2 let lastApprovedOrigin;
6 function drawPostMessage(data) {
7 iFrame.contentWindow.postMessage(JSON.stringify(data), lastApprovedOrigin);
10 function drawEventExport(message) {
16 function drawEventSave(message) {
18 action: 'export', format: 'xmlpng', xml: message.xml, spin: 'Updating drawing',
22 function drawEventInit() {
24 onInit().then(xml => {
25 drawPostMessage({action: 'load', autosave: 1, xml});
29 function drawEventConfigure() {
31 window.$events.emitPublic(iFrame, 'editor-drawio::configure', {config});
32 drawPostMessage({action: 'configure', config});
35 function drawEventClose() {
36 // eslint-disable-next-line no-use-before-define
37 window.removeEventListener('message', drawReceive);
38 if (iFrame) document.body.removeChild(iFrame);
42 * Receive and handle a message event from the draw.io window.
43 * @param {MessageEvent} event
45 function drawReceive(event) {
46 if (!event.data || event.data.length < 1) return;
47 if (event.origin !== lastApprovedOrigin) return;
49 const message = JSON.parse(event.data);
50 if (message.event === 'init') {
52 } else if (message.event === 'exit') {
54 } else if (message.event === 'save') {
55 drawEventSave(message);
56 } else if (message.event === 'export') {
57 drawEventExport(message);
58 } else if (message.event === 'configure') {
64 * Show the draw.io editor.
65 * @param {String} drawioUrl
66 * @param {Function} onInitCallback - Must return a promise with the xml to load for the editor.
67 * @param {Function} onSaveCallback - Is called with the drawing data on save.
69 export function show(drawioUrl, onInitCallback, onSaveCallback) {
70 onInit = onInitCallback;
71 onSave = onSaveCallback;
73 iFrame = document.createElement('iframe');
74 iFrame.setAttribute('frameborder', '0');
75 window.addEventListener('message', drawReceive);
76 iFrame.setAttribute('src', drawioUrl);
77 iFrame.setAttribute('class', 'fullscreen');
78 iFrame.style.backgroundColor = '#FFFFFF';
79 document.body.appendChild(iFrame);
80 lastApprovedOrigin = (new URL(drawioUrl)).origin;
83 export async function upload(imageData, pageUploadedToId) {
86 uploaded_to: pageUploadedToId,
88 const resp = await window.$http.post(window.baseUrl('/images/drawio'), data);
92 export function close() {
97 * Load an existing image, by fetching it as Base64 from the system.
99 * @returns {Promise<string>}
101 export async function load(drawingId) {
103 const resp = await window.$http.get(window.baseUrl(`/images/drawio/base64/${drawingId}`));
104 return `data:image/png;base64,${resp.data.content}`;
106 if (error instanceof window.$http.HttpError) {
107 window.$events.showResponseError(error);