slide 1
Vitaly Shmatikov
CS 345
Introduction to JavaScript
slide 2
What’s a Scripting Language?
 Language used to write programs that compute
inputs to another language processor
• One language embedded in another
– Embedded JavaScript computes HTML input to the browser
– Shell scripts compute commands executed by the shell
 Common characteristics of scripting languages
• String processing – since commands often strings
• Simple program structure, define things “on the fly”
• Flexibility preferred over efficiency, safety
– Is lack of safety a good thing? (Example: JavaScript used for
Web applications…)
slide 3
Why JavaScript?
 “Active” web pages
 Web 2.0
• AJAX, huge number of Web-based applications
 Some interesting and unusual features
• First-class functions - interesting
• Objects without classes - slightly unusual
• Powerful modification capabilities - very unusual
– Add new method to object, redefine prototype, …
 Many security and correctness issues
 “The world’s most misunderstood prog.
language”
slide 4
JavaScript History
 Developed by Brendan Eich at Netscape
• Scripting language for Navigator 2
 Later standardized for browser compatibility
• ECMAScript Edition 3 (aka JavaScript 1.5)
 Related to Java in name only
• “JavaScript is to Java as carpet is to car”
• Name was part of a marketing deal
 Various implementations available
• SpiderMonkey C implementation (from Mozilla)
• Rhino Java implementation (also from Mozilla)
slide 5
Motivation for JavaScript
 Netscape, 1995
• > 90% browser market share
– “I hacked the JS prototype in ~1 week in May and it showed!
Mistakes were frozen early. Rest of year spent embedding in
browser” -- Brendan Eich, ICFP talk, 2006
 Design goals
• Make it easy to copy/paste snippets of code
• Tolerate “minor” errors (missing semicolons)
• Simplified onclick, onmousedown, etc., event handling
• Pick a few hard-working, powerful primitives
– First-class functions, objects everywhere, prototype-based
• Leave all else out!
slide 6
Common Uses of JavaScript
 Form validation
 Page embellishments and special effects
 Navigation systems
 Basic math calculations
 Dynamic content manipulation
 Sample applications
• Dashboard widgets in Mac OS X, Google Maps,
Philips universal remotes, Writely word processor,
hundreds of others…
slide 7
Example 1: Add Two Numbers
<html>
…
<p> … </p>
<script>
var num1, num2, sum
num1 = prompt("Enter first number")
num2 = prompt("Enter second number")
sum = parseInt(num1) + parseInt(num2)
alert("Sum = " + sum)
</script>
…
</html>
slide 8
Example 2: Browser Events
<script type="text/JavaScript">
function whichButton(event) {
if (event.button==1) {
alert("You clicked the left mouse button!") }
else {
alert("You clicked the right mouse button!")
}}
</script>
…
<body onmousedown="whichButton(event)">
…
</body>
Mouse event causes
page-defined
function to be called
Other events: onLoad, onMouseMove, onKeyPress, onUnLoad
slide 9
Example 3: Page Manipulation
 Some possibilities
• createElement(elementName)
• createTextNode(text)
• appendChild(newChild)
• removeChild(node)
 Example: add a new list item
var list = document.getElementById('t1')
var newitem = document.createElement('li')
var newtext = document.createTextNode(text)
list.appendChild(newitem)
newitem.appendChild(newtext)
This uses the browser
Document Object Model
(DOM). We will focus on
JavaScript as a language,
not its use in the
browser
Document Object Model (DOM)
 HTML page is structured data
 DOM provides representation of this hierarchy
 Examples
• Properties: document.alinkColor, document.URL,
document.forms[ ], document.links[ ],
document.anchors[ ], …
• Methods: document.write(document.referrer)
– These change the content of the page!
 Also Browser Object Model (BOM)
• Window, Document, Frames[], History, Location,
Navigator (type and version of browser)
slide 10
Browser and Document
Structure
W3C standard differs from
models supported in existing
browsers slide 11
slide 12
Reading Properties with
JavaScript
Sample script
• Example 1 returns "ul"
• Example 2 returns "null"
• Example 3 returns "li"
• Example 4 returns "text"
– A text node below the "li" which holds the actual text data as its value
• Example 5 returns " Item 1 "
1. document.getElementById('t1').nodeName
2. document.getElementById('t1').nodeValue
3. document.getElementById('t1').firstChild.nodeName
4. document.getElementById('t1').firstChild.firstChild.nodeName
5. document.getElementById('t1').firstChild.firstChild.nodeValue
<ul id="t1">
<li> Item 1 </li>
</ul>
Sample HTML
slide 13
Language Basics
 JavaScript is case sensitive
• onClick, ONCLICK, … are HTML, thus not case-sensitive
 Statements terminated by returns or semi-colons
• x = x+1; same as x = x+1
 “Blocks” of statements enclosed in { …}
 Variables
• Define using the var statement
• Define implicitly by its first use, which must be an
assignment
– Implicit defn has global scope, even if occurs in nested scope!
