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CoderDunn

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Everything posted by CoderDunn

  1. Done already Uploading to first post ....
  2. OK Ill get the point deduction goin ...
  3. Thats wierd ... wut OS you have? I'm running Win XP SP 2. Maybe post a screenshot of what it looks like? just alt + Print Screen then paste to a open bmp. And about points being deducted ... I dont know much about Jeopardy (Not my favorite show) so how does it work? You lose same amount of points as question is worth? Hallman
  4. Well I think updated the times correctly . . . Added new counting options. See first post.
  5. lol the times I used are off my electronic metronome. ill fix it ....
  6. Oops forgot to add winanimate .... sry about that hehe.
  7. This contains 2 scripts; Make Jeopardy.au3 is the editor and Game Run.au3 runs it. I'm not really sure what you could use this for, maybe teachers could use it as a study guide for students? I would like to have some theme music but it's a .mid Is it possible to play a MIDI? Also, when you maximize the window it makes the text font larger. But, It's a fixed number so I imagine on different screen rez it wouldn't look right ... Maybe a math formula to find the correct font size using the X and Y screen sizes? Hallman 4/20/06 Added point deduction. (Dial up extra slow today took me forever to upload ) Added some screenshots .... The Editor: Editing a question ... Editing the questions answers: Game Running: Team Editor: Main Screen: Asking a question: Score Screen: Maybe I put too many ...
  8. Here is a simple metronome that I made for a classmate. I found out AdlibEnable() works better than a loop with TimerInt(). 4/20/06: Updated and added 4/4, 3/4, and 2/4 time beat options. I guess ill call it ver. 1.1 MetronomeSRC.zip
  9. After creating many GUI's with pictures and using a calculator to find out a correct size, I decided to make a script for it. Just put a pictures demensions in the Origonal Ratio boxes then either type a size for one of the New Ration boxes or enter a percentage and click Calc Percent. Simple, but usefull (At least for me ) Hallman Aspect_Ratio_Helper.au3
  10. The example uses a .dll because the .dll contains a lot of .avi's all bundled in one file.
  11. np. Happy I could help
  12. You could do this easier in a loop. Like: ; ; AutoIT3 ; Resumes Blizzard's WOW updating if the connection is lost ; ; Prompt the user to run the script - use a Yes/No prompt (4 - see help file) $answer = MsgBox(4, "Update resumer", "Would you like to run update resumer?") ; Check the user's answer to the prompt (see the help file for MsgBox return values) ; If "No" was clicked (7) then exit the script If $answer = 7 Then MsgBox(0, "Auto update resuming", "Ok, thanks for choosing this marvellous product.") Exit EndIf $count = 0 Do $count += 1 ;Wait for "Blizzard Downloader" $waitwin = WinWaitActive("Blizzard Downloader","",60) If $waitwin = 0 Then ExitLoop MouseClick("left", 506, 463, 1) Until $count = 20 MsgBox(0, "Updating", "Updating complete.") Exit Hallman
  13. It's alright I just don't think this is something people really need you know? The only thing I can say to help is you don't need to use two labels on lines 3 - 4. You can just use one like: GUICtrlCreateLabel("Simply input a temperature in Celsius/Fahrenheit and hit the" & @CRLF & "Convert button and you will see the temperature in Celsius/Fahrenheit",0, 0,-1,30) Hallman
  14. ooooooh ok. I feel kinda stupid now hehe. Thanks!
  15. I'm trying to compile a script with a cmd line from another script but I cant get it to work . . . . $Dir = RegRead("HKEY_LOCAL_MACHINE\SOFTWARE\AutoIt v3\AutoIt","InstallDir") $DirFull = $Dir & "\Aut2Exe\Aut2Exe.exe" MsgBox(0,"",$DirFull & " /in <" & @ScriptDir & "\Test.au3> [/out <" & @ScriptDir & "\Test.exe>][/icon <" & $Dir & "\Aut2Exe\Icons\SETUP03.ICO>][/comp 0][/nodecompile]") Run($DirFull & " /in <""" & @ScriptDir & "\Test.au3""> [/out <""" & @ScriptDir & "\Test.exe"">][/icon <""" & $Dir & "\Aut2Exe\Icons\SETUP03.ICO"">][/comp 0-4][/nodecompile]",$Dir & "\Aut2Exe\") Can someone post a example with decompile disabled? Thanks, Hallman
  16. Yep Works Good. You do need to switch the order of the bytes the other way 'round for it to work. Thanks Alot, Iv'e been waiting for this a long time Hallman
  17. Do I have to write it as a hex though? I would like to have a GUI Input Ctrl with a number And just do: _MemWrite( $Mem, 0x000000,_MemCreate(GuiCtrlRead($Input1))) How am i supposed to do that? Do I need to convert the number to something first? I'm confused Hallman
  18. These functions read and/or edit what a process stores in memory. So, it's kinda like hacking. Anyone have any write functions that work?
  19. Now that you have reading done . . . What about writing?
  20. hmm . . .
  21. Yep. Iv'e tried the same thing you did. w0uter please give a simple example of how to read a number. Mem functions is somthing iv'e wanted in AutoIt since I started using it. Thanks, Hallman
  22. If you check you see that the returned array has the same amount of elements as the number of bytes you wrote ( which is 4 ). All the other elements exept 0 have nothing in them when i read like 50. I dont understand how it works. Maybe you can figure it out?
  23. Like i said in my last post it's a problem with the bytes. The number your getting is the one byte form. You need to convert it to 4 bytes if the number is larger than 100. Hallman
  24. This seems to work if the integer it reads is 100 or less. $pid = WinGetProcess("prog test") $OpenProccess = _MemOpen($pid) $Read = _MemRead($OpenProccess, 0x41D090, 4) MsgBox(0,"_Mem Read","Data Read: " & $Read[0]) _MemClose($OpenProccess) The byte thing kinda makes things complicated so that's why iv'e only got it to work with small numbers.
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