Jump to content

TheDcoder

Active Members
  • Posts

    7,103
  • Joined

  • Days Won

    88

Everything posted by TheDcoder

  1. WHAT IN THE WORLD HAPPEN TO YOUR SHIFT + DELETE KEY!? IS IT BROKEN? JUST DELETE YOUR DELFIX.EXE FILE!!!
  2. @Jos I have no Idea, I updated my SciTE4AutoIt3 installation, maybe It refreshed something
  3. @Jos Yeah! I just tried Alt + F1 and it worked! Thanks! P.S Why is Beta Help in Tools instead of Help?
  4. I am lucky because: The above post was my 1123rd post I completed the post just before deadline I hope you may enjoy the read, TD
  5. @Osys2010 Sorry , I lose my senses sometimes
  6. ??? Progress bar? You can extract zip files using a progress control!?
  7. @Mobius
  8. Yes! First I installed AutoIt 3.3.4.1 Then SciTE4AutoIt3 Then again AutoIt 3.3.15.0
  9. Hello Again! I previously stumbled upon a topic asking for maps datatype's instructions... I too wasn't sure what a map is until I tried it... So I am making this topic to help other newbies (and some oldbies) better understand the Maps datatype of AutoIt! Lets start! A Note for Readers The maps datatype is still in development and is currently in Alpha Stage (More Risky than Beta) and its unstable, so AutoIt can crash indefinably while using Maps! I can't guarantee if this will be implemented in stable versions, this is a fairly new thing to AutoIt coders & in my honest opinion I don't see any use for it Maps are the best datatype in AutoIt, Very Useful ... Not hurting anyone though . Also the maps datatype is DISABLED IN STABLE VERSIONS, So you need to install the latest beta version of AutoIt to make maps work . If you find any bugs while using a map, please report it in the Official Bug Tracker Introduction To Maps Maps are just like arrays, instead they use "keys" to access elements inside them... A key can be either a string or an integer (Other datatypes work too but they are converted to a integer [Equivalent to Int($vKey)] before assignment [Source]). Although Integers don't represent the order of elements in a map unlike in an array... Declaring Maps Its similar to declaring an Array: ; This is the only way to declare a map ; You must have a declarative keyword like Dim/Global/Local before the declaration unless the map is assigned a value from a functions return Local $mMap[] ; Don't insert any numbers or strings it! Simple, Isn't it? Using Maps Using maps is similar to arrays (again!): Local $mMap[] ; Lets declare our map first! ; Adding data to maps is easy... ; This is our key ; | ; v $mMap["Key"] = "Value" ; <--- And our value! ; A key is Case-Sensitive meaning "Key" is not same as "key"! $mMap["key"] = "value" ; Not the same as $mMap["Key"]! ; There are 2 different ways to access an element in a map $mMap["Key"] ; 1st Method $mMap.Key ; 2nd Method Enumerating Maps Its quite easy to enumerate through arrays but what about maps? how can I enumerate through them!? #include <MsgBoxConstants.au3> ; Lets create our map first Local $mMap[] ; Lets add some information to the map, feel free to modify & add new elements $mMap["Name"] = "Damon Harris" $mMap["Alias"] = "TheDcoder" $mMap["Gender"] = "Male" $mMap["Age"] = 14 $mMap["Location"] = "India" $aMapKeys = MapKeys($mMap) ; MapKeys function returns all the keys in the format of an array Local $sProfile = "Profile of " & $mMap["Name"] & ':' & @CRLF ; We will use this string later For $vKey In $aMapKeys ; We use this to get the keys in a map :) $sProfile &= @CRLF & $vKey & ': ' & $mMap[$vKey] ; Add some details to the profile string using our map! Next MsgBox($MB_ICONINFORMATION + $MB_OK, "Profile", $sProfile) ; Finally display the profile :) It is easy as always Multi-Dimensional Maps Now now... I know that you are a little confused that how can an multi-dimensional maps exist... Although I am not 100% sure if its called that but lets continue: #include <MsgBoxConstants.au3> ; Multi-Dimensional maps are just maps in a map Local $mMapOfMapsvilla[] ; This map will store an other map Local $mParkMap[] ; This Park map will be