This document provides an overview of an internship report submitted by Vishal Garg about embedded system development using an Arduino Uno. It includes chapters on introducing the project aims and methodology, a literature review on embedded systems, details about the Arduino Uno board and its programming, examples of programming projects completed, and conclusions from the internship. Tables of contents and figures are provided listing the different chapters, figures, tables, and photographs included in the report.
Arduino Uno is a microcontroller board based on 8-bit ATmega328P microcontroller. Along with ATmega328P, it consists other components such as crystal oscillator, serial communication, voltage regulator, etc. to support the microcontroller. Arduino Uno has 14 digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, a 16 MHz ceramic resonator, a USB connection, a power jack, an ICSP header, and a reset button.
Arduino is an open-source hardware and software platform for building interactive electronic projects. It consists of a programmable microcontroller board and IDE software to write code. The board contains ports that can be configured as digital or analog inputs/outputs to interact with sensors, LEDs, motors and other components. Common Arduino boards include the Uno, Nano, Mega and Leonardo, which differ in processor, memory and I/O pins. The ATmega328P microcontroller on the Uno uses a Harvard architecture with separate memory and buses for instructions and data, allowing simultaneous access.
An introduction to Arduino micro-controller platform and C programming meant for the board. Introduction to debugging and hardware specification and limitations of the board.
An embedded system is a microprocessor-based computer hardware system designed to perform dedicated functions. Embedded systems can range from simple to complex, depending on the task. They are used in devices like digital watches, microwaves, vehicles, and aircraft. An embedded system consists of hardware, software, and mechanical components working together. The core of an embedded system can be a microprocessor, microcontroller, digital signal processor, or application-specific integrated circuit. Microcontrollers are commonly used in embedded systems due to their ability to perform single tasks with low clock frequencies that optimize interrupt latency.
The document provides an overview of Arduino, including what it is, common Arduino boards, digital and analog input/output, and example projects. Arduino is an open-source electronics prototyping platform that can be used to create interactive objects. It uses a simple hardware and software environment to program and develop prototypes. The Arduino Uno is one of the most commonly used boards, which contains an Atmega328 microcontroller, digital and analog pins, and can be programmed via USB. The document describes how to connect various components like LEDs, buttons, sensors and motors to an Arduino board.
This document introduces Arduino, an open-source electronics prototyping platform. It discusses that Arduino is intended for artists, designers, hobbyists to create interactive objects. It then describes the Arduino hardware, including the microcontroller, I/O pins, and official and third party boards. It also covers the Arduino programming environment and language, and provides examples of common tasks like reading buttons and displaying to serial. Finally, it discusses common sensors, motors, and modules used with Arduino and points to the active Arduino community for support.
The document discusses the 8051 microcontroller. It describes the basic components of the 8051 including 4K bytes of internal ROM, 128 bytes of internal RAM, four 8-bit I/O ports, two 16-bit timers/counters, and one serial interface. It provides a block diagram of the 8051 and discusses important pins such as the I/O ports, PSEN, ALE, EA, RXD, TXD, and XTAL1 and XTAL2. It also gives examples of how the 8051 is used in embedded systems and describes methods for connecting an external clock source to the 8051.
Introduction to Arduino Hardware and ProgrammingEmmanuel Obot
Introduction to Arduino Hardware and Programming:
Arduino is an open-source electronics platform based on easy-to-use hardware and software. It's intended for anyone making interactive projects.
Teachers and students use it to build low cost scientific instruments, to prove chemistry and physics principles, or to get started with programming and robotics. Designers and architects build interactive prototypes, musicians and artists use it for installations and to experiment with new musical instruments. Makers, of course, use it to build many of the projects exhibited at the Maker Faire. Arduino is a key tool to learn new things. Anyone - children, hobbyists, artists, programmers can use it to build an interactive device.
The document discusses different number systems used in computers such as binary, decimal, hexadecimal, and octal. It explains how computers use binary digits for operations and how different number systems are converted between each other. For example, binary numbers are converted to decimal by multiplying each bit by its place value and summing the results. Negative numbers are represented using ones' complement and twos' complement in binary. Basic logic gates and flip-flops used in digital circuits are also introduced.
The document discusses several Arduino boards - Arduino Uno, Mega, Nano, Mini, Micro and Lilypad. Arduino is an open-source prototyping platform that allows users to create interactive electronic objects by providing hardware and software. The boards can read inputs from sensors and turn them into outputs to control motors, LEDs or publish data online. Each board is based on a microcontroller and has digital and analog pins, memory and other specifications outlined in the document.
Arduino for beginners- Introduction to Arduino (presentation) - codewithgauriGaurav Pandey
The document provides an overview of the Arduino platform for beginners. It defines Arduino as an open-source platform used for building electronics projects. All Arduino boards contain a microcontroller, which is a small computer. It then describes some popular Arduino boards like the Uno, Nano, Due, and Mega and their key specs and applications. The document proceeds to explain the main components of an Arduino Uno board such as the power supply, USB port, microcontroller, analog and digital pins. It provides details on the functions of these components and how they enable the Arduino board to operate.
The document provides an overview of the Arduino platform, including what it is, what it is used for, and how to get started using it. Key points:
- Arduino is an open-source hardware and software platform for building interactive electronic projects through a simple programming language.
- It is used for physical computing projects, interactive installations, and rapid prototyping. Projects can include sensors and actuators.
- Getting started requires an Arduino board, USB cable, power supply, and downloading the IDE (integrated development environment) to write and upload code. Basic electrical safety knowledge is also important.
This document introduces Arduino by defining what it is, the parts of an Arduino board, and how to program it. An Arduino is a microcontroller board that can be used to develop interactive objects by taking various inputs (e.g. sensors) and controlling physical outputs (e.g. lights, motors). It explains the basic components of an Arduino board and how Arduino code is uploaded and run. A simple example is provided to blink an LED using Arduino code and by changing the delay times, the blinking speed can be adjusted. Keywords like Arduino board, sketch, and LED are also defined.
Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online.
Question paper with solution the 8051 microcontroller based embedded systems...manishpatel_79
This document contains a question paper with solutions for the subject Microcontrollers from VTU's 4th semester B.E. examination from June-July 2013. The paper tests knowledge of CPU architectures like CISC, RISC, von Neumann, and Harvard. It also compares microprocessors and microcontrollers and tests understanding of interfacing 8051 microcontrollers to external memory. Finally, it examines the five addressing modes of 8051 - immediate, register, direct, indirect and indexed addressing - providing examples of each.
A microcontroller is an integrated circuit that can be programmed to control electronic devices. It contains a processor, memory, and input/output ports on a single chip. Microcontrollers come in various sizes based on their word length and internal bus width, from 4-bit to 32-bit. They also differ based on their memory architecture and instruction set. A microcontroller allows easy programming to control devices in embedded systems and provides advantages like low cost, small size, and flexibility.
This document provides an introduction to microcontrollers. It defines microcontrollers as small computers capable of performing specific tasks, like in appliances. Microcontrollers contain a CPU core, memory, input/output ports, timers and other peripherals on a single chip. They are classified as either microcontroller units (MCU) or microprocessor units (MPU) depending on whether external components are needed. Common microcontroller components and their functions are described, along with factors to consider when choosing a microcontroller for an application.
Arduino Workshop Day 1 Slides
Basics of Arduino - Introduction, Basics of Circuits, Signals & Electronics, LED Interfacing, Switch, Buzzer, LCD & Bluetooth Communication.
The document discusses microcontrollers, including:
- What a microcontroller is, its basic anatomy and how it works to serve as a bridge between the physical and digital worlds.
- The main components of a microcontroller including the CPU, memory, I/O ports, timers, and ADC/DAC.
- Types of microcontrollers such as 8-bit, 16-bit, and 32-bit varieties as well as external vs embedded memory architectures.
- Popular microcontroller families like 8051, PIC, AVR, and ARM.
- Applications of microcontrollers in devices like home appliances, industrial equipment, and computers.
Presents features of ARM Processors, ARM architecture variants and Processor families. Further presents, ARM v4T architecture, ARM7-TDMI processor: Register organization, pipelining, modes, exception handling, bus architecture, debug architecture and interface signals.
This document provides an overview of Arduino programming concepts including:
- The Arduino programming language is based on C/C++ and includes libraries for interfacing with hardware.
- Examples are provided for basic blink programs, using variables, functions, control structures like if statements and loops, reading analog/digital pins, and using the serial monitor.
- Key concepts covered include variable scope, data types, naming conventions, pin modes, analog/digital reading and writing, functions, arrays, and different loop structures.
The document provides an introduction to Arduino, including:
- What an Arduino is and its main components like a microprocessor, digital pins for inputs and outputs, and analog pins.
- How to program an Arduino using a processing "sketch" with setup, loop, and other functions like digitalWrite, analogWrite, and delay.
- Examples of inputs like sensors and outputs like LEDs.
- An overview of the Arduino programming language and block-based programming with ArduBlocks.
- Information on upcoming demonstrations of Arduino projects and links for further learning resources.
This document provides an overview of the Arduino Uno microcontroller board. It defines a microcontroller as a single-chip computer containing a CPU, memory, and input/output interfaces. The Arduino is an open-source electronics platform with easy-to-use hardware and software that allows anyone to develop interactive electronic projects. Key specifications of the Arduino Uno board are provided, including its microcontroller chip, memory, analog and digital pins. The process of analog to digital conversion is explained. Basic Arduino programming concepts like data types, statements, operators, and control structures are covered. The bare minimum code structure of setup() and loop() functions is described.
This document provides an overview of microcontrollers and the Arduino platform. It discusses what a microcontroller is and some common types. It then introduces Arduino as an open-source prototyping platform using easy hardware and software. Several Arduino boards are described and the ATmega328p microcontroller chip is specified. The document outlines how to download the Arduino software and write programs. It provides examples of basic Arduino projects like blinking LEDs, reading sensors, and creating sounds.
Embedded system programming using Arduino microcontrollerArun Kumar
This document summarizes an technical seminar on embedded systems programming using Arduino. It introduces Arduino as an open-source electronic prototyping platform based on an I/O board and development environment. The document outlines Arduino's architecture including its microcontroller, power supply, and I/O pins. It also describes how to program Arduino using its IDE, setting up sketches with setup() and loop() functions, and provides examples of blinking an LED and serial communication. Finally, it discusses applications of Arduino such as home automation, robotics, and scientific equipment.
Introduction to Arduino Hardware and ProgrammingEmmanuel Obot
Introduction to Arduino Hardware and Programming:
Arduino is an open-source electronics platform based on easy-to-use hardware and software. It's intended for anyone making interactive projects.
Teachers and students use it to build low cost scientific instruments, to prove chemistry and physics principles, or to get started with programming and robotics. Designers and architects build interactive prototypes, musicians and artists use it for installations and to experiment with new musical instruments. Makers, of course, use it to build many of the projects exhibited at the Maker Faire. Arduino is a key tool to learn new things. Anyone - children, hobbyists, artists, programmers can use it to build an interactive device.
The document discusses different number systems used in computers such as binary, decimal, hexadecimal, and octal. It explains how computers use binary digits for operations and how different number systems are converted between each other. For example, binary numbers are converted to decimal by multiplying each bit by its place value and summing the results. Negative numbers are represented using ones' complement and twos' complement in binary. Basic logic gates and flip-flops used in digital circuits are also introduced.
The document discusses several Arduino boards - Arduino Uno, Mega, Nano, Mini, Micro and Lilypad. Arduino is an open-source prototyping platform that allows users to create interactive electronic objects by providing hardware and software. The boards can read inputs from sensors and turn them into outputs to control motors, LEDs or publish data online. Each board is based on a microcontroller and has digital and analog pins, memory and other specifications outlined in the document.
