Showing posts with label Path. Show all posts
Showing posts with label Path. Show all posts

Wednesday, June 18, 2014

Implement arrow-like PathDashPathEffect

Last example "Implement running dash path, using PathDashPathEffect" with path of circle. It's modified to create custom path to show running arrow-like PathDashPathEffect.


Modify MyView.java in last example.
package com.example.androiddrawpath;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathDashPathEffect;
import android.util.AttributeSet;
import android.view.View;
import android.widget.TextView;

public class MyView extends View {
 
 MyShape myShape;
 float ratioRadius, ratioInnerRadius;
 int numberOfPoint = 3; //default
 
 float rotate;
 
 //corresponding to UI element
 TextView textLayerInfo;

 Path dashPath;
 float phase;
 float advance;

 public MyView(Context context) {
  super(context);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  myShape = new MyShape();
  
  dashPath = new Path();
  dashPath.moveTo(5, -5);
  dashPath.lineTo(45, -5);
  dashPath.lineTo(40, 0);
  dashPath.lineTo(45, 5);
  dashPath.lineTo(5, 5);
  dashPath.lineTo(0, 0);
  dashPath.close();
  
  phase = 0.0f;
  advance = 60.0f;
 }
 
 @Override
 protected void onDraw(Canvas canvas) {
  super.onDraw(canvas);
  
  long starting = System.nanoTime();
  
  int w = getWidth();
  int h = getHeight();
  
  if((w==0) || (h==0)){
   return;
  }
  
  float x = (float)w/2.0f;
  float y = (float)h/2.0f;
  float radius, innerRadius;
  if(w > h){
   radius = h * ratioRadius;
   innerRadius = h * ratioInnerRadius;
  }else{
   radius = w * ratioRadius;
   innerRadius = w * ratioInnerRadius;
  }
  
  myShape.setStar(x, y, radius, innerRadius, numberOfPoint);
  
  //Save and rotate canvas 
  canvas.save();
  canvas.rotate(rotate, x, y);
  
  phase++;
  PathDashPathEffect pathDashPathEffect = 
   new PathDashPathEffect(dashPath, advance, phase, PathDashPathEffect.Style.MORPH);
  
  Paint paintDash = myShape.getPaint();
  paintDash.setPathEffect(pathDashPathEffect);
  
  canvas.drawPath(myShape.getPath(), myShape.getPaint());
  
  //restore canvas
  canvas.restore();
  
  long end = System.nanoTime();
  
  String info = "myView.isHardwareAccelerated() = " + isHardwareAccelerated() + "\n"
    + "canvas.isHardwareAccelerated() = " + canvas.isHardwareAccelerated() + "\n"
    + "processing time (reference only) : " + String.valueOf(end - starting) + " (ns)";
  textLayerInfo.setText(info);
  
  invalidate();
  
 }
 
 public void setShapeRadiusRatio(float ratio){
  ratioRadius = ratio;
 }
 
 public void setShapeInnerRadiusRatio(float ratio){
  ratioInnerRadius = ratio;
 }
 
 public void setNumberOfPoint(int pt){
  numberOfPoint = pt;
 }
 
 public void passElements(TextView textLayerInfo){
  this.textLayerInfo = textLayerInfo;
 }

 public void setShapeRotate(int rot){
  rotate = (float)rot;
 }

}


Other files have no changed, re-list here:

MyShape.java
package com.example.androiddrawpath;

import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;

public class MyShape {

 private Paint paint;
 private Path path;

 public MyShape() {
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(3);
  paint.setStyle(Paint.Style.STROKE);
  //paint.setStyle(Paint.Style.FILL);
  //paint.setStyle(Paint.Style.FILL_AND_STROKE);
  
  path = new Path();
 }

 public void setCircle(float x, float y, float radius, Path.Direction dir){
  path.reset();
  path.addCircle(x, y, radius, dir);
 }
 
 public void setStar(float x, float y, float radius, float innerRadius, int numOfPt){
  
  double section = 2.0 * Math.PI/numOfPt;
  
  path.reset();
  path.moveTo(
   (float)(x + radius * Math.cos(0)), 
   (float)(y + radius * Math.sin(0)));
  path.lineTo(
   (float)(x + innerRadius * Math.cos(0 + section/2.0)), 
   (float)(y + innerRadius * Math.sin(0 + section/2.0)));
  
  for(int i=1; i<numOfPt; i++){
   path.lineTo(
    (float)(x + radius * Math.cos(section * i)), 
    (float)(y + radius * Math.sin(section * i)));
   path.lineTo(
     (float)(x + innerRadius * Math.cos(section * i + section/2.0)), 
     (float)(y + innerRadius * Math.sin(section * i + section/2.0)));
  }
  
  path.close();
  
 }
 
 public Path getPath(){
  return path;
 }
 
 public Paint getPaint(){
  return paint;
 }

}

MainActivity.java
package com.example.androiddrawpath;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.CompoundButton;
import android.widget.CompoundButton.OnCheckedChangeListener;
import android.widget.RadioButton;
import android.widget.SeekBar;
import android.widget.SeekBar.OnSeekBarChangeListener;
import android.widget.TextView;

public class MainActivity extends Activity {

 SeekBar rotateBar;
 TextView rotateText;
 
 SeekBar radiusBar, innerRadiusBar;
 MyView myView;
 
 SeekBar ptBar;
 TextView textPt;
 final static int MIN_PT = 3;
 
 RadioButton optLayerTypeNone, optLayerTypeSoftware, optLayerTypeHardware;
 TextView textLayerInfo;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  radiusBar = (SeekBar) findViewById(R.id.radiusbar);
  innerRadiusBar = (SeekBar)findViewById(R.id.innerradiusbar);
  myView = (MyView) findViewById(R.id.myview);
  float defaultRatio = (float) (radiusBar.getProgress())
    / (float) (radiusBar.getMax());
  myView.setShapeRadiusRatio(defaultRatio);
  float defaultInnerRatio = (float) (innerRadiusBar.getProgress())
    / (float) (innerRadiusBar.getMax());
  myView.setShapeInnerRadiusRatio(defaultInnerRatio);

  radiusBar.setOnSeekBarChangeListener(radiusBarOnSeekBarChangeListener);
  innerRadiusBar.setOnSeekBarChangeListener(innerRadiusBarOnSeekBarChangeListener);
  
  textPt = (TextView)findViewById(R.id.pttext);
  ptBar = (SeekBar)findViewById(R.id.ptbar);
  ptBar.setOnSeekBarChangeListener(ptBarOnSeekBarChangeListener);
  
  optLayerTypeNone = (RadioButton)findViewById(R.id.typeNone);
  optLayerTypeSoftware = (RadioButton)findViewById(R.id.typeSoftware);
  optLayerTypeHardware = (RadioButton)findViewById(R.id.typeHardware);
  textLayerInfo = (TextView)findViewById(R.id.typeinfo);
  
  myView.passElements(textLayerInfo);
  myView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);

  optLayerTypeNone.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);
  optLayerTypeSoftware.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);
  optLayerTypeHardware.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);

  rotateText = (TextView)findViewById(R.id.rottext);
  rotateBar = (SeekBar)findViewById(R.id.rotatebar);
  rotateBar.setOnSeekBarChangeListener(rotateBarOnSeekBarChangeListener);
  myView.setRotation(0);  //set default rotate degree
 };
 
 OnCheckedChangeListener optLayerTypeOnCheckedChangeListener = 
  new OnCheckedChangeListener(){

   @Override
   public void onCheckedChanged(CompoundButton buttonView,
     boolean isChecked) {
    if(optLayerTypeNone.isChecked()){
     myView.setLayerType(View.LAYER_TYPE_NONE, null);
    }else if(optLayerTypeSoftware.isChecked()){
     myView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
    }else{
     myView.setLayerType(View.LAYER_TYPE_HARDWARE, null);
    }
    
    myView.invalidate();
   }};

 OnSeekBarChangeListener radiusBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   float ratio = (float) (radiusBar.getProgress())
     / (float) (radiusBar.getMax());
   myView.setShapeRadiusRatio(ratio);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener innerRadiusBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   float ratio = (float) (innerRadiusBar.getProgress())
     / (float) (innerRadiusBar.getMax());
   myView.setShapeInnerRadiusRatio(ratio);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener ptBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   int pt = progress + MIN_PT;
   textPt.setText("number of point in polygon: " + String.valueOf(pt));
   myView.setNumberOfPoint(pt);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener rotateBarOnSeekBarChangeListener = 
   new OnSeekBarChangeListener() {
  
  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   int degree = progress-180;
   rotateText.setText("rotate : " + degree + " degree");
   myView.setShapeRotate(degree);
   myView.invalidate(); 
  }
  
  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}
  
  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {} 
 };

}

activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    android:orientation="vertical"
    tools:context="com.example.androiddrawpath.MainActivity" >

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />
    
    <TextView 
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="radius(%)"/>
    <SeekBar 
        android:id="@+id/radiusbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="100"
        android:progress="50" />
    <TextView 
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="inner radius(%)"/>
    <SeekBar 
        android:id="@+id/innerradiusbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="100"
        android:progress="25" />
    <TextView 
        android:id="@+id/pttext"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="number of point in polygon: 3"/>
    <SeekBar 
        android:id="@+id/ptbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="10"
        android:progress="0" />

    <TextView 
        android:id="@+id/rottext"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="rotate :"/>
    <SeekBar 
        android:id="@+id/rotatebar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="360"
        android:progress="180" />
    
    <RadioGroup
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal">
     <RadioButton android:id="@+id/typeNone"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_NONE"/>
     <RadioButton android:id="@+id/typeSoftware"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_SOFTWARE"/>
     <RadioButton android:id="@+id/typeHardware"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_HARDWARE"/>
    </RadioGroup>
    
    <RelativeLayout 
        android:layout_width="match_parent"
        android:layout_height="match_parent">
     <TextView 
         android:id="@+id/typeinfo"
         android:layout_width="match_parent"
         android:layout_height="wrap_content"
         android:layout_alignParentBottom="true" />
     <com.example.androiddrawpath.MyView 
         android:id="@+id/myview"
         android:layout_width="match_parent"
         android:layout_height="match_parent" />
    </RelativeLayout>

</LinearLayout>


download filesDownload the files.

More example of Drawing Path on canvas of custom View.

Monday, June 16, 2014

Implement running dash path, using PathDashPathEffect

Example to implement running dash path, using PathDashPathEffect.

Modify from previous example "DashPathEffect, apply dash effect on path", implement PathDashPathEffect. In order to make it running, advance phase of PathDashPathEffect, and call invalidate() in onDraw() method.

MyView.java
package com.example.androiddrawpath;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathDashPathEffect;
import android.graphics.Path.Direction;
import android.util.AttributeSet;
import android.view.View;
import android.widget.TextView;

public class MyView extends View {
 
 MyShape myShape;
 float ratioRadius, ratioInnerRadius;
 int numberOfPoint = 3; //default
 
 float rotate;
 
 //corresponding to UI element
 TextView textLayerInfo;

 Path dashPath;
 float phase;

 public MyView(Context context) {
  super(context);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  myShape = new MyShape();
  
  dashPath = new Path();
  dashPath.addCircle(0, 0, 3, Direction.CCW);
  
  phase = 0.0f;
 }
 
 @Override
 protected void onDraw(Canvas canvas) {
  super.onDraw(canvas);
  
  long starting = System.nanoTime();
  
  int w = getWidth();
  int h = getHeight();
  
  if((w==0) || (h==0)){
   return;
  }
  
  float x = (float)w/2.0f;
  float y = (float)h/2.0f;
  float radius, innerRadius;
  if(w > h){
   radius = h * ratioRadius;
   innerRadius = h * ratioInnerRadius;
  }else{
   radius = w * ratioRadius;
   innerRadius = w * ratioInnerRadius;
  }
  
  myShape.setStar(x, y, radius, innerRadius, numberOfPoint);
  
  //Save and rotate canvas 
  canvas.save();
  canvas.rotate(rotate, x, y);
  
  phase++;
  PathDashPathEffect pathDashPathEffect = 
   new PathDashPathEffect(dashPath, 15.0f, phase, PathDashPathEffect.Style.MORPH);
  
  Paint paintDash = myShape.getPaint();
  paintDash.setPathEffect(pathDashPathEffect);
  
  canvas.drawPath(myShape.getPath(), myShape.getPaint());
  
  //restore canvas
  canvas.restore();
  
  long end = System.nanoTime();
  
  String info = "myView.isHardwareAccelerated() = " + isHardwareAccelerated() + "\n"
    + "canvas.isHardwareAccelerated() = " + canvas.isHardwareAccelerated() + "\n"
    + "processing time (reference only) : " + String.valueOf(end - starting) + " (ns)";
  textLayerInfo.setText(info);
  
  invalidate();
  
 }
 
 public void setShapeRadiusRatio(float ratio){
  ratioRadius = ratio;
 }
 
 public void setShapeInnerRadiusRatio(float ratio){
  ratioInnerRadius = ratio;
 }
 
 public void setNumberOfPoint(int pt){
  numberOfPoint = pt;
 }
 
 public void passElements(TextView textLayerInfo){
  this.textLayerInfo = textLayerInfo;
 }

 public void setShapeRotate(int rot){
  rotate = (float)rot;
 }

}


Other files, refer to last example.

download filesDownload the files.

More example of Drawing Path on canvas of custom View.


Saturday, June 7, 2014

Animation follow touch path forward and backward

Further modify the example of "Change speed of Animation follow touch path" to add feature of animation direction, forward and backward.


AnimationView.java
package com.example.androidanimationalongpath;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

public class AnimationView extends View {
 
 Paint paint;
 
 Bitmap bm;
 int bm_offsetX, bm_offsetY;
 
 Path animPath;
 PathMeasure pathMeasure;
 float pathLength;
 
 float step;   //distance each step
 float distance;  //distance moved
 float curX, curY;
  
 float curAngle;  //current angle
 float targetAngle; //target angle
 float stepAngle; //angle each step

 float[] pos;
 float[] tan;
 
 Matrix matrix;
 
 Path touchPath;
 
 static int FORWARD = 1;
 static int BACKWARD = -1;
 int direction;

 public AnimationView(Context context) {
  super(context);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(1);
  paint.setStyle(Paint.Style.STROKE);
    
  bm = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
  bm_offsetX = bm.getWidth()/2;
  bm_offsetY = bm.getHeight()/2;
  
  animPath = new Path();
  
  pos = new float[2];
  tan = new float[2];
  
  matrix = new Matrix();
  
  touchPath = new Path();
  
  step = 1;  //default
  stepAngle = 1; //default
  
  direction = FORWARD; //default
 }

 @Override
 protected void onDraw(Canvas canvas) {
  if(animPath.isEmpty()){
   return;
  }
  
  canvas.drawPath(animPath, paint);
  
  matrix.reset();
  
  if((targetAngle-curAngle)>stepAngle){
   curAngle += stepAngle;
   matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
   matrix.postTranslate(curX, curY);
   canvas.drawBitmap(bm, matrix, null);
   
   invalidate();
  }else if((curAngle-targetAngle)>stepAngle){
   curAngle -= stepAngle;
   matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
   matrix.postTranslate(curX, curY);
   canvas.drawBitmap(bm, matrix, null);
   
   invalidate();
  }else{
   curAngle=targetAngle;
   
   if((direction==FORWARD && distance < pathLength)
    ||(direction==BACKWARD && distance > 0)){
    
    pathMeasure.getPosTan(distance, pos, tan);

    targetAngle = (float)(Math.atan2(tan[1], tan[0])*180.0/Math.PI);
    matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
    
    curX = pos[0]-bm_offsetX;
    curY = pos[1]-bm_offsetY;
    matrix.postTranslate(curX, curY);
    
    canvas.drawBitmap(bm, matrix, null);
    
    distance += step * direction;
    
    invalidate();
   }else{
    matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
    matrix.postTranslate(curX, curY);
    canvas.drawBitmap(bm, matrix, null);
   }
  }

 }

 @Override
 public boolean onTouchEvent(MotionEvent event) {
  
  int action = event.getAction();
  
  switch(action){
  case MotionEvent.ACTION_DOWN:
   touchPath.reset();
   touchPath.moveTo(event.getX(), event.getY());
   break;
  case MotionEvent.ACTION_MOVE:
   touchPath.lineTo(event.getX(), event.getY());
   break;
  case MotionEvent.ACTION_UP:
   touchPath.lineTo(event.getX(), event.getY());
   animPath = new Path(touchPath);
   
   pathMeasure = new PathMeasure(animPath, false);
   pathLength = pathMeasure.getLength();
   
   //step = 1;
   distance = 0;
   curX = 0;
   curY = 0;
   
   //stepAngle = 1; 
   curAngle = 0;
   targetAngle = 0;
   
   direction = FORWARD;
   
   invalidate();
   
   break;
    
  }
  
  return true;
 }
 
 public void setSpeed(int sp){
  step = sp;
  stepAngle = sp;
 }
 
 public void replayForward(){
  direction = FORWARD;
  invalidate();
 }
 
 public void replayBackward(){
  direction = BACKWARD;
  invalidate();
 }

}

/res/layout/activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    tools:context="com.example.androidanimationalongpath.MainActivity" >

