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LLVM Code Generation

You're reading from   LLVM Code Generation A deep dive into compiler backend development

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Product type Paperback
Published in May 2025
Publisher Packt
ISBN-13 9781837637782
Length 608 pages
Edition 1st Edition
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Quentin Colombet Quentin Colombet
Author Profile Icon Quentin Colombet
Quentin Colombet
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Table of Contents (29) Chapters Close

Preface 1. Getting Started with LLVM
2. Building LLVM and Understanding the Directory Structure FREE CHAPTER 3. Contributing to LLVM 4. Compiler Basics and How They Map to LLVM APIs 5. Writing Your First Optimization 6. Dealing with Pass Managers 7. TableGen – LLVM Swiss Army Knife for Modeling 8. Middle-End: LLVM IR to LLVM IR
9. Understanding LLVM IR 10. Survey of the Existing Passes 11. Introducing Target-Specific Constructs 12. Hands-On Debugging LLVM IR Passes 13. Introduction to the Backend
14. Getting Started with the Backend 15. Getting Started with the Machine Code Layer 16. The Machine Pass Pipeline 17. LLVM IR to Machine IR
18. Getting Started with Instruction Selection 19. Instruction Selection: The IR Building Phase 20. Instruction Selection: The Legalization Phase 21. Instruction Selection: The Selection Phase and Beyond 22. Final Lowering and Optimizations
23. Instruction Scheduling 24. Register Allocation 25. Lowering of the Stack Layout 26. Getting Started with the Assembler 27. Other Books You May Enjoy
28. Index

Creating MachineInstr objects

Like a lot of things in the LLVM infrastructure, there’s not one but two ways of building MachineInstr objects.

Note

There’s actually a third way of creating MachineInstr objects: you can use the bare APIs of the MachineOperand and MachineInstr class – for instance, using the MachineOperand::CreateXXX family of methods or the MachineFunction::CreateMachineInstr method. We won’t describe this way of building these objects because it’s very verbose and barely used.

The first way of building such objects is via the MachineIRBuilder class, which you briefly used in Chapter 4. This class is usually used at the beginning of the MachineFunction passes pipeline, when the produced code is still in SSA. Indeed, it abstracts you away from creating the virtual registers (you can still do this if you want to, though) and instead provides an API that feels more like the IRBuilder class of the LLVM IR.

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