Computer Organization and Architecture | Pipelining | Set 2 (Dependencies and Data Hazard) Last Updated : 23 Jul, 2025 Comments Improve Suggest changes Like Article Like Report Please see Set 1 for Execution, Stages and Performance (Throughput) and Set 3 for Types of Pipeline and Stalling. Dependencies in a pipelined processor There are mainly three types of dependencies possible in a pipelined processor. These are : 1) Structural Dependency 2) Control Dependency 3) Data Dependency These dependencies may introduce stalls in the pipeline. Stall : A stall is a cycle in the pipeline without new input. Structural dependency This dependency arises due to the resource conflict in the pipeline. A resource conflict is a situation when more than one instruction tries to access the same resource in the same cycle. A resource can be a register, memory, or ALU. Example: Instruction / Cycle12345I1IF(Mem)IDEXMem I2 IF(Mem)IDEX I3 IF(Mem)IDEXI4 IF(Mem)ID In the above scenario, in cycle 4, instructions I1 and I4 are trying to access same resource (Memory) which introduces a resource conflict. To avoid this problem, we have to keep the instruction on wait until the required resource (memory in our case) becomes available. This wait will introduce stalls in the pipeline as shown below: Cycle12345678I1IF(Mem)IDEXMemWB I2 IF(Mem)IDEXMemWB I3 IF(Mem)IDEXMemWB I4 ---IF(Mem) Solution for structural dependency To minimize structural dependency stalls in the pipeline, we use a hardware mechanism called Renaming. Renaming : According to renaming, we divide the memory into two independent modules used to store the instruction and data separately called Code memory(CM) and Data memory(DM) respectively. CM will contain all the instructions and DM will contain all the operands that are required for the instructions. Instruction/ Cycle1234567I1IF(CM)IDEXDMWB I2 IF(CM)IDEXDMWB I3 IF(CM)IDEXDMWBI4 IF(CM)IDEXDMI5 IF(CM)IDEXI6 IF(CM)IDI7 IF(CM) Control Dependency (Branch Hazards) This type of dependency occurs during the transfer of control instructions such as BRANCH, CALL, JMP, etc. On many instruction architectures, the processor will not know the target address of these instructions when it needs to insert the new instruction into the pipeline. Due to this, unwanted instructions are fed to the pipeline. Consider the following sequence of instructions in the program: 100: I1 101: I2 (JMP 250) 102: I3 . . 250: BI1 Expected output: I1 -> I2 -> BI1 NOTE: Generally, the target address of the JMP instruction is known after ID stage only. Instruction/ Cycle123456I1IFIDEXMEMWB I2 IFID (PC:250)EXMemWBI3 IFIDEXMemBI1 IFIDEX Output Sequence: I1 -> I2 -> I3 -> BI1 So, the output sequence is not equal to the expected output, that means the pipeline is not implemented correctly. To correct the above problem we need to stop the Instruction fetch until we get target address of branch instruction. This can be implemented by introducing delay slot until we get the target address. Instruction/ Cycle123456I1IFIDEXMEMWB I2 IFID (PC:250)EXMemWBDelay------BI1 IFIDEX Output Sequence: I1 -> I2 -> Delay (Stall) -> BI1 As the delay slot performs no operation, this output sequence is equal to the expected output sequence. But this slot introduces stall in the pipeline. Solution for Control dependency Branch Prediction is the method through which stalls due to control dependency can be eliminated. In this at 1st stage prediction is done about which branch will be taken.For branch prediction Branch penalty is zero. Branch penalty : The number of stalls introduced during the branch operations in the pipelined processor is known as branch penalty. NOTE : As we see that the target address is available after the ID stage, so the number of stalls introduced in the pipeline is 1. Suppose, the branch target address would have been present after the ALU stage, there would have been 2 stalls. Generally, if the target address is present after the kth stage, then there will be (k – 1) stalls in the pipeline. Total number of stalls introduced in the pipeline due to branch instructions = Branch frequency * Branch Penalty Data Dependency (Data Hazard) Let us consider an ADD instruction S, such that S : ADD R1, R2, R3 Addresses read by S = I(S) = {R2, R3} Addresses written by S = O(S) = {R1} Now, we say that instruction S2 depends in instruction S1, when This condition is called Bernstein condition. Three cases exist: Flow (data) dependence/ True Dependence: O(S1) ? I (S2), S1 ? S2 and S1 writes after something read by S2Anti-dependence: I(S1) ? O(S2), S1 ? S2 and S1 reads something before S2 overwrites