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Mastering Embedded Linux Development

You're reading from   Mastering Embedded Linux Development Craft fast and reliable embedded solutions with Linux 6.6 and The Yocto Project 5.0 (Scarthgap)

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Product type Paperback
Published in May 2025
Publisher Packt
ISBN-13 9781803232591
Length 710 pages
Edition 4th Edition
Tools
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Authors (2):
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Frank Vasquez Frank Vasquez
Author Profile Icon Frank Vasquez
Frank Vasquez
Chris Simmonds Chris Simmonds
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Chris Simmonds
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Toc

Table of Contents (28) Chapters Close

Preface 1. Part 1: Elements of Embedded Linux
2. Starting Out FREE CHAPTER 3. Learning about Toolchains 4. All about Bootloaders 5. Configuring and Building the Kernel 6. Building a Root Filesystem 7. Part 2: Building Embedded Linux Images
8. Selecting a Build System 9. Developing with Yocto 10. Yocto under the Hood 11. Part 3: System Architecture and Design Decisions
12. Creating a Storage Strategy 13. Updating Software in the Field 14. Interfacing with Device Drivers 15. Prototyping with Add-On Boards 16. Starting Up – The init Program 17. Managing Power 18. Part 4: Developing Applications
19. Packaging Python 20. Deploying Container Images 21. Learning about Processes and Threads 22. Managing Memory 23. Part 5: Debugging and Optimizing Performance
24. Debugging with GDB 25. Profiling and Tracing 26. Real-Time Programming 27. Index

Debugging applications

You can use GDB to debug applications in one of two ways: if you are developing code to run on desktops and servers, or indeed any environment where you compile and run the code on the same machine, it is natural to run GDB natively. However, most embedded development is done using a cross toolchain, and hence you want to debug code running on the device but control it from the cross-development environment, where you have the source code and the tools. I will focus on the latter case, since it is the most likely scenario for embedded developers, but I will also show you how to set up a system for native debugging. I am not going to describe the basics of using GDB here since there are many good references on that topic already, including the GDB user manual and the suggested Further study section at the end of the chapter.

Remote debugging using gdbserver

The key component for remote debugging is the debug agent, gdbserver, which runs on the target...

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