Rust - Creating a Library Last Updated : 17 Apr, 2024 Comments Improve Suggest changes Like Article Like Report Rust is a multi-paradigm programming language like C++ syntax that was designed for performance and safety, especially for safe concurrency. Also, it is a compiled system programming language. In this article, we will see how to create libraries in Rust. Creating a Rust Library:Step 1: We start by creating a .rs file called rary.rs. This file contains the contents of our library. Example: Rust // Name of the file = rary.rs pub fn public_function() { println!("Hello I am a public function"); } fn private_function() { println!("Hello I am a private function"); } pub fn indirect_access() { print!("Accessing a private library using a public function"); private_function(); } fn main(){ public_function(); indirect_access(); } Output: Step 2: Now we will create this library using the following command. $ rustc --crate-type=lib rary.rsStep 3: The above command will generate file "library.rlib" . All libraries get prefixed with "lib" and by default, they are named after their create file. So "library.rlib" --> lib + rary + .rlib Step 4: The following command can override the default name. $ rustc --crate-type=lib rary.rs --crate-name "<Name of your choice>"So, by using the above steps you can create our own Rust library. Comment More infoAdvertise with us Next Article Rust - Creating a Library M mrityunjayshukla411 Follow Improve Article Tags : How To Rust Similar Reads Creating and Using DLL (Class Library) in C# A class library file is a collection of classes and namespaces in C# without any entry point method like Main. Once we create a class library file it can be used in the C# project and classes inside it can be used as required. Class Library makes it convenient to use functionalities by importing DLL 4 min read Rust - Using a Library Rust is a blazing fast and memory-efficient static compiled language with a rich type system and ownership model. It can be used to power performance-critical services while guaranteeing memory safety and thread-safety, empowering developers to debug at compile-time. In Rust, we can create libraries 2 min read How Do I Create a Library in C? Libraries are a collection of code that can be used by other programs. They promote code reuse and modularity. In C, we can create our own libraries. In this article, we will learn how to create a library in C. Creating a Library in CIn C, there are multiple methods using which we can create a libra 3 min read How to Create a Dynamic Library in C++? In C++, dynamic libraries also known as shared libraries are a powerful way to modularize your code. They allow the users to build libraries that can be loaded at runtime by multiple applications at once. This approach promotes code reuse, reduces code duplication, and simplifies maintenance of the 4 min read File System Library in C++17 In this article, we will learn about the File System library in C++17 and with examples. <filesystem> header was added in C++17 and introduces a set of classes, functions, and types that simplify file system operations. In simple words, we can say that the filesystem library provides tools tha 6 min read Rust - Casting Type Conversion or casting in Rust is a way to convert one type to another. As its name suggests, type conversion is the process of converting variables from one data type to another. So that, the compiler treats the variable as a new datatype. Rust doesn't allow us to implicitly convert the datatyp 3 min read Rust - Array An Array in Rust programming is a fixed-sized collection of elements denoted by [T; N] where T is the element type and N is the compile-time constant size of the array. We can create an array in 2 different ways: Simply a list with each element [a, b, c].Repeat expression [N, X]. Â This will create a 5 min read Dart - Libraries Dart is the open-source programming language originally developed by Google. It is meant for both the server-side and the user side. The Dart SDK comes with its compiler â the Dart VM and a utility dart2js which is meant for generating JavaScript equivalent of a Dart Script so that it can be run on 5 min read Rust - Closure as an Input Parameter In Rust, Closures can be taken as input for the parameters. Closures are functions that wrap up functions for reusable purposes, which help capture variables in the enclosing environment. Closures are closed over when used in functions and for a single expression elimination ({ }) is used. The closu 3 min read Rust - If let Operator The basic difference between conventional if-else and if let is that if let uses one pattern that needs to be matched to an expression also known as scrutinee, if the pattern matches the expression then the corresponding code is executed, or in most cases that value is assigned according to it. Synt 2 min read Like