
CoderDunn
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Everything posted by CoderDunn
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Done already Uploading to first post ....
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OK Ill get the point deduction goin ...
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Thats wierd ... wut OS you have? I'm running Win XP SP 2. Maybe post a screenshot of what it looks like? just alt + Print Screen then paste to a open bmp. And about points being deducted ... I dont know much about Jeopardy (Not my favorite show) so how does it work? You lose same amount of points as question is worth? Hallman
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Well I think updated the times correctly . . . Added new counting options. See first post.
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lol the times I used are off my electronic metronome. ill fix it ....
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Oops forgot to add winanimate .... sry about that hehe.
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This contains 2 scripts; Make Jeopardy.au3 is the editor and Game Run.au3 runs it. I'm not really sure what you could use this for, maybe teachers could use it as a study guide for students? I would like to have some theme music but it's a .mid Is it possible to play a MIDI? Also, when you maximize the window it makes the text font larger. But, It's a fixed number so I imagine on different screen rez it wouldn't look right ... Maybe a math formula to find the correct font size using the X and Y screen sizes? Hallman 4/20/06 Added point deduction. (Dial up extra slow today took me forever to upload ) Added some screenshots .... The Editor: Editing a question ... Editing the questions answers: Game Running: Team Editor: Main Screen: Asking a question: Score Screen: Maybe I put too many ...
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Here is a simple metronome that I made for a classmate. I found out AdlibEnable() works better than a loop with TimerInt(). 4/20/06: Updated and added 4/4, 3/4, and 2/4 time beat options. I guess ill call it ver. 1.1 MetronomeSRC.zip
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After creating many GUI's with pictures and using a calculator to find out a correct size, I decided to make a script for it. Just put a pictures demensions in the Origonal Ratio boxes then either type a size for one of the New Ration boxes or enter a percentage and click Calc Percent. Simple, but usefull (At least for me ) Hallman Aspect_Ratio_Helper.au3
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The example uses a .dll because the .dll contains a lot of .avi's all bundled in one file.
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np. Happy I could help
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You could do this easier in a loop. Like: ; ; AutoIT3 ; Resumes Blizzard's WOW updating if the connection is lost ; ; Prompt the user to run the script - use a Yes/No prompt (4 - see help file) $answer = MsgBox(4, "Update resumer", "Would you like to run update resumer?") ; Check the user's answer to the prompt (see the help file for MsgBox return values) ; If "No" was clicked (7) then exit the script If $answer = 7 Then MsgBox(0, "Auto update resuming", "Ok, thanks for choosing this marvellous product.") Exit EndIf $count = 0 Do $count += 1 ;Wait for "Blizzard Downloader" $waitwin = WinWaitActive("Blizzard Downloader","",60) If $waitwin = 0 Then ExitLoop MouseClick("left", 506, 463, 1) Until $count = 20 MsgBox(0, "Updating", "Updating complete.") Exit Hallman
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It's alright I just don't think this is something people really need you know? The only thing I can say to help is you don't need to use two labels on lines 3 - 4. You can just use one like: GUICtrlCreateLabel("Simply input a temperature in Celsius/Fahrenheit and hit the" & @CRLF & "Convert button and you will see the temperature in Celsius/Fahrenheit",0, 0,-1,30) Hallman
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ooooooh ok. I feel kinda stupid now hehe. Thanks!
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I'm trying to compile a script with a cmd line from another script but I cant get it to work . . . . $Dir = RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\AutoIt v3\AutoIt","InstallDir") $DirFull = $Dir & "\Aut2Exe\Aut2Exe.exe" MsgBox(0,"",$DirFull & " /in <" & @ScriptDir & "\Test.au3> [/out <" & @ScriptDir & "\Test.exe>][/icon <" & $Dir & "\Aut2Exe\Icons\SETUP03.ICO>][/comp 0][/nodecompile]") Run($DirFull & " /in <""" & @ScriptDir & "\Test.au3""> [/out <""" & @ScriptDir & "\Test.exe"">][/icon <""" & $Dir & "\Aut2Exe\Icons\SETUP03.ICO"">][/comp 0-4][/nodecompile]",$Dir & "\Aut2Exe\") Can someone post a example with decompile disabled? Thanks, Hallman
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Yep Works Good. You do need to switch the order of the bytes the other way 'round for it to work. Thanks Alot, Iv'e been waiting for this a long time Hallman
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Do I have to write it as a hex though? I would like to have a GUI Input Ctrl with a number And just do: _MemWrite( $Mem, 0x000000,_MemCreate(GuiCtrlRead($Input1))) How am i supposed to do that? Do I need to convert the number to something first? I'm confused Hallman
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These functions read and/or edit what a process stores in memory. So, it's kinda like hacking. Anyone have any write functions that work?
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Now that you have reading done . . . What about writing?
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hmm . . .
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Yep. Iv'e tried the same thing you did. w0uter please give a simple example of how to read a number. Mem functions is somthing iv'e wanted in AutoIt since I started using it. Thanks, Hallman
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If you check you see that the returned array has the same amount of elements as the number of bytes you wrote ( which is 4 ). All the other elements exept 0 have nothing in them when i read like 50. I dont understand how it works. Maybe you can figure it out?
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Like i said in my last post it's a problem with the bytes. The number your getting is the one byte form. You need to convert it to 4 bytes if the number is larger than 100. Hallman
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This seems to work if the integer it reads is 100 or less. $pid = WinGetProcess("prog test") $OpenProccess = _MemOpen($pid) $Read = _MemRead($OpenProccess, 0x41D090, 4) MsgBox(0,"_Mem Read","Data Read: " & $Read[0]) _MemClose($OpenProccess) The byte thing kinda makes things complicated so that's why iv'e only got it to work with small numbers.