1 | /*
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2 | * Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
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3 | *
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4 | * Redistribution and use in source and binary forms, with or without
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5 | * modification, are permitted provided that the following conditions
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6 | * are met:
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7 | *
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8 | * 1. Redistributions of source code must retain the above copyright
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9 | * notice, this list of conditions and the following disclaimer.
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10 | * 2. Redistributions in binary form must reproduce the above copyright
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11 | * notice, this list of conditions and the following disclaimer in the
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12 | * documentation and/or other materials provided with the distribution.
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13 | * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
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14 | * its contributors may be used to endorse or promote products derived
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15 | * from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | *
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28 | * =============================================================================
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29 | * Note: The implementation of condition variables under the Windows
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30 | * plaform was based on that of the excellent BOOST C++ library. It
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31 | * has been rewritten to fit in with the WebKit architecture and to
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32 | * use its coding conventions.
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33 | * =============================================================================
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34 | *
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35 | * The Boost license is virtually identical to the Apple variation at the
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36 | * top of this file, but is included here for completeness:
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37 | *
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38 | * Boost Software License - Version 1.0 - August 17th, 2003
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39 | *
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40 | * Permission is hereby granted, free of charge, to any person or organization
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41 | * obtaining a copy of the software and accompanying documentation covered by
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42 | * this license (the "Software") to use, reproduce, display, distribute,
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43 | * execute, and transmit the Software, and to prepare derivative works of the
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44 | * Software, and to permit third-parties to whom the Software is furnished to
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45 | * do so, all subject to the following:
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46 | *
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47 | * The copyright notices in the Software and this entire statement, including
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48 | * the above license grant, this restriction and the following disclaimer,
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49 | * must be included in all copies of the Software, in whole or in part, and
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50 | * all derivative works of the Software, unless such copies or derivative
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51 | * works are solely in the form of machine-executable object code generated by
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52 | * a source language processor.
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53 | *
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54 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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55 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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56 | * FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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57 | * SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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58 | * FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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59 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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60 | * DEALINGS IN THE SOFTWARE.
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61 | */
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62 |
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63 | #include "config.h"
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64 | #include "Threading.h"
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65 |
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66 | #include "MainThread.h"
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67 | #include <process.h>
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68 | #include <windows.h>
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69 | #include <wtf/HashMap.h>
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70 | #include <wtf/MathExtras.h>
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71 |
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72 | #if PLATFORM(WIN)
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73 | // Currently, Apple's Windows port uses a mixture of native and pthreads functions in FastMalloc.
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74 | // To ensure that thread-specific data is properly destroyed, we need to end each thread with pthread_exit().
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75 | #include <pthread.h>
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76 | #endif
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77 |
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78 | namespace WTF {
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79 |
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80 | // MS_VC_EXCEPTION, THREADNAME_INFO, and setThreadName all come from <http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx>.
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81 | static const DWORD MS_VC_EXCEPTION = 0x406D1388;
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82 |
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83 | #pragma pack(push, 8)
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84 | typedef struct tagTHREADNAME_INFO {
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85 | DWORD dwType; // must be 0x1000
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86 | LPCSTR szName; // pointer to name (in user addr space)
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87 | DWORD dwThreadID; // thread ID (-1=caller thread)
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88 | DWORD dwFlags; // reserved for future use, must be zero
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89 | } THREADNAME_INFO;
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90 | #pragma pack(pop)
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91 |
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92 | static void setThreadName(DWORD dwThreadID, LPCSTR szThreadName)
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93 | {
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94 | // Visual Studio has a 31-character limit on thread names. Longer names will
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95 | // be truncated silently, but we'd like callers to know about the limit.
