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pranadevil

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Everything posted by pranadevil

  1. ok i understand but there are some reference values to pursuit?
  2. hi there, got two questions about phaser 1. is there any tool to test a game performance? 2. how can i use two different properties in a sigle tween? thanks in advance!
  3. hi everyone, im an indie artist lookiing for projects to work in.(only 2D) take a look to my work at: felipemolano.crevado.com if want to use my talent or services kindly let me know. thanks for stopping by
  4. what i need to upload to the fontsquirrel generator? a font downloaded from another site? which format?
  5. hi everyone, do you know a way to create or add cool fonts to my games? for free i mean. i want them to work on every browser and as a native app to android. i hear about squirrelfont.com but dont know how to use it. any help will be appreciated
  6. hi im interested. felipemolano.crevado.com just take a look.
  7. Very curious cause i also used linear. So did u tested yours and it reaches the final value? Did u used a function outside update function to start the tween right?
  8. i tried it but looks like when i start from 0 to for example 10, the text goes something like: 1,2,3,4.....9.98888,9.998888....and so on why it never ends?
  9. was exactly what i was looking for, thanks!
  10. hi all, im wondering how can i tween a numeric value lets say. var number1; /// in create function number1 = 100; ///tween from 100 to 10 and show it by a text text1.setText( " from 100 to 10: " + number1+ " "); its possible? im chasing a way to show player his score after complete world. but i wanna show him the time bonus and move the time left to zero on screen. any suggestion?
  11. hi everyone, im wondering if when i end a level i should call a method to destroy and collect garbage variables to free memory and resources in a game. do you often do that? and how do you do it? thanks
  12. thanks, but how i use it? download the .js and add to my folder then how i call it and where? in play.js?
  13. hi everyone there, does anybody have an a idea to create a life bar in phaser? i've thinking to use tweens and crop. but how i can restart it or reverse it when the player for example touches a heartlife? i know pretty well how to decrease its life but how can i add life to the bar? any advice would be awesome
  14. .clear() solved the issue.
  15. hi guys what is the more bugfree and stable version of this marvelous framework?
  16. hi there, im trying to erase a part of the bitmapdata canvas ( a blue rectangle) with the mouse. but want to know how i destroy it or reset it to bring the solid rectangle solid again without any holes (made with the mouse) any ideas? i tried .destroy() but seems that doesnt help
  17. excuse me sr where did u read that? could you please share the link with me?
  18. thanks maybe you r right! tried but didnt work. i created a bitmapdata and added as a child to a sprite. when called .kill() the bitmapdata remains alive. any suggestion?
  19. Hi 2 all Is there a way in phaser to retrieve chlid information from its parent? Which method should i use to get information about the childs?
  20. hi there im wondering what happens to a child element when its parent suffered .kill() or .destroy() method? does it also get erased from earth? thanks!
  21. hi there, if i create a Sprite and assign a BitmapData as its texture. then i can operate over the sprite texture(bitmapdata) using the bitmaps methods like getpixels? or how can i erase it after that ( i mean the bitmapdata)? thanks in advance
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