This document discusses Java Database Connectivity (JDBC) and its components. It describes the two-tier and three-tier JDBC architectures and the roles of the JDBC driver, connection, statement, and result set. It also covers the different types of JDBC drivers and provides code examples to demonstrate how to connect to a database and execute queries using JDBC.
This document provides an overview of basic object-oriented programming (OOP) concepts including objects, classes, inheritance, polymorphism, encapsulation, and data abstraction. It defines objects as entities with both data (characteristics) and behavior (operations). Classes are blueprints that are used to create objects. Inheritance allows objects to inherit properties from parent classes. Polymorphism allows code to take different forms. Encapsulation wraps data and functions into classes, hiding information. Data abstraction focuses on important descriptions without details.
Generics in Java allows the creation of generic classes and methods that can work with different data types. A generic class uses type parameters that appear within angle brackets, allowing the class to work uniformly with different types. Generic methods also use type parameters to specify the type of data upon which the method operates. Bounded type parameters allow restricting the types that can be passed to a type parameter.
PHP provides built-in connectivity to many databases like MySQL, PostgreSQL, Oracle and more. To connect to a database in PHP, a connection is created using mysql_connect or mysql_pconnect, which may create a persistent connection. The high-level process involves connecting to the database, selecting a database, performing a SQL query, processing the results, and closing the connection. Key functions include mysql_query() to submit queries, mysql_fetch_array() to retrieve rows from the results, and mysql_close() to terminate the connection.
This document discusses stored procedures and functions in Oracle databases. It covers:
- What procedures and functions are and how they can be created using PL/SQL syntax.
- Parameters for procedures and functions, including IN, OUT, and IN OUT parameter modes.
- Developing procedures and functions, including compiling, storing, and executing them.
- Benefits of using procedures and functions such as improved maintainability and performance.
This document discusses inheritance in C++. It defines inheritance as a mechanism that allows classes to acquire properties from other classes. The class that inherits properties is called the derived or child class, while the class being inherited from is called the base or parent class. The key advantages of inheritance are that it saves memory, time, and development efforts by promoting code reuse. The document provides examples of single inheritance with one parent and one child class, and multiple inheritance with a class inheriting from multiple parent classes.
Objects in JavaScript can be created using object literals, the new keyword, or Object.create(). Objects are collections of properties and methods that are mutable and manipulated by reference. Arrays are objects that represent ordered collections of values of any type and are created using array literals or the Array constructor. Common array methods include concat, join, pop, push, reverse, and sort. The Math object provides common mathematical functions like pow, round, ceil, floor, random, and trigonometric functions.
Basics of Object Oriented Programming in PythonSujith Kumar
The document discusses key concepts of object-oriented programming (OOP) including classes, objects, methods, encapsulation, inheritance, and polymorphism. It provides examples of classes in Python and explains OOP principles like defining classes with the class keyword, using self to reference object attributes and methods, and inheriting from base classes. The document also describes operator overloading in Python to allow operators to have different meanings based on the object types.
PL/SQL is Oracle's standard language for accessing and manipulating data in Oracle databases. It allows developers to integrate SQL statements with procedural constructs like variables, conditions, and loops. PL/SQL code is organized into blocks that define a declarative section for variable declarations and an executable section containing SQL and PL/SQL statements. Variables can be scalar, composite, reference, or LOB types and are declared in the declarative section before being used in the executable section.
This document discusses the diamond problem that can occur with multiple inheritance in C++. Specifically, it shows an example where a class "four" inherits from classes "two" and "three", which both inherit from class "one". This results in two copies of the base class "one" being present in objects of class "four", leading to ambiguity when trying to access attributes from the base class. The document presents two ways to resolve this issue: 1) manual selection using scope resolution to specify which attribute to access, and 2) making the inheritance of the base class "one" virtual in classes "two" and "three", which ensures only one copy of the base class exists in class "four" objects. The virtual
Constructor is a special method in Java that is used to initialize objects. It has the same name as the class and is invoked automatically when an object is created. Constructors can be used to set default values for objects. A class can have multiple constructors as long as they have different parameters. Constructors are used to provide different initial values to objects and cannot return values.
The document discusses object oriented design metrics proposed by Chidamber and Kemerer in 1994. It describes six metrics: weighted methods per class, depth of inheritance tree, number of children, coupling between object classes, response for a class, and lack of cohesion of methods. It also discusses research that has validated these metrics and how they can help evaluate code quality and identify areas to focus testing efforts.
Our trainer’s having vast experience in real time environment. If anyone has a dream for their career in software programming, then go for java because it is a popular route to establish and fulfill your dreams.
We offer the best quality and affordable training, so you get trained from where you are, from our experienced instructors, remotely using Webex / Gotomeeting.
Modules in Python allow organizing classes into files to make them available and easy to find. Modules are simply Python files that can import classes from other modules in the same folder. Packages allow further organizing modules into subfolders, with an __init__.py file making each subfolder a package. Modules can import classes from other modules or packages using either absolute or relative imports, and the __init__.py can simplify imports from its package. Modules can also contain global variables and classes to share resources across a program.
Constructor functions are special member functions used to initialize objects. They are called whenever an object is created. Key points:
- Constructors have the same name as the class and do not return a value.
- The default constructor takes no arguments and initializes objects if no other constructor is defined.
- Parameterized constructors allow passing arguments to initialize object attributes.
- Constructors can be overloaded to support different initialization scenarios.
- The destructor function is called when an object is destroyed to perform cleanup tasks. It is prefixed with a tilde and has no parameters or return type.
MySQL views allow users to create virtual tables based on the result set of SELECT statements. Views can reference tables but have restrictions like not allowing subqueries or system variables. The CREATE VIEW statement is used to define a view with an AS clause specifying the SELECT statement. Views offer benefits like easier maintenance and security but can impact performance.
