The document discusses design patterns, including their basic structure and purpose. A design pattern is a generalized solution to a commonly occurring problem in software design that optimizes certain quality of service aspects. The basic structure of a design pattern includes its name, purpose, solution, and consequences. When facing design problems, developers can use pattern hatching to locate relevant patterns by identifying design criteria and alternatives. Developers can also create their own patterns through pattern mining. Patterns are applied to software through pattern instantiation. An example debouncing pattern addresses intermittent contact issues in mechanical devices.