itOutput dependence: O(S1) ? O(S2), S1 ? S2 and both write the same memory location. Example: Let there be two instructions I1 and I2 such that: I1 : ADD R1, R2, R3 I2 : SUB R4, R1, R2 When the above instructions are executed in a pipelined processor, then data dependency condition will occur, which means that I2 tries to read the data before I1 writes it, therefore, I2 incorrectly gets the old value from I1. Instruction / Cycle1234I1IFIDEXDMI2 IFID(Old value)EX To minimize data dependency stalls in the pipeline, operand forwarding is used. Operand Forwarding : In operand forwarding, we use the interface registers present between the stages to hold intermediate output so that dependent instruction can access new value from the interface register directly. Operand Forwarding can avoid stalls only if the dependent instructions are ALU type instructions. Considering the same example: I1 : ADD R1, R2, R3 I2 : SUB R4, R1, R2 Instruction / Cycle1234I1IFIDEXDMI2 IFIDEX Data Hazards Data hazards occur when instructions that exhibit data dependence, modify data in different stages of a pipeline. Hazard cause delays in the pipeline. There are mainly three types of data hazards: 1) RAW (Read after Write) [Flow/True data dependency] 2) WAR (Write after Read) [Anti-Data dependency] 3) WAW (Write after Write) [Output data dependency] Let there be two instructions I and J, such that J follow I. Then, Instruction depend on result of prior instruction still in the pipeline.It can occur among the operands in the instruction at the pipeline stages.It occur when instructions read or write registers that are used by other instructions.RAW hazard occurs when instruction J tries to read data before instruction I writes it. Eg: I: R2 <- R1 + R3 J: R4 <- R2 + R3WAR hazard occurs when instruction J tries to write data before instruction I reads it. Eg: I: R2 <- R1 + R3 J: R3 <- R4 + R5WAW hazard occurs when instruction J tries to write output before instruction I writes it. Eg: I: R2 <- R1 + R3 J: R2 <- R4 + R5 WAR and WAW hazards occur during the out-of-order execution of the instructions. Sources : goo.gl/J9KVNt https://en.wikipedia.org/wiki/Hazard_(computer_architecture) https://en.wikipedia.org/wiki/Data_dependency This article has been contributed by Saurabh Sharma. Pipelining dependencies or hazards Visit Course Comment More infoAdvertise with us K kartik Follow Improve Article Tags : Computer Organization & Architecture Similar Reads Computer Organization and Architecture Tutorial Computer architecture defines how a computerâs components communicate through electronic signals to perform input, processing, and output operations.It covers the design and organization of the CPU, memory, storage, and input/output devices.Describes how these components interact through buses, cont 4 min read Basic Computer InstructionsWhat is a Computer?A computer is an electronic device that processes data according to instructions provided by software programs. It takes input (data), processes it using a central processing unit (CPU), stores information, and produces output (results) to perform various tasks.Types of ComputersThere are various ty 8 min read Issues in Computer DesignComputer Design is the structure in which components relate to each other. 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There are three ways in which system bus can be allotted to them:Separate set of address, control and data bus to I/O and memory.Have co 5 min read Memory OrganizationIntroduction to memory and memory unitsMemory is required to save data and instructions. Memory is divided into cells, and they are stored in the storage space present in the computer. Every cell has its unique location/address. Memory is very essential for a computer as this is the way it becomes somewhat more similar to a human brain. 11 min read Memory Hierarchy Design and its CharacteristicsIn the Computer System Design, Memory Hierarchy is an enhancement to organize the memory such that it can minimize the access time. The Memory Hierarchy was developed based on a program behavior known as locality of references (same data or nearby data is likely to be accessed again and again). The 6 min read Register Allocations in Code GenerationRegisters are the fastest locations in the memory hierarchy. But unfortunately, this resource is limited. It comes under the most constrained resources of the target processor. Register allocation is an NP-complete problem. However, this problem can be reduced to graph coloring to achieve allocation 6 min read Cache MemoryCache memory is a small, fast storage space