The document provides information on object-oriented programming concepts in Java including classes, objects, encapsulation, inheritance, polymorphism, and abstraction. It defines classes like Shape, Rectangle, Circle and Triangle to demonstrate these concepts. It also discusses Java data types, constructors, access modifiers, interfaces and abstract classes.
This document provides an overview of executable statements in PL/SQL blocks. It discusses lexical units like identifiers, delimiters, and literals. It describes PL/SQL block syntax and guidelines for writing executable code. It also covers commenting code, using SQL functions, data type conversion, and nested blocks. The document provides examples and best practices for writing readable and maintainable PL/SQL code.
Chapter 1 - INTRODUCTION TO PYTHON -MAULIK BORSANIYAMaulik Borsaniya
Introduction to Python:
The basic elements of Python, Objects, expressions and numerical Types, Variables and assignments, IDLE, Branching programs, Strings and Input, Iteration
Structured Types, Mutability and Higher-order Functions:
Tuples, Lists and Mutability, Functions as Objects, Strings, Tuples and Lists, Dictionaries
This document provides an introduction to object oriented programming in Python. It discusses key OOP concepts like classes, methods, encapsulation, abstraction, inheritance, polymorphism, and more. Each concept is explained in 1-2 paragraphs with examples provided in Python code snippets. The document is presented as a slideshow that is meant to be shared and provide instruction on OOP in Python.
A class is a code template for creating objects. Objects have member variables and have behaviour associated with them. In python a class is created by the keyword class.
An object is created using the constructor of the class. This object will then be called the instance of the class.
Java does not support multiple inheritance through classes but does support multiple inheritance through interfaces. The document discusses inheritance, provides an example of single inheritance in Java, and defines multiple inheritance. It then discusses why Java does not support multiple inheritance through classes due to the "diamond problem". The document explains that Java supports multiple inheritance through interfaces by allowing interfaces to define default methods from Java 8 onwards, providing an example. It also discusses how the "diamond problem" can be resolved while using multiple inheritance through interfaces in Java.
Inheritance in Object Oriented ProgrammingAshita Agrawal
Object oriented programming uses inheritance, where a derived class inherits properties from a base class. There are four main types of inheritance: single inheritance where a derived class has one base class; multiple inheritance where a derived class has multiple base classes; multilevel inheritance where a class inherits from another derived class; and hierarchical inheritance where one base class is inherited by multiple derived classes. Inheritance enables code reuse and is a fundamental concept of object oriented programming.
Here are the SQL commands for the questions:
Q1: SELECT PNAME FROM PROJECT WHERE PLOCATION='Houston';
Q2: SELECT FNAME, LNAME FROM EMPLOYEE WHERE HOURS>20;
Q3: SELECT FNAME, LNAME FROM EMPLOYEE, DEPARTMENT WHERE MGRSSN=SSN;
Procedures allow programmers to break programs into logical units that are easier to debug. Functions perform tasks and return values to calling code. Common types of procedures include general procedures that specify tasks and event procedures that execute in response to user actions. Functions have a name, arguments, return type, and body of statements. Functions can pass arguments by value or reference and be used to calculate aggregate values like sums, counts, and averages in databases.
This document provides an overview of inheritance in object-oriented programming. It defines inheritance as a parent-child relationship between classes that allows code and behavior to be shared. The key terms discussed are superclass/parent class, subclass/child class, and extending/inheriting from another class. The document also covers inheritance in Java using the extends keyword, overriding methods, access modifiers, the super keyword, and runtime type checking with instanceof.
This document provides an introduction to key concepts in object-oriented programming, including classes, objects, encapsulation, inheritance, and polymorphism. Classes define the attributes and behaviors of objects. Objects are instantiated from classes and have their own distinct attribute values. Encapsulation involves collecting attributes and behaviors within a class and allowing some to remain hidden. Inheritance allows new classes to extend existing classes and reuse attributes and methods. Polymorphism enables the same message to produce different behaviors depending on the receiving object's class.
Objects in JavaScript can be created using object literals, the new keyword, or Object.create(). Objects are collections of properties and methods that are mutable and manipulated by reference. Arrays are objects that represent ordered collections of values of any type and are created using array literals or the Array constructor. Common array methods include concat, join, pop, push, reverse, and sort. The Math object provides common mathematical functions like pow, round, ceil, floor, random, and trigonometric functions.
Basics of Object Oriented Programming in PythonSujith Kumar
The document discusses key concepts of object-oriented programming (OOP) including classes, objects, methods, encapsulation, inheritance, and polymorphism. It provides examples of classes in Python and explains OOP principles like defining classes with the class keyword, using self to reference object attributes and methods, and inheriting from base classes. The document also describes operator overloading in Python to allow operators to have different meanings based on the object types.
PL/SQL is Oracle's standard language for accessing and manipulating data in Oracle databases. It allows developers to integrate SQL statements with procedural constructs like variables, conditions, and loops. PL/SQL code is organized into blocks that define a declarative section for variable declarations and an executable section containing SQL and PL/SQL statements. Variables can be scalar, composite, reference, or LOB types and are declared in the declarative section before being used in the executable section.
This document discusses the diamond problem that can occur with multiple inheritance in C++. Specifically, it shows an example where a class "four" inherits from classes "two" and "three", which both inherit from class "one". This results in two copies of the base class "one" being present in objects of class "four", leading to ambiguity when trying to access attributes from the base class. The document presents two ways to resolve this issue: 1) manual selection using scope resolution to specify which attribute to access, and 2) making the inheritance of the base class "one" virtual in classes "two" and "three", which ensures only one copy of the base class exists in class "four" objects. The virtual
Constructor is a special method in Java that is used to initialize objects. It has the same name as the class and is invoked automatically when an object is created. Constructors can be used to set default values for objects. A class can have multiple constructors as long as they have different parameters. Constructors are used to provide different initial values to objects and cannot return values.
The document discusses object oriented design metrics proposed by Chidamber and Kemerer in 1994. It describes six metrics: weighted methods per class, depth of inheritance tree, number of children, coupling between object classes, response for a class, and lack of cohesion of methods. It also discusses research that has validated these metrics and how they can help evaluate code quality and identify areas to focus testing efforts.
