This slide explains three (3) basic sorting algorithms with codes on github. Bubble sort, Selection sort and insertion sort.
visit https://github.com/EngrMikolo/BasicSortingAlgorithms to checkout the codes
Brainsmartlabs is one of the excellent online tutorials for beginners which offers the best java and core java courses online. Enroll now to learn core java programming from scratch and become an expert.
Recursion in c++.
The document discusses recursion, which is a programming technique where a function calls itself. It provides examples of using recursion to calculate the factorial of a number and to generate the Fibonacci series. Specifically, it shows a recursive function that calls itself with decreasing arguments to repeatedly multiply numbers to calculate a factorial, and another recursive function that calls itself twice, each time with decreasing arguments, to add the previous two values in the Fibonacci series.
Concept of OOPS with real life examplesNeha Sharma
It includes Programming paradigm and concepts of Object Oriented programming (Features with real life examples) with sample code of class and objects.
For better understanding, you can watch video and subscribe my channel:
For Hindi: https://youtu.be/gsESptJbwno
For English: https://youtu.be/TbmyQePGh4g
Modules in Python allow organizing classes into files to make them available and easy to find. Modules are simply Python files that can import classes from other modules in the same folder. Packages allow further organizing modules into subfolders, with an __init__.py file making each subfolder a package. Modules can import classes from other modules or packages using either absolute or relative imports, and the __init__.py can simplify imports from its package. Modules can also contain global variables and classes to share resources across a program.
Algorithm Design and Problem Solving [Autosaved].pptxKaavyaGaur1
This document introduces algorithms and problem solving. It discusses what a computer system is and provides examples. It also covers tools and techniques for designing algorithms like top-down design, structure diagrams, flowcharts, pseudocode, library routines, and standard problem solving methods like totaling, counting, finding max/min/average, and linear searching. Standard pseudocode constructs are also defined like variables, input/output, loops, and conditional statements.
What is Abstraction and Encapsulation? Learn by simple example of what is encapsulation and what is abstraction.
Very common interview question and Part of Object Oriented Programming.
Watch Video to understand it well - https://www.youtube.com/watch?v=OCR1i0H-0YM
Visit our site -
http://www.cheezycode.com/
The document provides an overview of the Java programming language and related technologies including servlets, JSP, Struts, Hibernate, and Tiles. It discusses what Java is, its history and technology, the different Java editions, J2EE and its components, how servlets and JSP work, database handling with JDBC, the MVC pattern implemented by Struts, and object relational mapping with Hibernate. Tiles is described as a framework for assembling web pages from individual visual components.
The document discusses different types and levels of abstraction. It describes abstraction as purposefully hiding details to emphasize certain aspects. It outlines various layers of abstraction in programming from overall program design down to individual methods. It also discusses other forms of abstraction like dividing systems into parts and layers of specialization. The document provides examples of abstraction concepts from programming, biology, and other domains.
The document discusses encapsulation in Java. It defines encapsulation as binding data and methods together under a single unit, and as a process of hiding information and protecting data through restricting access. It provides examples of how to implement encapsulation in Java by declaring class variables as private and providing public get and set methods to access and update private variables. The advantages of encapsulation discussed are data hiding, increased flexibility, reusability, and easier testing. Useful links on the topic are also provided.
An algorithm is a tool for solving any computational problem. It may be defined as a sequence of finite,
precise and unambiguous instructions which are applied either to perform a computation or to solve a
computational problem. These instructions are applied on some raw data called the input, and the
solution of the problem produced is called the output.
The document provides an overview of creating Windows Forms applications in C# using Visual Studio. It discusses key concepts like the differences between Windows and console applications, graphical user interfaces, adding controls to forms, and handling events. It also provides step-by-step instructions for setting up a basic Windows Forms project in Visual Studio, adding controls visually and programmatically, and handling events like loading and closing the form. Common controls like labels, textboxes, buttons, groupboxes, radio buttons, checkboxes and comboboxes are also explained.
Object Oriented Methodology (OOM) is a system development approach encouraging and facilitating re-use of software components. We enforce our concern on components re-usability of existing component using Java Language .
This document discusses state space search in artificial intelligence. It defines state space search as consisting of a tree of symbolic states generated by iteratively applying operations to represent a problem. It discusses the initial, intermediate, and final states in state space search. As an example, it describes the water jug problem and its state representation. It also outlines different types of state space search algorithms, including heuristic search algorithms like A* and uninformed search algorithms like breadth-first search.
The document discusses building graphical user interfaces (GUIs) in Java. It covers using the Abstract Window Toolkit (AWT) or Swing for GUI components, laying out components, adding event listeners, and drawing graphics. Key topics include choosing between AWT and Swing, using layout managers, implementing listeners for user interactions, and methods for drawing shapes.
The document provides an overview of basic software design concepts including the design process, quality factors, techniques, methodologies, approaches, models, modularization, data design, guidelines, verification, and key issues. It discusses that software design is an iterative process of translating requirements into a system blueprint. The design process involves informal to more formal designs. Quality factors, architectures, technologies, styles, and decomposition are considered. Top-down and bottom-up approaches are described. Modularization, data design, and guidelines are covered. Verification ensures the design is valid before implementation. Key issues are areas most prone to mistakes.
