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The canvas element is part of HTML5 which
allows to render 2D shapes and bitmap images
in dynamic manner.<canvas> tag is an HTML5
element which is used to draw graphics using
scripting language.
Canvas element was initially introduced by Apple
for the Mac OS X WebKit component in 2004.
Later on in 2005 it was taken in version 1.8 of
Gecko browser
 Gecko (layout engine)
Gecko is a free and open source layout engine used
in many applications developed by Mozilla
Foundation
Now almost all major browser support the canvas
element.To use canvas element, you need a basic
idea about HTML and Javascript.
The canvas element is defined using width and
height attributes in HTML. Now HTML5 Canvas API
is used for developing a canvas block. The canvas
element supports a 2 dimensional drawing surface
which you can develop with JavaScript.
< canvas > element in HTML5 gives an easy and
effective way to draw graphics using JavaScript. It
is used to draw graphs, make
photo compositions or do some kind
of animations in object.
Let’s see the simple < canvas > element syntax
withtwo specific attributes width and height
only.Also with the core HTML5 attributes like id.
<canvas id="mycanvas" width="100"
height="100"></canvas>
Here is the simple example on using < canvas >
element in HTML5.
<canvas id="example" width="200" height="20
0“></canvas>
This text is displayed if your browser does not s
upport HTML5 Canvas.
You can easily get that < canvas > element in
the DOM using getElementById() method
of Javascript using following code:
var canvas = document.getElementById("mycanvas");
Let’s see the code snippet with using of it you
can draw on the canvas. For that you need to
use Javascript code as follows
var example = document.getElementById('example');
var context = example.getContext('2d');
context.fillStyle = "rgb(255,0,0)";
context.fillRect(30, 30, 50, 50);
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@creativedevs

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Canvas in html5

  • 2. The canvas element is part of HTML5 which allows to render 2D shapes and bitmap images in dynamic manner.<canvas> tag is an HTML5 element which is used to draw graphics using scripting language.
  • 3. Canvas element was initially introduced by Apple for the Mac OS X WebKit component in 2004. Later on in 2005 it was taken in version 1.8 of Gecko browser  Gecko (layout engine) Gecko is a free and open source layout engine used in many applications developed by Mozilla Foundation Now almost all major browser support the canvas element.To use canvas element, you need a basic idea about HTML and Javascript.
  • 4. The canvas element is defined using width and height attributes in HTML. Now HTML5 Canvas API is used for developing a canvas block. The canvas element supports a 2 dimensional drawing surface which you can develop with JavaScript. < canvas > element in HTML5 gives an easy and effective way to draw graphics using JavaScript. It is used to draw graphs, make photo compositions or do some kind of animations in object.
  • 5. Let’s see the simple < canvas > element syntax withtwo specific attributes width and height only.Also with the core HTML5 attributes like id. <canvas id="mycanvas" width="100" height="100"></canvas>
  • 6. Here is the simple example on using < canvas > element in HTML5. <canvas id="example" width="200" height="20 0“></canvas> This text is displayed if your browser does not s upport HTML5 Canvas.
  • 7. You can easily get that < canvas > element in the DOM using getElementById() method of Javascript using following code: var canvas = document.getElementById("mycanvas");
  • 8. Let’s see the code snippet with using of it you can draw on the canvas. For that you need to use Javascript code as follows var example = document.getElementById('example'); var context = example.getContext('2d'); context.fillStyle = "rgb(255,0,0)"; context.fillRect(30, 30, 50, 50);
  • 9. Be sure to tweet your thoughts to @creativedevs