Rethrowing an Exception in C++ Last Updated : 23 Jul, 2025 Comments Improve Suggest changes Like Article Like Report Exception handling plays a role in developing robust software in C++. It offers a way to handle errors and unexpected situations. One interesting aspect of exception handling in C++ is the ability to rethrow an exception allowing it to pass up the call stack. Rethrowing an ExceptionRethrowing an exception in C++ involves catching an exception within a try block and instead of dealing with it locally throwing it again to be caught by an outer catch block. By doing this. we preserve the type and details of the exception ensuring that it can be handled at the appropriate level within our program. This approach becomes particularly valuable when managing exceptions at multiple levels or when additional actions need to be performed before resolving the exception. To better understand how this works let's explore an example involving three functions: Example C++ #include <iostream> #include <stdexcept> using namespace std; // Function to perform division int divide(int numerator, int denominator) { try { if (denominator == 0) { // Throw a runtime_error if attempting to divide // by zero throw runtime_error("Division by zero!"); } // Perform the division and return the result return numerator / denominator; } catch (const exception& e) { cout << "Caught exception in divide(): " << e.what() << endl; // Rethrow the caught exception to handle it at a // higher level throw; } } // Function to calculate the sum of two numbers int calculateSum(int a, int b) { try { if (a < 0 || b < 0) { // Throw an invalid_argument exception for // negative numbers throw invalid_argument( "Negative numbers not allowed!"); } // Calculate and return the sum return a + b; } catch (const exception& e) { cout << "Caught exception in calculateSum(): " << e.what() << endl; // Rethrow the caught exception to handle it at a // higher level throw; } } int main() { try { // Calculate the sum of 10 and the result of // dividing 20 by 2 int result = calculateSum(10, divide(20, 2)); cout << "Result: " << result << endl; // Attempt to divide by zero, triggering an // exception int invalidResult = calculateSum(5, divide(10, 0)); cout << "Invalid Result: " << invalidResult << endl; } catch (const exception& e) { cout << "Caught exception in main: " << e.what() << endl; // Handle the exception at the highest level } return 0; } OutputResult: 20 Caught exception in divide(): Division by zero! Caught exception in main: Division by zero! Explanation: The program first calculates the sum of 10 and the result of dividing 20 by 2, which is 20. This result is printed and there are no exceptions raised in this part.Next, the program attempts to divide by zero when calculating the sum of 5 and the result of dividing 10 by 0. This triggers a "Division by zero!" exception which is caught within the divide() function and rethrown. The rethrown exception is then caught in the main() function and is printed as "Division by zero!" along with the appropriate exception handling messages.The Power of Rethrowing ExceptionsRethrowing exceptions in C++ has the following advantages advantages: 1. Exception Type Preservation The preservation of exception handling in C++ is a feature. It enables catch blocks at levels to effectively handle specific types of exceptions allowing for more precise error management. 2. Additional Processing Additionally rethrowing exceptions provides the opportunity to perform operations or log extra information about the exception before it is caught again further up the call stack. For example you can add debugging details offer context or encapsulate the original exception within another exception to provide more helpful information to higher level catch blocks. C++ try { // ... } catch (const exception& e) { // Perform additional operations or wrap the original // exception throw runtime_error("Additional information: " + string(e.what())); } 3. Catching Exceptions by Reference When rethrowing an exception it is crucial to catch it by reference (const std;;exception&) rather than by value. This ensures that the exception object remains valid after being caught and rethrown multiple times during the exception handling process. 4. Handling Nested Exceptions C++ also allows for nested exceptions where one exception is raised inside the catch block of another exception. If a nested exception is rethrown it becomes part of the exception as a std;;nested_exception. This feature enables handling of outer and nested exceptions if necessary. C++ try { try { throw runtime_error("Nested exception"); } catch (const exception& nested) { throw_with_nested(logic_error("Outer exception")); } } catch (const exception& outer) { // Handle the outer exception and potentially access the // nested exception try { rethrow_if_nested(outer); } catch (const exception& nested) { // Handle the nested exception } } 5. Exception Propagation Rethrowing exceptions allows them to propagate up the call stack until they are eventually caught and handled by a catch block. Any function in the call stack can halt the propagation of an exception by catching it and rethrowing it. This mechanism ensures that exceptions are handled based on the context