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96 | ASSERT_ARG(szThreadName, strlen(szThreadName) <= 31);
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97 |
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98 | THREADNAME_INFO info;
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99 | info.dwType = 0x1000;
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100 | info.szName = szThreadName;
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101 | info.dwThreadID = dwThreadID;
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102 | info.dwFlags = 0;
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103 |
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104 | __try {
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105 | RaiseException(MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), reinterpret_cast<ULONG_PTR*>(&info));
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106 | } __except (EXCEPTION_CONTINUE_EXECUTION) {
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107 | }
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108 | }
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109 |
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110 | Mutex* atomicallyInitializedStaticMutex;
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111 |
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112 | static ThreadIdentifier mainThreadIdentifier;
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113 |
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114 | static Mutex& threadMapMutex()
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115 | {
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116 | static Mutex mutex;
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117 | return mutex;
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118 | }
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119 |
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120 | void initializeThreading()
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121 | {
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122 | if (!atomicallyInitializedStaticMutex) {
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123 | atomicallyInitializedStaticMutex = new Mutex;
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124 | threadMapMutex();
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125 | wtf_random_init();
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126 | initializeMainThread();
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127 | mainThreadIdentifier = currentThread();
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128 | setThreadName(mainThreadIdentifier, "Main Thread");
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129 | }
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130 | }
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131 |
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132 | static HashMap<DWORD, HANDLE>& threadMap()
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133 | {
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134 | static HashMap<DWORD, HANDLE> map;
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135 | return map;
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136 | }
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137 |
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138 | static void storeThreadHandleByIdentifier(DWORD threadID, HANDLE threadHandle)
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139 | {
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140 | MutexLocker locker(threadMapMutex());
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141 | threadMap().add(threadID, threadHandle);
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142 | }
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143 |
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144 | static HANDLE threadHandleForIdentifier(ThreadIdentifier id)
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145 | {
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146 | MutexLocker locker(threadMapMutex());
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147 | return threadMap().get(id);
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148 | }
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149 |
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150 | static void clearThreadHandleForIdentifier(ThreadIdentifier id)
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151 | {
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152 | MutexLocker locker(threadMapMutex());
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153 | ASSERT(threadMap().contains(id));
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154 | threadMap().remove(id);
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155 | }
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156 |
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157 | struct ThreadFunctionInvocation {
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158 | ThreadFunctionInvocation(ThreadFunction function, void* data) : function(function), data(data) {}
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159 |
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160 | ThreadFunction function;
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161 | void* data;
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162 | };
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163 |
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164 | static unsigned __stdcall wtfThreadEntryPoint(void* param)
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165 | {
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166 | ThreadFunctionInvocation invocation = *static_cast<ThreadFunctionInvocation*>(param);
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167 | delete static_cast<ThreadFunctionInvocation*>(param);
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168 |
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169 | void* result = invocation.function(invocation.data);
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170 |
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171 | #if PLATFORM(WIN)
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172 | // pthreads-win32 knows how to work with threads created with Win32 or CRT functions, so it's OK to mix APIs.
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173 | pthread_exit(result);
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174 | #endif
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175 |
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176 | return reinterpret_cast<unsigned>(result);
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177 | }
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178 |
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179 | ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* threadName)
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180 | {
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181 | unsigned threadIdentifier = 0;
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182 | ThreadIdentifier threadID = 0;
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183 | ThreadFunctionInvocation* invocation = new ThreadFunctionInvocation(entryPoint, data);
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184 | HANDLE threadHandle = reinterpret_cast<HANDLE>(_beginthreadex(0, 0, wtfThreadEntryPoint, invocation, 0, &threadIdentifier));
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185 | if (!threadHandle) {
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186 | LOG_ERROR("Failed to create thread at entry point %p with data %p: %ld", entryPoint, data, errno);
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187 | return 0;
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188 | }
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189 |
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190 | if (threadName)
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191 | setThreadName(threadIdentifier, threadName);
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192 |
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193 | threadID = static_cast<ThreadIdentifier>(threadIdentifier);
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194 | storeThreadHandleByIdentifier(threadIdentifier, threadHandle);
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195 |
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196 | return threadID;
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197 | }
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198 |
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199 | // This function is deprecated but needs to be kept around for backward
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200 | // compatibility. Use the 3-argument version of createThread above.