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />
    
    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal" >
        
        <Button 
            android:id="@+id/replayfor"
            android:layout_width="0dp"
            android:layout_weight="1"
            android:layout_height="match_parent"
            android:text="Replay/Forward" />
        <Button 
            android:id="@+id/replayback"
            android:layout_width="0dp"
            android:layout_weight="1"
            android:layout_height="match_parent"
            android:text="Replay/Backward" />
        
    </LinearLayout>

    <SeekBar
        android:id="@+id/speedbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="10"
        android:progress="1"/>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:orientation="horizontal" >
        
        <com.example.androidanimationalongpath.AnimationView
            android:id="@+id/animationview"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:layout_margin="10dp"
            android:background="@android:color/darker_gray" />

    </LinearLayout>

</LinearLayout>

MainActivity.java
package com.example.androidanimationalongpath;

import android.support.v7.app.ActionBarActivity;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.SeekBar;
import android.widget.SeekBar.OnSeekBarChangeListener;
import android.os.Bundle;

public class MainActivity extends ActionBarActivity {
 
 AnimationView animationView;
 SeekBar speedBar;
 Button btnForward, btnbackward;
 
 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);

  animationView = (AnimationView)findViewById(R.id.animationview);
  speedBar = (SeekBar)findViewById(R.id.speedbar);
  speedBar.setOnSeekBarChangeListener(speedBarOnSeekBarChangeListener);
  animationView.setSpeed(speedBar.getProgress()); //set default speed
  
  btnForward = (Button)findViewById(R.id.replayfor);
  btnForward.setOnClickListener(new OnClickListener(){

   @Override
   public void onClick(View v) {
    animationView.replayForward();
   }});
  
  btnbackward = (Button)findViewById(R.id.replayback);
  btnbackward.setOnClickListener(new OnClickListener(){

   @Override
   public void onClick(View v) {
    animationView.replayBackward();
   }});
 }
 
 OnSeekBarChangeListener speedBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener(){

   @Override
   public void onProgressChanged(SeekBar seekBar, int progress,
     boolean fromUser) {
    //offset from SeekBar 0~19 to step 1~10
    animationView.setSpeed(progress);
   }

   @Override
   public void onStartTrackingTouch(SeekBar seekBar) {}

   @Override
   public void onStopTrackingTouch(SeekBar seekBar) {}
  };

}


download filesDownload the files.

More example of Drawing Path on canvas of custom View.


Friday, June 6, 2014

Change speed of Animation follow touch path

This exercise change the speed of the former example of "Animation follow touch path".


AnimationView.java
package com.example.androidanimationalongpath;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

public class AnimationView extends View {
 
 Paint paint;
 
 Bitmap bm;
 int bm_offsetX, bm_offsetY;
 
 Path animPath;
 PathMeasure pathMeasure;
 float pathLength;
 
 float step;   //distance each step
 float distance;  //distance moved
 float curX, curY;
  
 float curAngle;  //current angle
 float targetAngle; //target angle
 float stepAngle; //angle each step

 float[] pos;
 float[] tan;
 
 Matrix matrix;
 
 Path touchPath;

 public AnimationView(Context context) {
  super(context);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(1);
  paint.setStyle(Paint.Style.STROKE);
    
  bm = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
  bm_offsetX = bm.getWidth()/2;
  bm_offsetY = bm.getHeight()/2;
  
  animPath = new Path();
  
  pos = new float[2];
  tan = new float[2];
  
  matrix = new Matrix();
  
  touchPath = new Path();
  
  step = 1;  //default
  stepAngle = 1; //default
 }

 @Override
 protected void onDraw(Canvas canvas) {
  if(animPath.isEmpty()){
   return;
  }
  
  canvas.drawPath(animPath, paint);
  
  matrix.reset();
  
  if((targetAngle-curAngle)>stepAngle){
   curAngle += stepAngle;
   matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
   matrix.postTranslate(curX, curY);
   canvas.drawBitmap(bm, matrix, null);
   
   invalidate();
  }else if((curAngle-targetAngle)>stepAngle){
   curAngle -= stepAngle;
   matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
   matrix.postTranslate(curX, curY);
   canvas.drawBitmap(bm, matrix, null);
   
   invalidate();
  }else{
   curAngle=targetAngle;
   if(distance < pathLength){
    pathMeasure.getPosTan(distance, pos, tan);

    targetAngle = (float)(Math.atan2(tan[1], tan[0])*180.0/Math.PI);
    matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
    
    curX = pos[0]-bm_offsetX;
    curY = pos[1]-bm_offsetY;
    matrix.postTranslate(curX, curY);
    
    canvas.drawBitmap(bm, matrix, null);
    
    distance += step;
    
    invalidate();
   }else{
    matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
    matrix.postTranslate(curX, curY);
    canvas.drawBitmap(bm, matrix, null);
   }
  }

 }

 @Override
 public boolean onTouchEvent(MotionEvent event) {
  
  int action = event.getAction();
  
  switch(action){
  case MotionEvent.ACTION_DOWN:
   touchPath.reset();
   touchPath.moveTo(event.getX(), event.getY());
   break;
  case MotionEvent.ACTION_MOVE:
   touchPath.lineTo(event.getX(), event.getY());
   break;
  case MotionEvent.ACTION_UP:
   touchPath.lineTo(event.getX(), event.getY());
   animPath = new Path(touchPath);
   
   pathMeasure = new PathMeasure(animPath, false);
   pathLength = pathMeasure.getLength();
   
   //step = 1;
   distance = 0;
   curX = 0;
   curY = 0;
   
   //stepAngle = 1; 
   curAngle = 0;
   targetAngle = 0;
   
   invalidate();
   
   break;
    
  }
  
  return true;
 }
 
 public void setSpeed(int sp){
  step = sp;
  stepAngle = sp;
 }

}

/res/layout/activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    tools:context="com.example.androidanimationalongpath.MainActivity" >

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />

    <SeekBar
        android:id="@+id/speedbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="10"
        android:progress="1"/>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:orientation="horizontal" >
        
        <com.example.androidanimationalongpath.AnimationView
            android:id="@+id/animationview"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:layout_margin="10dp"
            android:background="@android:color/darker_gray" />

    </LinearLayout>

</LinearLayout>

MainActivity.java
package com.example.androidanimationalongpath;

import android.support.v7.app.ActionBarActivity;
import android.widget.SeekBar;
import android.widget.SeekBar.OnSeekBarChangeListener;
import android.os.Bundle;

public class MainActivity extends ActionBarActivity {
 
 AnimationView animationView;
 SeekBar speedBar;
 
 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);

  animationView = (AnimationView)findViewById(R.id.animationview);
  speedBar = (SeekBar)findViewById(R.id.speedbar);
  speedBar.setOnSeekBarChangeListener(speedBarOnSeekBarChangeListener);
  animationView.setSpeed(speedBar.getProgress()); //set default speed
 }
 
 OnSeekBarChangeListener speedBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener(){

   @Override
   public void onProgressChanged(SeekBar seekBar, int progress,
     boolean fromUser) {
    //offset from SeekBar 0~19 to step 1~10
    animationView.setSpeed(progress);
   }

   @Override
   public void onStartTrackingTouch(SeekBar seekBar) {}

   @Override
   public void onStopTrackingTouch(SeekBar seekBar) {}};
   

}


download filesDownload the files.

More example of Drawing Path on canvas of custom View.

Wednesday, June 4, 2014

DashPathEffect, apply dash effect on path

To apply DashPathEffect on path:
  //init DashPathEffect
  dashPathEffect = new DashPathEffect(
    new float[]{10.0f, 5.0f}, //interval 
    0);       //phase

  paintDash.setPathEffect(dashPathEffect);

Example:

Modify from last example "Draw rotated path by rotating canvas".