This Powerpoint presentation covers following topics of C Plus Plus:
Features of OOP
Classes in C++
Objects & Creating the Objects
Constructors & Destructors
Friend Functions & Classes
Static data members & functions
This document provides an overview of object-oriented programming (OOP) concepts in C#, including classes, objects, inheritance, encapsulation, and polymorphism. It defines key terms like class and object, and explains how C# supports OOP principles such as defining classes with methods and properties, extending classes through inheritance, hiding implementation through encapsulation, and allowing polymorphic behavior through function overloading and overriding. Abstract classes and sealed modifiers are also covered. The document is intended to help explain basic OOP concepts in C# to readers.
This document provides an overview of RMI architecture and how to create an RMI application. It discusses that RMI allows invoking methods on remote objects and facilitates communication between distributed objects. It describes local vs remote objects, the RMI registry for registering and looking up remote objects. It outlines the steps to create an RMI application including defining the server interface, implementing the server, registering the server object, and developing the client program.
The document discusses the generations of programming languages from machine language to modern languages. It covers the following generations:
1) Machine language and assembly language are low-level languages close to binary. They require translation and are complex for programming.
2) Imperative languages like COBOL, BASIC, and FORTRAN are high-level but require translation and are designed for specific uses.
3) Object oriented languages organize code around objects and features like inheritance and polymorphism. Event driven languages trigger outcomes based on events.
4) Logic languages are associated with artificial intelligence and use knowledge bases instead of procedural programming.
The systematic use of proven principles, techniques ,languages and tools for the cost-effective analysis ,documentation and on-going evolution of user needs and the external behavior of a system to satisfy those user needs.
Requirement Elicitation
Facilitated Application Specification Technique(FAST)
Quality Function Deployment
USE-CASES
Tkinter is a standard GUI library for Python that provides a powerful object-oriented interface to the Tk GUI toolkit. It allows for the creation of GUI applications through widgets like buttons, labels, text boxes, and more. Tkinter applications start with importing the library and creating a main window with Tk(), then entering the main event loop with mainloop() to wait for and process events. Widgets can be organized and placed within the main window using geometry managers like pack(), grid(), and place(). Events can also be handled through binding Python functions to different widget events.
The document discusses the incremental model of software development. It involves constructing a partial initial implementation and then gradually adding more functionality through subsequent releases. Each release builds on previous ones by delivering additional features. The incremental model allows for early delivery of basic functionality, customer feedback, and a divide and conquer approach. However, it requires good planning, design of the complete system upfront, and well-defined module interfaces. The incremental model is best for projects that need early benefits, lengthy development schedules, or new technologies.
This document discusses requirements change management. It begins with an introduction stating that requirements often change before a system is deployed, and that changes should be formally documented and controlled. It then describes the requirements change management process, including recording change proposals, analyzing impacts, deciding on changes, and implementing approved changes. It also discusses the importance of requirements traceability. Finally, it concludes that systematic change management helps ensure useful and successful system development.
Data abstraction and object orientationHoang Nguyen
This document discusses object-oriented programming concepts like abstraction, encapsulation, inheritance, and polymorphism. It provides historical context on the development of these concepts over time in languages like Simula67, Smalltalk, C++, Java, and others. Key aspects covered include data abstraction, abstract data types, classes, inheritance hierarchies, visibility rules, constructors and destructors, virtual functions, and multiple inheritance.
The document discusses simple sorting and searching algorithms. It describes selection sort, bubble sort, and insertion sort, which are all O(n^2) elementary sorting algorithms best for small lists. It also covers linear/sequential search, which has O(n) complexity, and binary search, which has optimal O(log n) complexity but requires a sorted list. Pseudocode and examples are provided for each algorithm.
Bubble sort, selection sort, and insertion sort are O(n^2) sorting algorithms discussed in the document. Bubble sort compares and swaps adjacent elements, selection sort finds the minimum element and swaps it into place each iteration, and insertion sort inserts each new element into the sorted portion of the array. Merge sort is more efficient at O(n log n) time by dividing the array into halves, sorting them, and merging the results. It is well-suited for large datasets that do not fit into memory.
The document discusses different types and levels of abstraction. It describes abstraction as purposefully hiding details to emphasize certain aspects. It outlines various layers of abstraction in programming from overall program design down to individual methods. It also discusses other forms of abstraction like dividing systems into parts and layers of specialization. The document provides examples of abstraction concepts from programming, biology, and other domains.
The document discusses encapsulation in Java. It defines encapsulation as binding data and methods together under a single unit, and as a process of hiding information and protecting data through restricting access. It provides examples of how to implement encapsulation in Java by declaring class variables as private and providing public get and set methods to access and update private variables. The advantages of encapsulation discussed are data hiding, increased flexibility, reusability, and easier testing. Useful links on the topic are also provided.
