1 | /**
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2 | * Copyright (C) 1999 Lars Knoll ([email protected])
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3 | * (C) 2000 Simon Hausmann <[email protected]>
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4 | * (C) 2000 Stefan Schimanski ([email protected])
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5 | * Copyright (C) 2004, 2005, 2006, 2013 Apple Inc.
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6 | *
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7 | * This library is free software; you can redistribute it and/or
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8 | * modify it under the terms of the GNU Library General Public
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9 | * License as published by the Free Software Foundation; either
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10 | * version 2 of the License, or (at your option) any later version.
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11 | *
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12 | * This library is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 | * Library General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU Library General Public License
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18 | * along with this library; see the file COPYING.LIB. If not, write to
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19 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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20 | * Boston, MA 02110-1301, USA.
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21 | *
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22 | */
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23 |
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24 | #include "config.h"
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25 | #include "RenderFrameSet.h"
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26 |
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27 | #include "Cursor.h"
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28 | #include "Document.h"
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29 | #include "EventHandler.h"
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30 | #include "EventNames.h"
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31 | #include "Frame.h"
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32 | #include "FrameView.h"
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33 | #include "GraphicsContext.h"
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34 | #include "HTMLFrameSetElement.h"
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35 | #include "HitTestRequest.h"
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36 | #include "HitTestResult.h"
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37 | #include "MouseEvent.h"
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38 | #include "PaintInfo.h"
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39 | #include "RenderFrame.h"
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40 | #include "RenderIterator.h"
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41 | #include "RenderLayer.h"
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42 | #include "RenderView.h"
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43 | #include "Settings.h"
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44 | #include <wtf/IsoMallocInlines.h>
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45 | #include <wtf/StackStats.h>
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46 |
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47 | namespace WebCore {
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48 |
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49 | static constexpr auto borderStartEdgeColor = SRGBA<uint8_t> { 170, 170, 170 };
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50 | static constexpr auto borderEndEdgeColor = Color::black;
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51 | static constexpr auto borderFillColor = SRGBA<uint8_t> { 208, 208, 208 };
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52 |
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53 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderFrameSet);
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54 |
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55 | RenderFrameSet::RenderFrameSet(HTMLFrameSetElement& frameSet, RenderStyle&& style)
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56 | : RenderBox(frameSet, WTFMove(style), 0)
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57 | , m_isResizing(false)
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58 | , m_isChildResizing(false)
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59 | {
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60 | setInline(false);
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61 | }
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62 |
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63 | RenderFrameSet::~RenderFrameSet() = default;
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64 |
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65 | HTMLFrameSetElement& RenderFrameSet::frameSetElement() const
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66 | {
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67 | return downcast<HTMLFrameSetElement>(nodeForNonAnonymous());
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68 | }
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69 |
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70 | RenderFrameSet::GridAxis::GridAxis()
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71 | : m_splitBeingResized(noSplit)
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72 | {
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73 | }
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74 |
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75 | void RenderFrameSet::paintColumnBorder(const PaintInfo& paintInfo, const IntRect& borderRect)
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76 | {
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77 | if (!paintInfo.rect.intersects(borderRect))
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78 | return;
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79 |
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80 | // FIXME: We should do something clever when borders from distinct framesets meet at a join.
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81 |
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82 | // Fill first.
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83 | GraphicsContext& context = paintInfo.context();
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84 | context.fillRect(borderRect, frameSetElement().hasBorderColor() ? style().visitedDependentColorWithColorFilter(CSSPropertyBorderLeftColor) : borderFillColor);
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85 |
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86 | // Now stroke the edges but only if we have enough room to paint both edges with a little
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87 | // bit of the fill color showing through.
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88 | if (borderRect.width() >= 3) {
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89 | context.fillRect(IntRect(borderRect.location(), IntSize(1, height())), borderStartEdgeColor);
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90 | context.fillRect(IntRect(IntPoint(borderRect.maxX() - 1, borderRect.y()), IntSize(1, height())), borderEndEdgeColor);
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91 | }
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92 | }
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93 |
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94 | void RenderFrameSet::paintRowBorder(const PaintInfo& paintInfo, const IntRect& borderRect)
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95 | {
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96 | if (!paintInfo.rect.intersects(borderRect))
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97 | return;
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98 |
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99 | // FIXME: We should do something clever when borders from distinct framesets meet at a join.
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100 |
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101 | // Fill first.
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102 | GraphicsContext& context = paintInfo.context();
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103 | context.fillRect(borderRect, frameSetElement().hasBorderColor() ? style().visitedDependentColorWithColorFilter(CSSPropertyBorderLeftColor) : borderFillColor);
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104 |
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105 | // Now stroke the edges but only if we have enough room to paint both edges with a little
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106 | // bit of the fill color showing through.
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107 | if (borderRect.height() >= 3) {
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108 | context.fillRect(IntRect(borderRect.location(), IntSize(width(), 1)), borderStartEdgeColor);
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109 | context.fillRect(IntRect(IntPoint(borderRect.x(), borderRect.maxY() - 1), IntSize(width(), 1)), borderEndEdgeColor);
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110 | }
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111 | }
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112 |
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113 | void RenderFrameSet::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
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114 | {
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115 | if (paintInfo.phase != PaintPhase::Foreground)
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116 | return;
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117 |
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118 | RenderObject* child = firstChild();
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119 | if (!child)
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120 | return;
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121 |
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122 | LayoutPoint adjustedPaintOffset = paintOffset + location();
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123 |
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124 | size_t rows = m_rows.m_sizes.size();
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125 | size_t cols = m_cols.m_sizes.size();
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126 | LayoutUnit borderThickness = frameSetElement().border();
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127 |
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128 | LayoutUnit yPos;
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129 | for (size_t r = 0; r < rows; r++) {
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130 | LayoutUnit xPos;
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131 | for (size_t c = 0; c < cols; c++) {
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132 | downcast<RenderElement>(*child).paint(paintInfo, adjustedPaintOffset);
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133 | xPos += m_cols.m_sizes[c];
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134 | if (borderThickness && m_cols.m_allowBorder[c + 1]) {
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135 | paintColumnBorder(paintInfo, snappedIntRect(LayoutRect(adjustedPaintOffset.x() + xPos, adjustedPaintOffset.y() + yPos, borderThickness, height())));
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136 | xPos += borderThickness;
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137 | }
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138 | child = child->nextSibling();
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139 | if (!child)
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140 | return;
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141 | }
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142 | yPos += m_rows.m_sizes[r];
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143 | if (borderThickness && m_rows.m_allowBorder[r + 1]) {
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144 | paintRowBorder(paintInfo, snappedIntRect(LayoutRect(adjustedPaintOffset.x(), adjustedPaintOffset.y() + yPos, width(), borderThickness)));
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145 | yPos += borderThickness;
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146 | }
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147 | }
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148 | }
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149 |
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150 | void RenderFrameSet::GridAxis::resize(int size)
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151 | {
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152 | m_sizes.resize(size);
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153 | m_deltas.resize(size);
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154 | m_deltas.fill(0);
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155 |
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156 | // To track edges for resizability and borders, we need to be (size + 1). This is because a parent frameset
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157 | // may ask us for information about our left/top/right/bottom edges in order to make its own decisions about
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158 | // what to do. We are capable of tainting that parent frameset's borders, so we have to cache this info.
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159 | m_preventResize.resize(size + 1);
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160 | m_allowBorder.resize(size + 1);
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161 | }
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162 |
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163 | void RenderFrameSet::layOutAxis(GridAxis& axis, const Length* grid, int availableLen)
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164 | {
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165 | availableLen = std::max(availableLen, 0);
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166 |
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167 | int* gridLayout = axis.m_sizes.data();
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168 |
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169 | if (!grid) {
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170 | gridLayout[0] = availableLen;
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171 | return;
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172 | }
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173 |
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174 | int gridLen = axis.m_sizes.size();
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175 | ASSERT(gridLen);
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176 |
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177 | int totalRelative = 0;
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178 | int totalFixed = 0;
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179 | int totalPercent = 0;
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180 | int countRelative = 0;
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181 | int countFixed = 0;
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182 | int countPercent = 0;
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183 |
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184 | // First we need to investigate how many columns of each type we have and
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185 | // how much space these columns are going to require.
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186 | for (int i = 0; i < gridLen; ++i) {
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187 | // Count the total length of all of the fixed columns/rows -> totalFixed
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188 | // Count the number of columns/rows which are fixed -> countFixed
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189 | if (grid[i].isFixed()) {
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190 | gridLayout[i] = std::max(grid[i].intValue(), 0);
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191 | totalFixed += gridLayout[i];
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192 | countFixed++;
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193 | }
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194 |
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195 | // Count the total percentage of all of the percentage columns/rows -> totalPercent
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196 | // Count the number of columns/rows which are percentages -> countPercent
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197 | if (grid[i].isPercentOrCalculated()) {
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198 | gridLayout[i] = std::max(intValueForLength(grid[i], availableLen), 0);
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199 | totalPercent += gridLayout[i];
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200 | countPercent++;
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201 | }
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202 |
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203 | // Count the total relative of all the relative columns/rows -> totalRelative
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204 | // Count the number of columns/rows which are relative -> countRelative
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205 | if (grid[i].isRelative()) {
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206 | totalRelative += std::max(grid[i].intValue(), 1);
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207 | countRelative++;
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208 | }
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209 | }
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210 |
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211 | int remainingLen = availableLen;
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212 |
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213 | // Fixed columns/rows are our first priority. If there is not enough space to fit all fixed
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214 | // columns/rows we need to proportionally adjust their size.