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201 | ThreadIdentifier createThread(ThreadFunction entryPoint, void* data)
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202 | {
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203 | return createThread(entryPoint, data, 0);
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204 | }
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205 |
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206 | int waitForThreadCompletion(ThreadIdentifier threadID, void** result)
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207 | {
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208 | ASSERT(threadID);
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209 |
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210 | HANDLE threadHandle = threadHandleForIdentifier(threadID);
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211 | if (!threadHandle)
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212 | LOG_ERROR("ThreadIdentifier %u did not correspond to an active thread when trying to quit", threadID);
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213 |
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214 | DWORD joinResult = ::WaitForSingleObject(threadHandle, INFINITE);
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215 | if (joinResult == WAIT_FAILED)
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216 | LOG_ERROR("ThreadIdentifier %u was found to be deadlocked trying to quit", threadID);
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217 |
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218 | ::CloseHandle(threadHandle);
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219 | clearThreadHandleForIdentifier(threadID);
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220 |
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221 | return joinResult;
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222 | }
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223 |
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224 | void detachThread(ThreadIdentifier threadID)
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225 | {
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226 | ASSERT(threadID);
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227 |
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228 | HANDLE threadHandle = threadHandleForIdentifier(threadID);
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229 | if (threadHandle)
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230 | ::CloseHandle(threadHandle);
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231 | clearThreadHandleForIdentifier(threadID);
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232 | }
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233 |
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234 | ThreadIdentifier currentThread()
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235 | {
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236 | return static_cast<ThreadIdentifier>(::GetCurrentThreadId());
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237 | }
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238 |
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239 | bool isMainThread()
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240 | {
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241 | return currentThread() == mainThreadIdentifier;
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242 | }
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243 |
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244 | Mutex::Mutex()
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245 | {
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246 | m_mutex.m_recursionCount = 0;
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247 | ::InitializeCriticalSection(&m_mutex.m_internalMutex);
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248 | }
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249 |
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250 | Mutex::~Mutex()
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251 | {
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252 | ::DeleteCriticalSection(&m_mutex.m_internalMutex);
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253 | }
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254 |
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255 | void Mutex::lock()
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256 | {
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257 | ::EnterCriticalSection(&m_mutex.m_internalMutex);
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258 | ++m_mutex.m_recursionCount;
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259 | }
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260 |
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261 | bool Mutex::tryLock()
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262 | {
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263 | // This method is modeled after the behavior of pthread_mutex_trylock,
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264 | // which will return an error if the lock is already owned by the
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265 | // current thread. Since the primitive Win32 'TryEnterCriticalSection'
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266 | // treats this as a successful case, it changes the behavior of several
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267 | // tests in WebKit that check to see if the current thread already
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268 | // owned this mutex (see e.g., IconDatabase::getOrCreateIconRecord)
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269 | DWORD result = ::TryEnterCriticalSection(&m_mutex.m_internalMutex);
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270 |
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271 | if (result != 0) { // We got the lock
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272 | // If this thread already had the lock, we must unlock and
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273 | // return false so that we mimic the behavior of POSIX's
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274 | // pthread_mutex_trylock:
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275 | if (m_mutex.m_recursionCount > 0) {
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276 | ::LeaveCriticalSection(&m_mutex.m_internalMutex);
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277 | return false;
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278 | }
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279 |
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280 | ++m_mutex.m_recursionCount;
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281 | return true;
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282 | }
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283 |
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284 | return false;
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285 | }
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286 |
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287 | void Mutex::unlock()
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288 | {
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289 | --m_mutex.m_recursionCount;
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290 | ::LeaveCriticalSection(&m_mutex.m_internalMutex);