An algorithm is a tool for solving any computational problem. It may be defined as a sequence of finite,
precise and unambiguous instructions which are applied either to perform a computation or to solve a
computational problem. These instructions are applied on some raw data called the input, and the
solution of the problem produced is called the output.
The document provides an overview of creating Windows Forms applications in C# using Visual Studio. It discusses key concepts like the differences between Windows and console applications, graphical user interfaces, adding controls to forms, and handling events. It also provides step-by-step instructions for setting up a basic Windows Forms project in Visual Studio, adding controls visually and programmatically, and handling events like loading and closing the form. Common controls like labels, textboxes, buttons, groupboxes, radio buttons, checkboxes and comboboxes are also explained.
Object Oriented Methodology (OOM) is a system development approach encouraging and facilitating re-use of software components. We enforce our concern on components re-usability of existing component using Java Language .
This document discusses state space search in artificial intelligence. It defines state space search as consisting of a tree of symbolic states generated by iteratively applying operations to represent a problem. It discusses the initial, intermediate, and final states in state space search. As an example, it describes the water jug problem and its state representation. It also outlines different types of state space search algorithms, including heuristic search algorithms like A* and uninformed search algorithms like breadth-first search.
The document discusses building graphical user interfaces (GUIs) in Java. It covers using the Abstract Window Toolkit (AWT) or Swing for GUI components, laying out components, adding event listeners, and drawing graphics. Key topics include choosing between AWT and Swing, using layout managers, implementing listeners for user interactions, and methods for drawing shapes.
The document provides an overview of basic software design concepts including the design process, quality factors, techniques, methodologies, approaches, models, modularization, data design, guidelines, verification, and key issues. It discusses that software design is an iterative process of translating requirements into a system blueprint. The design process involves informal to more formal designs. Quality factors, architectures, technologies, styles, and decomposition are considered. Top-down and bottom-up approaches are described. Modularization, data design, and guidelines are covered. Verification ensures the design is valid before implementation. Key issues are areas most prone to mistakes.
This Powerpoint presentation covers following topics of C Plus Plus:
Features of OOP
Classes in C++
Objects & Creating the Objects
Constructors & Destructors
Friend Functions & Classes
Static data members & functions
This document provides an overview of object-oriented programming (OOP) concepts in C#, including classes, objects, inheritance, encapsulation, and polymorphism. It defines key terms like class and object, and explains how C# supports OOP principles such as defining classes with methods and properties, extending classes through inheritance, hiding implementation through encapsulation, and allowing polymorphic behavior through function overloading and overriding. Abstract classes and sealed modifiers are also covered. The document is intended to help explain basic OOP concepts in C# to readers.
This document provides an overview of RMI architecture and how to create an RMI application. It discusses that RMI allows invoking methods on remote objects and facilitates communication between distributed objects. It describes local vs remote objects, the RMI registry for registering and looking up remote objects. It outlines the steps to create an RMI application including defining the server interface, implementing the server, registering the server object, and developing the client program.
The document discusses the generations of programming languages from machine language to modern languages. It covers the following generations:
1) Machine language and assembly language are low-level languages close to binary. They require translation and are complex for programming.
2) Imperative languages like COBOL, BASIC, and FORTRAN are high-level but require translation and are designed for specific uses.
3) Object oriented languages organize code around objects and features like inheritance and polymorphism. Event driven languages trigger outcomes based on events.
4) Logic languages are associated with artificial intelligence and use knowledge bases instead of procedural programming.
The systematic use of proven principles, techniques ,languages and tools for the cost-effective analysis ,documentation and on-going evolution of user needs and the external behavior of a system to satisfy those user needs.
Requirement Elicitation
Facilitated Application Specification Technique(FAST)
Quality Function Deployment
USE-CASES
Tkinter is a standard GUI library for Python that provides a powerful object-oriented interface to the Tk GUI toolkit. It allows for the creation of GUI applications through widgets like buttons, labels, text boxes, and more. Tkinter applications start with importing the library and creating a main window with Tk(), then entering the main event loop with mainloop() to wait for and process events. Widgets can be organized and placed within the main window using geometry managers like pack(), grid(), and place(). Events can also be handled through binding Python functions to different widget events.
The document discusses the incremental model of software development. It involves constructing a partial initial implementation and then gradually adding more functionality through subsequent releases. Each release builds on previous ones by delivering additional features. The incremental model allows for early delivery of basic functionality, customer feedback, and a divide and conquer approach. However, it requires good planning, design of the complete system upfront, and well-defined module interfaces. The incremental model is best for projects that need early benefits, lengthy development schedules, or new technologies.
This document discusses requirements change management. It begins with an introduction stating that requirements often change before a system is deployed, and that changes should be formally documented and controlled. It then describes the requirements change management process, including recording change proposals, analyzing impacts, deciding on changes, and implementing approved changes. It also discusses the importance of requirements traceability. Finally, it concludes that systematic change management helps ensure useful and successful system development.
Data abstraction and object orientationHoang Nguyen
This document discusses object-oriented programming concepts like abstraction, encapsulation, inheritance, and polymorphism. It provides historical context on the development of these concepts over time in languages like Simula67, Smalltalk, C++, Java, and others. Key aspects covered include data abstraction, abstract data types, classes, inheritance hierarchies, visibility rules, constructors and destructors, virtual functions, and multiple inheritance.