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215 | if (totalFixed > remainingLen) {
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216 | int remainingFixed = remainingLen;
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217 |
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218 | for (int i = 0; i < gridLen; ++i) {
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219 | if (grid[i].isFixed()) {
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220 | gridLayout[i] = (gridLayout[i] * remainingFixed) / totalFixed;
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221 | remainingLen -= gridLayout[i];
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222 | }
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223 | }
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224 | } else
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225 | remainingLen -= totalFixed;
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226 |
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227 | // Percentage columns/rows are our second priority. Divide the remaining space proportionally
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228 | // over all percentage columns/rows. IMPORTANT: the size of each column/row is not relative
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229 | // to 100%, but to the total percentage. For example, if there are three columns, each of 75%,
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230 | // and the available space is 300px, each column will become 100px in width.
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231 | if (totalPercent > remainingLen) {
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232 | int remainingPercent = remainingLen;
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233 |
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234 | for (int i = 0; i < gridLen; ++i) {
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235 | if (grid[i].isPercentOrCalculated()) {
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236 | gridLayout[i] = (gridLayout[i] * remainingPercent) / totalPercent;
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237 | remainingLen -= gridLayout[i];
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238 | }
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239 | }
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240 | } else
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241 | remainingLen -= totalPercent;
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242 |
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243 | // Relative columns/rows are our last priority. Divide the remaining space proportionally
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244 | // over all relative columns/rows. IMPORTANT: the relative value of 0* is treated as 1*.
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245 | if (countRelative) {
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246 | int lastRelative = 0;
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247 | int remainingRelative = remainingLen;
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248 |
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249 | for (int i = 0; i < gridLen; ++i) {
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250 | if (grid[i].isRelative()) {
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251 | gridLayout[i] = (std::max(grid[i].intValue(), 1) * remainingRelative) / totalRelative;
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252 | remainingLen -= gridLayout[i];
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253 | lastRelative = i;
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254 | }
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255 | }
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256 |
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257 | // If we could not evenly distribute the available space of all of the relative
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258 | // columns/rows, the remainder will be added to the last column/row.
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259 | // For example: if we have a space of 100px and three columns (*,*,*), the remainder will
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260 | // be 1px and will be added to the last column: 33px, 33px, 34px.
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261 | if (remainingLen) {
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262 | gridLayout[lastRelative] += remainingLen;
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263 | remainingLen = 0;
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264 | }
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265 | }
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266 |
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267 | // If we still have some left over space we need to divide it over the already existing
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268 | // columns/rows
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269 | if (remainingLen) {
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270 | // Our first priority is to spread if over the percentage columns. The remaining
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271 | // space is spread evenly, for example: if we have a space of 100px, the columns
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272 | // definition of 25%,25% used to result in two columns of 25px. After this the
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273 | // columns will each be 50px in width.
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274 | if (countPercent && totalPercent) {
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275 | int remainingPercent = remainingLen;
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276 | int changePercent = 0;
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277 |
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278 | for (int i = 0; i < gridLen; ++i) {
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279 | if (grid[i].isPercentOrCalculated()) {
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280 | changePercent = (remainingPercent * gridLayout[i]) / totalPercent;
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281 | gridLayout[i] += changePercent;
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282 | remainingLen -= changePercent;
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283 | }
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284 | }
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285 | } else if (totalFixed) {
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286 | // Our last priority is to spread the remaining space over the fixed columns.
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287 | // For example if we have 100px of space and two column of each 40px, both
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288 | // columns will become exactly 50px.
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289 | int remainingFixed = remainingLen;
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290 | int changeFixed = 0;
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291 |
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292 | for (int i = 0; i < gridLen; ++i) {
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293 | if (grid[i].isFixed()) {
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294 | changeFixed = (remainingFixed * gridLayout[i]) / totalFixed;
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295 | gridLayout[i] += changeFixed;
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296 | remainingLen -= changeFixed;
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297 | }
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298 | }
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299 | }
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300 | }
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301 |
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302 | // If we still have some left over space we probably ended up with a remainder of
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303 | // a division. We cannot spread it evenly anymore. If we have any percentage
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304 | // columns/rows simply spread the remainder equally over all available percentage columns,
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305 | // regardless of their size.
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306 | if (remainingLen && countPercent) {
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307 | int remainingPercent = remainingLen;
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308 | int changePercent = 0;
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309 |
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310 | for (int i = 0; i < gridLen; ++i) {
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311 | if (grid[i].isPercentOrCalculated()) {
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312 | changePercent = remainingPercent / countPercent;
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313 | gridLayout[i] += changePercent;
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314 | remainingLen -= changePercent;
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315 | }
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316 | }
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317 | } else if (remainingLen && countFixed) {
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318 | // If we don't have any percentage columns/rows we only have
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319 | // fixed columns. Spread the remainder equally over all fixed
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320 | // columns/rows.
