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DenysVol

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  1. I need to display a large number (for example 400) of high resolution textures at the same time, for this I used the ParticleContainer from the example - https://pixijs.io/examples/#/demos-basic/particle-container.js. But in the end, I get FPS = 10-15, the more sprites, the lower the FPS, even if you turn off the animation - there is no difference, the image in idle mode also heavily loads the browser, which is why the page scroll is very freezing. - https://codesandbox.io/s/admiring-lamarr-p8bvyf?file=/index.html I could not find a solution anywhere, so I will be grateful for your help.
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