slide 14
JavaScript Blocks
 Use { } for grouping; not a separate scope
js> var x=3;
js> x
3
js> {var x=4; x}
4
js> x
4
 Not blocks in the sense of other languages
slide 15
JavaScript Primitive Datatypes
 Boolean: true and false
 Number: 64-bit floating point
• Similar to Java double and Double
• No integer type
• Special values NaN (not a number) and Infinity
 String: sequence of zero or more Unicode
chars
• No separate character type (just strings of length 1)
• Literal strings using ' or " characters (must match)
 Special objects: null and undefined
slide 16
Objects
 An object is a collection of named properties
 Think of it as an associative array or hash table
• Set of name:value pairs
– objBob = {name: “Bob", grade: 'A', level: 3};
• Play a role similar to lists in Lisp / Scheme
 New members can be added at any time
– objBob.fullname = 'Robert';
 Can have methods
 Can refer to this
slide 17
Functions
 Functions are objects with method called “( )”
• A property of an object may be a function (=method)
– function max(x,y) { if (x>y) return x; else return y;};
– max.description = “return the maximum of two arguments”;
• Local declarations may appear in function body
 Call can supply any number of arguments
• functionname.length : # of arguments in definition
• functionname.arguments.length : # arguments in call
• Basic types are passed by value, objects by reference
 “Anonymous” functions
• (function (x,y) {return x+y}) (2,3);
slide 18
Examples of Functions
 Curried functions
– function CurriedAdd(x) { return function(y){ return x+y} };
– g = CurriedAdd(2);
– g(3)
 Variable number of arguments
– function sumAll() {
var total=0;
for (var i=0; i< sumAll.arguments.length; i++)
total+=sumAll.arguments[i];
return(total); }
– sumAll(3,5,3,5,3,2,6)
slide 19
Anonymous Functions
 Anonymous functions very useful for callbacks
• setTimeout(function() { alert("done"); }, 10000)
• Evaluation of alert("done") delayed until function call
 Simulate blocks by function definition and call
• var u = { a:1, b:2 }
• var v = { a:3, b:4 }
• (function (x,y) {
var tempA = x.a; var tempB =x.b; // local variables
x.a=y.a; x.b=y.b;
y.a=tempA; y.b=tempB
}) (u,v) // Works because objs are passed by ref
slide 20
Basic Object Features
 Use a function to construct an object
• function car(make, model, year) {
this.make = make;
this.model = model;
this.year = year; }
 Objects have prototypes, can be changed
• var c = new car(“Ford”,”Taurus”,1988);
• car.prototype.print = function () {
return this.year + “ “ + this.make + “ “ + this.model;}
• c.print();
slide 21
JavaScript in Web Pages
 Embedded in HTML page as <script> element
• JavaScript written directly inside <script> element
– <script> alert("Hello World!") </script>
• Linked file as src attribute of the <script> element
<script type="text/JavaScript" src=“functions.js"></script>
 Event handler attribute
<a href="http://www.yahoo.com "
onmouseover="alert('hi');">
 Pseudo-URL referenced by a link
<a href=“JavaScript: alert(‘You clicked’);”>Click me</a>
We are looking at JavaScript as a language; ignore BOM, DOM, AJAX
slide 22
Language Features in This
Class
 Stack memory management
• Parameters, local variables in activation records
 Garbage collection
 Closures
• Function together with environment (global variables)
 Exceptions
 Object features
• Dynamic lookup, encapsulation, subtyping,
inheritance
 Concurrency
slide 23
Stack Memory Management
 Local variables in activation record of function
function f(x) {
var y = 3;
function g(z) { return y+z;};
return g(x);
}
var x= 1; var y =2;
f(x) + y;
slide 24
Garbage Collection
 Automatic reclamation of unused memory
 Navigator 2: per-page memory management
• Reclaim memory when browser changes page
 Navigator 3: reference counting
• Each memory region has associated count
• Count modified when pointers are changed
• Reclaim memory when count reaches zero
 Navigator 4: mark-and-sweep, or equivalent
• Garbage collector marks reachable memory
• Sweep and reclaim unreachable memory
slide 25
Closures
 Return a function from function call
• function f(x) {
var y = x;
return function (z){y += z; return y;}
}
• var h = f(5);
• h(3);
 Can use this idea to define objects with
“private” fields (subtle)
• See
http://www.crockford.com/JavaScript/private.html
slide 26
Exceptions
 Throw an expression of any type
throw "Error2";
throw 42;
throw {toString: function() { return "I'm an object!"; } };
 Catch
try {
} catch (e if e == “FirstException") { // do something
} catch (e if e == “SecondException") { // do something else
} catch (e){ // executed if no match above
}
Reference: http://developer.mozilla.org/en/docs/
Core_JavaScript_1.5_Guide :Exception_Handling_Statements
slide 27
Object features
 Dynamic lookup
• Method depends on run-time value of object
 Encapsulation
• Object contains private data, public operations
 Subtyping
• Object of one type can be used in place of another
 Inheritance
• Use implementation of one kind of object to
implement another kind of object
slide 28
Concurrency
 JavaScript itself is single-threaded
• How can we tell if a language provides concurrency?