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321 | int remainingFixed = remainingLen;
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322 | int changeFixed = 0;
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323 |
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324 | for (int i = 0; i < gridLen; ++i) {
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325 | if (grid[i].isFixed()) {
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326 | changeFixed = remainingFixed / countFixed;
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327 | gridLayout[i] += changeFixed;
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328 | remainingLen -= changeFixed;
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329 | }
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330 | }
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331 | }
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332 |
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333 | // Still some left over. Add it to the last column, because it is impossible
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334 | // spread it evenly or equally.
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335 | if (remainingLen)
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336 | gridLayout[gridLen - 1] += remainingLen;
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337 |
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338 | // now we have the final layout, distribute the delta over it
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339 | bool worked = true;
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340 | int* gridDelta = axis.m_deltas.data();
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341 | for (int i = 0; i < gridLen; ++i) {
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342 | if (gridLayout[i] && gridLayout[i] + gridDelta[i] <= 0)
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343 | worked = false;
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344 | gridLayout[i] += gridDelta[i];
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345 | }
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346 | // if the deltas broke something, undo them
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347 | if (!worked) {
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348 | for (int i = 0; i < gridLen; ++i)
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349 | gridLayout[i] -= gridDelta[i];
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350 | axis.m_deltas.fill(0);
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351 | }
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352 | }
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353 |
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354 | void RenderFrameSet::notifyFrameEdgeInfoChanged()
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355 | {
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356 | if (needsLayout())
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357 | return;
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358 | // FIXME: We should only recompute the edge info with respect to the frame that changed
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359 | // and its adjacent frame(s) instead of recomputing the edge info for the entire frameset.
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360 | computeEdgeInfo();
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361 | }
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362 |
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363 | void RenderFrameSet::fillFromEdgeInfo(const FrameEdgeInfo& edgeInfo, int r, int c)
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364 | {
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365 | if (edgeInfo.allowBorder(LeftFrameEdge))
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366 | m_cols.m_allowBorder[c] = true;
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367 | if (edgeInfo.allowBorder(RightFrameEdge))
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368 | m_cols.m_allowBorder[c + 1] = true;
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369 | if (edgeInfo.preventResize(LeftFrameEdge))
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370 | m_cols.m_preventResize[c] = true;
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371 | if (edgeInfo.preventResize(RightFrameEdge))
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372 | m_cols.m_preventResize[c + 1] = true;
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373 |
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374 | if (edgeInfo.allowBorder(TopFrameEdge))
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375 | m_rows.m_allowBorder[r] = true;
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376 | if (edgeInfo.allowBorder(BottomFrameEdge))
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377 | m_rows.m_allowBorder[r + 1] = true;
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378 | if (edgeInfo.preventResize(TopFrameEdge))
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379 | m_rows.m_preventResize[r] = true;
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380 | if (edgeInfo.preventResize(BottomFrameEdge))
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381 | m_rows.m_preventResize[r + 1] = true;
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382 | }
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383 |
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384 | void RenderFrameSet::computeEdgeInfo()
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385 | {
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386 | m_rows.m_preventResize.fill(frameSetElement().noResize());
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387 | m_rows.m_allowBorder.fill(false);
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388 | m_cols.m_preventResize.fill(frameSetElement().noResize());
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389 | m_cols.m_allowBorder.fill(false);
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390 |
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391 | RenderObject* child = firstChild();
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392 | if (!child)
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393 | return;
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394 |
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395 | size_t rows = m_rows.m_sizes.size();