inserted in the Mapsvilla's map :P $mMapOfMapsvilla["Map Item 1"] = "Town Hall" $mMapOfMapsvilla["Map Item 2"] = "Police Station" $mMapOfMapsvilla["Map Item 3"] = "Shopping Mall" $mMapOfMapsvilla["Map Item 4"] = "Residential Area" $mMapOfMapsvilla["Map Item 5"] = "Park" $mParkMap["Map Item 1"] = "Cottan Candy Stand" $mParkMap["Map Item 2"] = "Public Toilet" $mParkMap["Map Item 3"] = "Woods" $mMapOfMapsvilla.Park = $mParkMap MsgBox($MB_OK, "Map Location", $mMapOfMapsvilla["Map Item 1"]) ; Will display Town Hall MsgBox($MB_OK, "Map Location", $mMapOfMapsvilla.Park["Map Item 1"]) ; Will display Cottan Candy Stand I am sure its easy for you to understand now Frequently Asked Questions (FAQs) & Their answers Q #1. Help! My code does not respond to anything (or) I get an "Variable subscript badly formatted" error on the line of declaration... A. DONT USE F5 or Go, Instead use Alt + F5 or Tools -> Beta Run in SciTE (Make sure that you have Beta installed) Q #2. Why are you using "m" in-front of every map variable? A. Best coding Practices: Names of Variables Q #3. What are "Elements" which you mention frequently??? A. This is a newbie question (I have no intention of insulting you ), so I guess you are new to programming. "Elements" are data slots inside a Map (or an Array), you can imagine elements as individual variable which are stored in a Map. You can access them using "keys", Please refer to "Introduction to Maps" section at the starting of this post Q #4. Are Maps faster than Arrays? A. You need to understand that Maps have different purpose than Arrays. Maps are designed to store data dynamically (like storing information for certain controlIDs of GUI) and Arrays are designed to store data in a order (for instance, Storing every character of a string in an element for easy access). If you still want to know then if Maps are faster, then the answer is maybe... Maps are *supposed* (I am not sure ) to be faster in addition of elements (while Arrays are painfully slow while adding or removing elements). Here (Post #24) is a benchmark (Thanks kealper! ) More FAQs coming soon! Feel free to ask a question in the mean while
  10. @Osys2010 Do you realize that the main post was updated *EXACTLY* 6 years ago?
  11. Maps accepts any datatype as an key? Local $mMap[] $mMap["String"] = "String Map" $mMap[0] = "Integer Map" $mMap[0.1] = "Float Map" $mMap[True] = "Bool Map" MsgBox(0, 0, $mMap["String"] & @CRLF & $mMap[0] & @CRLF & $mMap[0.1] & @CRLF & $mMap[True])
  12. Does it? It doesn't for me... BTW I modified the filter, try this: $aFiles = _FileListToArray($sLocation, "*_*.txt", $FLTA_FILES) ; Will return an array containing txt files with an underscore in its name
  13. $Custom[0] contains the number of files, so no need to Ubound $Dir = "C:\temp\" $username = @UserName Global $Custom[3] $Custom[0] = ("01_List") $Custom[1] = ("02_List") $Custom[2] = ("03_List") #include <File.au3> $Custom = _FileListToArray($Dir, "???*.txt", $FLTA_FILES) ; Will return an array containing txt files with minimum of 3 chars For $i = 1 To $Custom[0] If StringLeft($Custom[$i], 3) = $username Then FileCopy($Dir & $Custom[$i], $Dir & "Match") EndIf NextYou appended the txt extension, there is no need for it
  14. #include <File.au3> $aFiles = _FileListToArray($Dir, "???*.txt", $FLTA_FILES) ; Will return an array containing txt files with minimum of 3 chars For $i = 1 To $aFiles[0] If StringLeft($aFiles[$i], 3) = "<Your Matching String Here>" Then ; You code here EndIf Next
  15. $sString = "String" $sFirstThreeChars = StringLeft($sString, 3) ; $sFirstThreeChars contains "Str"
  16. I have a problem with the beta, I can't access the Beta help file... I tried both F1 & Help Menu
  17. @guinness The moment when I learned PHP
  18. Please post the post # My Firefox stops at the bottom of the page
  19. I altered Rule 2... About Maps, Aren't they just arrays which which use strings instead of integers to access the elements? Local $aArray[1] = ["Data"] Local $mMap[] $mMap['data'] = "Data"
×
×
  • Create New...