 AJAX provides a form of concurrency
• Create XMLHttpRequest object, set callback function
• Call request method, which continues asynchronously
• Reply from remote site executes callback function
– Event waits in event queue…
• Closures important for proper execution of callbacks
 Another form of concurrency
• Use SetTimeout to do cooperative multi-tasking
slide 29
JavaScript eval
 Evaluate string as code (seen this before?)
• The eval function evaluates a string of JavaScript code,
in scope of the calling code
– var code = "var a = 1";
– eval(code); // a is now '1‘
– var obj = new Object();
– obj.eval(code); // obj.a is now 1
• Common use: efficiently deserialize a complicated data
structure received over network via XMLHttpRequest
 What does it cost to have eval in the language?
• Can you do this in C? What would it take to implement?
slide 30
Unusual Features of JavaScript
 Eval, run-time type checking functions
 Support for pattern matching (reg.
expressions)
 Can add methods to an object
 Can delete methods of an object
• myobj.a = 5; myobj.b = 12; delete myobj.a;
 Iterate over methods of an object
• for (variable in object) { statements }
 With statement (“considered harmful” – why?)
• with (object) { statements }

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Java Script Programming on Web Application

  • 1. slide 1 Vitaly Shmatikov CS 345 Introduction to JavaScript
  • 2. slide 2 What’s a Scripting Language?  Language used to write programs that compute inputs to another language processor • One language embedded in another – Embedded JavaScript computes HTML input to the browser – Shell scripts compute commands executed by the shell  Common characteristics of scripting languages • String processing – since commands often strings • Simple program structure, define things “on the fly” • Flexibility preferred over efficiency, safety – Is lack of safety a good thing? (Example: JavaScript used for Web applications…)
  • 3. slide 3 Why JavaScript?  “Active” web pages  Web 2.0 • AJAX, huge number of Web-based applications  Some interesting and unusual features • First-class functions - interesting • Objects without classes - slightly unusual • Powerful modification capabilities - very unusual – Add new method to object, redefine prototype, …  Many security and correctness issues  “The world’s most misunderstood prog. language”
  • 4. slide 4 JavaScript History  Developed by Brendan Eich at Netscape • Scripting language for Navigator 2  Later standardized for browser compatibility • ECMAScript Edition 3 (aka JavaScript 1.5)  Related to Java in name only • “JavaScript is to Java as carpet is to car” • Name was part of a marketing deal  Various implementations available • SpiderMonkey C implementation (from Mozilla) • Rhino Java implementation (also from Mozilla)
  • 5. slide 5 Motivation for JavaScript  Netscape, 1995 • > 90% browser market share – “I hacked the JS prototype in ~1 week in May and it showed! Mistakes were frozen early. Rest of year spent embedding in browser” -- Brendan Eich, ICFP talk, 2006  Design goals • Make it easy to copy/paste snippets of code • Tolerate “minor” errors (missing semicolons) • Simplified onclick, onmousedown, etc., event handling • Pick a few hard-working, powerful primitives – First-class functions, objects everywhere, prototype-based • Leave all else out!