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396 | size_t cols = m_cols.m_sizes.size();
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397 | for (size_t r = 0; r < rows; ++r) {
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398 | for (size_t c = 0; c < cols; ++c) {
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399 | FrameEdgeInfo edgeInfo;
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400 | if (is<RenderFrameSet>(*child))
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401 | edgeInfo = downcast<RenderFrameSet>(*child).edgeInfo();
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402 | else
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403 | edgeInfo = downcast<RenderFrame>(*child).edgeInfo();
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404 | fillFromEdgeInfo(edgeInfo, r, c);
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405 | child = child->nextSibling();
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406 | if (!child)
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407 | return;
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408 | }
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409 | }
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410 | }
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411 |
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412 | FrameEdgeInfo RenderFrameSet::edgeInfo() const
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413 | {
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414 | FrameEdgeInfo result(frameSetElement().noResize(), true);
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415 |
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416 | int rows = frameSetElement().totalRows();
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417 | int cols = frameSetElement().totalCols();
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418 | if (rows && cols) {
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419 | result.setPreventResize(LeftFrameEdge, m_cols.m_preventResize[0]);
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420 | result.setAllowBorder(LeftFrameEdge, m_cols.m_allowBorder[0]);
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421 | result.setPreventResize(RightFrameEdge, m_cols.m_preventResize[cols]);
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422 | result.setAllowBorder(RightFrameEdge, m_cols.m_allowBorder[cols]);
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423 | result.setPreventResize(TopFrameEdge, m_rows.m_preventResize[0]);
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424 | result.setAllowBorder(TopFrameEdge, m_rows.m_allowBorder[0]);
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425 | result.setPreventResize(BottomFrameEdge, m_rows.m_preventResize[rows]);
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426 | result.setAllowBorder(BottomFrameEdge, m_rows.m_allowBorder[rows]);
|
---|
427 | }
|
---|
428 |
|
---|
429 | return result;
|
---|
430 | }
|
---|
431 |
|
---|
432 | void RenderFrameSet::layout()
|
---|
433 | {
|
---|
434 | StackStats::LayoutCheckPoint layoutCheckPoint;
|
---|
435 | ASSERT(needsLayout());
|
---|
436 |
|
---|
437 | bool doFullRepaint = selfNeedsLayout() && checkForRepaintDuringLayout();
|
---|
438 | LayoutRect oldBounds;
|
---|
439 | const RenderLayerModelObject* repaintContainer = nullptr;
|
---|
440 | if (doFullRepaint) {
|
---|
441 | repaintContainer = containerForRepaint().renderer;
|
---|
442 | oldBounds = clippedOverflowRectForRepaint(repaintContainer);
|
---|
443 | }
|
---|
444 |
|
---|
445 | if (!parent()->isFrameSet() && !document().printing()) {
|
---|
446 | setWidth(view().viewWidth());
|
---|
447 | setHeight(view().viewHeight());
|
---|
448 | }
|
---|
449 |
|
---|
450 | unsigned cols = frameSetElement().totalCols();
|
---|
451 | unsigned rows = frameSetElement().totalRows();
|
---|
452 |
|
---|
453 | if (m_rows.m_sizes.size() != rows || m_cols.m_sizes.size() != cols) {
|
---|
454 | m_rows.resize(rows);
|
---|
455 | m_cols.resize(cols);
|
---|
456 | }
|
---|
457 |
|
---|
458 | LayoutUnit borderThickness = frameSetElement().border();
|
---|
459 | layOutAxis(m_rows, frameSetElement().rowLengths(), height() - (rows - 1) * borderThickness);
|
---|
460 | layOutAxis(m_cols, frameSetElement().colLengths(), width() - (cols - 1) * borderThickness);
|
---|
461 |
|
---|
462 | if (flattenFrameSet())
|
---|
463 | positionFramesWithFlattening();
|
---|
464 | else
|
---|
465 | positionFrames();
|
---|
466 |
|
---|
467 | RenderBox::layout();
|
---|
468 |
|
---|
469 | computeEdgeInfo();
|
---|
470 |
|
---|
471 | updateLayerTransform();
|
---|
472 |
|
---|
473 | if (doFullRepaint) {
|
---|
474 | repaintUsingContainer(repaintContainer, snappedIntRect(oldBounds));
|
---|
475 | LayoutRect newBounds = clippedOverflowRectForRepaint(repaintContainer);
|
---|
476 | if (newBounds != oldBounds)
|
---|
477 | repaintUsingContainer(repaintContainer, snappedIntRect(newBounds));
|
---|
478 | }
|
---|
479 |
|
---|
480 | clearNeedsLayout();
|
---|
481 | }
|
---|
482 |
|
---|
483 | static void resetFrameRendererAndDescendants(RenderBox* frameSetChild, RenderFrameSet& parentFrameSet)
|
---|
484 | {
|
---|
485 | if (!frameSetChild)
|
---|
486 | return;
|
---|
487 |
|
---|
488 | for (auto* descendant = frameSetChild; descendant; descendant = downcast<RenderBox>(RenderObjectTraversal::next(*descendant, &parentFrameSet))) {
|
---|
489 | descendant->setWidth(0);
|
---|
490 | descendant->setHeight(0);
|
---|
491 | descendant->clearNeedsLayout();
|
---|
492 | }
|
---|
493 | }
|
---|
494 |
|
---|
495 | void RenderFrameSet::positionFrames()
|
---|
496 | {
|
---|
497 | RenderBox* child = firstChildBox();
|
---|
498 | if (!child)
|
---|
499 | return;
|
---|
500 |
|
---|
501 | int rows = frameSetElement().totalRows();
|
---|
502 | int cols = frameSetElement().totalCols();
|
---|
503 |
|
---|
504 | int yPos = 0;
|
---|
505 | int borderThickness = frameSetElement().border();
|
---|
506 | for (int r = 0; r < rows; r++) {
|
---|
507 | int xPos = 0;
|
---|
508 | int height = m_rows.m_sizes[r];
|
---|
509 | for (int c = 0; c < cols; c++) {
|
---|
510 | child->setLocation(IntPoint(xPos, yPos));
|
---|
511 | int width = m_cols.m_sizes[c];
|
---|
512 |
|
---|
513 | // has to be resized and itself resize its contents
|
---|
514 | child->setWidth(width);
|
---|
515 | child->setHeight(height);
|
---|
516 | #if PLATFORM(IOS_FAMILY)
|
---|
517 | // FIXME: Is this iOS-specific?
