | result = MessageQueueMessageReceived;
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154 | return message;
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155 | }
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156 |
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157 | template<typename DataType>
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158 | inline PassOwnPtr<DataType> MessageQueue<DataType>::tryGetMessage()
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159 | {
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160 | MutexLocker lock(m_mutex);
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161 | if (m_killed)
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162 | return 0;
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163 | if (m_queue.isEmpty())
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164 | return 0;
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165 |
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166 | return m_queue.takeFirst();
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167 | }
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168 |
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169 | template<typename DataType>
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170 | template<typename Predicate>
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171 | inline void MessageQueue<DataType>::removeIf(Predicate& predicate)
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172 | {
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173 | MutexLocker lock(m_mutex);
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174 | // See bug 31657 for why this loop looks so weird
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175 | while (true) {
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176 | DequeConstIterator<DataType*> found = m_queue.findIf(predicate);
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177 | if (found == m_queue.end())
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178 | break;
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179 |
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180 | DataType* message = *found;
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181 | m_queue.remove(found);
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182 | delete message;
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183 | }
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184 | }
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185 |
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186 | template<typename DataType>
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187 | inline bool MessageQueue<DataType>::isEmpty()
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188 | {
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189 | MutexLocker lock(m_mutex);
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190 | if (m_killed)
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191 | return true;
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192 | return m_queue.isEmpty();
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193 | }
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194 |
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195 | template<typename DataType>
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196 | inline void MessageQueue<DataType>::kill()
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197 | {
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198 | MutexLocker lock(m_mutex);
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199 | m_killed = true;
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200 | m_condition.broadcast();
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201 | }
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202 |
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203 | template<typename DataType>
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204 | inline bool MessageQueue<DataType>::killed() const
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205 | {
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206 | MutexLocker lock(m_mutex);
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207 | return m_killed;
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208 | }
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209 | } // namespace WTF
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210 |
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211 | using WTF::MessageQueue;
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212 | // MessageQueueWaitResult enum and all its values.
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213 | using WTF::MessageQueueWaitResult;
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214 | using WTF::MessageQueueTerminated;
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215 | using WTF::MessageQueueTimeout;
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216 | using WTF::MessageQueueMessageReceived;
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217 |
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218 | #endif // MessageQueue_h
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