Arduino for beginners- Introduction to Arduino (presentation) - codewithgauriGaurav Pandey
The document provides an overview of the Arduino platform for beginners. It defines Arduino as an open-source platform used for building electronics projects. All Arduino boards contain a microcontroller, which is a small computer. It then describes some popular Arduino boards like the Uno, Nano, Due, and Mega and their key specs and applications. The document proceeds to explain the main components of an Arduino Uno board such as the power supply, USB port, microcontroller, analog and digital pins. It provides details on the functions of these components and how they enable the Arduino board to operate.
The document provides an overview of the Arduino platform, including what it is, what it is used for, and how to get started using it. Key points:
- Arduino is an open-source hardware and software platform for building interactive electronic projects through a simple programming language.
- It is used for physical computing projects, interactive installations, and rapid prototyping. Projects can include sensors and actuators.
- Getting started requires an Arduino board, USB cable, power supply, and downloading the IDE (integrated development environment) to write and upload code. Basic electrical safety knowledge is also important.
This document introduces Arduino by defining what it is, the parts of an Arduino board, and how to program it. An Arduino is a microcontroller board that can be used to develop interactive objects by taking various inputs (e.g. sensors) and controlling physical outputs (e.g. lights, motors). It explains the basic components of an Arduino board and how Arduino code is uploaded and run. A simple example is provided to blink an LED using Arduino code and by changing the delay times, the blinking speed can be adjusted. Keywords like Arduino board, sketch, and LED are also defined.
Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online.
Question paper with solution the 8051 microcontroller based embedded systems...manishpatel_79
This document contains a question paper with solutions for the subject Microcontrollers from VTU's 4th semester B.E. examination from June-July 2013. The paper tests knowledge of CPU architectures like CISC, RISC, von Neumann, and Harvard. It also compares microprocessors and microcontrollers and tests understanding of interfacing 8051 microcontrollers to external memory. Finally, it examines the five addressing modes of 8051 - immediate, register, direct, indirect and indexed addressing - providing examples of each.
A microcontroller is an integrated circuit that can be programmed to control electronic devices. It contains a processor, memory, and input/output ports on a single chip. Microcontrollers come in various sizes based on their word length and internal bus width, from 4-bit to 32-bit. They also differ based on their memory architecture and instruction set. A microcontroller allows easy programming to control devices in embedded systems and provides advantages like low cost, small size, and flexibility.
This document provides an introduction to microcontrollers. It defines microcontrollers as small computers capable of performing specific tasks, like in appliances. Microcontrollers contain a CPU core, memory, input/output ports, timers and other peripherals on a single chip. They are classified as either microcontroller units (MCU) or microprocessor units (MPU) depending on whether external components are needed. Common microcontroller components and their functions are described, along with factors to consider when choosing a microcontroller for an application.
Arduino Workshop Day 1 Slides
Basics of Arduino - Introduction, Basics of Circuits, Signals & Electronics, LED Interfacing, Switch, Buzzer, LCD & Bluetooth Communication.
The document discusses microcontrollers, including:
- What a microcontroller is, its basic anatomy and how it works to serve as a bridge between the physical and digital worlds.
- The main components of a microcontroller including the CPU, memory, I/O ports, timers, and ADC/DAC.
- Types of microcontrollers such as 8-bit, 16-bit, and 32-bit varieties as well as external vs embedded memory architectures.
- Popular microcontroller families like 8051, PIC, AVR, and ARM.
- Applications of microcontrollers in devices like home appliances, industrial equipment, and computers.
Presents features of ARM Processors, ARM architecture variants and Processor families. Further presents, ARM v4T architecture, ARM7-TDMI processor: Register organization, pipelining, modes, exception handling, bus architecture, debug architecture and interface signals.
This document provides an overview of Arduino programming concepts including:
- The Arduino programming language is based on C/C++ and includes libraries for interfacing with hardware.
- Examples are provided for basic blink programs, using variables, functions, control structures like if statements and loops, reading analog/digital pins, and using the serial monitor.
- Key concepts covered include variable scope, data types, naming conventions, pin modes, analog/digital reading and writing, functions, arrays, and different loop structures.
The document provides an introduction to Arduino, including:
- What an Arduino is and its main components like a microprocessor, digital pins for inputs and outputs, and analog pins.
- How to program an Arduino using a processing "sketch" with setup, loop, and other functions like digitalWrite, analogWrite, and delay.
- Examples of inputs like sensors and outputs like LEDs.
- An overview of the Arduino programming language and block-based programming with ArduBlocks.
- Information on upcoming demonstrations of Arduino projects and links for further learning resources.
This document provides an overview of the Arduino Uno microcontroller board. It defines a microcontroller as a single-chip computer containing a CPU, memory, and input/output interfaces. The Arduino is an open-source electronics platform with easy-to-use hardware and software that allows anyone to develop interactive electronic projects. Key specifications of the Arduino Uno board are provided, including its microcontroller chip, memory, analog and digital pins. The process of analog to digital conversion is explained. Basic Arduino programming concepts like data types, statements, operators, and control structures are covered. The bare minimum code structure of setup() and loop() functions is described.
This document provides an overview of microcontrollers and the Arduino platform. It discusses what a microcontroller is and some common types. It then introduces Arduino as an open-source prototyping platform using easy hardware and software. Several Arduino boards are described and the ATmega328p microcontroller chip is specified. The document outlines how to download the Arduino software and write programs. It provides examples of basic Arduino projects like blinking LEDs, reading sensors, and creating sounds.
Embedded system programming using Arduino microcontrollerArun Kumar
This document summarizes an technical seminar on embedded systems programming using Arduino. It introduces Arduino as an open-source electronic prototyping platform based on an I/O board and development environment. The document outlines Arduino's architecture including its microcontroller, power supply, and I/O pins. It also describes how to program Arduino using its IDE, setting up sketches with setup() and loop() functions, and provides examples of blinking an LED and serial communication. Finally, it discusses applications of Arduino such as home automation, robotics, and scientific equipment.
