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| 1 | +--- |
| 2 | +title: Nicky Case Call 11/10/17 |
| 3 | +--- |
| 4 | + |
| 5 | +# Nicky Case Call 11/10/17 |
| 6 | + |
| 7 | +## Questions |
| 8 | + |
| 9 | +* Life story |
| 10 | +* Goal? Strategy? Company? Community? |
| 11 | +* Creating stories vs tools (what's the plan?) |
| 12 | +* His questions on JoyJS |
| 13 | + * Direct manipulation stuff |
| 14 | + * Squarespace for apps: bubble.is, dropsource, thunkable |
| 15 | + * Apart.us |
| 16 | + * Sketch-n-Sketch, FramerJS, [Para](https://www.youtube.com/watch?v=-slflVG4wUQ) |
| 17 | + * Marketing: not just for kids |
| 18 | + * real |
| 19 | + * what can it make? where is the ceiling? |
| 20 | + * perception |
| 21 | + * "real coding" is a tough problem |
| 22 | + * which adults use it? what was built in it? (bubble slow revolution) |
| 23 | + * WoofJS - tried to fight "next step after Scratch" |
| 24 | +* Advice |
| 25 | + * Help me think through research |
| 26 | + * Teaching kids to code essay |
| 27 | + * Getting girls in tech, loopy |
| 28 | + * FRP visual metaphor UI |
| 29 | + * block library |
| 30 | + * LogicHub? |
| 31 | + * Collaboration |
| 32 | + * Patreon |
| 33 | + * how did that get started? breakdown? |
| 34 | + * content there or on your website? |
| 35 | + * extra time? |
| 36 | + |
| 37 | + |
| 38 | +## Notes |
| 39 | + |
| 40 | +* In Boston for Knight foundation and Mozilla foundation had a joint fellowship |
| 41 | + * PBS Frontline |
| 42 | + * 10 months ending Jan 2017 |
| 43 | + * Now hangs with MIT Media Lab |
| 44 | + * Unofficially because no degree or visa |
| 45 | + * Maybe independent contractor at Civics lab |
| 46 | + * Probably won't get it, but find because Patreon |
| 47 | +* Learn to code by making games and animations in Flash |
| 48 | + * Made an entire game without arrays |
| 49 | +* His why: understanding. Understanding systems. |
| 50 | +* So many directions |
| 51 | + * Making explorables |
| 52 | + * Making tools enables others to make explorable explainations, games, models, learn by making. |
| 53 | + * Another option is contriubting science, not just explaining science. Evolution of trust has a interesting scientific claims. |
| 54 | + * a game theory where people can upload AIs and battle each other out to figure out research questions |
| 55 | +* storytelling steps |
| 56 | + 1. All about connections |
| 57 | + 2. Know who your audience is (so you know their connections) |
| 58 | + a. Bret Victor is not into programming. He's just talking to programmers so he's talking in terms they'd understand. |
| 59 | + 3. Start with graph of knowledge / endpoint |
| 60 | + 4. Start point: start with why. |
| 61 | + a. Connect to something they already care about. |
| 62 | + b. Make them love the question. |
| 63 | + c. Give them an interesting problem to solve. |
| 64 | + d. Story |
| 65 | + e. Big question (how do people learn?) |
| 66 | + 5. Figure out best traversal of graph |
| 67 | + a. Draw 3 outlines first to think about different structures |
| 68 | + b. Outline look like boxes with words connected by arrows of "therefore" or "but" (South Park guys) |
| 69 | + c. Can do "meanwhile back at the ranch" |
| 70 | + 6. For each node in graph, connect to things people already know |
| 71 | + a. Metaphors to things people already know about |
| 72 | + b. Examples |
| 73 | + c. Show |
| 74 | + d. Allow audience to "do" |
| 75 | + |
| 76 | + |
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