Our trainer’s having vast experience in real time environment. If anyone has a dream for their career in software programming, then go for java because it is a popular route to establish and fulfill your dreams.
We offer the best quality and affordable training, so you get trained from where you are, from our experienced instructors, remotely using Webex / Gotomeeting.
Modules in Python allow organizing classes into files to make them available and easy to find. Modules are simply Python files that can import classes from other modules in the same folder. Packages allow further organizing modules into subfolders, with an __init__.py file making each subfolder a package. Modules can import classes from other modules or packages using either absolute or relative imports, and the __init__.py can simplify imports from its package. Modules can also contain global variables and classes to share resources across a program.
Constructor functions are special member functions used to initialize objects. They are called whenever an object is created. Key points:
- Constructors have the same name as the class and do not return a value.
- The default constructor takes no arguments and initializes objects if no other constructor is defined.
- Parameterized constructors allow passing arguments to initialize object attributes.
- Constructors can be overloaded to support different initialization scenarios.
- The destructor function is called when an object is destroyed to perform cleanup tasks. It is prefixed with a tilde and has no parameters or return type.
MySQL views allow users to create virtual tables based on the result set of SELECT statements. Views can reference tables but have restrictions like not allowing subqueries or system variables. The CREATE VIEW statement is used to define a view with an AS clause specifying the SELECT statement. Views offer benefits like easier maintenance and security but can impact performance.
The document provides information on object-oriented programming concepts in Java including classes, objects, encapsulation, inheritance, polymorphism, and abstraction. It defines classes like Shape, Rectangle, Circle and Triangle to demonstrate these concepts. It also discusses Java data types, constructors, access modifiers, interfaces and abstract classes.
This document provides an overview of executable statements in PL/SQL blocks. It discusses lexical units like identifiers, delimiters, and literals. It describes PL/SQL block syntax and guidelines for writing executable code. It also covers commenting code, using SQL functions, data type conversion, and nested blocks. The document provides examples and best practices for writing readable and maintainable PL/SQL code.
Chapter 1 - INTRODUCTION TO PYTHON -MAULIK BORSANIYAMaulik Borsaniya
Introduction to Python:
The basic elements of Python, Objects, expressions and numerical Types, Variables and assignments, IDLE, Branching programs, Strings and Input, Iteration
Structured Types, Mutability and Higher-order Functions:
Tuples, Lists and Mutability, Functions as Objects, Strings, Tuples and Lists, Dictionaries
This document provides an introduction to object oriented programming in Python. It discusses key OOP concepts like classes, methods, encapsulation, abstraction, inheritance, polymorphism, and more. Each concept is explained in 1-2 paragraphs with examples provided in Python code snippets. The document is presented as a slideshow that is meant to be shared and provide instruction on OOP in Python.
A class is a code template for creating objects. Objects have member variables and have behaviour associated with them. In python a class is created by the keyword class.
An object is created using the constructor of the class. This object will then be called the instance of the class.
Java does not support multiple inheritance through classes but does support multiple inheritance through interfaces. The document discusses inheritance, provides an example of single inheritance in Java, and defines multiple inheritance. It then discusses why Java does not support multiple inheritance through classes due to the "diamond problem". The document explains that Java supports multiple inheritance through interfaces by allowing interfaces to define default methods from Java 8 onwards, providing an example. It also discusses how the "diamond problem" can be resolved while using multiple inheritance through interfaces in Java.
Inheritance in Object Oriented ProgrammingAshita Agrawal
Object oriented programming uses inheritance, where a derived class inherits properties from a base class. There are four main types of inheritance: single inheritance where a derived class has one base class; multiple inheritance where a derived class has multiple base classes; multilevel inheritance where a class inherits from another derived class; and hierarchical inheritance where one base class is inherited by multiple derived classes. Inheritance enables code reuse and is a fundamental concept of object oriented programming.
Here are the SQL commands for the questions:
Q1: SELECT PNAME FROM PROJECT WHERE PLOCATION='Houston';
Q2: SELECT FNAME, LNAME FROM EMPLOYEE WHERE HOURS>20;
Q3: SELECT FNAME, LNAME FROM EMPLOYEE, DEPARTMENT WHERE MGRSSN=SSN;
Procedures allow programmers to break programs into logical units that are easier to debug. Functions perform tasks and return values to calling code. Common types of procedures include general procedures that specify tasks and event procedures that execute in response to user actions. Functions have a name, arguments, return type, and body of statements. Functions can pass arguments by value or reference and be used to calculate aggregate values like sums, counts, and averages in databases.
This document provides an overview of inheritance in object-oriented programming. It defines inheritance as a parent-child relationship between classes that allows code and behavior to be shared. The key terms discussed are superclass/parent class, subclass/child class, and extending/inheriting from another class. The document also covers inheritance in Java using the extends keyword, overriding methods, access modifiers, the super keyword, and runtime type checking with instanceof.
This document provides an introduction to key concepts in object-oriented programming, including classes, objects, encapsulation, inheritance, and polymorphism. Classes define the attributes and behaviors of objects. Objects are instantiated from classes and have their own distinct attribute values. Encapsulation involves collecting attributes and behaviors within a class and allowing some to remain hidden. Inheritance allows new classes to extend existing classes and reuse attributes and methods. Polymorphism enables the same message to produce different behaviors depending on the receiving object's class.
Object Oriented Programming (OOP) involves modeling real world objects like bank accounts as classes with data fields and methods. This allows customers to have different types of bank accounts and perform actions like depositing, withdrawing, and transferring money. The OOP approach groups related data and operations into classes, which can then be instantiated as objects. Inheritance allows subclasses to extend and modify parent classes, while encapsulation protects data and allows for consistency. Polymorphism enables one interface to have multiple implementations through inheritance and method overloading.