This document provides an overview of embedded systems and discusses Arduino. It defines an embedded system as a combination of hardware and software designed for a specific function. Embedded systems are commonly based on microcontrollers and are optimized for their dedicated tasks. Examples of embedded systems include appliances, vehicles, medical devices, and more. The document then discusses the Arduino platform as an example of an embedded system and how it can be programmed using its IDE software.
It is a presentation for the Embedded System Basics. It will be very useful for the engineering students who need to know the basics of Embedded System.
This presentation provides an overview of embedded systems and describes a collision avoidance robot project. It introduces embedded systems and gives examples. It then describes the key components of embedded systems like processors and memory. It discusses the software used for the project. It introduces the collision avoidance robot project, describing its sensors, control unit, actuators and working. It provides code snippets to show how the robot's movement is controlled based on sensor input to avoid collisions.
BSNL is India's largest public sector telecommunications company. It has over 119 million telephone connections, making it the 5th largest operator in India with a 13.28% market share. BSNL provides both fixed line and mobile services across India using technologies like GSM, CDMA, broadband, and fiber. While it has a large customer base and resources, BSNL also faces weaknesses like poor marketing and network optimization. It aims to leverage its brand while expanding services in growing areas like broadband and untapped international markets.
A microcontroller is a single-chip microprocessor system consisting of a CPU, memory, and input/output ports. It can be considered a complete computer on a single chip. The 8051 was an early microcontroller developed by Intel for use in embedded systems. It had 4KB of program memory, 128 bytes of data memory, timers, counters, and I/O ports. The 8051 has separate memory spaces for program and data memory and its CPU, registers, timers and I/O ports allow it to monitor and control external devices.
This document discusses embedded systems. It defines an embedded system as a microprocessor-based system designed to perform dedicated functions. Embedded systems are found in devices ranging from household appliances to spacecraft. The document discusses the history of embedded systems and how they have evolved from using microprocessors to typically using microcontrollers. It also discusses the hardware and software components of embedded systems as well as common programming languages. Examples of different types of embedded systems are provided.
This document summarizes an Arduino seminar report. It discusses what Arduino is, different Arduino boards, how the Arduino board works including the controller, power supply, and USB to serial converter. It also summarizes sensors that can interface with Arduino like temperature sensors and hall sensors. Finally, it provides an overview of a home automation project using Arduino and GSM to control devices remotely through SMS messages.
This document discusses and compares the ISA, EISA, and microchannel bus architectures used in PCs. It notes that while ISA became a de facto standard, it has limitations like a narrow 16-bit bus and slow 8-bit DMA chips. EISA was developed as an evolutionary upgrade to ISA to allow 32-bit components while maintaining compatibility. The microchannel introduced by IBM is a revolutionary redesign but is proprietary. EISA aims to integrate both 16-bit and 32-bit components but ends up similar to ISA for 16-bit devices. Overall microchannel has a simpler design while EISA maintains compatibility with existing ISA devices and standards at the cost of greater complexity.
The document discusses Arduino, an open-source electronics prototyping platform. It began in 2005 as a cheaper alternative for students to use in physical computing classes compared to other microcontroller boards. Arduino boards use a microcontroller, such as the Atmega328, and can be programmed and controlled from a computer. The Arduino software and hardware designs are open-source, allowing anyone to build upon and distribute Arduino clones and compatible boards. The Arduino platform and community have grown significantly since 2005.
This memorandum summarizes the design and building process of a home security system created by Team 23 for an Arduino project. It includes sections on the introduction, backstory providing the design criteria, a decision matrix comparing design ideas, an overview of the building process and challenges faced, a flow chart, circuit schematic, and conclusion. The team's final design incorporated a laser tripwire system with mirrors, siren, temperature sensor, and LED indicators to exceed the project requirements with an impressive system. They carefully planned and tested their design to overcome difficulties like component failures and wiring challenges.
The document provides an overview of PIC microcontrollers including:
- PIC microcontrollers are 8-bit microcontrollers popular among hobbyists and developers due to their low cost, availability, and extensive documentation.
- The core architecture is Harvard architecture with a RISC design, one accumulator register, and banked memory.
- Programming a PIC can be done with MPLAB IDE from Microchip which supports assembly, C, and debugging on emulator hardware or real PIC devices.
This document discusses interfacing a 7-segment display with an AVR microcontroller. It begins by introducing 7-segment displays and their use in common devices. It then explains the fundamentals of how a 7-segment display works, showing the individual segments that combine to display numbers. The document outlines the pin configurations for common anode and cathode displays and shows a block diagram of interfacing the display with a microcontroller port. It includes a table mapping hexadecimal values to the on/off states of the 7 segments needed to display each number and letter. Programming details are provided for initializing the controller and enabling the display output at a set brightness level.
This document provides an overview of AVR and ARM microcontrollers. It discusses Atmel's AVR microcontroller series and key features of the ATmega16 microcontroller. It also covers the ARM7 microcontroller, features of the LPC2148, and interfacing examples for LEDs, LCDs, relays, buzzers, and DC motors. The document concludes by mentioning AVR Studio 4 and μVision4 as integrated development environments for programming AVR and ARM microcontrollers.
This document provides an overview of a book about PC architecture by Michael Karbo. It was originally published in many European countries but never in English, so the author uploaded it to the internet for personal non-commercial use. The document outlines the book's structure and contents, which covers the history of PCs and provides illustrated explanations of PC components from a holistic perspective, with the goal of helping readers understand the technological developments in the field. It is introduced in multiple chapters that cover topics such as the history of PCs, the Von Neumann model, CPUs, memory, buses, chipsets and more.
The document reports on Tong Xu's experience making an Arduino shield in the ECE Lab. The process involved laying out components on a stripboard according to a LED circuit diagram, carefully cutting tracks to prevent cross-circuiting, soldering the components while wearing safety glasses, and fitting the completed shield onto an Arduino board. Tong then wrote code to control an LED using a potentiometer, and was able to successfully light the LED by running the Arduino on a Mac computer.
This document provides an introduction to Arduino microcontrollers and programming. It discusses physical computing using sensors and actuators, microcontroller architectures and components. It then introduces the Arduino development board as an open source and easy to use platform for physical computing. The document explains the Arduino IDE, programming structure, data types, functions, and basic programming concepts like digital and analog I/O.
Arduino is an open-source microcontroller board and development environment that can sense the environment using inputs from sensors and affect its surroundings by controlling lights, motors, and other actuators. The document discusses the hardware architecture of Arduino, including the different types of Arduino boards, the components of an Arduino Uno board, and the architecture of the Atmega328 microcontroller chip used in Arduino boards. It describes the microcontroller's memory types including flash memory, SRAM, and EEPROM.
The document provides an introduction to Arduino and physical computing using microcontrollers. It describes that Arduino boards use ATmega microcontrollers and can be programmed to sense the physical world using sensors, process data, and control physical devices using actuators. The document outlines the basic components of a microcontroller, how the Arduino programming environment works, and the basic structure and functions used in Arduino programs.
Gowtham Thamilarasu is a senior embedded design engineer at Sparks Automations. The document discusses Arduino and embedded systems. It includes sections on Arduino hardware, programming, digital and analog input/output, serial communication, and examples of using Arduino to control devices like LCD displays and send messages via GSM. The document provides an overview of key Arduino concepts for engineers and programmers.
Chapter 5 Arduino Microcontroller Systems .pptxkhgh7
This document provides an overview of Arduino microcontroller systems. It defines Arduino as an open-source prototyping platform used to develop devices that can read inputs and provide outputs. Key components of the Arduino board are described, including the microcontroller, USB port, pins for digital and analog input/output. Basic concepts like circuits, sensors, actuators, serial communication protocols, memory and the embedded Arduino UNO board are explained at a high level. References for further reading are also provided.
The document discusses setting up an Arduino board. It defines an Arduino board as a microcontroller board that contains an onboard power supply, USB port, and Atmel microcontroller chip. It simplifies creating control systems by providing a standard board that can be programmed without requiring sophisticated PCB design. The document also provides instructions on installing the Arduino IDE software, selecting the board and serial port, and uploading a basic blink program to test the setup.
This document provides an overview of microcontrollers and the Arduino platform. It discusses what a microcontroller is and some common types. It then introduces Arduino as an open-source prototyping platform using easy hardware and software. Several Arduino boards are described and the ATmega328p microcontroller chip is specified. The document outlines how to download the Arduino software and write programs. It provides examples of basic Arduino projects like blinking LEDs, reading sensors, and creating sounds.
This document provides an overview of Arduino programming concepts including:
- Microcontrollers contain a CPU, memory, input/output pins and other peripherals on a single integrated circuit.
- Arduino is an open-source electronics platform with a microcontroller, pins to connect circuits, and software to program it.
- The core Arduino functions include setup(), loop(), pinMode(), digitalWrite(), digitalRead(), analogWrite(), analogRead(), and delay().
- Examples demonstrate blinking LEDs, reading input, using conditions and loops, arrays, LCD displays, and controlling servo motors.
- Arduino programming provides an accessible way to learn embedded systems and interact with circuits.
A webinar presented to the members of EUROAVIA Patras as an introduction to the Arduino microcontroller. It goes over the basics of the controllers features and capabilities, and guides the participant through their first steps of programming an Arduino using C++.
The document proceeds to explain the main components of an Arduino Uno board ...QucngV
The document proceeds to explain the main components of an Arduino Uno board such as the power supply, USB port, microcontroller, analog and digital pins.
1.Gives basic idea about what is arduino? and their funtionalites.
2. Applications of arduino
3. Adruino programming
4. what is Nodemcu ?
5. pindiagram of Nodemcu
arduino-1.pptxbxavvgAzccgzs fla sh ga aanaShristi60834
1) Electricity is the flow of charged particles like electrons or ions through a conductor. It is measured in amps and is pushed through a circuit by voltage, measured in volts.
2) An Arduino is a microcontroller board with an onboard power supply, USB port, and Atmega microcontroller chip. It simplifies creating control systems for beginners without requiring complex circuit design.
3) The Arduino project began in 2005 to provide an inexpensive, easy-to-use platform for beginners. Arduino boards like the Uno have inputs, outputs, memory, and a microcontroller that can be programmed to read sensors and control actuators.
Arduino is an open-source electronics prototyping platform intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments. It can be used to develop stand-alone interactive objects or can be connected to software on a computer. Arduino boards can be extended using shields that add specific features and can be programmed using the Arduino IDE software to read sensors and control motors or other devices.
This document provides instructions for moving a WordPress website from a local host server to a live server. It describes two methods: using the All-in-One WP Migration plugin or using an FTP client. For the plugin method, it outlines downloading the site files from local host, installing the plugin on the live server, and then importing the downloaded files. For the FTP method, it lists the steps as configuring the live server, creating the local site, accessing the live server space using FTP details, and transferring the local files and media. The goal is to migrate an existing WordPress site from development to production.
This document provides an overview of topics to be covered in a WordPress tutorial, including WordPress basics, settings, categories, posts, media, pages, tags, links, plugins, users, and appearance. It discusses installing WordPress and using the dashboard. It also covers adding, editing, and deleting categories, posts, media, pages, tags, and links. The document outlines viewing, installing, and customizing plugins, and managing user roles, users, themes, and widgets.
This document discusses different sorting techniques and their worst case, average case, and best case time complexities. It represents the running time complexities on the y-axis and number of elements on the x-axis for various sorting algorithms, distinguishing between stable and unstable algorithms. The analysis can be used to select the sorting algorithm with the lowest running time complexity based on the data scenario and amount of data.
This document provides an overview of functions and file handling in Python. It discusses defining user-defined functions with the def keyword, including passing arguments, default arguments, keyword arguments, and variable number of arguments. It also covers recursion, anonymous functions, and attributes of file objects. For file handling, it explains opening, reading, writing, and appending files, as well as the different file modes.
Class, object and inheritance in pythonSantosh Verma
The document discusses object-oriented programming concepts in Python, including classes, objects, methods, inheritance, and the built-in __init__ method. Classes are created using the class keyword and contain attributes and methods. Methods must have a self parameter, which refers to the instance of the class. The __init__ method is similar to a constructor and is called when an object is instantiated. Inheritance allows one class to inherit attributes and methods from another class.
1) In Python, all member variables and methods are public by default. To make a member protected, prefix its name with a single underscore. To make a member private, prefix its name with two underscores and suffix it with at most one underscore, which uses name mangling.
2) The document discusses access modifiers in Python including public, protected, and private access. It provides examples of declaring public members without modification, protected members by prepending a single underscore, and private members by prepending two underscores and optional postpending single underscore, which utilizes name mangling.
3) Name mangling is used to prevent private member clashes in subclasses by transforming the name to include the class name.
System on a chip (SoC) integrates a complete electronic system into a single chip. It includes an embedded processor, application-specific integrated circuits (ASICs), analog circuits, and embedded memory. SoCs offer benefits like lower cost, power consumption, and size compared to discrete components. However, designing SoCs is challenging due to their complexity, which requires extensive verification of reusable intellectual property blocks. Major applications of SoCs include speech processing, image/video processing, and wireless communication technologies.
The document discusses Qualcomm Snapdragon, a family of mobile system on chips (SoCs) designed by Qualcomm. It describes the evolution of Snapdragon CPUs from Scorpion to Krait and their features. It also discusses the Adreno GPU, Hexagon DSP, and other components integrated into Snapdragon SoCs. The document then provides details about specific Snapdragon families like S4, 800 series, and 810. It also includes information about ARM architecture and its instruction set.
David Boutry - Mentors Junior DevelopersDavid Boutry
David Boutry is a Senior Software Engineer in New York with expertise in high-performance data processing and cloud technologies like AWS and Kubernetes. With over eight years in the field, he has led projects that improved system scalability and reduced processing times by 40%. He actively mentors aspiring developers and holds certifications in AWS, Scrum, and Azure.
OCS Group SG - HPHT Well Design and Operation - SN.pdfMuanisa Waras
This course is delivered as a scenario-based course to
provide knowledge of High Pressure and High-Temperature (HPHT) well design, drilling and completion operations. The course is specifically designed to provide an
understanding of the challenges associated with the design
and construction of HPHT wells. The course guides the
participants to work through the various well design
aspects starting from a geological well proposal with an
estimated formation pressure and temperature profile.
Working with real well data allows the participants to learn
not only theory, technicalities and practicalities of drilling
and completing HPHT wells but it also ensures that participants gain real experience in understanding the HPHT issues.
4th International Conference on Computer Science and Information Technology (...ijait
4th International Conference on Computer Science and Information Technology
(COMSCI 2025) will act as a major forum for the presentation of innovative ideas,
approaches, developments, and research projects in the area computer Science and
Information Technology. It will also serve to facilitate the exchange of information
between researchers and industry professionals to discuss the latest issues and
advancement in the research area.
1. Santosh Kumar Verma
Department of Computer Science and Information Technology
Jaypee Institute of Information Technology, Noida
2. Content
1. Introduction of µp and µc
2. Introduction of 8051 µc
3. Introduction of Arduino
4. Atmega328 : Basics and internal Architecture
5. Atmega328 : Instruction Set
6. Arduino programming interface
7. Analog/Digital components and its application
with arduino
8. References
3. Do you know computer organization?
Arithmetic
Logic Unit
Memory
OutputInput Control Unit
4. - How does it work?
- Map it’s units in personal computer –
Input
Output
Memory
ALU
Software – System software & Application software
6. Microprocessor Based System
INPUT µP OUTPUT
MEMORY
INPUT µC OUTPUT
MEMORY
External memory in
addition to internal memory
may be desired
MEMORY
7. Address, Data and Control Bus
• Bus - defined pathway for transfer of digital information
between different units.
• To write data to memory or output device.
- µp needs to send
. Address of memory location or port
address of device.
. Data
. Write control signal
• To read data from memory or Input device
- µp needs to send
. Address and
. Read Control Signal
- Memory/device sends – data.
8. Thus three pathways (buses) for 3 types of digital
information.
Address Bus - From µp to devices
- Unidirectional.
Data Bus - From µp to devices & devices to µp
- Bidirectional
Control - From µp to devices & from devices to µp
[Interrupt, DMA]
- Bidirectional
Now let us redraw the computer organization diagram
10. Microcontroller
A microcontroller is a complete computer system, including
a CPU, memory, a clock oscillator, and I/O on a single
integrated circuit chip. [1]
ANALOG
INPUTS
http://www.freescale.com/files/microcontrollers/doc/ref_manual/M68HC05TB.pdf, p. 25
11. General Facilities
8 bit CPU
On chip clock oscillator
4 KB of ROM (Program memory)
128 bytes RAM (Data Memory)
21 Special Function Registers(SFR)
32 I/O lines (Ports P0 to P3)
64 KB address space for external data memory
64 KB address space for program memory
12. 2- 16 bit timer/counter
5 source interrupt structure
Full duplex serial port
Bit addressability
Bit processing capability
MCS-51 compatible chips
8031 – Romless version – 4KB ROM not available
8751 – EPROM version – 4KB EPROM
8052- (8 KB ROM + 256 byte Data memory)
14. • The 8051 was one of the very early microcontrollers
(~1980).
• One of the early Arduino-like project was based on
the 8051, in the form of "8052 Basic" board.
• Atmel, Mentor Graphics, Intel, Honeywell, and Maxim
(Dallas Semiconductor), and may more have a variety
of 8051 chips.
15. • Introduced in 2005 as a project for students at the Interaction Design
Institute Ivrea in Ivrea, Italy, Arduino is a single board microcontroller.
• An Arduino board consists of an Atmel 8-bit AVR microcontroller with
complementary components to facilitate programming and incorporation
into other circuits [2].
• Arduino can sense the environment by receiving input from a variety of
sensors and can affect its surroundings by controlling lights, motors, and
other actuators.
• The boards can be assembled or purchased preassembled; the open-source
IDE can be downloaded for free.
• The Arduino programming language is very simple and follows C like
syntax.
• Arduino projects can be stand-alone or they can communicate with
software running on a computer (e.g. Processing).
16. • Other similar microcontrollers platforms are:
Parallax Basic Stamp, Netmedia's BX-24,
Phidgets, MIT's Handyboard, and many more.
• All these platforms have an easy-to-use
package.
Why Arduino?
Arduino also simplifies the process of working with
microcontrollers, but it offers some advantage:
17. 1. Inexpensive - Arduino boards are relatively inexpensive
compared to other microcontroller platforms.
2. Cross-platform - The Arduino software runs on Windows,
Macintosh OSX, and Linux operating systems. Most
microcontroller systems are limited to Windows.
3. Simple, clear programming environment - The Arduino
programming environment is easy-to-use.
4. Open source and extensible software- The Arduino software
is published as open source tools. The language can be
expanded through C++ libraries.
5. Open source and extensible hardware -The Arduino is based
on Atmel's ATMEGA8 and ATMEGA168 microcontrollers.
18. Features 8051 Modern
Microcontrollers
Execution Time 12 clock cycles/Instr. 1 clock cycle/Instr.
Architecture Harvard Harvard
Memory Internal + External (may
compromise with security)
Program memory- Internal
Data memory ( Int+Ext)
Instruction Set
Architecture (ISA)
CISC RISC
Port With limited functionality Fully Functional
Timer Simple PWM, Complex features
Intra Communication
Busses
Few Master/Slave SPI Serial
Interface
Byte-oriented 2-wire Serial
Interface (I2C)
Operating Mode Sleep Sleep, Power Down, Active
ADC NIL At least 6-channel 10-bit
ADC
WDT (Watchdog Timer) NIL Present
BOR (Brownout Reset) NIL Present
23. Peripheral Features
– Two 8-bit Timer/Counters
– One 16-bit Timer/Counter
– Real Time Counter with Separate Oscillator
– Six PWM Channels
– 6-channel 10-bit ADC
– Programmable Serial USART
– Master/Slave SPI Serial Interface
Special Microcontroller Features
– Internal Calibrated Oscillator
– External and Internal Interrupt Sources
– Six Sleep Modes: Idle, ADC Noise Reduction, Power-
save, Power-down, Standby, and Extended Standby
24. I/O and Packages
– 23 Programmable I/O Lines
Operating Voltage:
– 1.8 - 5.5V for ATmega48PA/88PA/168PA/328P
Temperature Range:
– -40°C to 85°C
Speed Grade:
– 0 - 20 MHz @ 1.8 - 5.5V
Low Power Consumption at 1 MHz, 1.8V, 25°C for
ATmega48PA/88PA/168PA/328P:
– Active Mode: 0.2 mA
– Power-down Mode: 0.1 μA
– Power-save Mode: 0.75 μA
30. Microcontroller Ports and Pins
The communication channels
through which information flows
into or out of the
microcontroller
Ex. PORTB
Pins PB0 – PB7
May not be contiguous
Often bi-directional
C
See next slides!
31. Port Pin Data Directionality
• Input
– When you want to take information from the external
world (sensors) into the MCU
• Output
– When you want to change the state of something outside
the MCU (turn a motor on or off, etc.)
• Pins default to input direction on power-up or reset.
• Your program can set or change the directionality of
a pin at any time
33. Setting the Pin Data Direction
• Arduino
– pinMode(pin_no., dir)
• Ex. Make Arduino pin 3 (PD3) an output
– pinMode(3, OUTPUT);
– pinMode(PIN_D3, OUTPUT); // with me106.h
– Note: one pin at a time
• Suppose you wanted Arduino pins 3, 5, and 7 (PD3,
PD5, and PD7) to be outputs?
• Is there a way to make them all outputs at the same
time?
34. Pin Used as an Output
• Turn on an LED, which is connected
to pin Arduino pin 0 (PD0)
– What should the data direction
be for pin 0 (PD0)?
• pinMode(____, ____);
– Turn on the LED
• digitalWrite(0,HIGH);
– Turn off the LED
• digitalWrite(0,LOW);
ATmega328
Arduino
pin 0
(PD0)
35. • Recall the question:
– Is there a way change the data direction for a set of pins all
at the same time?
• All the work of MCU happens through registers
(special memory locations)
– Registers on the Atmega328 are 8-bits wide
• The data direction register (DDRx) handles the data
directions for pins in PORTx
Source:http://www.atmel.com/dyn/products/product_card.asp?PN=ATmega328P p. 93
Pin Used as an Output
36. Data Direction Register
• If the bit is zero -> pin will be an input
– Making a bit to be zero == ‘clearing the bit’
• If the bit is one -> pin will be an output
– Making a bit to be one == ‘setting the bit’
• To change the data direction for a set of pins
belonging to PORTx at the same time:
1. Determine which bits need to be set and cleared in DDRx
2. Store the binary number or its equivalent (in an alternate
base, such as hex) into DDRx
37. Example 1
• Arduino approach • Alternate approach
Make Arduino pins 3, 5, and 7 (PD3, PD5, and
PD7) to be outputs
pinMode(3, OUTPUT);
pinMode(5, OUTPUT);
pinMode(7, OUTPUT);
DDRD = 0b10101000;
or
DDRD = 0xA8;
Or if me106.h is used:
pinMode(PIN_D3, OUTPUT);
pinMode(PIN_D5, OUTPUT);
pinMode(PIN_D7, OUTPUT);
38. Example 2
• Arduino approach • Alternate approach
Make pins Arduino pins 0 and 1 (PD0 and PD1)
inputs, and turn on the LEDs connected to it.
pinMode(0, INPUT);
pinMode(1, INPUT);
digitalWrite(0, HIGH);
digitalWrite(1, HIGH);
DDRD = 0; // all PORTD pins inputs
PORTD = 0b00000011;
or
PORTD = 0x03;
Or if me106.h is used:
pinMode(PIN_D0, INPUT);
pinMode(PIN_D1, INPUT);
digitalWrite(PIN_D0, HIGH);
digitalWrite(PIN_D1, HIGH);
42. Arduino Due
Atmel SAM3X8E processor (32 bit ARM Cortex M3 architecture, 84MHz)
http://www.adafruit.com/index.php?main_page=popup_image&pID=1076
See: http://arduino.cc/en/Main/ArduinoBoardDue
Note: 3.3 V !!
43. Arduino Duemilanove/Uno Features
Microcontroller ATmega168/328
Operating Voltage 5V
Input Voltage (recommended) 7-12V
Input Voltage (limits) 6-20V
Digital I/O Pins 14 (of which 6 provide PWM output)
Analog Input Pins 6
DC Current per I/O Pin 40 mA
DC Current for 3.3V Pin 50 mA
Flash Memory
16 KB (ATmega168) or 32 KB (ATmega328) of which 2 KB
used by bootloader
SRAM 1 KB (ATmega168) or 2 KB (ATmega328)
EEPROM 512 bytes (ATmega168) or 1 KB (ATmega328)
Clock Speed 16 MHz
http://www.arduino.cc/en/Main/ArduinoBoardDuemilanove
44. • The Arduino Duemilanove can be programmed with the
Arduino software.
• The Arduino integrated development environment (IDE) is
written in Java, and is derived from the IDE for the
Processing programming language.
• It includes a code editor with features such as syntax
highlighting, brace matching, and automatic indentation,
and is also capable of compiling and uploading programs
to the board with a single click. A program or code written
for Arduino is called a "sketch".[3]
• Arduino programs are written in C or C++.
About Arduino Programming
45. Getting Started w/ Arduino on Windows
1. Get an Arduino board and USB cable
2. Download the Arduino environment
3. Connect the board with PC
4. Install the drivers
5. Launch the Arduino application
6. Open the blink example
7. Select your board like UNO etc.
8. Select your serial port
9. Upload the program
47. Sample Program of LED BLINK
• An arduino program == ‘sketch’
– Must have:
• setup()
• loop()
– setup()
• configures pin modes and
registers
– loop()
• runs the main body of the
program forever
– like while(1) {…}
– Where is main() ?
• Arduino simplifies things
• Does things for you
/* Blink - turns on an LED for DELAY_ON msec, then off for
DELAY_OFF msec, and repeats
BJ Furman rev. 1.1 Last rev: 22JAN2011
*/
#define LED_PIN 13 // LED on digital pin 13
#define DELAY_ON 1000
#define DELAY_OFF 1000
void setup()
{
// initialize the digital pin as an output:
pinMode(LED_PIN, OUTPUT);
}
// loop() method runs forever,
// as long as the Arduino has power
void loop()
{
digitalWrite(LED_PIN, HIGH); // set the LED on
delay(DELAY_ON); // wait for DELAY_ON msec
digitalWrite(LED_PIN, LOW); // set the LED off
delay(DELAY_OFF); // wait for DELAY_OFF msec
}
48. main()
{
init();
setup();
while (1)
loop();
}
Structure of an Arduino Program
in C language
/* Blink - turns on an LED for DELAY_ON msec, then off for
DELAY_OFF msec, and repeats
BJ Furman rev. 1.1 Last rev: 22JAN2011
*/
#define LED_PIN 13 // LED on digital pin 13
#define DELAY_ON 1000
#define DELAY_OFF 1000
void setup()
{
// initialize the digital pin as an output:
pinMode(LED_PIN, OUTPUT);
}
// loop() method runs forever,
// as long as the Arduino has power
void loop()
{
digitalWrite(LED_PIN, HIGH); // set the LED on
delay(DELAY_ON); // wait for DELAY_ON msec
digitalWrite(LED_PIN, LOW); // set the LED off
delay(DELAY_OFF); // wait for DELAY_OFF msec
}
50. Projects Using Arduino
1. Line follower/Path follower
2. Obstacles Avoider
3. Automatic car parking
4. Driverless car
5. Quad copter
6. Water-level detection in soil
7. Surveillance System
8. Dancing/ Funny Robot
9. Smart phone Garage Door Opener
10. Intrusion alarm
11. Thermostat
12. Balance multirotor motor using arduino & acceleromter
13. Email notifier
14. LED Matrix Control
15. Maze Solver Robot
51. 1. http://www.freescale.com/files/microcontrollers/doc/ref_manual/M68HC0
5TB.pdf, p. 25
2. Arduino, “Avalable at http://www.arduino.cc,” 2010.
3. "Programming Arduino Getting Started with Sketches“ :
http://www.amazon.com/Programming-Arduino-Getting-Started-
Sketches/dp/0071784225/ref=sr_1_1?s=books&ie=UTF8&qid=136449413
8&sr=1-1&keywords=arduino+sketches). McGraw-Hill. Nov 8, 2011.
Retrieved 2013-03-28.
4. C. L. Dym, A. M. Agogino, D. D. Frey, and L. J. Leifer, “Engineering
design thinking, teaching, and learning,” Journal of Engineering
Education, vol. 94, pp. 103–120, 2005. [Online]. Available:
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.72.1593
5. http://www.atmel.com/dyn/products/product_card.asp?PN=ATmega328
6. J. Provost, “Why the arduino won and why it’s here to stay,” Tech.Rep.
7. http://learn.adafruit.com/arduino-tips-tricks-and-techniques/arduino-uno-
faq