import pygame
pygame.init()
surface = pygame.display.set_mode((500, 400))
# colors
red = (255, 0, 0)
green = (0, 255, 0)
blue = (0, 0, 255)
pygame.draw.rect(surface, red, pygame.Rect(50, 50, 100, 80))
pygame.draw.rect(surface, green, pygame.Rect(200, 50, 100, 80), 5)
pygame.draw.rect(surface, blue, pygame.Rect(350, 50, 100, 80), 10)
pygame.display.flip()
pygame.time.wait(4000)
pygame.quit()