MyView.java
package com.example.androiddrawpath;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.DashPathEffect;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
import android.widget.TextView;

public class MyView extends View {
 
 MyShape myShape;
 float ratioRadius, ratioInnerRadius;
 int numberOfPoint = 3; //default
 
 float rotate;
 
 //corresponding to UI element
 TextView textLayerInfo;
 
 DashPathEffect dashPathEffect;

 public MyView(Context context) {
  super(context);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  myShape = new MyShape();
  
  //init DashPathEffect
  dashPathEffect = new DashPathEffect(
    new float[]{10.0f, 5.0f}, //interval 
    0);       //phase
 }
 
 @Override
 protected void onDraw(Canvas canvas) {
  super.onDraw(canvas);
  
  long starting = System.nanoTime();
  
  int w = getWidth();
  int h = getHeight();
  
  if((w==0) || (h==0)){
   return;
  }
  
  float x = (float)w/2.0f;
  float y = (float)h/2.0f;
  float radius, innerRadius;
  if(w > h){
   radius = h * ratioRadius;
   innerRadius = h * ratioInnerRadius;
  }else{
   radius = w * ratioRadius;
   innerRadius = w * ratioInnerRadius;
  }
  
  myShape.setStar(x, y, radius, innerRadius, numberOfPoint);
  
  //Save and rotate canvas 
  canvas.save();
  canvas.rotate(rotate, x, y);

  Paint paintDash = myShape.getPaint();
  paintDash.setPathEffect(dashPathEffect);
  
  canvas.drawPath(myShape.getPath(), myShape.getPaint());
  
  //restore canvas
  canvas.restore();
  
  long end = System.nanoTime();
  
  String info = "myView.isHardwareAccelerated() = " + isHardwareAccelerated() + "\n"
    + "canvas.isHardwareAccelerated() = " + canvas.isHardwareAccelerated() + "\n"
    + "processing time (reference only) : " + String.valueOf(end - starting) + " (ns)";
  textLayerInfo.setText(info);
  
 }
 
 public void setShapeRadiusRatio(float ratio){
  ratioRadius = ratio;
 }
 
 public void setShapeInnerRadiusRatio(float ratio){
  ratioInnerRadius = ratio;
 }
 
 public void setNumberOfPoint(int pt){
  numberOfPoint = pt;
 }
 
 public void passElements(TextView textLayerInfo){
  this.textLayerInfo = textLayerInfo;
 }

 public void setShapeRotate(int rot){
  rotate = (float)rot;
 }

}

Modify MyShape.java to call paint.setStyle(Paint.Style.STROKE).
package com.example.androiddrawpath;

import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;

public class MyShape {

 private Paint paint;
 private Path path;

 public MyShape() {
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(3);
  paint.setStyle(Paint.Style.STROKE);
  //paint.setStyle(Paint.Style.FILL);
  //paint.setStyle(Paint.Style.FILL_AND_STROKE);
  
  path = new Path();
 }

 public void setCircle(float x, float y, float radius, Path.Direction dir){
  path.reset();
  path.addCircle(x, y, radius, dir);
 }
 
 public void setStar(float x, float y, float radius, float innerRadius, int numOfPt){
  
  double section = 2.0 * Math.PI/numOfPt;
  
  path.reset();
  path.moveTo(
   (float)(x + radius * Math.cos(0)), 
   (float)(y + radius * Math.sin(0)));
  path.lineTo(
   (float)(x + innerRadius * Math.cos(0 + section/2.0)), 
   (float)(y + innerRadius * Math.sin(0 + section/2.0)));
  
  for(int i=1; i<numOfPt; i++){
   path.lineTo(
    (float)(x + radius * Math.cos(section * i)), 
    (float)(y + radius * Math.sin(section * i)));
   path.lineTo(
     (float)(x + innerRadius * Math.cos(section * i + section/2.0)), 
     (float)(y + innerRadius * Math.sin(section * i + section/2.0)));
  }
  
  path.close();
  
 }
 
 public Path getPath(){
  return path;
 }
 
 public Paint getPaint(){
  return paint;
 }

}


download filesDownload the files.

More example of Drawing Path on canvas of custom View.

Monday, June 2, 2014

Draw rotated path by rotating canvas

This example show how to draw rotated path by roatating canvas.

  //Save and rotate canvas 
  canvas.save();
  canvas.rotate(rotate, x, y);
  
  canvas.drawPath(...);
  
  //restore canvas
  canvas.restore();


Modify MyView.java in last example "Rotate Path with Matrix", all other files, MainActivity.java, MyShape.java and /res/layout/activity_main.xml, keep no change.

package com.example.androiddrawpath;

import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.view.View;
import android.widget.TextView;

public class MyView extends View {
 
 MyShape myShape;
 float ratioRadius, ratioInnerRadius;
 int numberOfPoint = 3; //default
 
 float rotate;
 
 //corresponding to UI element
 TextView textLayerInfo;

 public MyView(Context context) {
  super(context);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  myShape = new MyShape();
 }
 
 @Override
 protected void onDraw(Canvas canvas) {
  super.onDraw(canvas);
  
  long starting = System.nanoTime();
  
  int w = getWidth();
  int h = getHeight();
  
  if((w==0) || (h==0)){
   return;
  }
  
  float x = (float)w/2.0f;
  float y = (float)h/2.0f;
  float radius, innerRadius;
  if(w > h){
   radius = h * ratioRadius;
   innerRadius = h * ratioInnerRadius;
  }else{
   radius = w * ratioRadius;
   innerRadius = w * ratioInnerRadius;
  }
  
  myShape.setStar(x, y, radius, innerRadius, numberOfPoint);
  
  //Save and rotate canvas 
  canvas.save();
  canvas.rotate(rotate, x, y);
  
  canvas.drawPath(myShape.getPath(), myShape.getPaint());
  
  //restore canvas
  canvas.restore();
  
  long end = System.nanoTime();
  
  String info = "myView.isHardwareAccelerated() = " + isHardwareAccelerated() + "\n"
    + "canvas.isHardwareAccelerated() = " + canvas.isHardwareAccelerated() + "\n"
    + "processing time (reference only) : " + String.valueOf(end - starting) + " (ns)";
  textLayerInfo.setText(info);
  
 }
 
 public void setShapeRadiusRatio(float ratio){
  ratioRadius = ratio;
 }
 
 public void setShapeInnerRadiusRatio(float ratio){
  ratioInnerRadius = ratio;
 }
 
 public void setNumberOfPoint(int pt){
  numberOfPoint = pt;
 }
 
 public void passElements(TextView textLayerInfo){
  this.textLayerInfo = textLayerInfo;
 }

 public void setShapeRotate(int rot){
  rotate = (float)rot;
 }

}

More example of Drawing Path on canvas of custom View.

Rotate Path with Matrix

Example to rotate Path with Matrix:

  matrix.postRotate(rotate, x, y);
  path.transform(matrix);

Modify to rotate the example in "Fill Path with color".


MainActivity.java
package com.example.androiddrawpath;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.CompoundButton;
import android.widget.CompoundButton.OnCheckedChangeListener;
import android.widget.RadioButton;
import android.widget.SeekBar;
import android.widget.SeekBar.OnSeekBarChangeListener;
import android.widget.TextView;

public class MainActivity extends Activity {

 SeekBar rotateBar;
 TextView rotateText;
 
 SeekBar radiusBar, innerRadiusBar;
 MyView myView;
 
 SeekBar ptBar;
 TextView textPt;
 final static int MIN_PT = 3;
 
 RadioButton optLayerTypeNone, optLayerTypeSoftware, optLayerTypeHardware;
 TextView textLayerInfo;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  radiusBar = (SeekBar) findViewById(R.id.radiusbar);
  innerRadiusBar = (SeekBar)findViewById(R.id.innerradiusbar);
  myView = (MyView) findViewById(R.id.myview);
  float defaultRatio = (float) (radiusBar.getProgress())
    / (float) (radiusBar.getMax());
  myView.setShapeRadiusRatio(defaultRatio);
  float defaultInnerRatio = (float) (innerRadiusBar.getProgress())
    / (float) (innerRadiusBar.getMax());
  myView.setShapeInnerRadiusRatio(defaultInnerRatio);

  radiusBar.setOnSeekBarChangeListener(radiusBarOnSeekBarChangeListener);
  innerRadiusBar.setOnSeekBarChangeListener(innerRadiusBarOnSeekBarChangeListener);
  
  textPt = (TextView)findViewById(R.id.pttext);
  ptBar = (SeekBar)findViewById(R.id.ptbar);
  ptBar.setOnSeekBarChangeListener(ptBarOnSeekBarChangeListener);
  
  optLayerTypeNone = (RadioButton)findViewById(R.id.typeNone);
  optLayerTypeSoftware = (RadioButton)findViewById(R.id.typeSoftware);
  optLayerTypeHardware = (RadioButton)findViewById(R.id.typeHardware);
  textLayerInfo = (TextView)findViewById(R.id.typeinfo);
  
  myView.passElements(textLayerInfo);
  myView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);

  optLayerTypeNone.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);
  optLayerTypeSoftware.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);
  optLayerTypeHardware.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);

  rotateText = (TextView)findViewById(R.id.rottext);
  rotateBar = (SeekBar)findViewById(R.id.rotatebar);
  rotateBar.setOnSeekBarChangeListener(rotateBarOnSeekBarChangeListener);
  myView.setRotation(0);  //set default rotate degree
 };
 
 OnCheckedChangeListener optLayerTypeOnCheckedChangeListener = 
  new OnCheckedChangeListener(){

   @Override
   public void onCheckedChanged(CompoundButton buttonView,
     boolean isChecked) {
    if(optLayerTypeNone.isChecked()){
     myView.setLayerType(View.LAYER_TYPE_NONE, null);
    }else if(optLayerTypeSoftware.isChecked()){
     myView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
    }else{
     myView.setLayerType(View.LAYER_TYPE_HARDWARE, null);
    }
    
    myView.invalidate();
   }};

 OnSeekBarChangeListener radiusBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   float ratio = (float) (radiusBar.getProgress())
     / (float) (radiusBar.getMax());
   myView.setShapeRadiusRatio(ratio);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener innerRadiusBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   float ratio = (float) (innerRadiusBar.getProgress())
     / (float) (innerRadiusBar.getMax());
   myView.setShapeInnerRadiusRatio(ratio);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener ptBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   int pt = progress + MIN_PT;
   textPt.setText("number of point in polygon: " + String.valueOf(pt));
   myView.setNumberOfPoint(pt);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener rotateBarOnSeekBarChangeListener = 
   new OnSeekBarChangeListener() {
  
  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   int degree = progress-180;
   rotateText.setText("rotate : " + degree + " degree");
   myView.setShapeRotate(degree);
   myView.invalidate(); 
  }
  
  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}
  
  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {} 
 };

}

MyView.java
package com.example.androiddrawpath;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Path;
import android.util.AttributeSet;
import android.view.View;
import android.widget.TextView;

public class MyView extends View {
 
 MyShape myShape;
 float ratioRadius, ratioInnerRadius;
 int numberOfPoint = 3; //default
 
 float rotate;
 Matrix matrix;
 
 //corresponding to UI element
 TextView textLayerInfo;

 public MyView(Context context) {
  super(context);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  myShape = new MyShape();
  matrix = new Matrix();
 }
 
 @Override
 protected void onDraw(Canvas canvas) {
  super.onDraw(canvas);
  
  long starting = System.nanoTime();
  
  int w = getWidth();
  int h = getHeight();
  
  if((w==0) || (h==0)){
   return;
  }
  
  float x = (float)w/2.0f;
  float y = (float)h/2.0f;
  float radius, innerRadius;
  if(w > h){
   radius = h * ratioRadius;
   innerRadius = h * ratioInnerRadius;
  }else{
   radius = w * ratioRadius;
   innerRadius = w * ratioInnerRadius;
  }
  
  myShape.setStar(x, y, radius, innerRadius, numberOfPoint);
  
  //Rotate the path by angle in degree
  Path path = myShape.getPath();
  matrix.reset();
  matrix.postRotate(rotate, x, y);
  path.transform(matrix);
  
  canvas.drawPath(path, myShape.getPaint());
  
  long end = System.nanoTime();
  
  String info = "myView.isHardwareAccelerated() = " + isHardwareAccelerated() + "\n"
    + "canvas.isHardwareAccelerated() = " + canvas.isHardwareAccelerated() + "\n"
    + "processing time (reference only) : " + String.valueOf(end - starting) + " (ns)";
  textLayerInfo.setText(info);
  
 }
 
 public void setShapeRadiusRatio(float ratio){
  ratioRadius = ratio;
 }
 
 public void setShapeInnerRadiusRatio(float ratio){
  ratioInnerRadius = ratio;
 }
 
 public void setNumberOfPoint(int pt){
  numberOfPoint = pt;
 }
 
 public void passElements(TextView textLayerInfo){
  this.textLayerInfo = textLayerInfo;
 }

 public void setShapeRotate(int rot){
  rotate = (float)rot;
 }

}

MyShape.java
package com.example.androiddrawpath;

import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;

public class MyShape {

 private Paint paint;
 private Path path;

 public MyShape() {
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(3);
  //paint.setStyle(Paint.Style.STROKE);
  //paint.setStyle(Paint.Style.FILL);
  paint.setStyle(Paint.Style.FILL_AND_STROKE);
  
  path = new Path();
 }

 public void setCircle(float x, float y, float radius, Path.Direction dir){
  path.reset();
  path.addCircle(x, y, radius, dir);
 }
 
 public void setStar(float x, float y, float radius, float innerRadius, int numOfPt){
  
  double section = 2.0 * Math.PI/numOfPt;
  
  path.reset();
  path.moveTo(
   (float)(x + radius * Math.cos(0)), 
   (float)(y + radius * Math.sin(0)));
  path.lineTo(
   (float)(x + innerRadius * Math.cos(0 + section/2.0)), 
   (float)(y + innerRadius * Math.sin(0 + section/2.0)));
  
  for(int i=1; i<numOfPt; i++){
   path.lineTo(
    (float)(x + radius * Math.cos(section * i)), 
    (float)(y + radius * Math.sin(section * i)));
   path.lineTo(
     (float)(x + innerRadius * Math.cos(section * i + section/2.0)), 
     (float)(y + innerRadius * Math.sin(section * i + section/2.0)));
  }
  
  path.close();
  
 }
 
 public Path getPath(){
  return path;
 }
 
 public Paint getPaint(){
  return paint;
 }

}

/res/layout/activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    android:orientation="vertical"
    tools:context="com.example.androiddrawpath.MainActivity" >

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />
    
    <TextView 
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="radius(%)"/>
    <SeekBar 
        android:id="@+id/radiusbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="100"
        android:progress="50" />
    <TextView 
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="inner radius(%)"/>
    <SeekBar 
        android:id="@+id/innerradiusbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="100"
        android:progress="25" />
    <TextView 
        android:id="@+id/pttext"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="number of point in polygon: 3"/>
    <SeekBar 
        android:id="@+id/ptbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="10"
        android:progress="0" />

    <TextView 
        android:id="@+id/rottext"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="rotate :"/>
    <SeekBar 
        android:id="@+id/rotatebar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="360"
        android:progress="180" />
    
    <RadioGroup
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal">
     <RadioButton android:id="@+id/typeNone"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_NONE"/>
     <RadioButton android:id="@+id/typeSoftware"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_SOFTWARE"/>
     <RadioButton android:id="@+id/typeHardware"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_HARDWARE"/>
    </RadioGroup>
    
    <RelativeLayout 
        android:layout_width="match_parent"
        android:layout_height="match_parent">
     <TextView 
         android:id="@+id/typeinfo"
         android:layout_width="match_parent"
         android:layout_height="wrap_content"
         android:layout_alignParentBottom="true" />
     <com.example.androiddrawpath.MyView 
         android:id="@+id/myview"
         android:layout_width="match_parent"
         android:layout_height="match_parent" />
    </RelativeLayout>

</LinearLayout>


download filesDownload the files.

Related:
Draw rotated path by rotating canvas

More example of Drawing Path on canvas of custom View.

Wednesday, May 28, 2014

Fill Path with color

To fill path with color, simple replace the code paint.setStyle(Paint.Style.STROKE) to paint.setStyle(Paint.Style.FILL) or paint.setStyle(Paint.Style.FILL_AND_STROKE).


Modify MyShape.java in the example "Draw star on canvas" to fill the star.
package com.example.androiddrawpath;

import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;

public class MyShape {

 private Paint paint;
 private Path path;

 public MyShape() {
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(3);
  //paint.setStyle(Paint.Style.STROKE);
  //paint.setStyle(Paint.Style.FILL);
  paint.setStyle(Paint.Style.FILL_AND_STROKE);
  
  path = new Path();
 }

 public void setCircle(float x, float y, float radius, Path.Direction dir){
  path.reset();
  path.addCircle(x, y, radius, dir);
 }
 
 public void setStar(float x, float y, float radius, float innerRadius, int numOfPt){
  
  double section = 2.0 * Math.PI/numOfPt;
  
  path.reset();
  path.moveTo(
   (float)(x + radius * Math.cos(0)), 
   (float)(y + radius * Math.sin(0)));
  path.lineTo(
   (float)(x + innerRadius * Math.cos(0 + section/2.0)), 
   (float)(y + innerRadius * Math.sin(0 + section/2.0)));
  
  for(int i=1; i<numOfPt; i++){
   path.lineTo(
    (float)(x + radius * Math.cos(section * i)), 
    (float)(y + radius * Math.sin(section * i)));
   path.lineTo(
     (float)(x + innerRadius * Math.cos(section * i + section/2.0)), 
     (float)(y + innerRadius * Math.sin(section * i + section/2.0)));
  }
  
  path.close();
  
 }
 
 public Path getPath(){
  return path;
 }
 
 public Paint getPaint(){
  return paint;
 }
 
}


More example of Drawing Path on canvas of custom View.