The document discusses simple sorting and searching algorithms. It describes selection sort, bubble sort, and insertion sort, which are all O(n^2) elementary sorting algorithms best for small lists. It also covers linear/sequential search, which has O(n) complexity, and binary search, which has optimal O(log n) complexity but requires a sorted list. Pseudocode and examples are provided for each algorithm.
Bubble sort, selection sort, and insertion sort are O(n^2) sorting algorithms discussed in the document. Bubble sort compares and swaps adjacent elements, selection sort finds the minimum element and swaps it into place each iteration, and insertion sort inserts each new element into the sorted portion of the array. Merge sort is more efficient at O(n log n) time by dividing the array into halves, sorting them, and merging the results. It is well-suited for large datasets that do not fit into memory.
Sorting
NEED FOR SORTING
Insertion Sort
Illustration of Insertion Sort
Insertion Sort algorithm
code for Insertion Sort
advantages & disadvantages of Insertion Sort
best case and worst case of Insertion Sort
Selection sort
Illustration of Selection sort
Selection sort algorithm
code for Selection sort
worst case for selection Sort
The document discusses sorting algorithms including bubble sort, selection sort, insertion sort, and merge sort. It provides pseudocode and explanations of how each algorithm works. Bubble sort, selection sort, and insertion sort have O(n2) runtime and are best for small datasets, while merge sort uses a divide-and-conquer approach to sort arrays with O(n log n) runtime, making it more efficient for large datasets. Radix sort is also discussed as an alternative sorting method that is optimized for certain data types.
The document summarizes various sorting algorithms:
- Bubble sort works by repeatedly swapping adjacent elements that are in the wrong order until the list is fully sorted. It requires O(n^2) time.
- Insertion sort iterates through the list and inserts each element into its sorted position. It is an adaptive algorithm with O(n) time for nearly sorted inputs.
- Quicksort uses a divide and conquer approach, recursively partitioning the list around a pivot element and sorting the sublists. It has average case performance of O(nlogn) time.
The document provides an overview of several sorting algorithms, including insertion sort, bubble sort, selection sort, and radix sort. It describes the basic approach for each algorithm through examples and pseudocode. Analysis of the time complexity is also provided, with insertion sort, bubble sort, and selection sort having worst-case performance of O(n^2) and radix sort having performance of O(nk) where k is the number of passes.
The document discusses three sorting algorithms - insertion sort, selection sort, and bubble sort. It provides descriptions of the sorting processes for each algorithm along with code examples and characteristics. Videos are also included to demonstrate how each algorithm works through animations of the sorting process.
This document describes and compares several common sorting algorithms, including bubble sort, selection sort, and insertion sort. It provides pseudocode examples to illustrate how each algorithm works and analyzes their time complexities. Specifically, it shows the steps to sort sample data using each algorithm through multiple iterations and compares their performance, with bubble, selection, and insertion sorts having O(n2) time and others like merge and quicksort having O(n log n) time.
This pdf is for 2nd year student as 2nd year is the crucial period for Btech students and dsa is a tough subject more of this people not get proper notes of it due to thier preparation lacks so i upload an important topic of 2nd year dsa notes about Sorti methods which is a tough topic to be studied
In this share certain methods for example:->
1.Insert sort
2.Quick sort
3.Bubble sort
4.Heap sort
5.Merge sort
Searching algorithms can be categorized as internal or external depending on whether the list resides entirely in main memory or secondary storage. Linear or sequential search is a simple search algorithm that checks each element of a list sequentially until a match is found or the whole list has been searched. Binary search is a faster search algorithm that can only be used on sorted lists. It divides the search space in half at each step to locate the target element.
Sorting algorithms arrange items in a list in a specific order. Common sorting algorithms include selection sort, insertion sort, bubble sort, merge sort, quicksort, and radix sort. Sorting algorithms are analyzed based on their time and space complexity, with most having quadratic time complexity for simple algorithms
Chapter 3: basic sorting algorithms data structureMahmoud Alfarra
The document provides an outline and introduction for a chapter on basic sorting algorithms, including bubble sort, selection sort, and insertion sort algorithms. It includes pseudocode examples and explanations of each algorithm. It notes that bubble sort is one of the slowest but simplest algorithms, involving values "floating" to their correct positions. Selection sort finds the smallest element and places it in the first position, then repeats to find the next smallest. Insertion sort works by moving larger elements to the right to make room for smaller elements inserted from the left.
Sorting algorithms like selection sort, insertion sort, bubble sort, merge sort, and quick sort are discussed, along with their time complexities, classifications as internal or external sorts, efficiency measures, and whether they maintain the relative order of elements with equal keys (stability). Key concepts around sorting like sorting passes, order, and stability are also introduced. Different sorting algorithms are then explained in more detail through pseudocode algorithms.