Here are the steps to model an ATM using responsibility-driven design:
1. Identify the major objects involved in an ATM transaction:
- ATM
- Card
- User
- Bank Database
2. For each object, list its key attributes and responsibilities on a note card. For example:
- ATM card: card number, pin, balance
- Responsibilities: authenticate user, dispense cash
3. Arrange the note cards on a surface to show which objects collaborate by sending messages. For example,
- The ATM sends messages to the bank database to check balances and authorize transactions.
- The user sends messages to the ATM card to input their pin and request cash
The document provides an overview of object-oriented analysis and design concepts including: objects, classes, encapsulation, inheritance, polymorphism, and messaging. Classes define objects that have attributes and behaviors. Encapsulation involves collecting attributes into classes and hiding some attributes. Inheritance allows subclasses to inherit attributes and methods from parent classes. Polymorphism enables the same message to have different behaviors depending on the receiving object's class.
Improving application design with a rich domain model (springone 2007)Chris Richardson
A classic from 2007. This is a presentationthat I gave at SpringOne in Antwerp, Belgium. It describes show to improve application design by using a rich domain model
Object Oriented Programming (OOP) involves modeling real-world objects like bank accounts as classes with data and behaviors. This is more effective than procedural programming which focuses on shared data and procedures. In OOP, classes define common properties and each object is an instance of a class. Inheritance allows subclasses to inherit attributes and behaviors from parent classes. Encapsulation protects data within classes through public and private access. Polymorphism allows one interface with multiple implementations through inheritance and method overloading.
"An introduction to object-oriented programming for those who have never done...Fwdays
Programmers have been using an approach they call “object-oriented programming” since the 1980s. That crowd had always been unable to accept that what they were actually doing was just “class-oriented programming,” or abstract data types. Object-oriented programming is a whole different story, and few design methods or programming languages ever evolved to support it. Winding back history’s clock to Alan Kay’s original notion of what objects were envisioned to be, Jim Coplien and Trygve Reenskaug have laid new foundations for real object-oriented programming. It’s called DCI: Data, Context, and Interaction. We see these principles exemplified in the trygve programming language.
This talk will overview why real object-oriented programming is important, will illustrate the principles of the DCI paradigm with concrete code, and will present formal research results showing the superiority of the DCI approach.
Valuable contributions to this topic have been made by:
James O. Coplien, Gertrud & Cope
Héctor Adrián Valdecantos, RIT
Mehdi Mirakhorli, RIT
This document summarizes inheritance in object-oriented programming using bank account classes as an example. It discusses defining SavingsAccount and CheckingAccount classes that inherit from a base BankAccount class, allowing them to reuse common functionality while adding additional features specific to each account type. Polymorphism is demonstrated by storing different account objects in a list and calling common methods on each one. The document also provides an example of the GridWorld simulation environment and how actor classes can inherit and modify behaviors.
Real Object-Oriented Programming: Empirically Validated Benefits of the DCI P...James Coplien
This document discusses object-oriented programming and the Data Context Interaction (DCI) pattern. It makes the following key points:
1. Traditional object-oriented programming focuses on writing classes rather than modeling real-world use cases and interactions between objects. This causes issues like inability to reason about use case structure and context switching.
2. DCI models programming around use cases by defining roles that objects play, contexts that represent interactions, and specifying concrete role interactions. This supports higher comprehension and reduces context switching.
3. Empirical research found DCI code had better correctness and agreement on module structure compared to traditional object-oriented code. DCI restores the original vision of object-oriented programming as networks
The document discusses four main object-oriented programming concepts: encapsulation, abstraction, polymorphism, and inheritance. It defines encapsulation as the process of combining data and code into a single unit called a class. The document then explains abstraction as the process of focusing only on essential details and hiding unnecessary information using access modifiers like public, private, and protected. It provides examples of how different access modifiers allow data and methods to be accessed from different classes.
The document discusses object-oriented programming concepts like classes, properties, methods, constructors, inheritance, polymorphism, and more by providing examples of how to code an ATM application and bank account class. It shows how to create classes in code by adding a class, providing a name, declaring properties and methods, and adding constructors/destructors. Derived classes can inherit and override base class members. Polymorphism allows using derived class instances interchangeably with the base class.
This document discusses inheritance in object-oriented programming. It explains that inheritance allows a subclass to inherit attributes and behaviors from a superclass, extending the superclass. This allows for code reuse and the establishment of class hierarchies. The document provides an example of a BankAccount superclass and SavingsAccount subclass, demonstrating how the subclass inherits methods like deposit() and withdraw() from the superclass while adding its own method, addInterest(). It also discusses polymorphism and access control as related concepts.
This document discusses inheritance in object-oriented programming. It explains that inheritance allows a subclass to inherit attributes and behaviors from a superclass, extending the superclass. This allows for code reuse and the establishment of class hierarchies. The document provides an example of a BankAccount superclass and SavingsAccount subclass, demonstrating how the subclass inherits methods like deposit() and withdraw() from the superclass while adding its own method, addInterest(). It also discusses polymorphism and access control as related concepts.
This document discusses inheritance in object-oriented programming. It explains that inheritance allows a subclass to inherit attributes and behaviors from a superclass, extending the superclass. This allows for code reuse and the establishment of class hierarchies. The document provides an example of a BankAccount superclass and SavingsAccount subclass, demonstrating how the subclass inherits methods like deposit() and withdraw() from the superclass while adding its own method, addInterest(). It also discusses polymorphism and access control as related concepts.
This document discusses inheritance in object-oriented programming. It explains that inheritance allows a subclass to inherit attributes and behaviors from a superclass, extending the superclass. This allows for code reuse and the establishment of class hierarchies. The document provides an example of a BankAccount superclass and SavingsAccount subclass, demonstrating how the subclass inherits methods like deposit() and withdraw() from the superclass while adding its own method, addInterest(). It also discusses polymorphism and access control as related concepts.