  • 6. slide 6 Common Uses of JavaScript  Form validation  Page embellishments and special effects  Navigation systems  Basic math calculations  Dynamic content manipulation  Sample applications • Dashboard widgets in Mac OS X, Google Maps, Philips universal remotes, Writely word processor, hundreds of others…
  • 7. slide 7 Example 1: Add Two Numbers <html> … <p> … </p> <script> var num1, num2, sum num1 = prompt("Enter first number") num2 = prompt("Enter second number") sum = parseInt(num1) + parseInt(num2) alert("Sum = " + sum) </script> … </html>
  • 8. slide 8 Example 2: Browser Events <script type="text/JavaScript"> function whichButton(event) { if (event.button==1) { alert("You clicked the left mouse button!") } else { alert("You clicked the right mouse button!") }} </script> … <body onmousedown="whichButton(event)"> … </body> Mouse event causes page-defined function to be called Other events: onLoad, onMouseMove, onKeyPress, onUnLoad
  • 9. slide 9 Example 3: Page Manipulation  Some possibilities • createElement(elementName) • createTextNode(text) • appendChild(newChild) • removeChild(node)  Example: add a new list item var list = document.getElementById('t1') var newitem = document.createElement('li') var newtext = document.createTextNode(text) list.appendChild(newitem) newitem.appendChild(newtext) This uses the browser Document Object Model (DOM). We will focus on JavaScript as a language, not its use in the browser
  • 10. Document Object Model (DOM)  HTML page is structured data  DOM provides representation of this hierarchy  Examples • Properties: document.alinkColor, document.URL, document.forms[ ], document.links[ ], document.anchors[ ], … • Methods: document.write(document.referrer) – These change the content of the page!  Also Browser Object Model (BOM) • Window, Document, Frames[], History, Location, Navigator (type and version of browser) slide 10
  • 11. Browser and Document Structure W3C standard differs from models supported in existing browsers slide 11
  • 12. slide 12 Reading Properties with JavaScript Sample script • Example 1 returns "ul" • Example 2 returns "null" • Example 3 returns "li" • Example 4 returns "text" – A text node below the "li" which holds the actual text data as its value • Example 5 returns " Item 1 " 1. document.getElementById('t1').nodeName 2. document.getElementById('t1').nodeValue 3. document.getElementById('t1').firstChild.nodeName 4. document.getElementById('t1').firstChild.firstChild.nodeName 5. document.getElementById('t1').firstChild.firstChild.nodeValue <ul id="t1"> <li> Item 1 </li> </ul> Sample HTML
  • 13. slide 13 Language Basics  JavaScript is case sensitive • onClick, ONCLICK, … are HTML, thus not case-sensitive  Statements terminated by returns or semi-colons • x = x+1; same as x = x+1  “Blocks” of statements enclosed in { …}  Variables • Define using the var statement • Define implicitly by its first use, which must be an assignment – Implicit defn has global scope, even if occurs in nested scope!
  • 14. slide 14 JavaScript Blocks  Use { } for grouping; not a separate scope js> var x=3; js> x 3 js> {var x=4; x} 4 js> x 4  Not blocks in the sense of other languages
  • 15. slide 15 JavaScript Primitive Datatypes  Boolean: true and false  Number: 64-bit floating point • Similar to Java double and Double • No integer type • Special values NaN (not a number) and Infinity  String: sequence of zero or more Unicode chars • No separate character type (just strings of length 1) • Literal strings using ' or " characters (must match)  Special objects: null and undefined
  • 16. slide 16 Objects  An object is a collection of named properties  Think of it as an associative array or hash table • Set of name:value pairs – objBob = {name: “Bob", grade: 'A', level: 3}; • Play a role similar to lists in Lisp / Scheme  New members can be added at any time – objBob.fullname = 'Robert';  Can have methods  Can refer to this
  • 17. slide 17 Functions  Functions are objects with method called “( )” • A property of an object may be a function (=method) – function max(x,y) { if (x>y) return x; else return y;}; – max.description = “return the maximum of two arguments”; • Local declarations may appear in function body  Call can supply any number of arguments • functionname.length : # of arguments in definition • functionname.arguments.length : # arguments in call • Basic types are passed by value, objects by reference  “Anonymous” functions • (function (x,y) {return x+y}) (2,3);
  • 18. slide 18 Examples of Functions  Curried functions – function CurriedAdd(x) { return function(y){ return x+y} }; – g = CurriedAdd(2); – g(3)  Variable number of arguments – function sumAll() { var total=0; for (var i=0; i< sumAll.arguments.length; i++) total+=sumAll.arguments[i]; return(total); } – sumAll(3,5,3,5,3,2,6)
