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Hands-On Robotics with JavaScript
Hands-On Robotics with JavaScript

Hands-On Robotics with JavaScript: Build robotic projects using Johnny-Five and control hardware with JavaScript and Raspberry Pi

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Profile Icon Kassandra Perch
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€8.99 €26.99
eBook Aug 2018 214 pages 1st Edition
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€8.99 €26.99
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Arrow left icon
Profile Icon Kassandra Perch
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€8.99 €26.99
eBook Aug 2018 214 pages 1st Edition
eBook
€8.99 €26.99
Paperback
€32.99
Subscription
Free Trial
Renews at €18.99p/m
eBook
€8.99 €26.99
Paperback
€32.99
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Renews at €18.99p/m

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Hands-On Robotics with JavaScript

Creating Your First Johnny-Five Project

Now that we've set up our development environment, it's time to start writing code and making LEDs light up! We'll start by running the Hello World! of Johnny-Five robotics: making an LED blink. In the process, we'll look at how to navigate the Johnny-Five and Raspi-IO API documents, and examine the event system in Johnny-Five.

The following topics will be covered in this chapter:

  • Creating a project folder
  • Installing Johnny-Five and Raspi-IO
  • Wiring up an LED
  • Making an LED blink

Technical requirements

You'll need the Raspberry Pi that you set up in Chapter 1, Setting Up Your Development Environmenta breadboard, and a Pi Cobbler for easier pin access. You can get a Pi Cobbler (also sometimes called a Pi Wedge) from Adafruit, SparkFun, or Amazon. A Pi Cobbler also comes in the kits recommended in Chapter 1Setting Up Your Development Environment.

The following diagram shows two different Raspberry Pi Cobblers, both from Adafruit. The one on the right has the ribbon cable attached:

We'll talk about how to set up the cobbler later in this chapter. You'll also need an LED, some jumper or breadboard wires, and a 330-ohm resistor.

In case you're asking yourself what's a resistor...

Creating a project folder

I find the best way to organize your Raspberry Pi is to put each project in its own folder. In the source code that accompanies this book, I've done just that. But let's walk through how to set up your own project folders. First, you'll want to create the folder itself. For the project in this chapter, which we'll call led-blink, you'll want to run the following:

cd ~
mkdir led-blink

Make sure that you're running this in your SSH session to the Raspberry Pi, and not on your desktop.

From here on out, unless the text directly says to run something on your desktop, you should run all of your commands in the SSH session to your Raspberry Pi that we set up in Chapter 1Setting Up Your Development Environment.

Setting...

Getting started with Johnny-Five and Raspi-IO

Now that our project folder is ready for dependencies, we'll start exploring the Johnny-Five and Raspi-IO documentation that'll help us create the projects in this book.

Gathering resources and documentation

Wiring up an LED

Now that we've gone through the documentation and figured out what goes where, we can start assembling our Raspberry Pi project. You'll need your Raspberry Pi, Pi Cobbler, two breadboard wires, an LED (doesn't matter what color), and a 300-ohm resistor.

Putting together and attaching the cobbler

In order to make sure the cobbler is seated correctly, you'll want to make sure that the ribbon cable points outward from the Raspberry Pi when placed on the GPIO pins, and that the little tab on the side of the connector faces the right way in the cobbler itself (this is usually ensured by a plastic wall around the pins that the ribbon cable plugs into; make sure that you check that it's lined...

Making the LED blink

In order to make the LED blink, we'll need to install the code on the Raspberry Pi, and then run it!

Putting your code on the Raspberry Pi

If you wrote your code on your desktop and need to transfer it to your Raspberry Pi, there are a couple of ways to go about it: you can use rsync on an macOS X or Linux machine:

rsync ./blink-led.js 
pi@raspberrypi.local:~/<project folder>/

Replace <project folder> with the folder you want to transfer into (for example, the book folder would be hands-on-robotics-with-javascript/ch2/blink-led).

For Windows, follow the guide for installing and using WinSCP at https://winscp.net/eng/docs/ui_commander.
...