This document discusses inheritance in object-oriented programming. It explains that inheritance allows a subclass to inherit attributes and behaviors from a superclass, extending the superclass. This allows for code reuse and the establishment of class hierarchies. The document provides an example of a BankAccount superclass and SavingsAccount subclass, demonstrating how the subclass inherits methods like deposit() and withdraw() from the superclass while adding its own method, addInterest(). It also discusses polymorphism and access control as related concepts.
This document discusses inheritance in object-oriented programming. It explains that inheritance allows a subclass to inherit attributes and behaviors from a superclass, extending the superclass. This allows for code reuse and the establishment of class hierarchies. The document provides an example of a BankAccount superclass and SavingsAccount subclass, demonstrating how the subclass inherits methods like deposit() and withdraw() from the superclass while adding its own method, addInterest(). It also discusses polymorphism and access control as related concepts.
This document discusses inheritance in object-oriented programming. It explains that inheritance allows a subclass to inherit attributes and behaviors from a superclass, extending the superclass. This allows for code reuse and the establishment of class hierarchies. The document provides an example of a BankAccount superclass and SavingsAccount subclass, demonstrating how the subclass inherits methods like deposit() and withdraw() from the superclass while adding its own method, addInterest(). It also discusses polymorphism and access control as related concepts.
Classes in Java define objects and their properties and behaviors. A class acts as a blueprint for creating multiple object instances. It describes the attributes and methods for an object. For example, a BankAccount class could define attributes like name, account number, balance and behaviors like deposit(), withdraw(). Individual BankAccount objects are then created using the new keyword, assigning memory to hold the attribute values. Classes allow code reuse and organization in object-oriented programming.
Array Basics
Copying Arrays
Passing Arrays to Methods
Returning an Array from a Method
(Optional) Variable-Length Argument Lists
The Arrays Class
Two-Dimensional Arrays
(Optional) Multidimensional Arrays
The document discusses Java methods, including creating and calling methods, passing parameters, overloading methods, and method abstraction. It provides examples of void and non-void methods. Key points covered include defining method headers and bodies, passing arguments by value, variable scope, and using built-in Math class methods like random, min, max, and trigonometric functions.
The document discusses conditional statements in Java programming. It covers if statements, if-else statements, logical operators, and nested if statements. It explains how conditional statements allow programmers to make decisions in code based on boolean expressions evaluating to true or false. Examples are provided to demonstrate if statements, if-else statements, logical operators like && and ||, and the use of block statements with conditional logic.
To review computer basics, programs, and operating systems
To explore the relationship between Java and the World Wide Web
To distinguish the terms API, IDE, and JDK
To write a simple Java program
To display output on the console
To explain the basic syntax of a Java program
To create, compile, and run Java programs
(GUI) To display output using the JOptionPane output dialog boxes
PHP Basic and Fundamental Questions and Answers with Detail ExplanationOXUS 20
The document contains a 14 page questionnaire about PHP basics and fundamentals. It includes multiple choice and explanation questions about PHP syntax, variables, data types, operators, functions, arrays and more.
The first part contains 25 multiple choice questions testing knowledge of PHP basics like tags, syntax, variables, operators, functions, conditional and loop statements. The second part has 7 additional multiple choice questions focusing on built-in functions, arrays, filters and regular expressions. The third part asks to explain two tricky PHP code examples.
In summary, the document is a comprehensive skills assessment covering PHP fundamentals through multiple choice and explanation questions. It tests a wide range of PHP concepts and features to evaluate proficiency with the language.
This presentation introduces Java Applet and Java Graphics in detail with examples and finally using the concept of both applet and graphics code the analog clock project to depict how to use them in real life challenges and applications.
Fundamentals of Database Systems Questions and AnswersOXUS 20
Fundamentals of Database Systems questions and answers with explanation for fresher's and experienced for interview, competitive examination and entrance test.
Everything about Database JOINS and RelationshipsOXUS 20
Today, we continue our journey into the world of RDBMS (relational database management systems) and SQL (Structured Query Language).
In this presentation, you will understand about some key definitions and then you will learn how to work with multiple tables that have relationships with each other.
First, we will go covering some core concepts and key definitions, and then will begin working with JOINs queries in SQL.
Create Splash Screen with Java Step by StepOXUS 20
This presentation guide you how to make a custom Splash Screen step by step using Java Programming. In addition, you will learn the concept and usage of Java Timer, Java Progress Bar and Window ...
Fal-e-Hafez (Omens of Hafez) Cards in Persian using JavaOXUS 20
This document describes an application called "Omens of Hafez Cards in Persian Using JAVA" that generates random quotes from the poems of Hafez. It discusses the concepts of File I/O, random number generation, and component orientation used to build the application interface. Code examples are provided to demonstrate reading and writing files, generating random numbers, reading input from the keyboard and files using Scanner, and setting component orientation. The application is implemented using classes like File, Random, Scanner and adjusts orientation using ComponentOrientation.
Web Design and Development Life Cycle and TechnologiesOXUS 20
This presentation is an introduction to the design, creation, and maintenance of web design and development life cycle and web technologies. With it, you will learn about the web technologies, the life cycle of developing an efficient website and web application and finally some web essentials questions will be provided and reviewed.
Java Virtual Keyboard Using Robot, Toolkit and JToggleButton ClassesOXUS 20
A Virtual Keyboard is considered to be a component to use on computers without a real keyboard e.g. Touch Screen Computers and Smart Phones; where a mouse can utilize the keyboard functionalities and features.
In addition, Virtual Keyboard used for the following subjects: Foreign Character Sets, Touchscreen, Bypass Key Loggers, etc.
With Unicode you can program and accomplish many funny, cool and useful programs and tools as for instance, Abjad Calculator calculating the numerical value of letters derived from the Arabic alphabet through the use of the Abjad writing system, Bubble Text Generator to write letters in circle, Flip Text Generator to write letters upside down, Google Transliteration to convert English names to Persian/Arabic, etc.