within a computer. It holds duplicates of data from commonly accessed locations in the main memory. The CPU contains several separate caches that store both instructions and data.Cache Memory The key function of cache memory is to reduce the average time n 5 min read Cache Organization | Set 1 (Introduction)Cache is close to CPU and faster than main memory. But at the same time is smaller than main memory. The cache organization is about mapping data in memory to a location in cache. A Simple Solution: One way to go about this mapping is to consider last few bits of long memory address to find small ca 3 min read Multilevel Cache OrganisationCache is a type of random access memory (RAM) used by the CPU to reduce the average time required to access data from memory. Multilevel caches are one of the techniques used to improve cache performance by reducing the miss penalty. The miss penalty refers to the additional time needed to retrieve 6 min read Difference between RAM and ROMMemory is an important part of the Computer which is responsible for storing data and information on a temporary or permanent basis. Memory can be classified into two broad categories: Primary Memory Secondary Memory What is Primary Memory? Primary Memory is a type of Computer Memory that the Prepro 7 min read Difference Between CPU Cache and TLBThe CPU Cache and Translation Lookaside Buffer (TLB) are two important microprocessor hardware components that improve system performance, although they have distinct functions. Even though some people may refer to TLB as a kind of cache, it's important to recognize the different functions they serv 4 min read Introduction to Solid-State Drive (SSD)A Solid-State Drive (SSD) is a non-volatile storage device that stores data without using any moving parts, unlike traditional Hard Disk Drives (HDDs), which have spinning disks and mechanical read/write heads. Because of this, SSDs are much faster, more durable, and quieter than HDDs. They load fil 7 min read Read and Write operations in MemoryA memory unit stores binary information in groups of bits called words. Data input lines provide the information to be stored into the memory, Data output lines carry the information out from the memory. The control lines Read and write specifies the direction of transfer of data. Basically, in the 3 min read PipeliningInstruction Level ParallelismInstruction Level Parallelism (ILP) is used to refer to the architecture in which multiple operations can be performed parallelly in a particular process, with its own set of resources - address space, registers, identifiers, state, and program counters. It refers to the compiler design techniques a 5 min read Computer Organization and Architecture | Pipelining | Set 1 (Execution, Stages and Throughput)Pipelining is a technique used in modern processors to improve performance by executing multiple instructions simultaneously. It breaks down the execution of instructions into several stages, where each stage completes a part of the instruction. These stages can overlap, allowing the processor to wo 9 min read Computer Organization and Architecture | Pipelining | Set 3 (Types and Stalling)Please see Set 1 for Execution, Stages and Performance (Throughput) and Set 2 for Dependencies and Data Hazard. Types of pipeline Uniform delay pipeline In this type of pipeline, all the stages will take same time to complete an operation. In uniform delay pipeline, Cycle Time (Tp) = Stage Delay If 3 min read Computer Organization and Architecture | Pipelining | Set 2 (Dependencies and Data Hazard)Please see Set 1 for Execution, Stages and Performance (Throughput) and Set 3 for Types of Pipeline and Stalling. Dependencies in a pipelined processor There are mainly three types of dependencies possible in a pipelined processor. These are : 1) Structural Dependency 2) Control Dependency 3) Data D 6 min read Last Minute Notes Computer Organization Table of ContentBasic TerminologyInstruction Set and Addressing ModesInstruction Design and FormatControl UnitMemory Organization I/O InterfacePipeliningIEEE Standard 754 Floating Point NumbersBasic TerminologyControl Unit - A control unit (CU) handles all processor control signals. It directs all i 15+ min read COA GATE PYQ's AND COA QuizGATE CS PreparationPreparing for the GATE exam can be straightforward if you know the right steps to take. This brief GATE CSE Preparation Guide will help you get started and stay on track as you prepare for one of the most important exams for admissions into IITs, NITs and other government colleges.Let's get started: 3 min read Like