1 | /*
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2 | * Copyright (C) 2008, 2009 Apple Inc. All rights reserved.
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3 | *
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4 | * Redistribution and use in source and binary forms, with or without
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5 | * modification, are permitted provided that the following conditions
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6 | * are met:
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7 | *
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8 | * 1. Redistributions of source code must retain the above copyright
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9 | * notice, this list of conditions and the following disclaimer.
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10 | * 2. Redistributions in binary form must reproduce the above copyright
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11 | * notice, this list of conditions and the following disclaimer in the
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12 | * documentation and/or other materials provided with the distribution.
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13 | *
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14 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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17 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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19 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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20 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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21 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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23 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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24 | */
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25 |
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26 | #include "config.h"
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27 | #include "Threading.h"
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28 |
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29 | #include <string.h>
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30 |
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31 | namespace WTF {
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32 |
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33 | struct NewThreadContext {
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34 | NewThreadContext(ThreadFunction entryPoint, void* data, const char* name)
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35 | : entryPoint(entryPoint)
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36 | , data(data)
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37 | , name(name)
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38 | {
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39 | }
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40 |
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41 | ThreadFunction entryPoint;
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42 | void* data;
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43 | const char* name;
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44 |
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45 | Mutex creationMutex;
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46 | };
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47 |
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48 | static void* threadEntryPoint(void* contextData)
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49 | {
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50 | NewThreadContext* context = reinterpret_cast<NewThreadContext*>(contextData);
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51 |
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52 | setThreadNameInternal(context->name);
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53 |
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54 | // Block until our creating thread has completed any extra setup work
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55 | {
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56 | MutexLocker locker(context->creationMutex);
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57 | }
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58 |
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59 | // Grab the info that we need out of the context, then deallocate it.
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60 | ThreadFunction entryPoint = context->entryPoint;
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61 | void* data = context->data;
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62 | delete context;
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63 |
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64 | return entryPoint(data);
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65 | }
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66 |
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67 | ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* name)
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68 | {
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69 | // Visual Studio has a 31-character limit on thread names. Longer names will
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70 | // be truncated silently, but we'd like callers to know about the limit.
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71 | #if !LOG_DISABLED
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72 | if (strlen(name) > 31)
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73 | LOG_ERROR("Thread name \"%s\" is longer than 31 characters and will be truncated by Visual Studio", name);
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74 | #endif
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75 |
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76 | NewThreadContext* context = new NewThreadContext(entryPoint, data, name);
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77 |
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78 | // Prevent the thread body from executing until we've established the thread identifier
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79 | MutexLocker locker(context->creationMutex);
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80 |
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81 | return createThreadInternal(threadEntryPoint, context, name);
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82 | }
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83 |
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84 | #if PLATFORM(MAC) || PLATFORM(WIN)
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85 |
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86 | // This function is deprecated but needs to be kept around for backward
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87 | // compatibility. Use the 3-argument version of createThread above.
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88 |
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89 | ThreadIdentifier createThread(ThreadFunction entryPoint, void* data);
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90 |
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91 | ThreadIdentifier createThread(ThreadFunction entryPoint, void* data)
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92 | {
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93 | return createThread(entryPoint, data, 0);
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94 | }
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95 | #endif
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96 |
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97 | } // namespace WTF
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