The document discusses GUI event handling in Java. It explains that window-based Java programs are event-driven, meaning they wait for and respond to user-initiated events like button clicks or key presses. When an event occurs, an event object is passed to a listener object that handles the event. Listeners implement interfaces that correspond to different event types, like ActionListener for button clicks. The delegation event model in Java handles event passing from components to listeners.
The document discusses various validation techniques using regular expressions in Java, including username validation, password validation, password strength checking, email validation, and image file extension validation. Regular expressions are used to validate inputs match common patterns for things like usernames containing 3-15 characters, passwords being a minimum length and containing uppercase, lowercase, numbers and symbols, email addresses having the correct format, and image file extensions being formats like jpg, png, etc. Code examples and demonstrations are provided for each validation technique.
Regular Expressions (Regex) is powerful and convenient to use for string manipulation i.e. matching and validation, extracting and capturing, modifying and substitution, etc. This presentation covers Regular Expression with real world examples and demos.
Java GUI PART II is the continues of JAVA GUI PART I covering and discussing the GUI components as well as the different available Layout Managers which is available in JAVA and you can find dedicated example for each Layout Managers …
A Graphical User Interface (GUI) is a user interface based on graphics i.e. icons, pictures, menus, etc. instead of just plain text, it uses a mouse as well as a keyboard as an input device.
GUI applications enable the users (especially naive ones) to interact with a system easily and friendly. This presentation is meant for the individual who has little or no experience in Java GUI programming.
This tutorial explains step by step writing a simple guessing game where the player guess the number selected by the computer and the goal is to introduce the power and usage of RANDOM as well as the how to benefit CURRENTTIMEMILLIS method of the System class in order to check how much it took the player guessing the correct number.
JAVA Programming Questions and Answers PART IIIOXUS 20
Oxus20 is a non-profit organization aimed at improving education by providing training and assistance to IT and computer science professionals. The name Oxus20 comes from the Amu Darya river, the largest river in Central Asia, which represents the hidden talents that the organization aims to develop. The organization seeks to create an environment conducive to nurturing talent and creativity among students and researchers, institutionalize extra-curricular scientific activities, identify gifted individuals to involve in advancing the scientific community, and produce specialized publications to disseminate modern science and technology in society.
How to Create a Stage or a Pipeline in Odoo 18 CRMCeline George
In Odoo, the CRM (Customer Relationship Management) module’s pipeline is a visual representation of a company's sales process that helps sales teams track and manage their interactions with potential customers.
This presentation was provided by Jennifer Gibson of Dryad, during the first session of our 2025 NISO training series "Secrets to Changing Behavior in Scholarly Communications." Session One was held June 5, 2025.
Artificial intelligence Presented by JM.jmansha170
AI (Artificial Intelligence) :
"AI is the ability of machines to mimic human intelligence, such as learning, decision-making, and problem-solving."
Important Points about AI:
1. Learning – AI can learn from data (Machine Learning).
2. Automation – It helps automate repetitive tasks.
3. Decision Making – AI can analyze and make decisions faster than humans.
4. Natural Language Processing (NLP) – AI can understand and generate human language.
5. Vision & Recognition – AI can recognize images, faces, and patterns.
6. Used In – Healthcare, finance, robotics, education, and more.
Owner By:
Name : Junaid Mansha
Work : Web Developer and Graphics Designer
Contact us : +92 322 2291672
Email : [email protected]
IDSP is a disease surveillance program in India that aims to strengthen/maintain decentralized laboratory-based IT enabled disease surveillance systems for epidemic prone diseases to monitor disease trends, and to detect and respond to outbreaks in the early phases swiftly.....
This presentation has been made keeping in mind the students of undergraduate and postgraduate level. To keep the facts in a natural form and to display the material in more detail, the help of various books, websites and online medium has been taken. Whatever medium the material or facts have been taken from, an attempt has been made by the presenter to give their reference at the end.
In the seventh century, the rule of Sindh state was in the hands of Rai dynasty. We know the names of five kings of this dynasty- Rai Divji, Rai Singhras, Rai Sahasi, Rai Sihras II and Rai Sahasi II. During the time of Rai Sihras II, Nimruz of Persia attacked Sindh and killed him. After the return of the Persians, Rai Sahasi II became the king. After killing him, one of his Brahmin ministers named Chach took over the throne. He married the widow of Rai Sahasi and became the ruler of entire Sindh by suppressing the rebellions of the governors.
RE-LIVE THE EUPHORIA!!!!
The Quiz club of PSGCAS brings to you a fun-filled breezy general quiz set from numismatics to sports to pop culture.
Re-live the Euphoria!!!
QM: Eiraiezhil R K,
BA Economics (2022-25),
The Quiz club of PSGCAS
How to Create Quotation Templates Sequence in Odoo 18 SalesCeline George
In this slide, we’ll discuss on how to create quotation templates sequence in Odoo 18 Sales. Odoo 18 Sales offers a variety of quotation templates that can be used to create different types of sales documents.
How to Manage Maintenance Request in Odoo 18Celine George
Efficient maintenance management is crucial for keeping equipment and work centers running smoothly in any business. Odoo 18 provides a Maintenance module that helps track, schedule, and manage maintenance requests efficiently.
Available for Weekend June 6th. Uploaded Wed Evening June 4th.
Topics are unlimited and done weekly. Make sure to catch mini updates as well. TY for being here. More upcoming this summer.
A 8th FREE WORKSHOP
Reiki - Yoga
“Intuition” (Part 1)
For Personal/Professional Inner Tuning in. Also useful for future Reiki Training prerequisites. The Attunement Process. It’s all about turning on your healing skills. See More inside.
Your Attendance is valued.
Any Reiki Masters are Welcomed
More About:
The ‘Attunement’ Process.
It’s all about turning on your healing skills. Skills do vary as well. Usually our skills are Universal. They can serve reiki and any relatable Branches of Wellness.
(Remote is popular.)
