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About Pooya72
- Birthday 07/05/1993
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labrat.mobi reacted to a post in a topic: Water, liquid, fluids
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Pooya72 reacted to a post in a topic: [WIP] Match Cute Monsters
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Looks Cool
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This is a match3 Game i worked for couple of days and still working on it. Play it here : https://dl.dropboxusercontent.com/u/17369001/Match3-Cute-Monsters/index.html And tell me What you think.
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you may like to try my game :
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Pooya72 reacted to a post in a topic: HTML5 Game Portals
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Now the game is ready to sell, where can i find distributors ready to buy my game ?
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Pooya72 reacted to a post in a topic: [Launched] GO GO GO platformer
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ecv reacted to a post in a topic: [Launched] GO GO GO platformer
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Pooya72 reacted to a post in a topic: [WIP] Drillionaire 2
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Pooya72 reacted to a post in a topic: [Launched] GO GO GO platformer
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Pooya72 reacted to a post in a topic: [Launched] GO GO GO platformer
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@Umz @totor @ecv newer version released, thx for posts and suggestions, im very glad you liked the game. @Umz :in newer version final stars are based on number of coins player collected. @totor: you were right about instructions text, fixed it please try it again, but about jumping i ain't been able to reproduce problem anyway added some extra events, maybe they solve the problem. @ecv:the message now stays longer, when you jump on monsters now a sound plays and when you jump on pink monsters screen shakes, and now in the health system player has 3 hearts before dying. sry i dont understand this part
- 7 replies
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Umz reacted to a post in a topic: [Launched] GO GO GO platformer
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Pooya72 reacted to a post in a topic: [Launched] GO GO GO platformer
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@Umz thx for sharing your oponion, I really appreciate it. final stars are going to be based on coins you collect s
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made this game with construct 2(with personal license) and now its ready to sell. go go go is a Platformer Game i hope you enjoy Playing. https://dl.dropboxusercontent.com/u/17369001/TestGame-construct2/XP%20DROPBOX%20SHARED/Go%20Go%20Go/index.html?ref=1
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geros reacted to a post in a topic: New Plugin: SaveCPU
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Pooya72 reacted to a post in a topic: [Guide] Phaser auto completion in Atom with tern-phaser
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this is my question too, no answer ?
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Happy to help, rich
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As you may know Phaser's Tern plugin released some days ago, but i dont know how to use it with brackets do you have any idea to do so (tern itself integrated in brackets by default ) ?
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im currently downloading The zip file but seems its only available for windows users, right ? will you publish a Mac version too ?
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whats odious ? this is my index.html for example : <html> <head> <title> Hit enemies</title> <script src="assets/phaser.min.js"></script> <script src="main.js"></script> <script src="game.js"></script> <script src="menu.js"></script> </head> <body> <div id="Hello" align="center"></div> <script> var game = new Phaser.Game(800,700,Phaser.AUTO,'Hello'); game.state.add('gameState',gameState); game.state.add('menuState',menuState); game.state.start('menuState'); </script> </body></html>
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as you may know game.rnd lets you to use RandomDataGenerator class but i dont see any sign of this shortcut in documentation but in examples. i was wondering if there is other shortcuts for other classes like arrayUtils.
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This example is about your problem : http://phaser.io/examples/v2/loader/load-json-file