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java.lang.OutOfMemoryError: Failed to allocate a 7387216 byte allocation with 4786600 free bytes and 4MB until OOM, max allowed footprint 201326592, growth limit 201326592
at processing.opengl.PGraphicsOpenGL$1.run(PGraphicsOpenGL.java:5717)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1500)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1270)
when saving the pixels. This may be pointing to some renderer's resources not properly disposed, either the pixels or something else..
The text was updated successfully, but these errors were encountered:
It happens in the saveState() method:
when saving the pixels. This may be pointing to some renderer's resources not properly disposed, either the pixels or something else..
The text was updated successfully, but these errors were encountered: