source: webkit/trunk/JavaScriptCore/wtf/RandomNumber.cpp@ 40935

Last change on this file since 40935 was 40935, checked in by [email protected], 16 years ago

2009-02-12 Geoffrey Garen <[email protected]>

Build fix.

  • wtf/RandomNumber.cpp: (WTF::randomNumber):
File size: 2.8 KB
Line 
1/*
2 * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
3 * (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27#include "config.h"
28#include "RandomNumber.h"
29
30#include "RandomNumberSeed.h"
31
32#include <limits>
33#include <limits.h>
34#include <stdint.h>
35#include <stdlib.h>
36
37namespace WTF {
38
39double randomNumber()
40{
41#if !ENABLE(JSC_MULTIPLE_THREADS)
42 static bool s_initialized = false;
43 if (!s_initialized) {
44 initializeRandomNumberGenerator();
45 s_initialized = true;
46 }
47#endif
48
49 uint64_t fullRandom;
50#if COMPILER(MSVC) && defined(_CRT_RAND_S)
51 uint32_t part1;
52 rand_s(&part1);
53 fullRandom = part1;
54#elif PLATFORM(DARWIN)
55 fullRandom = arc4random();
56#elif PLATFORM(UNIX)
57 uint32_t part1 = random() & (RAND_MAX - 1);
58 uint32_t part2 = random() & (RAND_MAX - 1);
59 // random only provides 31 bits
60 fullRandom = part1;
61 fullRandom <<= 31;
62 fullRandom |= part2;
63#else
64 uint32_t part1 = rand() & (RAND_MAX - 1);
65 uint32_t part2 = rand() & (RAND_MAX - 1);
66 // rand only provides 31 bits, and the low order bits of that aren't very random
67 // so we take the high 26 bits of part 1, and the high 27 bits of part2.
68 part1 >>= 5; // drop the low 5 bits
69 part2 >>= 4; // drop the low 4 bits
70 fullRandom = part1;
71 fullRandom <<= 27;
72 fullRandom |= part2;
73#endif
74 // Mask off the low 53bits
75 fullRandom &= (1LL << 53) - 1;
76 return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53);
77}
78
79}
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