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Description
This issue will track every issue and PR related to improving Rust itself on Windows. Please keep discussion of specific issues to separate issues. Comments here should only be to suggest changes to this list.
Not started
- Pure Rust Windows target with no external C toolchain dependency, taking advantage of LLD and
raw-dylib
. - Add debug CRT option. Has some old stagnant PRs that can be revived to easily get this going.
- Do something to finally stabilize the functionality of
kind="static-nobundle"
in some form. - Some way to do Structured Exception Handling directly in Rust.
- Spawning processes needs a lot of work on Windows
- Inheriting handles is terrible and should be changed
- When
PATH
is modifiedCommand
does its own logic to locate the exe to match unix behavior and it is different from what Windows does. - Provide way to override the entire command line string on Windows.
- Let build scripts specify custom linker arguments.
- Native support for resource files and manifests in Rust.
- Ability to link to object files directly.
- Fix
env_clear
on Windows.
Proposal in progress
- A way to specify which version of Windows your program requires and generating optimal code based on that. Pre-RFC on Zulip
Implementation in progress
Completed
ctaggart
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