Round corner of path with CornerPathEffect

To make a path with rounded corner, simple call setPathEffect() with CornerPathEffect.

  float radius = 50.0f;
  CornerPathEffect cornerPathEffect =
   new CornerPathEffect(radius);
  paint.setPathEffect(cornerPathEffect);


Modify MyShape.java in the example "Draw star on canvas" to draw the star with rounded corner.
package com.example.androiddrawpath;

import android.graphics.Color;
import android.graphics.CornerPathEffect;
import android.graphics.Paint;
import android.graphics.Path;

public class MyShape {

 private Paint paint;
 private Path path;

 public MyShape() {
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(3);
  paint.setStyle(Paint.Style.STROKE);
  
  float radius = 50.0f;
  CornerPathEffect cornerPathEffect =
   new CornerPathEffect(radius);
  paint.setPathEffect(cornerPathEffect);
  
  path = new Path();
 }

 public void setCircle(float x, float y, float radius, Path.Direction dir){
  path.reset();
  path.addCircle(x, y, radius, dir);
 }
 
 public void setStar(float x, float y, float radius, float innerRadius, int numOfPt){
  
  double section = 2.0 * Math.PI/numOfPt;
  
  path.reset();
  path.moveTo(
   (float)(x + radius * Math.cos(0)), 
   (float)(y + radius * Math.sin(0)));
  path.lineTo(
   (float)(x + innerRadius * Math.cos(0 + section/2.0)), 
   (float)(y + innerRadius * Math.sin(0 + section/2.0)));
  
  for(int i=1; i<numOfPt; i++){
   path.lineTo(
    (float)(x + radius * Math.cos(section * i)), 
    (float)(y + radius * Math.sin(section * i)));
   path.lineTo(
     (float)(x + innerRadius * Math.cos(section * i + section/2.0)), 
     (float)(y + innerRadius * Math.sin(section * i + section/2.0)));
  }
  
  path.close();
  
 }
 
 public Path getPath(){
  return path;
 }
 
 public Paint getPaint(){
  return paint;
 }
 
}


More example of Drawing Path on canvas of custom View.

Tuesday, May 27, 2014

Animation follow touch path

This example show how to implement animation of moving bitmap follow the touch moving path.


AnimationView.java
package com.example.androidanimationalongpath;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

public class AnimationView extends View {
 
 Paint paint;
 
 Bitmap bm;
 int bm_offsetX, bm_offsetY;
 
 Path animPath;
 PathMeasure pathMeasure;
 float pathLength;
 
 float step;   //distance each step
 float distance;  //distance moved
 float curX, curY;
  
 float curAngle;  //current angle
 float targetAngle; //target angle
 float stepAngle; //angle each step

 float[] pos;
 float[] tan;
 
 Matrix matrix;
 
 Path touchPath;

 public AnimationView(Context context) {
  super(context);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(1);
  paint.setStyle(Paint.Style.STROKE);
    
  bm = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
  bm_offsetX = bm.getWidth()/2;
  bm_offsetY = bm.getHeight()/2;
  
  animPath = new Path();
  
  pos = new float[2];
  tan = new float[2];
  
  matrix = new Matrix();
  
  touchPath = new Path();
 }

 @Override
 protected void onDraw(Canvas canvas) {
  
  if(animPath.isEmpty()){
   return;
  }
  
  canvas.drawPath(animPath, paint);
  
  matrix.reset();
  
  if((targetAngle-curAngle)>stepAngle){
   curAngle += stepAngle;
   matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
   matrix.postTranslate(curX, curY);
   canvas.drawBitmap(bm, matrix, null);
   
   invalidate();
  }else if((curAngle-targetAngle)>stepAngle){
   curAngle -= stepAngle;
   matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
   matrix.postTranslate(curX, curY);
   canvas.drawBitmap(bm, matrix, null);
   
   invalidate();
  }else{
   curAngle=targetAngle;
   if(distance < pathLength){
    pathMeasure.getPosTan(distance, pos, tan);

    targetAngle = (float)(Math.atan2(tan[1], tan[0])*180.0/Math.PI);
    matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
    
    curX = pos[0]-bm_offsetX;
    curY = pos[1]-bm_offsetY;
    matrix.postTranslate(curX, curY);
    
    canvas.drawBitmap(bm, matrix, null);
    
    distance += step;
    
    invalidate();
   }else{
    matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
    matrix.postTranslate(curX, curY);
    canvas.drawBitmap(bm, matrix, null);
   }
  }

 }

 @Override
 public boolean onTouchEvent(MotionEvent event) {
  
  int action = event.getAction();
  
  switch(action){
  case MotionEvent.ACTION_DOWN:
   touchPath.reset();
   touchPath.moveTo(event.getX(), event.getY());
   break;
  case MotionEvent.ACTION_MOVE:
   touchPath.lineTo(event.getX(), event.getY());
   break;
  case MotionEvent.ACTION_UP:
   touchPath.lineTo(event.getX(), event.getY());
   animPath = new Path(touchPath);
   
   pathMeasure = new PathMeasure(animPath, false);
   pathLength = pathMeasure.getLength();
   
   step = 1;
   distance = 0;
   curX = 0;
   curY = 0;
   
   stepAngle = 1; 
   curAngle = 0;
   targetAngle = 0;
   
   invalidate();
   
   break;
    
  }
  
  return true;
 }

}

/res/layout/activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    tools:context="com.example.androidanimationalongpath.MainActivity" >

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:orientation="horizontal" >

        <com.example.androidanimationalongpath.AnimationView
            android:layout_width="0dp"
            android:layout_weight="1"
            android:layout_height="match_parent"
            android:layout_margin="10dp"
            android:background="@android:color/darker_gray" />

        <com.example.androidanimationalongpath.AnimationView
            android:layout_width="0dp"
            android:layout_weight="1"
            android:layout_height="match_parent"
            android:layout_margin="10dp"
            android:background="@android:color/darker_gray" />
    </LinearLayout>

</LinearLayout>

No change on MainActivity.java, refer HERE.


download filesDownload the files.

More example of Drawing Path on canvas of custom View.


Monday, May 26, 2014

Smooth turning along path

In last example of "Animation of moving bitmap along path", the bitmap turn suddenly in turning points of the path. This example modify to have a smooth turning.


Modify AnimationView.java.
package com.example.androidanimationalongpath;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.util.AttributeSet;
import android.view.View;
import android.widget.Toast;

public class AnimationView extends View {
 
 Paint paint;
 
 Bitmap bm;
 int bm_offsetX, bm_offsetY;
 
 Path animPath;
 PathMeasure pathMeasure;
 float pathLength;
 
 float step;   //distance each step
 float distance;  //distance moved
 float curX, curY;
  
 float curAngle;  //current angle
 float targetAngle; //target angle
 float stepAngle; //angle each step

 float[] pos;
 float[] tan;
 
 Matrix matrix;

 public AnimationView(Context context) {
  super(context);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(1);
  paint.setStyle(Paint.Style.STROKE);
    
  bm = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
  bm_offsetX = bm.getWidth()/2;
  bm_offsetY = bm.getHeight()/2;
  
  animPath = new Path();
  animPath.moveTo(100, 100);
  animPath.lineTo(200, 100);
  animPath.lineTo(300, 50);
  animPath.lineTo(400, 150);
  animPath.lineTo(100, 300);
  animPath.lineTo(600, 300);
  animPath.lineTo(100, 100);
  animPath.close();

  pathMeasure = new PathMeasure(animPath, false);
  pathLength = pathMeasure.getLength();
  
  Toast.makeText(getContext(), "pathLength: " + pathLength, Toast.LENGTH_LONG).show();
  
  step = 1;
  distance = 0;
  curX = 0;
  curY = 0;
  
  stepAngle = 1; 
  curAngle = 0;
  targetAngle = 0;
  
  pos = new float[2];
  tan = new float[2];
  
  matrix = new Matrix();
 }

 @Override
 protected void onDraw(Canvas canvas) {
  
  canvas.drawPath(animPath, paint);
  
  matrix.reset();
  
  if((targetAngle-curAngle)>stepAngle){
   curAngle += stepAngle;
   matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
   matrix.postTranslate(curX, curY);
   canvas.drawBitmap(bm, matrix, null);
  }else if((curAngle-targetAngle)>stepAngle){
   curAngle -= stepAngle;
   matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
   matrix.postTranslate(curX, curY);
   canvas.drawBitmap(bm, matrix, null);
  }else{
   curAngle=targetAngle;
   if(distance < pathLength){
    pathMeasure.getPosTan(distance, pos, tan);

    targetAngle = (float)(Math.atan2(tan[1], tan[0])*180.0/Math.PI);
    matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
    
    curX = pos[0]-bm_offsetX;
    curY = pos[1]-bm_offsetY;
    matrix.postTranslate(curX, curY);
    
    canvas.drawBitmap(bm, matrix, null);
    
    distance += step;
   }else{
    distance = 0;
   }
  }

  invalidate();
 }

}

Other files, MainActivity.java and /res/layout/activity_main.xml, refer last exercise.

download filesDownload the files.

More example of Drawing Path on canvas of custom View.

Animation of moving bitmap along path

This example show how to animate a moving bitmap along path.


In order to get the position and angle of the animated bitmap in a distance along a path, we use the code:
  pathMeasure = new PathMeasure(animPath, false);
  pathLength = pathMeasure.getLength();

  ...
  pathMeasure.getPosTan(distance, pos, tan);

where pos, and tan are float[2] passed to retrieve the resulting position and tangent.

MainActivity.java.
package com.example.androidanimationalongpath;

import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;

public class MainActivity extends ActionBarActivity {

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);

 }

}

/res/layout/activity_main.xml, simple include our custom view in layout.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    android:orientation="vertical"
    tools:context="com.example.androidanimationalongpath.MainActivity" >

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />
    
    <com.example.androidanimationalongpath.AnimationView 
        android:layout_width="match_parent"
        android:layout_height="match_parent"/>

</LinearLayout>

AnimationView.java, custom view.
package com.example.androidanimationalongpath;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.util.AttributeSet;
import android.view.View;
import android.widget.Toast;

public class AnimationView extends View {
 
 Paint paint;
 
 Bitmap bm;
 int bm_offsetX, bm_offsetY;
 
 Path animPath;
 PathMeasure pathMeasure;
 float pathLength;
 
 float step;   //distance each step
 float distance;  //distance moved

 float[] pos;
 float[] tan;
 
 Matrix matrix;

 public AnimationView(Context context) {
  super(context);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public AnimationView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(1);
  paint.setStyle(Paint.Style.STROKE);
    
  bm = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
  bm_offsetX = bm.getWidth()/2;
  bm_offsetY = bm.getHeight()/2;
  
  animPath = new Path();
  animPath.moveTo(100, 100);
  animPath.lineTo(200, 100);
  animPath.lineTo(300, 50);
  animPath.lineTo(400, 150);
  animPath.lineTo(100, 300);
  animPath.lineTo(600, 300);
  animPath.lineTo(100, 100);
  animPath.close();

  pathMeasure = new PathMeasure(animPath, false);
  pathLength = pathMeasure.getLength();
  
  Toast.makeText(getContext(), "pathLength: " + pathLength, Toast.LENGTH_LONG).show();
  
  step = 1;
  distance = 0;
  pos = new float[2];
  tan = new float[2];
  
  matrix = new Matrix();
 }

 @Override
 protected void onDraw(Canvas canvas) {
  
  canvas.drawPath(animPath, paint);
  
  if(distance < pathLength){
   pathMeasure.getPosTan(distance, pos, tan);
   
   matrix.reset();
   float degrees = (float)(Math.atan2(tan[1], tan[0])*180.0/Math.PI);
   matrix.postRotate(degrees, bm_offsetX, bm_offsetY);
   matrix.postTranslate(pos[0]-bm_offsetX, pos[1]-bm_offsetY);
   
   canvas.drawBitmap(bm, matrix, null);
   
   distance += step;
  }else{
   distance = 0;
  }
  
  invalidate();
 }

}


download filesDownload the files.

Next:
Smooth turning along path

More example of Drawing Path on canvas of custom View.

Updated@2016-08-09:
Custom view to draw bitmap along path, in separate object

Draw star on canvas

Show how to draw star on canvas of custom View. More examples of drawing Path on canvas of custom View HERE.


MainActivity.java
package com.example.androiddrawpath;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.CompoundButton;
import android.widget.CompoundButton.OnCheckedChangeListener;
import android.widget.RadioButton;
import android.widget.SeekBar;
import android.widget.SeekBar.OnSeekBarChangeListener;
import android.widget.TextView;

public class MainActivity extends Activity {

 SeekBar radiusBar, innerRadiusBar;
 MyView myView;
 
 SeekBar ptBar;
 TextView textPt;
 final static int MIN_PT = 3;
 
 RadioButton optLayerTypeNone, optLayerTypeSoftware, optLayerTypeHardware;
 TextView textLayerInfo;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  radiusBar = (SeekBar) findViewById(R.id.radiusbar);
  innerRadiusBar = (SeekBar)findViewById(R.id.innerradiusbar);
  myView = (MyView) findViewById(R.id.myview);
  float defaultRatio = (float) (radiusBar.getProgress())
    / (float) (radiusBar.getMax());
  myView.setShapeRadiusRatio(defaultRatio);
  float defaultInnerRatio = (float) (innerRadiusBar.getProgress())
    / (float) (innerRadiusBar.getMax());
  myView.setShapeInnerRadiusRatio(defaultInnerRatio);

  radiusBar.setOnSeekBarChangeListener(radiusBarOnSeekBarChangeListener);
  innerRadiusBar.setOnSeekBarChangeListener(innerRadiusBarOnSeekBarChangeListener);
  
  textPt = (TextView)findViewById(R.id.pttext);
  ptBar = (SeekBar)findViewById(R.id.ptbar);
  ptBar.setOnSeekBarChangeListener(ptBarOnSeekBarChangeListener);
  
  optLayerTypeNone = (RadioButton)findViewById(R.id.typeNone);
  optLayerTypeSoftware = (RadioButton)findViewById(R.id.typeSoftware);
  optLayerTypeHardware = (RadioButton)findViewById(R.id.typeHardware);
  textLayerInfo = (TextView)findViewById(R.id.typeinfo);
  
  myView.passElements(textLayerInfo);
  myView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);

  optLayerTypeNone.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);
  optLayerTypeSoftware.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);
  optLayerTypeHardware.setOnCheckedChangeListener(optLayerTypeOnCheckedChangeListener);
 };
 
 OnCheckedChangeListener optLayerTypeOnCheckedChangeListener = 
  new OnCheckedChangeListener(){

   @Override
   public void onCheckedChanged(CompoundButton buttonView,
     boolean isChecked) {
    if(optLayerTypeNone.isChecked()){
     myView.setLayerType(View.LAYER_TYPE_NONE, null);
    }else if(optLayerTypeSoftware.isChecked()){
     myView.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
    }else{
     myView.setLayerType(View.LAYER_TYPE_HARDWARE, null);
    }
    
    myView.invalidate();
   }};

 OnSeekBarChangeListener radiusBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   float ratio = (float) (radiusBar.getProgress())
     / (float) (radiusBar.getMax());
   myView.setShapeRadiusRatio(ratio);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener innerRadiusBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   float ratio = (float) (innerRadiusBar.getProgress())
     / (float) (innerRadiusBar.getMax());
   myView.setShapeInnerRadiusRatio(ratio);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener ptBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   int pt = progress + MIN_PT;
   textPt.setText("number of point in polygon: " + String.valueOf(pt));
   myView.setNumberOfPoint(pt);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };

}

MyView.java
package com.example.androiddrawpath;

import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.view.View;
import android.widget.TextView;

public class MyView extends View {
 
 MyShape myShape;
 float ratioRadius, ratioInnerRadius;
 int numberOfPoint = 3; //default
 
 //corresponding to UI element
 TextView textLayerInfo;

 public MyView(Context context) {
  super(context);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  myShape = new MyShape();
 }
 
 @Override
 protected void onDraw(Canvas canvas) {
  super.onDraw(canvas);
  
  long starting = System.nanoTime();
  
  int w = getWidth();
  int h = getHeight();
  
  if((w==0) || (h==0)){
   return;
  }
  
  float x = (float)w/2.0f;
  float y = (float)h/2.0f;
  float radius, innerRadius;
  if(w > h){
   radius = h * ratioRadius;
   innerRadius = h * ratioInnerRadius;
  }else{
   radius = w * ratioRadius;
   innerRadius = w * ratioInnerRadius;
  }
  
  myShape.setStar(x, y, radius, innerRadius, numberOfPoint);
  canvas.drawPath(myShape.getPath(), myShape.getPaint());
  
  long end = System.nanoTime();
  
  String info = "myView.isHardwareAccelerated() = " + isHardwareAccelerated() + "\n"
    + "canvas.isHardwareAccelerated() = " + canvas.isHardwareAccelerated() + "\n"
    + "processing time (reference only) : " + String.valueOf(end - starting) + " (ns)";
  textLayerInfo.setText(info);
  
