The document provides an overview of various pathfinding algorithms including Dijkstra’s, Breadth-First Search (BFS), Depth-First Search (DFS), Best-First Search, and A*. Each algorithm is explained in terms of its approach, pseudocode, and time complexity, highlighting their applications in areas like routing systems and gaming. The text emphasizes the efficiency and use-cases of each algorithm while detailing the workings of A* in particular, noting its reliance on heuristic functions.
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