2 let lastApprovedOrigin;
7 * Show the draw.io editor.
8 * @param {String} drawioUrl
9 * @param {Function} onInitCallback - Must return a promise with the xml to load for the editor.
10 * @param {Function} onSaveCallback - Is called with the drawing data on save.
12 function show(drawioUrl, onInitCallback, onSaveCallback) {
13 onInit = onInitCallback;
14 onSave = onSaveCallback;
16 iFrame = document.createElement('iframe');
17 iFrame.setAttribute('frameborder', '0');
18 window.addEventListener('message', drawReceive);
19 iFrame.setAttribute('src', drawioUrl);
20 iFrame.setAttribute('class', 'fullscreen');
21 iFrame.style.backgroundColor = '#FFFFFF';
22 document.body.appendChild(iFrame);
23 lastApprovedOrigin = (new URL(drawioUrl)).origin;
31 * Receive and handle a message event from the draw.io window.
32 * @param {MessageEvent} event
34 function drawReceive(event) {
35 if (!event.data || event.data.length < 1) return;
36 if (event.origin !== lastApprovedOrigin) return;
38 const message = JSON.parse(event.data);
39 if (message.event === 'init') {
41 } else if (message.event === 'exit') {
43 } else if (message.event === 'save') {
44 drawEventSave(message);
45 } else if (message.event === 'export') {
46 drawEventExport(message);
47 } else if (message.event === 'configure') {
52 function drawEventExport(message) {
58 function drawEventSave(message) {
60 action: 'export', format: 'xmlpng', xml: message.xml, spin: 'Updating drawing',
64 function drawEventInit() {
66 onInit().then(xml => {
67 drawPostMessage({action: 'load', autosave: 1, xml});
71 function drawEventConfigure() {
73 window.$events.emitPublic(iFrame, 'editor-drawio::configure', {config});
74 drawPostMessage({action: 'configure', config});
77 function drawEventClose() {
78 window.removeEventListener('message', drawReceive);
79 if (iFrame) document.body.removeChild(iFrame);
82 function drawPostMessage(data) {
83 iFrame.contentWindow.postMessage(JSON.stringify(data), lastApprovedOrigin);
86 async function upload(imageData, pageUploadedToId) {
89 uploaded_to: pageUploadedToId,
91 const resp = await window.$http.post(window.baseUrl('/images/drawio'), data);
96 * Load an existing image, by fetching it as Base64 from the system.
98 * @returns {Promise<string>}
100 async function load(drawingId) {
102 const resp = await window.$http.get(window.baseUrl(`/images/drawio/base64/${drawingId}`));
103 return `data:image/png;base64,${resp.data.content}`;
105 if (error instanceof window.$http.HttpError) {
106 window.$events.showResponseError(error);
114 show, close, upload, load,