 }
 
 public void setShapeRadiusRatio(float ratio){
  ratioRadius = ratio;
 }
 
 public void setShapeInnerRadiusRatio(float ratio){
  ratioInnerRadius = ratio;
 }
 
 public void setNumberOfPoint(int pt){
  numberOfPoint = pt;
 }
 
 public void passElements(TextView textLayerInfo){
  this.textLayerInfo = textLayerInfo;
 }

}

MyShape.java
package com.example.androiddrawpath;

import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;

public class MyShape {

 private Paint paint;
 private Path path;

 public MyShape() {
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(3);
  paint.setStyle(Paint.Style.STROKE);
  
  path = new Path();
 }

 public void setCircle(float x, float y, float radius, Path.Direction dir){
  path.reset();
  path.addCircle(x, y, radius, dir);
 }
 
 public void setStar(float x, float y, float radius, float innerRadius, int numOfPt){
  
  double section = 2.0 * Math.PI/numOfPt;
  
  path.reset();
  path.moveTo(
   (float)(x + radius * Math.cos(0)), 
   (float)(y + radius * Math.sin(0)));
  path.lineTo(
   (float)(x + innerRadius * Math.cos(0 + section/2.0)), 
   (float)(y + innerRadius * Math.sin(0 + section/2.0)));
  
  for(int i=1; i<numOfPt; i++){
   path.lineTo(
    (float)(x + radius * Math.cos(section * i)), 
    (float)(y + radius * Math.sin(section * i)));
   path.lineTo(
     (float)(x + innerRadius * Math.cos(section * i + section/2.0)), 
     (float)(y + innerRadius * Math.sin(section * i + section/2.0)));
  }
  
  path.close();
  
 }
 
 public Path getPath(){
  return path;
 }
 
 public Paint getPaint(){
  return paint;
 }
 
}

/res/layout/activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    android:orientation="vertical"
    tools:context="com.example.androiddrawpath.MainActivity" >

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />
    
    <TextView 
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="radius(%)"/>
    <SeekBar 
        android:id="@+id/radiusbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="100"
        android:progress="50" />
    <TextView 
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="inner radius(%)"/>
    <SeekBar 
        android:id="@+id/innerradiusbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="100"
        android:progress="25" />
    <TextView 
        android:id="@+id/pttext"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="number of point in polygon: 3"/>
    <SeekBar 
        android:id="@+id/ptbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="10"
        android:progress="0" />
    
    <RadioGroup
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal">
     <RadioButton android:id="@+id/typeNone"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_NONE"/>
     <RadioButton android:id="@+id/typeSoftware"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_SOFTWARE"/>
     <RadioButton android:id="@+id/typeHardware"
         android:layout_width="0dp"
         android:layout_weight="1"
         android:layout_height="wrap_content"
         android:text="LAYER_TYPE_HARDWARE"/>
    </RadioGroup>
    
    <RelativeLayout 
        android:layout_width="match_parent"
        android:layout_height="match_parent">
     <TextView 
         android:id="@+id/typeinfo"
         android:layout_width="match_parent"
         android:layout_height="wrap_content"
         android:layout_alignParentBottom="true" />
     <com.example.androiddrawpath.MyView 
         android:id="@+id/myview"
         android:layout_width="match_parent"
         android:layout_height="match_parent" />
    </RelativeLayout>

</LinearLayout>


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Draw rounded corner star on canvas

More example of Drawing Path on canvas of custom View.

Friday, May 23, 2014

Draw Path of polygon on canvas of custom View

This example works on last, to draw Path of equal-length polygon, on canvas.


MainActivity.java
package com.example.androiddrawpath;

import android.app.Activity;
import android.os.Bundle;
import android.widget.SeekBar;
import android.widget.SeekBar.OnSeekBarChangeListener;
import android.widget.TextView;

public class MainActivity extends Activity {

 SeekBar radiusBar;
 MyView myView;
 
 SeekBar ptBar;
 TextView textPt;
 final static int MIN_PT = 3;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  radiusBar = (SeekBar) findViewById(R.id.radiusbar);
  myView = (MyView) findViewById(R.id.myview);
  float defaultRatio = (float) (radiusBar.getProgress())
    / (float) (radiusBar.getMax());
  myView.setShapeRadiusRatio(defaultRatio);

  radiusBar.setOnSeekBarChangeListener(radiusBarOnSeekBarChangeListener);
  
  textPt = (TextView)findViewById(R.id.pttext);
  ptBar = (SeekBar)findViewById(R.id.ptbar);
  ptBar.setOnSeekBarChangeListener(ptBarOnSeekBarChangeListener);

 };

 OnSeekBarChangeListener radiusBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   float ratio = (float) (radiusBar.getProgress())
     / (float) (radiusBar.getMax());
   myView.setShapeRadiusRatio(ratio);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };
 
 OnSeekBarChangeListener ptBarOnSeekBarChangeListener = 
  new OnSeekBarChangeListener() {

  @Override
  public void onProgressChanged(SeekBar seekBar, int progress,
    boolean fromUser) {
   int pt = progress + MIN_PT;
   textPt.setText("number of point in polygon: " + String.valueOf(pt));
   myView.setNumberOfPoint(pt);
   myView.invalidate();
  }

  @Override
  public void onStartTrackingTouch(SeekBar seekBar) {}

  @Override
  public void onStopTrackingTouch(SeekBar seekBar) {}

 };

}

MyView.java, our custom View.
package com.example.androiddrawpath;

import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.view.View;

public class MyView extends View {
 
 MyShape myShape;
 float ratioRadius;
 int numberOfPoint = 3; //default

 public MyView(Context context) {
  super(context);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs) {
  super(context, attrs);
  initMyView();
 }

 public MyView(Context context, AttributeSet attrs, int defStyleAttr) {
  super(context, attrs, defStyleAttr);
  initMyView();
 }
 
 public void initMyView(){
  myShape = new MyShape();
 }
 
 @Override
 protected void onDraw(Canvas canvas) {
  super.onDraw(canvas);
  
  int w = getWidth();
  int h = getHeight();
  
  if((w==0) || (h==0)){
   return;
  }
  
  float x = (float)w/2.0f;
  float y = (float)h/2.0f;
  float radius;
  if(w > h){
   radius = h * ratioRadius;
  }else{
   radius = w * ratioRadius;
  }
  
  myShape.setPolygon(x, y, radius, numberOfPoint);
  canvas.drawPath(myShape.getPath(), myShape.getPaint());
 }
 
 public void setShapeRadiusRatio(float ratio){
  ratioRadius = ratio;
 }
 
 public void setNumberOfPoint(int pt){
  numberOfPoint = pt;
 }

}

MyShape.java, it is the object hold the Path and Paint to be drawn on our View.
package com.example.androiddrawpath;

import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;

public class MyShape {

 private Paint paint;
 private Path path;

 public MyShape() {
  paint = new Paint();
  paint.setColor(Color.BLUE);
  paint.setStrokeWidth(3);
  paint.setStyle(Paint.Style.STROKE);
  
  path = new Path();
 }

 public void setCircle(float x, float y, float radius, Path.Direction dir){
  path.reset();
  path.addCircle(x, y, radius, dir);
 }
 
 public void setPolygon(float x, float y, float radius, int numOfPt){
  
  double section = 2.0 * Math.PI/numOfPt;
  
  path.reset();
  path.moveTo(
   (float)(x + radius * Math.cos(0)), 
   (float)(y + radius * Math.sin(0)));
  
  for(int i=1; i<numOfPt; i++){
   path.lineTo(
    (float)(x + radius * Math.cos(section * i)), 
    (float)(y + radius * Math.sin(section * i)));
  }
  
  path.close();
  
 }
 
 public Path getPath(){
  return path;
 }
 
 public Paint getPaint(){
  return paint;
 }
 
}

/res/layout/activity_main.xml.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    android:orientation="vertical"
    tools:context="com.example.androiddrawpath.MainActivity" >

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />
    
    <TextView 
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="radius(%)"/>
    <SeekBar 
        android:id="@+id/radiusbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="100"
        android:progress="50" />
    <TextView 
        android:id="@+id/pttext"
        android:layout_width="match_parent"
        android:layout_height="wrap_content" 
        android:text="number of point in polygon: 3"/>
    <SeekBar 
        android:id="@+id/ptbar"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:max="10"
        android:progress="0" />
    
    <com.example.androiddrawpath.MyView 
        android:id="@+id/myview"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />

</LinearLayout>


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More examples of Draw Path on canvas of custom View.