|
---|
518 | child->setNeedsLayout(MarkOnlyThis);
|
---|
519 | #else
|
---|
520 | child->setNeedsLayout();
|
---|
521 | #endif
|
---|
522 | child->layout();
|
---|
523 |
|
---|
524 | xPos += width + borderThickness;
|
---|
525 |
|
---|
526 | child = child->nextSiblingBox();
|
---|
527 | if (!child)
|
---|
528 | return;
|
---|
529 | }
|
---|
530 | yPos += height + borderThickness;
|
---|
531 | }
|
---|
532 |
|
---|
533 | resetFrameRendererAndDescendants(child, *this);
|
---|
534 | }
|
---|
535 |
|
---|
536 | void RenderFrameSet::positionFramesWithFlattening()
|
---|
537 | {
|
---|
538 | RenderBox* child = firstChildBox();
|
---|
539 | if (!child)
|
---|
540 | return;
|
---|
541 |
|
---|
542 | int rows = frameSetElement().totalRows();
|
---|
543 | int cols = frameSetElement().totalCols();
|
---|
544 |
|
---|
545 | int borderThickness = frameSetElement().border();
|
---|
546 | bool repaintNeeded = false;
|
---|
547 |
|
---|
548 | // calculate frameset height based on actual content height to eliminate scrolling
|
---|
549 | bool out = false;
|
---|
550 | for (int r = 0; r < rows && !out; ++r) {
|
---|
551 | int extra = 0;
|
---|
552 | int height = m_rows.m_sizes[r];
|
---|
553 |
|
---|
554 | for (int c = 0; c < cols; ++c) {
|
---|
555 | IntRect oldFrameRect = snappedIntRect(child->frameRect());
|
---|
556 |
|
---|
557 | int width = m_cols.m_sizes[c];
|
---|
558 |
|
---|
559 | bool fixedWidth = frameSetElement().colLengths() && frameSetElement().colLengths()[c].isFixed();
|
---|
560 | bool fixedHeight = frameSetElement().rowLengths() && frameSetElement().rowLengths()[r].isFixed();
|
---|
561 |
|
---|
562 | // has to be resized and itself resize its contents
|
---|
563 | if (!fixedWidth)
|
---|
564 | child->setWidth(width ? width + extra / (cols - c) : 0);
|
---|
565 | else
|
---|
566 | child->setWidth(width);
|
---|
567 | child->setHeight(height);
|
---|
568 |
|
---|
569 | child->setNeedsLayout();
|
---|
570 |
|
---|
571 | if (is<RenderFrameSet>(*child))
|
---|
572 | downcast<RenderFrameSet>(*child).layout();
|
---|
573 | else
|
---|
574 | downcast<RenderFrame>(*child).layoutWithFlattening(fixedWidth, fixedHeight);
|
---|
575 |
|
---|
576 | if (child->height() > m_rows.m_sizes[r])
|
---|
577 | m_rows.m_sizes[r] = child->height();
|
---|
578 | if (child->width() > m_cols.m_sizes[c])
|
---|
579 | m_cols.m_sizes[c] = child->width();
|
---|
580 |
|
---|
581 | if (child->frameRect() != oldFrameRect)
|
---|
582 | repaintNeeded = true;
|
---|
583 |
|
---|
584 | // difference between calculated frame width and the width it actually decides to have
|
---|
585 | extra += width - m_cols.m_sizes[c];
|
---|
586 |
|
---|
587 | child = child->nextSiblingBox();
|
---|
588 | if (!child) {
|
---|
589 | out = true;
|
---|
590 | break;
|
---|
591 | }
|
---|
592 | }
|
---|
593 | }
|
---|
594 |
|
---|
595 | int xPos = 0;
|
---|
596 | int yPos = 0;
|
---|
597 | out = false;
|
---|
598 | child = firstChildBox();
|
---|
599 | for (int r = 0; r < rows && !out; ++r) {
|
---|
600 | xPos = 0;
|
---|
601 | for (int c = 0; c < cols; ++c) {
|
---|
602 | // ensure the rows and columns are filled
|
---|
603 | IntRect oldRect = snappedIntRect(child->frameRect());
|
---|
604 |
|
---|
605 | child->setLocation(IntPoint(xPos, yPos));
|
---|
606 | child->setHeight(m_rows.m_sizes[r]);
|
---|
607 | child->setWidth(m_cols.m_sizes[c]);
|
---|
608 |
|
---|
609 | if (child->frameRect() != oldRect) {
|
---|