Now for Intuition. It’s silent by design. We can train our intuition to be bold or louder. Intuition is instinct and the Senses. Coded in our Workshops too.
Intuition can include Psychic Science, Metaphysics, & Spiritual Practices to aid anything. It takes confidence and faith, in oneself.
Thank you for attending our workshops.
If you are new, do welcome.
Grad Students: I am planning a Reiki-Yoga Master Course. I’m Fusing both together.
This will include the foundation of each practice. Both are challenging independently. The Free Workshops do matter. They can also be downloaded or Re-Read for review.
My Reiki-Yoga Level 1, will be updated Soon/for Summer. The cost will be affordable.
As a Guest Student,
You are now upgraded to Grad Level.
See, LDMMIA Uploads for “Student Checkin”
Again, Do Welcome or Welcome Back.
I would like to focus on the next level. More advanced topics for practical, daily, regular Reiki Practice. This can be both personal or Professional use.
Our Focus will be using our Intuition. It’s good to master our inner voice/wisdom/inner being. Our era is shifting dramatically. As our Astral/Matrix/Lower Realms are crashing; They are out of date vs 5D Life.
We will catch trickster
energies detouring us.
(See Presentation for all sections, THX AGAIN.)
Smart Borrowing: Everything You Need to Know About Short Term Loans in Indiafincrifcontent
Short term loans in India are becoming a go-to financial solution for individuals needing quick access to funds without long-term commitments. With fast approval, minimal documentation, and flexible tenures, these loans are ideal for handling emergencies, unexpected bills, or short-term goals. Understanding key aspects like short term loan features, eligibility, required documentation, and how to apply for a short term loan can help borrowers make informed decisions. Whether you're salaried or self-employed, short term loans offer convenience and speed. This guide walks you through the essentials so you can secure the right loan at the right time.
Trends Spotting Strategic foresight for tomorrow’s education systems - Debora...EduSkills OECD
Deborah Nusche, Senior Analyst, OECD presents at the OECD webinar 'Trends Spotting: Strategic foresight for tomorrow’s education systems' on 5 June 2025. You can check out the webinar on the website https://oecdedutoday.com/webinars/ Other speakers included: Deborah Nusche, Senior Analyst, OECD
Sophie Howe, Future Governance Adviser at the School of International Futures, first Future Generations Commissioner for Wales (2016-2023)
Davina Marie, Interdisciplinary Lead, Queens College London
Thomas Jørgensen, Director for Policy Coordination and Foresight at European University Association
2. Agenda
» Object Oriented Programming
» Definition and Demo
˃ Class
˃ Object
˃ Encapsulation (Information Hiding)
˃ Inheritance
˃ Polymorphism
˃ The instanceof Operator
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3. Object Oriented Programming (OOP)
» OOP makes it easier for programmers to structure
and form software programs.
» For the reason that individual objects can be
modified without touching other aspects of the
program.
˃ It is also easier to update and modify programs written in object-oriented
languages.
» As software programs have grown larger over the
years, OOP has made developing these large
programs more manageable.
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4. Class Definition
» A class is kind of a blueprint or template that refer to the methods and
attributes that will be in each object.
» BankAccount is a blueprint as follow
˃ State / Attributes
+ Name
+ Account number
+ Type of account
+ Balance
˃ Behaviors / Methods
+ To assign initial value
+ To deposit an account
+ To withdraw an account
+ To display name, account number & balance.
Now you, me and others can have bank accounts (objects / instances) under the above BankAccount
blueprint where each can have different account name, number and balance as well as I can deposit
500USD, you can deposit 300USD, as well as withdraw, etc.
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5. BankAccount Class Example
public class BankAccount {
// BankAccount attributes
private String accountNumber;
private String accountName;
private double balance;
// BankAccount methods
// the constructor
public BankAccount(String accNumber, String accName) {
accountNumber = accNumber;
accountName = accName;
balance = 0;
}
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6. BankAccount Class Example (contd.)
// methods to read the attributes
public String getAccountName() {
return accountName;
}
public String getAccountNumber() {
return accountNumber;
}
public double getBalance() {
return balance;
}
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7. BankAccount Class Example (contd.)
// methods to deposit and withdraw money
public boolean deposit(double amount) {
if (amount > 0) {
balance = balance + amount;
return true;
} else {
return false;
}
}
public boolean withdraw(double amount) {
if (amount > balance) {
return false;
} else {
balance = balance - amount;
return true;
}
}
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}
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8. Object Definition
» An object holds both variables and methods; one object
might represent you, a second object might represent
me.
» Consider the class of Man and Woman
˃ Me and You are objects
» An Object is a particular instance of a given class. When
you open a bank account; an object or instance of the
class BankAccount will be created for you.
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9. BankAccount Object Example
BankAccount absherzad = new BankAccount("20120",
"Abdul Rahman Sherzad");
» absherzad is an object of BankAccount with Account Number of
"20120" and Account Name of "Abdul Rahman Sherzad".
» absherzad object can deposit, withdraw as well as check the
balance.
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10. BankAccount Demo
public class BankAccountDemo {
public static void main(String[] args) {
BankAccount absherzad = new BankAccount("20120",
"Abdul Rahman Sherzad");
absherzad.deposit(500);
absherzad.deposit(1500);
System.out.println("Balance is: " + absherzad.getBalance()); //2000
absherzad.withdraw(400);
System.out.println("Balance is: " + absherzad.getBalance()); //1600
}
}
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11. Encapsulation Definition
» Encapsulation is the technique of making the class
attributes private and providing access to the attributes
via public methods.
» If attributes are declared private, it cannot be accessed
by anyone outside the class.
˃ For this reason, encapsulation is also referred to as Data Hiding (Information Hiding).
» Encapsulation can be described as a protective barrier
that prevents the code and data corruption.
» The main benefit of encapsulation is the ability to
modify our implemented code without breaking the
code of others who use our code.
