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LLVM Code Generation

You're reading from   LLVM Code Generation A deep dive into compiler backend development

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Product type Paperback
Published in May 2025
Publisher Packt
ISBN-13 9781837637782
Length 608 pages
Edition 1st Edition
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Author (1):
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Quentin Colombet Quentin Colombet
Author Profile Icon Quentin Colombet
Quentin Colombet
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Table of Contents (29) Chapters Close

Preface 1. Getting Started with LLVM
2. Building LLVM and Understanding the Directory Structure FREE CHAPTER 3. Contributing to LLVM 4. Compiler Basics and How They Map to LLVM APIs 5. Writing Your First Optimization 6. Dealing with Pass Managers 7. TableGen – LLVM Swiss Army Knife for Modeling 8. Middle-End: LLVM IR to LLVM IR
9. Understanding LLVM IR 10. Survey of the Existing Passes 11. Introducing Target-Specific Constructs 12. Hands-On Debugging LLVM IR Passes 13. Introduction to the Backend
14. Getting Started with the Backend 15. Getting Started with the Machine Code Layer 16. The Machine Pass Pipeline 17. LLVM IR to Machine IR
18. Getting Started with Instruction Selection 19. Instruction Selection: The IR Building Phase 20. Instruction Selection: The Legalization Phase 21. Instruction Selection: The Selection Phase and Beyond 22. Final Lowering and Optimizations
23. Instruction Scheduling 24. Register Allocation 25. Lowering of the Stack Layout 26. Getting Started with the Assembler 27. Other Books You May Enjoy
28. Index

LLVM IR API – cheat sheet

Now that you know the LLVM IR representation, we can use it to anchor the various APIs that you saw in this and previous chapters.

The result is the cheat sheet presented in Figure 7.3:

Figure 7.3: LLVM IR API cheat sheet

Figure 7.3: LLVM IR API cheat sheet

In Figure 7.3, we represented the scopes of the various classes, with their names framed in the top-right correct of the related scope. This cheat sheet shows four scopes, from innermost scope to outermost: Instruction, BasicBlock, Function, and Module. Within a scope, we showed a few methods, in italics, that you can call when you have a hold of the related instance, meaning you can call the methods in the BasicBlock scope if you hold a pointer on such an instance. The black arrows show what the results of the methods point to.

This cheat sheet is obviously not exhaustive, but we believe it should give you a better grasp of how LLVM IR is structured and how it maps to the related APIs.

From this point forward...

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