Android Libraries and Android Archives (AAR) are plug-inA set of code created outside of Unity that creates functionality in Unity. There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed .NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). More info
See in Glossary types that can contain C++ and Java code, resources such as assets, and a plug-in manifest file. You can use them to reuse components across multiple applications, or build variations of one application with the same core components.
Topic | Description |
---|---|
Introducing Android Library and Android Archive plug-ins | Understand Android Library and Android Archive plug-ins. |
Create an Android Library plug-in | Create an Android Library plug-in in your Unity project. |
Import an Android Library plug-in | Import an Android Library plug-in created outside of Unity into your Unity project. |
Import an Android Archive plug-in | Import an Android Archive into your Unity Project. |