in which they arise. In C++ rethrowing exceptions is an approach to effectively manage and handle them. You can use exception handling in an controlled way to manage exceptions in your C++ programs. It gives you the ability to control how exceptions are handled preserve the types of exceptions perform processing and effectively handle nested exceptions. By understanding and utilizing the idea of exceptions you can write C++ programs that are more resilient and dependable. Related Articles:Exception Handling in C++ Comment More infoAdvertise with us S sanketnagare Follow Improve Article Tags : C++ Geeks Premier League Geeks Premier League 2023 Practice Tags : CPP Similar Reads C++ Programming Language C++ is a programming language known for its fast speed, low level memory management and is often taught as first programming language. 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C++ has a number of features, including:Object-Oriented ProgrammingMachine IndependentSimpleHigh-Level LanguagePopul 5 min read History of C++The C++ language is an object-oriented programming language & is a combination of both low-level & high-level language - a Middle-Level Language. The programming language was created, designed & developed by a Danish Computer Scientist - Bjarne Stroustrup at Bell Telephone Laboratories ( 7 min read Interesting Facts about C++C++ is a general-purpose, object-oriented programming language. It supports generic programming and low-level memory manipulation. Bjarne Stroustrup (Bell Labs) in 1979, introduced the C-With-Classes, and in 1983 with the C++. 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For example, if we want to print 4 min read C++ Control StatementsDecision Making in C (if , if..else, Nested if, if-else-if )In C, programs can choose which part of the code to execute based on some condition. This ability is called decision making and the statements used for it are called conditional statements. These statements evaluate one or more conditions and make the decision whether to execute a block of code or n 7 min read C++ if StatementThe C++ if statement is the most simple decision-making statement. It is used to decide whether a certain statement or block of statements will be executed or not executed based on a certain condition. Let's take a look at an example:C++#include <iostream> using namespace std; int main() { int 3 min read C++ if else StatementThe if statement alone tells us that if a condition is true it will execute a block of statements and if the condition is false, it wonât. But what if we want to do something else if the condition is false. Here comes the C++ if else statement. We can use the else statement with if statement to exec 3 min read C++ if else if LadderIn C++, the if-else-if ladder helps the user decide from among multiple options. The C++ if statements are executed from the top down. As soon as one of the conditions controlling the if is true, the statement associated with that if is executed, and the rest of the C++ else-if ladder is bypassed. I 3 min read Switch Statement in C++In C++, the switch statement is a flow control statement that is used to execute the different blocks of statements based on the value of the given expression. It is a simpler alternative to the long if-else-if ladder.SyntaxC++switch (expression) { case value_1: // code to be executed. break; case v 5 min read Jump statements in C++Jump statements are used to manipulate the flow of the program if some conditions are met. 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It is generally preferred over while and do-while loops in case the number of iterations is known beforehand.Let's take a look at an example:C++#include <bits/stdc++.h 6 min read Range-Based for Loop in C++In C++, the range-based for loop introduced in C++ 11 is a version of for loop that is able to iterate over a range. This range can be anything that is iteratable, such as arrays, strings and STL containers. It provides a more readable and concise syntax compared to traditional for loops.Let's take 3 min read C++ While LoopIn C++, the while loop is an entry-controlled loop that repeatedly executes a block of code as long as the given condition remains true. Unlike the for loop, while loop is used in situations where we do not know the exact number of iterations of the loop beforehand as the loop execution is terminate 3 min read C++ do while LoopIn C++, the do-while loop is an exit-controlled loop that repeatedly executes a block of code at least once and continues executing as long as a given condition remains true. Unlike the while loop, the do-while loop guarantees that the loop body will execute at least once, regardless of whether the 4 min read C++ FunctionsFunctions in C++A Function is a reusable block of code designed to perform a specific task. It helps break large programs into smaller, logical parts. Functions make code cleaner, easier to understand, and more maintainable.Just like in other languages, C++ functions can take inputs (called parameters), execute a b 8 min read return Statement in C++In C++, the return statement returns the flow of the execution to the function from where it is called. This statement does not mandatorily need any conditional statements. As soon