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291 | }
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292 |
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293 | static const long MaxSemaphoreCount = static_cast<long>(~0UL >> 1);
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294 |
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295 | ThreadCondition::ThreadCondition()
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296 | {
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297 | m_condition.m_timedOut = 0;
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298 | m_condition.m_blocked = 0;
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299 | m_condition.m_waitingForRemoval = 0;
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300 | m_condition.m_gate = ::CreateSemaphore(0, 1, 1, 0);
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301 | m_condition.m_queue = ::CreateSemaphore(0, 0, MaxSemaphoreCount, 0);
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302 | m_condition.m_mutex = ::CreateMutex(0, 0, 0);
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303 |
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304 | if (!m_condition.m_gate || !m_condition.m_queue || !m_condition.m_mutex) {
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305 | if (m_condition.m_gate)
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306 | ::CloseHandle(m_condition.m_gate);
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307 | if (m_condition.m_queue)
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308 | ::CloseHandle(m_condition.m_queue);
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309 | if (m_condition.m_mutex)
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310 | ::CloseHandle(m_condition.m_mutex);
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311 | }
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312 | }
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313 |
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314 | ThreadCondition::~ThreadCondition()
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315 | {
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316 | ::CloseHandle(m_condition.m_gate);
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317 | ::CloseHandle(m_condition.m_queue);
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318 | ::CloseHandle(m_condition.m_mutex);
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319 | }
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320 |
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321 | void ThreadCondition::wait(Mutex& mutex)
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322 | {
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323 | PlatformMutex& cs = mutex.impl();
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324 |
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325 | // Enter the wait state.
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326 | DWORD res = ::WaitForSingleObject(m_condition.m_gate, INFINITE);
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327 | ASSERT(res == WAIT_OBJECT_0);
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328 | ++m_condition.m_blocked;
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329 | res = ::ReleaseSemaphore(m_condition.m_gate, 1, 0);
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330 | ASSERT(res);
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331 |
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332 | ::LeaveCriticalSection(&cs.m_internalMutex);
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333 |
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334 | res = ::WaitForSingleObject(m_condition.m_queue, INFINITE);
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335 | ASSERT(res == WAIT_OBJECT_0);
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336 |
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337 | res = ::WaitForSingleObject(m_condition.m_mutex, INFINITE);
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338 | ASSERT(res == WAIT_OBJECT_0);
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339 | size_t wasWaiting = m_condition.m_waitingForRemoval;
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340 | size_t wasTimedOut = m_condition.m_timedOut;
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341 | if (wasWaiting != 0) {
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342 | if (--m_condition.m_waitingForRemoval == 0) {
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343 | if (m_condition.m_blocked != 0) {
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344 | res = ::ReleaseSemaphore(m_condition.m_gate, 1, 0); // open m_gate
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345 | ASSERT(res);
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346 | wasWaiting = 0;
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347 | }
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348 | else if (m_condition.m_timedOut != 0)
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349 | m_condition.m_timedOut = 0;
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350 | }
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351 | } else if (++m_condition.m_timedOut == ((std::numeric_limits<unsigned>::max)() / 2)) {
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352 | // timeout occured, normalize the m_condition.m_timedOut count
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353 | // this may occur if many calls to wait with a timeout are made and
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354 | // no call to notify_* is made
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355 | res = ::WaitForSingleObject(m_condition.m_gate, INFINITE);
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356 | ASSERT(res == WAIT_OBJECT_0);
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357 | m_condition.m_blocked -= m_condition.m_timedOut;
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358 | res = ::ReleaseSemaphore(m_condition.m_gate, 1, 0);
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359 | ASSERT(res);
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360 | m_condition.m_timedOut = 0;
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361 | }
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362 | res = ::ReleaseMutex(m_condition.m_mutex);
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363 | ASSERT(res);
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364 |
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365 | if (wasWaiting == 1) {
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366 | for (/**/ ; wasTimedOut; --wasTimedOut) {
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367 | // better now than spurious later
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368 | res = ::WaitForSingleObject(m_condition.m_queue, INFINITE);
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369 | ASSERT(res == WAIT_OBJECT_0);
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370 | }
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371 | res = ::ReleaseSemaphore(m_condition.m_gate, 1, 0);
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372 | ASSERT(res);
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373 | }
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374 |
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375 | ::EnterCriticalSection (&cs.m_internalMutex);
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376 | }
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377 |