The document discusses sorting algorithms and their time complexities. It describes several common sorting algorithms like bubble sort, selection sort, insertion sort, merge sort, and quick sort. Bubble sort, selection sort and insertion sort have a time complexity of O(n^2) in the worst case. Merge sort and quick sort are more efficient with divide-and-conquer approaches, giving them worst-case time complexities of O(n log n). The document provides pseudocode and explanations of how each algorithm works.
This document provides an overview of sorting algorithms. It defines sorting as arranging data in a particular order like ascending or descending. Common sorting algorithms discussed include bubble sort, selection sort, insertion sort, merge sort, and quick sort. For each algorithm, the working method, implementation in C, time and space complexity is explained. The document also covers sorting terminology like stable vs unstable sorting and adaptive vs non-adaptive algorithms. Overall, the document serves as a comprehensive introduction to sorting and different sorting techniques.
This document discusses bubble sort, selection sort, and insertion sort algorithms. It provides descriptions of how each algorithm works, including pseudocode examples. Bubble sort compares adjacent element pairs and swaps them if out of order, taking Ο(n2) time. Selection sort finds the minimum element and swaps it into the sorted portion of the array in each pass. Insertion sort maintains a sorted sub-list, inserting new elements in the appropriate place to build the full sorted list.
Sorting algorithms in C++
An introduction to sorting algorithm, with details on bubble sort and merge sort algorithms
Computer science principles course
The document discusses and compares several sorting algorithms: bubble sort, selection sort, insertion sort, merge sort, and quick sort. For each algorithm, it provides an explanation of how the algorithm works, pseudocode for the algorithm, and an analysis of the time complexity. The time complexities discussed are:
Bubble sort: O(N^2) in worst case, O(N) in best case
Selection sort: O(N^2)
Insertion sort: O(N^2) in worst case, O(N) in best case
Merge sort: O(N log N)
Quick sort: O(N log N) on average
This document discusses methods in C#. It defines a method as a block of code with a name that can be executed anywhere in a program. It describes the structure of a method including the method header, body, and signature. It provides examples of different types of methods like static methods, methods with no return type or parameters, and method overloading. It also lists some class exercises and references for further reading.
This document is a lesson on repetition structures (loops) in C# for beginners. It introduces while, for, and do-while loops. The while loop executes a block of code as long as a condition is true. The for loop is preferred when the number of iterations is known. The do-while loop checks the condition after executing the statements, so the body is executed at least once. Examples are provided for each loop type. The document ends with assignments for students to write looping programs.
This document discusses escape sequences, verbatim strings, and substitution markers in C#. It provides examples of using escape sequences like \n for newlines. Verbatim strings prefixed with @ disable escape sequences. Substitution markers like {0} in a format string are replaced with variable values. The document demonstrates various string formatting techniques and taking user input in C# programs.
This document provides a lesson on writing simple C# programs. It demonstrates how to create a console application project in Visual Studio, write code to calculate the sum of two test scores, and include dialog text using Console.WriteLine. It also provides examples of exercises for students, such as writing a program to calculate the average of four numbers or perform math operations on user-input values. The assignment is to write a program to convert temperatures between Celsius, Kelvin and Fahrenheit scales.
This document provides an overview of operators in C# for beginners. It describes arithmetic operators for mathematical operations, relational operators for comparisons, and logical operators. Arithmetic operators include addition, subtraction, multiplication, division, modulus, and increment/decrement. Relational operators compare values and include equal, not equal, greater than, less than, greater than or equal to, and less than or equal to. Logical operators include AND, OR, and NOT. The document is for lesson 3 of a C# for beginners course and provides contact information for the instructor.
This document provides an overview of key C# concepts for beginners, including classes, data types, variables, constants, and naming conventions. It defines classes as object constructors or blueprints, and describes various data types like integers, floats, and strings. Variables are declared with a data type and used to store values. Constants are declared with const and have values that cannot change at runtime. The document also outlines common C# coding standards and naming conventions.
This document defines and classifies robots. It explains that a robot is a programmable manipulator designed to perform tasks. Industrial robots are used for manufacturing and have declining costs. Robots have links, joints, and degrees of freedom that determine their motion. They are classified by drive type, kinematic structure, degrees of freedom, and workspace geometry. Common robot types include Cartesian, cylindrical, spherical, articulated, and SCARA robots.
The document traces the history and development of robots from early fictional depictions in the 1920s to modern advances. It discusses some of the first intelligent robots like Shakey in the 1960s, the first industrial robot Unimate in the 1950s-60s, and Honda's humanoid robot ASIMO in the 1980s-2000s. The key technologies driving more advanced modern robots are described as sensors, actuators, and artificial intelligence. The future of robots is discussed in terms of increasing autonomy through reinforcement learning and the challenges of human-robot interaction. Students are assigned short discussion topics on Shakey and developments in human-robot interaction.
This document is the first lesson in a C# for beginners course. It introduces keywords, identifiers, and naming conventions in C#. Keywords are predefined reserved words with special meaning, and C# has 79 keywords written in lowercase. Identifiers are used to identify variables, methods, classes, and other user-defined items. Identifiers must begin with a letter or underscore and can include letters, digits, and underscores but no spaces or other symbols. There are also naming conventions for identifiers, including camelCase, PascalCase, and prefixing with an underscore.