610 | repaintNeeded = true;
|
---|
611 |
|
---|
612 | // update to final size
|
---|
613 | child->setNeedsLayout();
|
---|
614 | if (is<RenderFrameSet>(*child))
|
---|
615 | downcast<RenderFrameSet>(*child).layout();
|
---|
616 | else
|
---|
617 | downcast<RenderFrame>(*child).layoutWithFlattening(true, true);
|
---|
618 | }
|
---|
619 |
|
---|
620 | xPos += m_cols.m_sizes[c] + borderThickness;
|
---|
621 | child = child->nextSiblingBox();
|
---|
622 | if (!child) {
|
---|
623 | out = true;
|
---|
624 | break;
|
---|
625 | }
|
---|
626 | }
|
---|
627 | yPos += m_rows.m_sizes[r] + borderThickness;
|
---|
628 | }
|
---|
629 |
|
---|
630 | setWidth(xPos - borderThickness);
|
---|
631 | setHeight(yPos - borderThickness);
|
---|
632 |
|
---|
633 | if (repaintNeeded)
|
---|
634 | repaint();
|
---|
635 |
|
---|
636 | resetFrameRendererAndDescendants(child, *this);
|
---|
637 | }
|
---|
638 |
|
---|
639 | bool RenderFrameSet::flattenFrameSet() const
|
---|
640 | {
|
---|
641 | return view().frameView().effectiveFrameFlattening() != FrameFlattening::Disabled;
|
---|
642 | }
|
---|
643 |
|
---|
644 | void RenderFrameSet::startResizing(GridAxis& axis, int position)
|
---|
645 | {
|
---|
646 | int split = hitTestSplit(axis, position);
|
---|
647 | if (split == noSplit || axis.m_preventResize[split]) {
|
---|
648 | axis.m_splitBeingResized = noSplit;
|
---|
649 | return;
|
---|
650 | }
|
---|
651 | axis.m_splitBeingResized = split;
|
---|
652 | axis.m_splitResizeOffset = position - splitPosition(axis, split);
|
---|
653 | }
|
---|
654 |
|
---|
655 | void RenderFrameSet::continueResizing(GridAxis& axis, int position)
|
---|
656 | {
|
---|
657 | if (needsLayout())
|
---|
658 | return;
|
---|
659 | if (axis.m_splitBeingResized == noSplit)
|
---|
660 | return;
|
---|
661 | int currentSplitPosition = splitPosition(axis, axis.m_splitBeingResized);
|
---|
662 | int delta = (position - currentSplitPosition) - axis.m_splitResizeOffset;
|
---|
663 | if (!delta)
|
---|
664 | return;
|
---|
665 | axis.m_deltas[axis.m_splitBeingResized - 1] += delta;
|
---|
666 | axis.m_deltas[axis.m_splitBeingResized] -= delta;
|
---|
667 | setNeedsLayout();
|
---|
668 | }
|
---|
669 |
|
---|
670 | bool RenderFrameSet::userResize(MouseEvent& event)
|
---|
671 | {
|
---|
672 | if (flattenFrameSet())
|
---|
673 | return false;
|
---|
674 |
|
---|
675 | if (!m_isResizing) {
|
---|
676 | if (needsLayout())
|
---|
677 | return false;
|
---|
678 | if (event.type() == eventNames().mousedownEvent && event.button() == LeftButton) {
|
---|
679 | FloatPoint localPos = absoluteToLocal(event.absoluteLocation(), UseTransforms);
|
---|
680 | startResizing(m_cols, localPos.x());
|
---|
681 | startResizing(m_rows, localPos.y());
|
---|
682 | if (m_cols.m_splitBeingResized != noSplit || m_rows.m_splitBeingResized != noSplit) {
|
---|
683 | setIsResizing(true);
|
---|
684 | return true;
|
---|
685 | }
|
---|
686 | }
|
---|
687 | } else {
|
---|
688 | if (event.type() == eventNames().mousemoveEvent || (event.type() == eventNames().mouseupEvent && event.button() == LeftButton)) {
|
---|
689 | FloatPoint localPos = absoluteToLocal(event.absoluteLocation(), UseTransforms);
|
---|
690 | continueResizing(m_cols, localPos.x());
|
---|
691 | continueResizing(m_rows, localPos.y());
|
---|
692 | if (event.type() == eventNames().mouseupEvent && event.button() == LeftButton) {
|
---|
693 | setIsResizing(false);
|
---|
694 | return true;
|
---|
695 | }