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378 | bool ThreadCondition::timedWait(Mutex& mutex, double interval)
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379 | {
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380 | // Empty for now
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381 | ASSERT(false);
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382 | return false;
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383 | }
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384 |
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385 | void ThreadCondition::signal()
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386 | {
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387 | unsigned signals = 0;
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388 |
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389 | DWORD res = ::WaitForSingleObject(m_condition.m_mutex, INFINITE);
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390 | ASSERT(res == WAIT_OBJECT_0);
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391 |
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392 | if (m_condition.m_waitingForRemoval != 0) { // the m_gate is already closed
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393 | if (m_condition.m_blocked == 0) {
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394 | res = ::ReleaseMutex(m_condition.m_mutex);
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395 | ASSERT(res);
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396 | return;
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397 | }
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398 |
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399 | ++m_condition.m_waitingForRemoval;
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400 | --m_condition.m_blocked;
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401 |
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402 | signals = 1;
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403 | } else {
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404 | res = ::WaitForSingleObject(m_condition.m_gate, INFINITE);
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405 | ASSERT(res == WAIT_OBJECT_0);
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406 | if (m_condition.m_blocked > m_condition.m_timedOut) {
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407 | if (m_condition.m_timedOut != 0) {
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408 | m_condition.m_blocked -= m_condition.m_timedOut;
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409 | m_condition.m_timedOut = 0;
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410 | }
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411 | signals = m_condition.m_waitingForRemoval = 1;
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412 | --m_condition.m_blocked;
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413 | } else {
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414 | res = ::ReleaseSemaphore(m_condition.m_gate, 1, 0);
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415 | ASSERT(res);
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416 | }
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417 | }
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418 |
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419 | res =::ReleaseMutex(m_condition.m_mutex);
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420 | ASSERT(res);
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421 |
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422 | if (signals) {
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423 | res = ::ReleaseSemaphore(m_condition.m_queue, signals, 0);
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424 | ASSERT(res);
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425 | }
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426 | }
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427 |
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428 | void ThreadCondition::broadcast()
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429 | {
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430 | unsigned signals = 0;
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431 |
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432 | WORD res = ::WaitForSingleObject(m_condition.m_mutex, INFINITE);
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433 | ASSERT(res == WAIT_OBJECT_0);
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434 |
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435 | if (m_condition.m_waitingForRemoval != 0) { // the m_gate is already closed
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436 | if (m_condition.m_blocked == 0) {
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437 | res = ::ReleaseMutex(m_condition.m_mutex);
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438 | ASSERT(res);
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439 | return;
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440 | }
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441 |
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442 | m_condition.m_waitingForRemoval += (signals = m_condition.m_blocked);
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443 | m_condition.m_blocked = 0;
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444 | } else {
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445 | res = ::WaitForSingleObject(m_condition.m_gate, INFINITE);
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446 | ASSERT(res == WAIT_OBJECT_0);
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447 | if (m_condition.m_blocked > m_condition.m_timedOut) {
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448 | if (m_condition.m_timedOut != 0) {
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449 | m_condition.m_blocked -= m_condition.m_timedOut;
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450 | m_condition.m_timedOut = 0;
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451 | }
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452 | signals = m_condition.m_waitingForRemoval = m_condition.m_blocked;
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453 | m_condition.m_blocked = 0;
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454 | } else {
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455 | res = ::ReleaseSemaphore(m_condition.m_gate, 1, 0);
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456 | ASSERT(res);
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457 | }
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458 | }
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459 |
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460 | res = ::ReleaseMutex(m_condition.m_mutex);
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461 | ASSERT(res);
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462 |
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463 | if (signals) {
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464 | res = ::ReleaseSemaphore(m_condition.m_queue, signals, 0);
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465 | ASSERT(res);
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466 | }
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467 | }
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468 |
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469 | } // namespace WTF
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