The document discusses dictionaries and sets in C#, including hash tables, sorted dictionaries, and examples. It begins with an introduction to hash tables and how they allow fast lookup of values based on keys. Generic and non-generic dictionaries are described, along with properties like Count and methods like Add. Examples include a phonebook using a hashtable and product locations using a dictionary. Sorted dictionaries are also covered, providing sorted key access but with slower performance. Code examples demonstrate an encyclopedia application using a sorted dictionary.
This document provides an overview of programming with lists in C#. It discusses how to create and populate lists, add and remove items, and use built-in list methods like IndexOf, Sort, and Reverse. Contact information is provided for Micheal Ogundero of the Systems Engineering Department at University of Lagos, Nigeria for any questions.
The document discusses C# enumerations. It defines an enumeration as a value type that declares a list of named integer constants. An enumeration can be defined inside a class or structure using the enum keyword. Enumerations make code more readable by giving related constants meaningful names and improve maintainability. The document provides an example of a WeekDays enumeration and demonstrates how to access enumeration members and values. It also summarizes common enumeration methods like GetName, GetNames, and GetValues.
This document discusses passing parameters by value and reference in C#. It provides examples of passing value types by value, where changes to the parameters inside the method do not affect the original variables. It then discusses passing value types by reference using the ref keyword, where changes to the parameters inside the method do affect the original variables. An example method demonstrates passing two integers by reference, with the output showing the original variables were changed.
explanation on C# value data types and reference data types. It also explains how they are stored in the heap or stack memory.
Feel free to drop your questions and comments below.
Sustainable Innovation with Immersive LearningLeonel Morgado
Prof. Leonel and Prof. Dennis approached educational uses, practices, and strategies of using immersion as a lens to interpret, design, and planning educational activities in a sustainable way. Rather than one-off gimmicks, the intent is to enable instructors (and institutions) to be able to include them in their regular activities, including the ability to evaluate and redesign them.
Immersion as a phenomenon enables interpreting pedagogical activities in a learning-agnostic way: you take a stance on the learning theory to follow, and leverage immersion to envision and guide your practice.
How to Configure Vendor Management in Lunch App of Odoo 18Celine George
The Vendor management in the Lunch app of Odoo 18 is the central hub for managing all aspects of the restaurants or caterers that provide food for your employees.
How to Manage Inventory Movement in Odoo 18 POSCeline George
Inventory management in the Odoo 18 Point of Sale system is tightly integrated with the inventory module, offering a solution to businesses to manage sales and stock in one united system.
How to Create an Event in Odoo 18 - Odoo 18 SlidesCeline George
Creating an event in Odoo 18 is a straightforward process that allows you to manage various aspects of your event efficiently.
Odoo 18 Events Module is a powerful tool for organizing and managing events of all sizes, from conferences and workshops to webinars and meetups.
Paper 108 | Thoreau’s Influence on Gandhi: The Evolution of Civil DisobedienceRajdeep Bavaliya
Dive into the powerful journey from Thoreau’s 19th‑century essay to Gandhi’s mass movement, and discover how one man’s moral stand became the backbone of nonviolent resistance worldwide. Learn how conscience met strategy to spark revolutions, and why their legacy still inspires today’s social justice warriors. Uncover the evolution of civil disobedience. Don’t forget to like, share, and follow for more deep dives into the ideas that changed the world.
M.A. Sem - 2 | Presentation
Presentation Season - 2
Paper - 108: The American Literature
Submitted Date: April 2, 2025
Paper Name: The American Literature
Topic: Thoreau’s Influence on Gandhi: The Evolution of Civil Disobedience
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Video Link: https://youtu.be/HXeq6utg7iQ
For a more in-depth discussion of this presentation, please visit the full blog post at the following link: https://rajdeepbavaliya2.blogspot.com/2025/04/thoreau-s-influence-on-gandhi-the-evolution-of-civil-disobedience.html
Please visit this blog to explore additional presentations from this season:
Hashtags:
#CivilDisobedience #ThoreauToGandhi #NonviolentResistance #Satyagraha #Transcendentalism #SocialJustice #HistoryUncovered #GandhiLegacy #ThoreauInfluence #PeacefulProtest
Keyword Tags:
civil disobedience, Thoreau, Gandhi, Satyagraha, nonviolent protest, transcendentalism, moral resistance, Gandhi Thoreau connection, social change, political philosophy
This presentation has been made keeping in mind the students of undergraduate and postgraduate level. To keep the facts in a natural form and to display the material in more detail, the help of various books, websites and online medium has been taken. Whatever medium the material or facts have been taken from, an attempt has been made by the presenter to give their reference at the end.
In the seventh century, the rule of Sindh state was in the hands of Rai dynasty. We know the names of five kings of this dynasty- Rai Divji, Rai Singhras, Rai Sahasi, Rai Sihras II and Rai Sahasi II. During the time of Rai Sihras II, Nimruz of Persia attacked Sindh and killed him. After the return of the Persians, Rai Sahasi II became the king. After killing him, one of his Brahmin ministers named Chach took over the throne. He married the widow of Rai Sahasi and became the ruler of entire Sindh by suppressing the rebellions of the governors.