  • 19. slide 19 Anonymous Functions  Anonymous functions very useful for callbacks • setTimeout(function() { alert("done"); }, 10000) • Evaluation of alert("done") delayed until function call  Simulate blocks by function definition and call • var u = { a:1, b:2 } • var v = { a:3, b:4 } • (function (x,y) { var tempA = x.a; var tempB =x.b; // local variables x.a=y.a; x.b=y.b; y.a=tempA; y.b=tempB }) (u,v) // Works because objs are passed by ref
  • 20. slide 20 Basic Object Features  Use a function to construct an object • function car(make, model, year) { this.make = make; this.model = model; this.year = year; }  Objects have prototypes, can be changed • var c = new car(“Ford”,”Taurus”,1988); • car.prototype.print = function () { return this.year + “ “ + this.make + “ “ + this.model;} • c.print();
  • 21. slide 21 JavaScript in Web Pages  Embedded in HTML page as <script> element • JavaScript written directly inside <script> element – <script> alert("Hello World!") </script> • Linked file as src attribute of the <script> element <script type="text/JavaScript" src=“functions.js"></script>  Event handler attribute <a href="http://www.yahoo.com " onmouseover="alert('hi');">  Pseudo-URL referenced by a link <a href=“JavaScript: alert(‘You clicked’);”>Click me</a> We are looking at JavaScript as a language; ignore BOM, DOM, AJAX
  • 22. slide 22 Language Features in This Class  Stack memory management • Parameters, local variables in activation records  Garbage collection  Closures • Function together with environment (global variables)  Exceptions  Object features • Dynamic lookup, encapsulation, subtyping, inheritance  Concurrency
  • 23. slide 23 Stack Memory Management  Local variables in activation record of function function f(x) { var y = 3; function g(z) { return y+z;}; return g(x); } var x= 1; var y =2; f(x) + y;
  • 24. slide 24 Garbage Collection  Automatic reclamation of unused memory  Navigator 2: per-page memory management • Reclaim memory when browser changes page  Navigator 3: reference counting • Each memory region has associated count • Count modified when pointers are changed • Reclaim memory when count reaches zero  Navigator 4: mark-and-sweep, or equivalent • Garbage collector marks reachable memory • Sweep and reclaim unreachable memory
  • 25. slide 25 Closures  Return a function from function call • function f(x) { var y = x; return function (z){y += z; return y;} } • var h = f(5); • h(3);  Can use this idea to define objects with “private” fields (subtle) • See http://www.crockford.com/JavaScript/private.html
  • 26. slide 26 Exceptions  Throw an expression of any type throw "Error2"; throw 42; throw {toString: function() { return "I'm an object!"; } };  Catch try { } catch (e if e == “FirstException") { // do something } catch (e if e == “SecondException") { // do something else } catch (e){ // executed if no match above } Reference: http://developer.mozilla.org/en/docs/ Core_JavaScript_1.5_Guide :Exception_Handling_Statements
  • 27. slide 27 Object features  Dynamic lookup • Method depends on run-time value of object  Encapsulation • Object contains private data, public operations  Subtyping • Object of one type can be used in place of another  Inheritance • Use implementation of one kind of object to implement another kind of object
  • 28. slide 28 Concurrency  JavaScript itself is single-threaded • How can we tell if a language provides concurrency?  AJAX provides a form of concurrency • Create XMLHttpRequest object, set callback function • Call request method, which continues asynchronously • Reply from remote site executes callback function – Event waits in event queue… • Closures important for proper execution of callbacks  Another form of concurrency • Use SetTimeout to do cooperative multi-tasking
  • 29. slide 29 JavaScript eval  Evaluate string as code (seen this before?) • The eval function evaluates a string of JavaScript code, in scope of the calling code – var code = "var a = 1"; – eval(code); // a is now '1‘ – var obj = new Object(); – obj.eval(code); // obj.a is now 1 • Common use: efficiently deserialize a complicated data structure received over network via XMLHttpRequest  What does it cost to have eval in the language? • Can you do this in C? What would it take to implement?
  • 30. slide 30 Unusual Features of JavaScript  Eval, run-time type checking functions  Support for pattern matching (reg. expressions)  Can add methods to an object  Can delete methods of an object • myobj.a = 5; myobj.b = 12; delete myobj.a;  Iterate over methods of an object • for (variable in object) { statements }  With statement (“considered harmful” – why?) • with (object) { statements }