Summary

Congratulations! You've made a Johnny-Five bot! In this chapter, you've learned how to wire up an LED, navigate the documentation for Johnny-Five and Raspi-IO, and run your code on the Raspberry Pi!

Questions

  1. Look in the Johnny-Five documentation, under the LED heading in the section on the API. Look for the strobe function. What does the first argument do? What would happen if you passed 500 as that first argument?
  2. What is the second argument in the LED.strobe() function? How would this come in handy for applications waiting for the LED to be off?
  3. Does the Johnny-Five LED object emit any events? Why, or why not?
  4. Using the Raspi-IO documentation, what does the Raspberry Pi pin P1-29 translate to in terms of GPIO #?
  5. Using the Johnny-Five documentation, name a function that is an alias for the LED.strobe() function.
  6. What happens before the board's ready event fires in a Johnny-Five application?

Technical requirements


You'll need the Raspberry Pi that you set up in Chapter 1, Setting Up Your Development Environment, a breadboard, and a Pi Cobbler for easier pin access. You can get a Pi Cobbler (also sometimes called a Pi Wedge) from Adafruit, SparkFun, or Amazon. A Pi Cobbler also comes in the kits recommended in Chapter 1Setting Up Your Development Environment.

 

The following diagram shows two different Raspberry Pi Cobblers, both from Adafruit. The one on the right has the ribbon cable attached:

We'll talk about how to set up the cobbler later in this chapter. You'll also need an LED, some jumper or breadboard wires, and a 330-ohm resistor.

Note

In case you're asking yourself what's a resistor, and what does it do?, the short explanation is that a resistor will prevent the 5V electricity from the pin from burning out your LED, which needs closer...

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Key benefits

  • Program robots that light up, make noise, move around, and interact
  • Leverage JavaScript and Node.js to enhance your robotic programming skills
  • Connect your Johnny-Five projects to external APIs and create your own IoT projects

Description

JavaScript has an effective set of frameworks and libraries that provide support for embedded device programming and the robotics ecosystem. You’ll be able to put your JavaScript knowledge to work with this practical robotics guide. The book starts by guiding you in setting up an environment to program robots with JavaScript and Rasberry Pi 3. You will build beginner-level projects, such as a line-following robot, and then upgrade your robotics skills with a series of projects that help you get to grips with the Johnny-Five library. As you progress, you’ll learn how you can improve your projects by enabling advanced hardware components and programming concepts. You’ll even build an advanced AI-enabled robot, connect its NodeBots to the internet, create a NodeBots Swarm, and explore Message Queuing Telemetry Transport (MQTT). By the end of this book, you will have enhanced your robot programming skills by building a range of simple to complex projects.

Who is this book for?

If you want to explore the world of IoT with JavaScript, this book is for you. You’ll also find this book useful if you’re interested writing JavaScript sketches. A basic knowledge of JavaScript and Node.js is necessary to understand the concepts covered.

What you will learn

  • Install and run Node.js and Johnny-Five on Raspberry Pi
  • Understand how to assemble, code, and run an LED project
  • Use JavaScript libraries to enhance your robotics skills
  • Explore the use of sensors to collect data
  • Add internet capabilities to your Johnny-Five projects
  • Delve into AI robotics and build AI-enabled robots

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Length: 214 pages
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Publication date : Aug 31, 2018
Length: 214 pages
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Language : English
ISBN-13 : 9781789346732
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Table of Contents

13 Chapters
Setting Up Your Development Environment Chevron down icon Chevron up icon
Creating Your First Johnny-Five Project Chevron down icon Chevron up icon
Building Interactive Projects with RGB LED Chevron down icon Chevron up icon
Bringing in Input with Buttons Chevron down icon Chevron up icon
Using a Light Sensor to Create a Night-Light Chevron down icon Chevron up icon
Using Motors to Move Your Project Chevron down icon Chevron up icon
Using Servos for Measured Movement Chevron down icon Chevron up icon
The Animation Library Chevron down icon Chevron up icon
Getting the Information You Need Chevron down icon Chevron up icon
Using MQTT to Talk to Things on the Internet Chevron down icon Chevron up icon
Building a NodeBots Swarm Chevron down icon Chevron up icon
Assessments Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon
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