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12. Encapsulation Benefit Demo
public class EncapsulationDemo {
public static void main(String[] args) {
BankAccount absherzad = new BankAccount("20120",
absherzad.deposit(500);
"Abdul Rahman Sherzad");
// Not possible because withdraw() check the withdraw amount with balance
// Because current balance is 500 and less than withdraw amount is 1000
absherzad.withdraw(1000); // Encapsulation Benefit
// Not possible because class balance is private
// and not accessible directly outside the BankAccount class
absherzad.balance = 120000; // Encapsulation Benefit
}
}
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13. Inheritance Definition
» inheritance is a mechanism for enhancing existing
classes
˃ Inheritance is one of the other most powerful techniques of object-oriented
programming
˃ Inheritance allows for large-scale code reuse
» with inheritance, you can derive a new class from an
existing one
˃ automatically inherit all of the attributes and methods of the existing class
˃ only need to add attributes and / or methods for new functionality
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14. BankAccount Inheritance Example
» Savings Account is a
bank account with
interest
» Checking Account is a
bank account with
transaction fees
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15. Specialty Bank Accounts
» now we want to implement SavingsAccount and
CheckingAccount
˃ A SavingsAccount is a bank account with an associated interest
rate, interest is calculated and added to the balance periodically
˃ could copy-and-paste the code for BankAccount, then add an
attribute for interest rate and a method for adding interest
˃ A CheckingAccount is a bank account with some number of free
transactions, with a fee charged for subsequent transactions
˃ could copy-and-paste the code for BankAccount, then add an
attribute to keep track of the number of transactions and a
method for deducting fees
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16. Disadvantages of the copy-and-paste Approach
» tedious and boring work
» lots of duplicate and redundant code
˃ if you change the code in one place, you have to change it
everywhere or else lose consistency (e.g., add customer
name to the bank account info)
» limits polymorphism (will explain later)
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17. SavingsAccount class (inheritance provides a better solution)
» SavingsAccount can be defined to be a special kind of BankAccount
» Automatically inherit common features (balance, account #, account name,
deposit, withdraw)
» Simply add the new features specific to a SavingsAccount
» Need to store interest rate, provide method for adding interest to the
balance
» General form for inheritance:
public class DERIVED_CLASS extends EXISTING_CLASS {
ADDITIONAL_ATTRIBUTES
ADDITIONAL_METHODS
}
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18. SavingsAccount Class
public class SavingsAccount extends BankAccount {
private double interestRate;
public SavingsAccount(String accNumber, String accName, double rate) {
super(accNumber, accName);
interestRate = rate;
}
public void addInterest() {
double interest = getBalance() * interestRate / 100;
this.deposit(interest);
}
}
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19. SavingsAccount Demo
public class SavingsAccountDemo {
public static void main(String[] args) {
SavingsAccount saving = new SavingsAccount("20120",
"Abdul Rahman Sherzad", 10);
// deposit() is inherited from BankAccount (PARENT CLASS)
saving.deposit(500);
// getBalance() is also inherited from BankAccount (PARENT CLASS)
System.out.println("Before Interest: " + saving.getBalance());
saving.addInterest();
System.out.println("After Interest: " + saving.getBalance());
}
}
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20. CheckingAccount Class
public class CheckingAccount extends BankAccount {
private int transactionCount;
private static final int NUM_FREE = 3;
private static final double TRANS_FEE = 2.0;
public CheckingAccount(String accNumber, String accName) {
super(accNumber, accName);
transactionCount = 0;
}
public boolean deposit(double amount) {
if (super.deposit(amount)) {
transactionCount++;
return true;
}
return false;
}
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21. CheckingAccount Class (contd.)
public boolean withdraw(double amount) {
if (super.withdraw(amount)) {
transactionCount++;
return true;
}
return false;
}
public void deductFees() {
if (transactionCount > NUM_FREE) {
double fees = TRANS_FEE * (transactionCount - NUM_FREE);
if (super.withdraw(fees)) {
transactionCount = 0;
}
}
}
}
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22. CheckingAccount Demo
public class CheckingAccountDemo {
public static void main(String[] args) {
CheckingAccount checking = new CheckingAccount("20120",
"Abdul Rahman Sherzad");
checking.deposit(500);
checking.withdraw(200);
checking.deposit(700);
// No deduction fee because we had only 3 transactions
checking.deductFees();
System.out.println("transactions <= 3: " + checking.getBalance());
// One more transaction
checking.deposit(200);
// Deduction fee occurs because we have had 4 transactions
checking.deductFees();
System.out.println("transactions > 3: " + checking.getBalance());
}
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}
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23. Polymorphism Definition
» Polymorphism is the ability of an object to take
on many forms.
» The most common use of polymorphism in OOP
occurs when a parent class reference is used to
refer to a child class object.
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24. Polymorphism In BankAccount
» A SavingsAccount IS_A BankAccount (with some extra functionality)
» A CheckingAccount IS_A BankAccount (with some extra functionality)
» Whatever you can do to a BankAccount (i.e. deposit, withdraw); you can
do with a SavingsAccount or CheckingAccount
» Derived classes can certainly do more (i.e. addInterest) for
SavingsAccount)
» Derived classes may do things differently (i.e. deposit for
CheckingAccount)
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25. Polymorphism In BankAccount Example
public class BankAccountPolymorphismDemo {
public static void main(String[] args) {
BankAccount firstAccount = new SavingsAccount("20120",
"Abdul Rahman Sherzad", 10);
BankAccount secondAccount = new CheckingAccount("20120",
"Abdul Rahman Sherzad");
// calls the method defined in BankAccount
firstAccount.deposit(100.0);
// calls the method defined in CheckingAccount
// because deposit() is overridden in CheckingAccount
secondAccount.deposit(100.0);
}
}
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26. Instanceof Operator
» if you need to determine the specific type
of an object
˃ use the instanceof operator
˃ can then downcast from the general to the more specific type
˃ For example the object from BankAccount Parent Class will be
casted to either SavingsAccount and/or CheckingAccount
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