Completed Tuesday June 10th.
An Orientation Sampler of 8 pages.
It helps to understand the text behind anything. This improves our performance and confidence.
Your training will be mixed media. Includes Rehab Intro and Meditation vods, all sold separately.
Editing our Vods & New Shop.
Retail under $30 per item. Store Fees will apply. Digital Should be low cost.
I am still editing the package. I wont be done until probably July? However; Orientation and Lecture 1 (Videos) will be available soon. Media will vary between PDF and Instruction Videos.
Thank you for attending our free workshops. Those can be used with any Reiki Yoga training package. Traditional Reiki does host rules and ethics. Its silent and within the JP Culture/Area/Training/Word of Mouth. It allows remote healing but there’s limits for practitioners and masters. We are not allowed to share certain secrets/tools. Some content is designed only for “Masters”. Some yoga are similar like the Kriya Yoga-Church (Vowed Lessons). We will review both Reiki and Yoga (Master symbols) later on. Sounds Simple but these things host Energy Power/Protection.
Imagine This package will be a supplement or upgrade for professional Reiki. You can create any style you need.
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(Job) Tech for students: In short, high speed is essential. (Space, External Drives, virtual clouds)
Fast devices and desktops are important. Please upgrade your technology and office as needed and timely. - MIA J. Tech Dept (Timeless)
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Copyright Disclaimer 2007-2025+: These lessons are not to be copied or revised without the
Author’s permission. These Lessons are designed Rev. Moore to instruct and guide students on the path to holistic health and wellness.
It’s about expanding your Nature Talents, gifts, even Favorite Hobbies.
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First, Society is still stuck in the matrix. Many of the spiritual collective, say the matrix crashed. Its now collapsing. This means anything lower, darker realms, astral, and matrix are below 5D. 5D is thee trend. It’s our New Dimensional plane. However; this plane takes work ethic,
integration, and self discovery. ♥♥♥
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We don’t need to slave, mule, or work double shifts to fuse Reiki lol. It should blend naturally within our lifestyles. Same with Yoga. There’s no
need to use all the poses/asanas. For under a decade, my fav exercises are not asanas but Pilates. It’s all about Yoga-meditation when using Reiki. (Breaking old myths.)
Thank You for reading our Orientation Sampler. The Workshop is 14 pages on introduction. These are a joy and effortless to produce/make.
Energy Balances Of Oecd Countries 2011 Iea Statistics 1st Edition Oecdrazelitouali
Energy Balances Of Oecd Countries 2011 Iea Statistics 1st Edition Oecd
Energy Balances Of Oecd Countries 2011 Iea Statistics 1st Edition Oecd
Energy Balances Of Oecd Countries 2011 Iea Statistics 1st Edition Oecd
THE QUIZ CLUB OF PSGCAS BRINGS T0 YOU A FUN-FILLED, SEAT EDGE BUSINESS QUIZ
DIVE INTO THE PRELIMS OF BIZCOM 2024
QM: GOWTHAM S
BCom (2022-25)
THE QUIZ CLUB OF PSGCAS
Overview of Employee in Odoo 18 - Odoo SlidesCeline George
The employee module is a core component of the HR workspace that helps the business to get the employee activities and details. This would also allow you to get the employee details by acting as a centralized system and accessing, updating, and managing all the other employee data.
Available Sun June 8th, for Weekend June 14th/15th.
Timeless for Summer 25.
Our libraries do host classes for a year plus in most shops. Timelines do vary.
See also our Workshops 8, 9, and 2 Grad/Guest Updates.
Workshop 9 was uploaded early also for Weekend June 14th/15th.
Reiki Yoga Level 1 - Practitioner Studies. For our June Schedules
I luv the concept of effortless learning. My Background includes traditional & Distant Education. My Fav classes were online. A few on Campus recent years.
So, for LDMMIA I believe in Self-Help, Self-Care, Self-Serve lol. “How can my followers/readers privately attend courses?” So this season, I do want to expand our new Merch Shop. This includes digital production like no other - Wow. More Updates this Mo lol.
Merch Host: teespring.com
ROLE PLAY: FIRST AID -CPR & RECOVERY POSITION.pptxBelicia R.S
Role play : First Aid- CPR, Recovery position and Hand hygiene.
Scene 1: Three friends are shopping in a mall
Scene 2: One of the friend becomes victim to electric shock.
Scene 3: Arrival of a first aider
Steps:
Safety First
Evaluate the victim‘s condition
Call for help
Perform CPR- Secure an open airway, Chest compression, Recuse breaths.
Put the victim in Recovery position if unconscious and breathing normally.
3. A QUICK ONE! 3
• Write a program that takes a 2-digit integer input from a user.
• The program extracts the two digits from the user input.
• It stores the tens digit in a variable tensDigit and the unit digit in a
variable unitDigit
• It prints tensDigit and unitDigit to the console.