as the statement is executed, the flow of the program stops immediately and returns the control from where it was calle 4 min read Parameter Passing Techniques in CIn C, passing values to a function means providing data to the function when it is called so that the function can use or manipulate that data. Here:Formal Parameters: Variables used in parameter list in a function declaration/definition as placeholders. Also called only parameters.Actual Parameters 3 min read Difference Between Call by Value and Call by Reference in CFunctions can be invoked in two ways: Call by Value or Call by Reference. These two ways are generally differentiated by the type of values passed to them as parameters.The following table lists the differences between the call-by-value and call-by-reference methods of parameter passing.Call By Valu 4 min read Default Arguments in C++A default argument is a value provided for a parameter in a function declaration that is automatically assigned by the compiler if no value is provided for those parameters in function call. If the value is passed for it, the default value is overwritten by the passed value.Example:C++#include <i 5 min read Inline Functions in C++In C++, inline functions provide a way to optimize the performance of the program by reducing the overhead related to a function call. When a function is specified as inline the whole code of the inline function is inserted or substituted at the point of its call during the compilation instead of us 6 min read Lambda Expression in C++C++ 11 introduced lambda expressions to allow inline functions which can be used for short snippets of code that are not going to be reused. Therefore, they do not require a name. They are mostly used in STL algorithms as callback functions.Example:C++#include <iostream> using namespace std; i 4 min read C++ Pointers and ReferencesPointers and References in C++In C++ pointers and references both are mechanisms used to deal with memory, memory address, and data in a program. Pointers are used to store the memory address of another variable whereas references are used to create an alias for an already existing variable. Pointers in C++ Pointers in C++ are a 5 min read C++ PointersA pointer is a special variable that holds the memory address of another variable, rather than storing a direct value itself. Pointers allow programs to access and manipulate data in memory efficiently, making them a key feature for system-level programming and dynamic memory management. When we acc 8 min read Dangling, Void , Null and Wild Pointers in CIn C programming pointers are used to manipulate memory addresses, to store the address of some variable or memory location. But certain situations and characteristics related to pointers become challenging in terms of memory safety and program behavior these include Dangling (when pointing to deall 6 min read Applications of Pointers in CPointers in C are variables that are used to store the memory address of another variable. Pointers allow us to efficiently manage the memory and hence optimize our program. In this article, we will discuss some of the major applications of pointers in C. Prerequisite: Pointers in C. C Pointers Appl 4 min read Understanding nullptr in C++Consider the following C++ program that shows problem with NULL (need of nullptr) CPP // C++ program to demonstrate problem with NULL #include <bits/stdc++.h> using namespace std; // function with integer argument void fun(int N) { cout << "fun(int)"; return;} // Overloaded fun 3 min read References in C++In C++, a reference works as an alias for an existing variable, providing an alternative name for it and allowing you to work with the original data directly.Example:C++#include <iostream> using namespace std; int main() { int x = 10; // ref is a reference to x. int& ref = x; // printing v 5 min read Can References Refer to Invalid Location in C++?Reference Variables: You can create a second name for a variable in C++, which you can use to read or edit the original data contained in that variable. While this may not sound appealing at first, declaring a reference and assigning it a variable allows you to treat the reference as if it were the 2 min read Pointers vs References in C++Prerequisite: Pointers, References C and C++ support pointers, which is different from most other programming languages such as Java, Python, Ruby, Perl and PHP as they only support references. But interestingly, C++, along with pointers, also supports references. On the surface, both references and 5 min read Passing By Pointer vs Passing By Reference in C++In C++, we can pass parameters to a function either by pointers or by reference. In both cases, we get the same result. So, what is the difference between Passing by Pointer and Passing by Reference in C++?Let's first understand what Passing by Pointer and Passing by Reference in C++ mean:Passing by 5 min read When do we pass arguments by pointer?In C, the pass-by pointer method allows users to pass the address of an argument to the function instead of the actual value. This allows programmers to change the actual data from the function and also improve the performance of the program. In C, variables are passed by pointer in the following ca 5 min read Like