|
---|
696 | }
|
---|
697 | }
|
---|
698 |
|
---|
699 | return false;
|
---|
700 | }
|
---|
701 |
|
---|
702 | void RenderFrameSet::setIsResizing(bool isResizing)
|
---|
703 | {
|
---|
704 | m_isResizing = isResizing;
|
---|
705 | for (auto& ancestor : ancestorsOfType<RenderFrameSet>(*this))
|
---|
706 | ancestor.m_isChildResizing = isResizing;
|
---|
707 | frame().eventHandler().setResizingFrameSet(isResizing ? &frameSetElement() : nullptr);
|
---|
708 | }
|
---|
709 |
|
---|
710 | bool RenderFrameSet::isResizingRow() const
|
---|
711 | {
|
---|
712 | return m_isResizing && m_rows.m_splitBeingResized != noSplit;
|
---|
713 | }
|
---|
714 |
|
---|
715 | bool RenderFrameSet::isResizingColumn() const
|
---|
716 | {
|
---|
717 | return m_isResizing && m_cols.m_splitBeingResized != noSplit;
|
---|
718 | }
|
---|
719 |
|
---|
720 | bool RenderFrameSet::canResizeRow(const IntPoint& p) const
|
---|
721 | {
|
---|
722 | int r = hitTestSplit(m_rows, p.y());
|
---|
723 | return r != noSplit && !m_rows.m_preventResize[r];
|
---|
724 | }
|
---|
725 |
|
---|
726 | bool RenderFrameSet::canResizeColumn(const IntPoint& p) const
|
---|
727 | {
|
---|
728 | int c = hitTestSplit(m_cols, p.x());
|
---|
729 | return c != noSplit && !m_cols.m_preventResize[c];
|
---|
730 | }
|
---|
731 |
|
---|
732 | int RenderFrameSet::splitPosition(const GridAxis& axis, int split) const
|
---|
733 | {
|
---|
734 | if (needsLayout())
|
---|
735 | return 0;
|
---|
736 |
|
---|
737 | int borderThickness = frameSetElement().border();
|
---|
738 |
|
---|
739 | int size = axis.m_sizes.size();
|
---|
740 | if (!size)
|
---|
741 | return 0;
|
---|
742 |
|
---|
743 | int position = 0;
|
---|
744 | for (int i = 0; i < split && i < size; ++i)
|
---|
745 | position += axis.m_sizes[i] + borderThickness;
|
---|
746 | return position - borderThickness;
|
---|
747 | }
|
---|
748 |
|
---|
749 | int RenderFrameSet::hitTestSplit(const GridAxis& axis, int position) const
|
---|
750 | {
|
---|
751 | if (needsLayout())
|
---|
752 | return noSplit;
|
---|
753 |
|
---|
754 | int borderThickness = frameSetElement().border();
|
---|
755 | if (borderThickness <= 0)
|
---|
756 | return noSplit;
|
---|
757 |
|
---|
758 | size_t size = axis.m_sizes.size();
|
---|
759 | if (!size)
|
---|
760 | return noSplit;
|
---|
761 |
|
---|
762 | int splitPosition = axis.m_sizes[0];
|
---|
763 | for (size_t i = 1; i < size; ++i) {
|
---|
764 | if (position >= splitPosition && position < splitPosition + borderThickness)
|
---|
765 | return i;
|
---|
766 | splitPosition += borderThickness + axis.m_sizes[i];
|
---|
767 | }
|
---|
768 | return noSplit;
|
---|
769 | }
|
---|
770 |
|
---|
771 | bool RenderFrameSet::isChildAllowed(const RenderObject& child, const RenderStyle&) const
|
---|
772 | {
|
---|
773 | return child.isFrame() || child.isFrameSet();
|
---|
774 | }
|
---|
775 |
|
---|
776 | CursorDirective RenderFrameSet::getCursor(const LayoutPoint& point, Cursor& cursor) const
|
---|
777 | {
|
---|
778 | IntPoint roundedPoint = roundedIntPoint(point);
|
---|
779 | if (canResizeRow(roundedPoint)) {
|
---|
780 | cursor = rowResizeCursor();
|
---|
781 | return SetCursor;
|
---|
782 | }
|
---|
783 | if (canResizeColumn(roundedPoint)) {
|
---|
784 | cursor = columnResizeCursor();
|
---|
785 | return SetCursor;
|
---|
786 | }
|
---|
787 | return RenderBox::getCursor(point, cursor);
|
---|
788 | }
|
---|
789 |
|
---|
790 | } // namespace WebCore
|
---|