• Also swap the values of the tensDigit and unitDigit
• Print to the console again the current tensDigit and unitDigit
5. INTRODUCTION 5
• The two most common operations performed on data stored in a
computer are sorting and searching.
• Most of the data we work with in our day-to-day lives is sorted. For
example, we find definitions in a dictionary by searching alphabetically.
6. INTRODUCTION 6
• As was mentioned earlier, there has been quite a bit of research performed on
different sorting techniques. Although some very sophisticated sorting
algorithms have been developed.
• There are also several simple sorting algorithms you should study first.
• These sorting algorithms are the sort the bubble sort, selection sort and the
insertion sort. Each of these algorithms is easy to understand and easy to
implement.
• They are not the best overall algorithms for sorting by any means, but for small
data sets and in other special circumstances, they are the best algorithms to use.
7. BIG-O NOTATION 7
• Mathematical logic is the core of all programming. Most of its methods and
concepts are entirely based on what you learned in math class.
• If a computer program is like a meal with several ingredients,
the algorithm is the recipe. It shows you the ingredients (or “inputs”) and
all the steps it will take (or the “procedure”) to put your meal (or “output”)
together.
• Big-O notation is a mathematical function used to describe how complex
an algorithm is — or more specifically, the execution time required by an
algorithm.
• It does this by presenting a “worst-case” scenario of how long it would take
an algorithm to run (or in math terms, it puts an “asymptotic upper bound”
on the time it takes an algorithm to run).
8. BIG-O NOTATION…. 8
• O(1) describes an algorithm that will always execute in the same
time (or space) regardless of the size of the input data set.
• O(N) describes an algorithm whose performance will grow linearly
and in direct proportion to the size of the input data set
• O(N2) represents an algorithm whose performance is directly
proportional to the square of the size of the input data set.
• O(2N) denotes an algorithm whose growth doubles with each
addition to the input data set.
9. BUBBLE SORT 9
The bubble sort is one of the slowest sorting algorithms available, but it is also one
of the simplest sorts to understand and implement.
Assuming you are sorting a list of numbers in ascending order, higher values float
to the right whereas lower values float to the left.
This behavior is caused by moving through the list many times, comparing
adjacent values and swapping them if the value to the left is greater than the
value to the right.
Iteration 1: – 8 5 7 3 1 → 5 8 7 3 1 → 5 7 8 3 1 → 5 7 3 8 1→ 5 7 3 1 8
Iteration 2: – 5 7 3 1 8 → 5 3 7 1 8→ 5 3 1 7 8
Iteration 3: – 5 3 1 7 8 → 3 5 1 7 8 → 3 1 5 7 8
Iteration 4: – 3 1 5 7 8 → 1 3 5 7 8
Iteration 5: – 1 3 5 7 8
11. BUBBLE SORT… 11
In fact, this algorithm is never used in practice but is of historical interest. Like the
brute-force style of searching, it does way too much work to come up with the right
answer!
Time Complexity
Since we need to iterate the entire array for every element, the average and the
worst case complexity of bubble sort is O(n²).
12. SELECTION SORT 12
This algorithm follows the concept of dividing the given array into two subarrays.
• The subarray of sorted elements
• The subarray of unsorted elements
This sort works by starting at the beginning of the array, comparing the first element
with the other elements
in the array.
The smallest element is placed in position 0, and the sort then
begins again at position 1. This continues until each position except the last
position has been the starting point for a new loop.
13. SELECTION SORT 13
Two loops are used in the Selection Sort algorithm.
• The outer loop moves from the first element in the array to the next to last
element, whereas
• the inner loop moves from the second element of the array to the last element,
looking for values that are smaller than the element currently being pointed at by
the outer loop.
• After each iteration of the inner loop, the most minimum value in the array is
assigned to its proper place in the array.
15. SELECTION SORT IMPLEMENTATION 15
Every element needs to be compared to every other element and then get swapped
to its correct position. After every iteration, the size of unsorted array reduces by 1.
Hence n swaps and (n*(n-1))/2 comparisons result in the complexity of Selection
Sort as O(n²).
Let us take an input array as – 8 5 7 3 1
The sorted output for this array is – 1 3 5 7 8
At nth iteration, elements from position 0 to n-1 will be sorted.
16. INSERTION SORT 16
• Here, a sub-list is maintained which is always sorted.
• For example, the lower part of an array is maintained to be sorted. An element
which is to be inserted in this sorted sub-list, has to find its appropriate place and
then it has to be inserted there.
• This algorithm is efficient for smaller datasets.
• The array is searched sequentially and unsorted items are moved and inserted
into the sorted sub-list (in the same array).
17. INSERTION SORT IMPLEMENTATION 17
The Insertion sort has two loops.
• The outer loop moves element by element through the array whereas the inner
loop compares the element chosen in the outer loop to the element next to it in
the array.
• If the element selected by the outer loop is less than the element selected by the
inner loop, array elements are shifted over to the right to make room for the
inner loop element, just as described in the preceding example.
19. CODES 19
Kindly visit my github page for the code
https://github.com/EngrMikolo/BasicSortingAlgorithms
• You can also fork the repo to extend the code